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Scrotom MegaCore

Lord Wallace

Hentai Connoiseur
is a Tiering Contributor Alumnus
The team at a glance:
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Up close:
__scizor___by_mushydog-d30fd0u.jpg

Scizor@Choice band
Technician
Adamant
12 Speed 244 HP 252 Attack
U Turn
Rock smash
Bullet Punch
Pursuit
My main physical attacker and the one who starts a good offensive pace. U turn is a powerful STAB attack capable of OHKOing Tyranitar and aids Scizor in a hit and run strategy. Bullet Punch offers priority and 2HKOs threats like Terrakion,Haxorus,Latios and Landorus. Rock Smash wont be used often but with a Technician boost it can catch other Scizor off guard and even wear down Skarm after a couple defense drops. Pursuit is of course for fleeing Gengar and Reuniclus and choice locked Latios. The EVs maximize Attack while giving Scizor admirable bulk. The speed EVs make sure other Scizor dont outrun it.
Rotom_Hydro_Pump.png

RotomW@Choice Scarf
Levitate
Timid
4 HP 252 Speed 252 SP attack
Trick
HP Grass
Hydro Pump
Volt Switch
Rotom is vital to keeping momentum going and keep KOing Pokemon. After testing some different sets i decided to keep the standard,its standard for a reason i guess. The EVs let Rotom become an all out attacker while choice scarf lets it reach well over 400 speed! Volt Switch severely cripples Politoed and OHKOs Gyarados,and keeps a good pace to the battle. HP Grass is mainly to take on other RotomW as well as the dreaded Quagsire. Hydro Pump is the main STAB,provides a way to just muscle through one or two pokemon. Trick stops set up sweepers cold and gives Rotom some more versatility.
xatu_by_jpkeks-d3afjfb.png

Xatu@leftovers
Magic bounce
Timid
212 Hp/44 Def/252 Spe
Psychic
HP Fire
Featherdance
Roost
I replaced Espeon with Xatu (reluctantly) to patch up my physical weakness and create a defensive core with gastrodon. Xatu is a pain in the *** for physical sweepers as he robs them of the stat they thrive on,Attack(Featherdance).Xatu also takes out common Spikers known as Ferrothorn and Forretress with HP Fire while reflecting their entry hazards. Xatu also provides wish support for the rest of the team. The new EVs still give him acceptable bulk and Xatu can now outrun most Adamant sweepers and FeatherDance them to make up for the lost bulk. I use psychic for the fighting types that may threaten/sweep the rest of my team. Roost over Wish also makes up for Xatus lost bulk by getting rid of useful rock and ice weaknesses and healing in one turn,my team wasnt desperate for Wish support anyway. Thanks to Anthonias for helping me with this mon.
heatran1.jpg

Heatran@Air Balloon
Flash Fire
Modest
252 Speed 252 SP Attack
Fire Blast
HP Ice
Stealth Rock
Earth Power
I brought back my offensive Heatran so i can wall Sun teams even more effectively and take down annoying Jirachi with a lot more power tha before. Stealth Rock helps me set up hazards after scaring off Ferrothorn or Scizor,Earth Power kills other Heatran and gives Tyranitar a beating too. For some reason i just find HP Ice to be so much more use ful than HP Grass on Tran,with its Air Balloon Landorus will feel very pressured to switch so i can set up SR or if i dont want to risk him breaking my balloon and then KOing me ill just HP ice away. Even with the offensive EVS a +1 Dnite Out rage wont KO me,and thats an even greater reason to run HP Ice. Heatrans new EV set also lets himtake advantage of the rewards of a fire attack aimed at Scizor more.

_Pokemon_DP__Gastrodon_by_Znuese.png

Gastrodon@Leftovers
Storm Drain
Calm
252 HP 252 SP defence 4 Defence
Earth Power
Ice Beam
Recover
Toxic
Rain teams wreck me without this guy around,Gastrodon has invaluable immunities that allow me to spread Toxic as the opponent frantically switches. The EVs make Gastrodon a Special tank and he forms a sweet defensive core with Xatu,and he can still take a physical attack with its enormous HP stat. Earth Power provides powerful STAB after a Storm Drain boost and can pick apart Jirachi and Tentacruel,as well as pesky electric types common in Rain teams,namely Jolteon and Magnezone. Ice Beam destroys gliscor and can catch Landorus and Venusaur on the switch. Recover is a great move for Gastrodon as most attacks aimed at him wont do over half damage and he can proceed to Toxic stall them.
haxorus_by_richie_94-d3gv10p.jpg

Haxorus@Lum Berry
Mold Breaker
Jolly
252 Speed 4 HP 252 Attack
Dragon Dance
Outrage
Earthquake
Swords Dance
Haxorus is meant to clean up late game or quickly take out potenital threats then switch back out. The EVs obviously maximize sweeper capabilities and as tempting as it is to go over 400 Attack,Hax often wont get the oppurtunity to DD up and will find itself at a loss for speed,which is why i chose Jolly. Outrage is great for running clean through those last couple Pokemon and thanks to Mold Breaker it can cut through Multi Scale and WonderGuard. Earthquake is meant to hit steels such as Jirachi and Metagross hard as well as Fire types like Ninetales. Dragon Dance isnt used often but when it is its usually to take advantage of the aftereffects of moves like Overheat to go in and set up freely. Lum berry is mainly to prevent Haxorus from being burned or paralysed and rendered useless for the rest of the battle,but can also cure post-Outrage confusion,allowing Haxorus to give it another go if neccessary. Swords Dance provides Hax with an option for slower stall-like teams.

Ive gotten into the mid 1300s on PO with this team and cant seem to get any higher before divebombing back to 1200 or so. Please help me improve this team.
 
Use Superpower on Scizor instead of Brick Break. Also Fighting and aground coverage is pointless so on Haxorus take out Brick Break or EQ for Dual Chop.
 
I'm pretty sure offensive Heatrans like to have max speed. If you want HP, I suggest go for a specially defensive set
Heatran@Leftovers
Ability:Flash Fire
Nature:Calm
EVs:248 HP/ 100 SpD/ 160 Spe
Moves:
~Stealth Rock
~Lava Plume
~Protect
~Toxic

The EVs are to outrun max speed Adamant Scizor while maintaining the defensiveness of a Heatran.
 
lol a few hilariously large pictures? anyway, solid build you have here. i really only have some smaller suggestions that i think could potentially help your team out a lot.

maybe you could try out a double dance set on haxorus? by using both swords dance and dragon dance, you can instantly threaten the hell out of both offensive teams (against which you use dragon dance) and stall teams (where swords dance is the best option). you usually wont be using both in one match, but a double dance set makes haxorus an extremely versatile sweeper, so i think it could be worth a try. just use the exact same set that youre currently running, but with swords dance over brick break, giving you a moveset of dragon dance / swords dance / outrage / earthquake. with just two attacking moves, haxorus still hits pretty much everything neutrally thanks to mold breaker, so the loss of a third attacking move isnt a big deal.

so now for some really tiny changes. your current scizor ev spread is inefficient. if youre interested in outrunning other choice band scizor, go for a spread of 248 HP / 248 Atk / 12 Spe. this will let you outpace all standard CB scizor, as well as let you switch into stealth rock an extra time. you should also definitely use superpower over brick break, as brick break isnt boosted by technician (idk where you read that), so its power will be really disappointing. secondly, you should definitely be using timid nature over modest on rotom-w. timid lets you outspeed +1 dragonite and gyarados, as well as standard starmie and terrakion, making a timid nature really important. additionally, i think heatran's ev spread could do with some tweaking. i understand the desire to run 252 HP evs, but since scizor can also switch in on dragon-type moves (the main reason for maxing heatran's HP), the need to bulk up tran isnt as great. running 252 speed evs instead could be useful to outpace more threats. finally, on gastrodon, i think that ice beam should be used over scald. this gives you a secondary check to the extremely dangerous dragonite, as well as a way to OHKO gliscor and landorus. it even lets you check salamence, an uncommon -- but still dangerous -- threat.

on haxorus, replace brick break with swords dance
on scizor, use an ev spread of 248 HP / 248 Atk / 12 Spe, and replace brick break with superpower
on rotom-w, use a timid nature
on heatran, move 252 HP evs into speed, giving you a spread of 4 HP / 252 SpA / 252 Spe
on gastrodon, use ice beam over scald

nice team you have here, and good luck man!
 
Team Preview:





  • Flaws:
    • I see a lack in walls, more so in physical walls. Gastrodon/Heatran seem to be your only walls, unless your running a defensive Rotom-W, which isn't as effective in a Scrotom Core.
    • Dragonite is a problem, as Heatran isn't your lead by the looks of things and so oyu aren't leading with hazards. All Dragonite needs to do is set up 1-2 Dragon Dances and its good game. Earthquake hits 'Tran hard, and Fire Punch hits Scizor. Dragon Claw hits Haxorus, Espeon, Gastrodon, and Rotom-W fairly hard considering none of them resist and no physical walls.
    • Scarf/Banded Terrakion is an issue. You only have Bullet Punch for it in Scizor, but its only a check. Nothing can safely switch into it, as it OHKO's Scizor with CC. Espeon hates eating up those X-Scissors as well. The lack of a physical wall is the problem.
  • Purpose?
    • When this team goes into battle, what exacly is your plan? For example, HO teams objective is to maintain an offensive momentum and do there best with sweeper type/power synergy to power their way through their opponent. A stall team does their best to maintain wall synergy, set up al ltheir hazards and status, and do their best to wear their opponent down. Balanced Teams, however, usually have a plan in the form of trying to attempt a sweep with a certain Pokemon, or simply, to overpower thier opponent, but also, they try and wear big sweeper out if possible. Your team lacks the speed a HO team wants, and the walls for a stall team. You have too much sweepers, yet too little power. What sort of team do you have? You didn't say in your introduction, you just sort of told me you put a Scrotom core together and described your teams sets. I will do my best to rate, but it is very hard to when I have no idea what play-style your team aims of achieving.

Scizor:

Scrotom Core is effecitve, but I would never lead with Scizor. ScarfPolitoed threatens to OHKO with a Hydro Pump, all the while resisting your Bullet Punches and out speeding you. Ninetails can also outspeed you, resist your BP, and fire their Fire Blast. Sure, you have Heatran, but I still disagree with elading with a Scizor especially when it needs to live and sweep. One must also not forget Dragonite, as they can OHKO you with Fire Punch and set up DD all day, as BP won't kill. If you lead with it, and lose it, your in trouble. Rotom-W is a better lead, as it can overall deal with weather. It can hit sand/sun/rain harder, so wouldn't it be better to lead with it instead? I see you run a scarf set, which is privital for taking down Tornadus. Anyways, your Scizor's set alone is fine, except for the speed ev's. Scizor shouldn't stay in on other Scizor anyways, especially since you run a choice set, and your opponent might run a set-up set. Not the smartest idea. Put the ev's in SDef or HP. Its more benefitial this way.

Rotom-W:

As I said above, lead with Rotom-W. Try HP [Grass] over HP [Ice] as it can hit Gastrodon and thats pivital when leading! The set itself is fine, I would play around with specs and scarf and see which one works better. Other than that, Rotom-W is fine and ready for lead spot.

Espeon:

No, no, no, no, and no. I see why you use it and all, but, wouldn't Xatu do its job better? Xatu can be ran as a physical wall, and it shares Espeon's ability in Magic Guard. It can bounce all the hazards back, and do a better job of walling Terrakion especially with the 4x resistance to CC [Espeon only resisted 2x]. A skilled opponent will try to predict Xatu, although it can take an X-Scissor much better than Espeon and threate to kill with its STAB. You have enough sweepers on this team as it is, so I recommend going for Xatu [Sets at the end of my rate]

Heatran:

The set is fine, and it does its job. With Xatu and Gastrodon, you can afford to run Heatran offensive. However, Xatu/Gastrodon/Heatran make a great wall core, and one must not forget Heatran's walling capabilities. They have nice type synergy, and they can all three deal with weather greatly. Wall Heatran can provide the roar, which, can help you hit Dragonite and Volcarona with them rocks. It can also ruin a set-up sweepers day too. However, Heatran/Scizor/Rotom-W make a nice offensive core. I, personally, think you should drop Haxorus as it doesn't do much for the team. Keep Heatran offensive, and drop Haxorus. If you wish to keep Haxorus, Defensive Heatran over Offensive Heatran.


Gastrodon:

WTF?! Gastrodon should be ran Calm, 252 SDef/252 Hp/4 SAtk and not the other way around. Gastrodon is a special wall, not a physical one. Other than that, test out Earth Power and Ice Beam and think about which one might benefit you most, as the only way to choose between the two is to test it out in mye expeirecence, however, by dropping HP [Ice] on Rotom-W you might want to consider Ice Beam.

Haxorus:

Well, now looking at Haxorus, I see why you run him. So, to solve this problem, Heatran with 252 SDef over 252 Spe, as, the speed is kind of useless and the special defense works better. You can keep the set an offensive set to keep that sweeper theme you have. Haxorus is a nice revenge killer, however, why Haxrous as your revenge killer? There are plenty of Revenge Killers in the form of Terrakion, Lucario, and Weavile. Terrakion has more speed than Haxorus, and, it deals with sand/sun so much better. [/B]



Summary:

  1. Swap Scizor and Rotom-W for lead positions.
  2. Espeon for Defensive Xatu
  3. 252 SDef over 252 Spe on Heatran
  4. 252 SDef over 252 Def on Gastrodon
  5. Terrakion over Haxorus
Sets:

Xatu @ Leftovers
Trait: Magic Bounce
Nature: Bold
EV'S: 252 Hp/184 Def/72 Spe

~ FeatherDance/Toxic
~ Psychic
~ Hidden Power Fire
~ Roost

Terrakion @ Choice Band [or, if Rotom-W is Specs:] Choice Scarf
Trait: Justified
Nature: [Banded:]Adamant [Scarf:] Jolly

~ Earthquake [For Jirachi]
~ Close Combat
~ Stone Edge
~ X-Scissor


GL,
Anthonias
 
Team Preview:






  • Flaws:
    • I see a lack in walls, more so in physical walls. Gastrodon/Heatran seem to be your only walls, unless your running a defensive Rotom-W, which isn't as effective in a Scrotom Core.
    • Dragonite is a problem, as Heatran isn't your lead by the looks of things and so oyu aren't leading with hazards. All Dragonite needs to do is set up 1-2 Dragon Dances and its good game. Earthquake hits 'Tran hard, and Fire Punch hits Scizor. Dragon Claw hits Haxorus, Espeon, Gastrodon, and Rotom-W fairly hard considering none of them resist and no physical walls.
    • Scarf/Banded Terrakion is an issue. You only have Bullet Punch for it in Scizor, but its only a check. Nothing can safely switch into it, as it OHKO's Scizor with CC. Espeon hates eating up those X-Scissors as well. The lack of a physical wall is the problem.
  • Purpose?
    • When this team goes into battle, what exacly is your plan? For example, HO teams objective is to maintain an offensive momentum and do there best with sweeper type/power synergy to power their way through their opponent. A stall team does their best to maintain wall synergy, set up al ltheir hazards and status, and do their best to wear their opponent down. Balanced Teams, however, usually have a plan in the form of trying to attempt a sweep with a certain Pokemon, or simply, to overpower thier opponent, but also, they try and wear big sweeper out if possible. Your team lacks the speed a HO team wants, and the walls for a stall team. You have too much sweepers, yet too little power. What sort of team do you have? You didn't say in your introduction, you just sort of told me you put a Scrotom core together and described your teams sets. I will do my best to rate, but it is very hard to when I have no idea what play-style your team aims of achieving.

Scizor:

Scrotom Core is effecitve, but I would never lead with Scizor. ScarfPolitoed threatens to OHKO with a Hydro Pump, all the while resisting your Bullet Punches and out speeding you. Ninetails can also outspeed you, resist your BP, and fire their Fire Blast. Sure, you have Heatran, but I still disagree with elading with a Scizor especially when it needs to live and sweep. One must also not forget Dragonite, as they can OHKO you with Fire Punch and set up DD all day, as BP won't kill. If you lead with it, and lose it, your in trouble. Rotom-W is a better lead, as it can overall deal with weather. It can hit sand/sun/rain harder, so wouldn't it be better to lead with it instead? I see you run a scarf set, which is privital for taking down Tornadus. Anyways, your Scizor's set alone is fine, except for the speed ev's. Scizor shouldn't stay in on other Scizor anyways, especially since you run a choice set, and your opponent might run a set-up set. Not the smartest idea. Put the ev's in SDef or HP. Its more benefitial this way.

Rotom-W:

As I said above, lead with Rotom-W. Try HP [Grass] over HP [Ice] as it can hit Gastrodon and thats pivital when leading! The set itself is fine, I would play around with specs and scarf and see which one works better. Other than that, Rotom-W is fine and ready for lead spot.

Espeon:

No, no, no, no, and no. I see why you use it and all, but, wouldn't Xatu do its job better? Xatu can be ran as a physical wall, and it shares Espeon's ability in Magic Guard. It can bounce all the hazards back, and do a better job of walling Terrakion especially with the 4x resistance to CC [Espeon only resisted 2x]. A skilled opponent will try to predict Xatu, although it can take an X-Scissor much better than Espeon and threate to kill with its STAB. You have enough sweepers on this team as it is, so I recommend going for Xatu [Sets at the end of my rate]

Heatran:

The set is fine, and it does its job. With Xatu and Gastrodon, you can afford to run Heatran offensive. However, Xatu/Gastrodon/Heatran make a great wall core, and one must not forget Heatran's walling capabilities. They have nice type synergy, and they can all three deal with weather greatly. Wall Heatran can provide the roar, which, can help you hit Dragonite and Volcarona with them rocks. It can also ruin a set-up sweepers day too. However, Heatran/Scizor/Rotom-W make a nice offensive core. I, personally, think you should drop Haxorus as it doesn't do much for the team. Keep Heatran offensive, and drop Haxorus. If you wish to keep Haxorus, Defensive Heatran over Offensive Heatran.


Gastrodon:

WTF?! Gastrodon should be ran Calm, 252 SDef/252 Hp/4 SAtk and not the other way around. Gastrodon is a special wall, not a physical one. Other than that, test out Earth Power and Ice Beam and think about which one might benefit you most, as the only way to choose between the two is to test it out in mye expeirecence, however, by dropping HP [Ice] on Rotom-W you might want to consider Ice Beam.

Haxorus:

Well, now looking at Haxorus, I see why you run him. So, to solve this problem, Heatran with 252 SDef over 252 Spe, as, the speed is kind of useless and the special defense works better. You can keep the set an offensive set to keep that sweeper theme you have. Haxorus is a nice revenge killer, however, why Haxrous as your revenge killer? There are plenty of Revenge Killers in the form of Terrakion, Lucario, and Weavile. Terrakion has more speed than Haxorus, and, it deals with sand/sun so much better. [/B]



Summary:

  1. Swap Scizor and Rotom-W for lead positions.
  2. Espeon for Defensive Xatu
  3. 252 SDef over 252 Spe on Heatran
  4. 252 SDef over 252 Def on Gastrodon
  5. Terrakion over Haxorus
Sets:

Xatu @ Leftovers
Trait: Magic Bounce
Nature: Bold
EV'S: 252 Hp/184 Def/72 Spe

~ FeatherDance/Toxic
~ Psychic
~ Hidden Power Fire
~ Roost

Terrakion @ Choice Band [or, if Rotom-W is Specs:] Choice Scarf
Trait: Justified
Nature: [Banded:]Adamant [Scarf:] Jolly

~ Earthquake [For Jirachi]
~ Close Combat
~ Stone Edge
~ X-Scissor


GL,
Anthonias

Thanks for the rate ill make those changes except id like to keep Haxorus and Espeon. Theyve been doing their job too well on PO. But youre right i have too many sweepers. ill use a speccially defensive Tran. And i personally dont see why Gastrodon should be invested in special defense,his main purpose is to check rain and its already immune to the main two types of special attacks used and Grass will easily 1or2HKO anyway investment or no investment,id rather be able to take a dragon claw or an earthquake.
 
lol a few hilariously large pictures? anyway, solid build you have here. i really only have some smaller suggestions that i think could potentially help your team out a lot.

maybe you could try out a double dance set on haxorus? by using both swords dance and dragon dance, you can instantly threaten the hell out of both offensive teams (against which you use dragon dance) and stall teams (where swords dance is the best option). you usually wont be using both in one match, but a double dance set makes haxorus an extremely versatile sweeper, so i think it could be worth a try. just use the exact same set that youre currently running, but with swords dance over brick break, giving you a moveset of dragon dance / swords dance / outrage / earthquake. with just two attacking moves, haxorus still hits pretty much everything neutrally thanks to mold breaker, so the loss of a third attacking move isnt a big deal.

so now for some really tiny changes. your current scizor ev spread is inefficient. if youre interested in outrunning other choice band scizor, go for a spread of 248 HP / 248 Atk / 12 Spe. this will let you outpace all standard CB scizor, as well as let you switch into stealth rock an extra time. you should also definitely use superpower over brick break, as brick break isnt boosted by technician (idk where you read that), so its power will be really disappointing. secondly, you should definitely be using timid nature over modest on rotom-w. timid lets you outspeed +1 dragonite and gyarados, as well as standard starmie and terrakion, making a timid nature really important. additionally, i think heatran's ev spread could do with some tweaking. i understand the desire to run 252 HP evs, but since scizor can also switch in on dragon-type moves (the main reason for maxing heatran's HP), the need to bulk up tran isnt as great. running 252 speed evs instead could be useful to outpace more threats. finally, on gastrodon, i think that ice beam should be used over scald. this gives you a secondary check to the extremely dangerous dragonite, as well as a way to OHKO gliscor and landorus. it even lets you check salamence, an uncommon -- but still dangerous -- threat.

on haxorus, replace brick break with swords dance
on scizor, use an ev spread of 248 HP / 248 Atk / 12 Spe, and replace superpower with break break
on rotom-w, use a timid nature
on heatran, move 252 HP evs into speed, giving you a spread of 4 HP / 252 SpA / 252 Spe
on gastrodon, use ice beam over scald

nice team you have here, and good luck man!

Thanks illl make those changes. Theres a typo in the there its not Brick Break its Rock Smash but ill try Superpower.
Ive heard suggestions on serebii to make Hax scarfed. Any thoughts?
 
I think Xatu would benefit you most, but, how exacltly is Espeon doing a better job than Xatu? Espeon provides sweeping, but you can run Xatu/Gastrodon as walls and can create balanced walls. I don't see how Espeon is providing its fair share except with Magic Bounce. Haxorus is your choice, as its mainly preference on whom you want. I simply picked a Pokemon to better deal with weather, but Haxorus works just fine. I wish your team luck, but I wish you would re-think Espeon and Xatu a bit as Xatu has better team synergy and helps you wall your threats named Terrakion, and Virizion. Even Dragonite to an extent, so I would just rethink, and Xatu can also be ran as a dual-screener, if you find it bettter than the set I put for you.

Snorlaxe's suggestions are good, but I personally think that Scizor doesn't need to be faster than opposing banded sets. Too risky with the chance of them being ran bulky, as your Scizor becomes set-up bait.
 
I'd change Haxorus' moveset to
Haxorus @ Lum Berry / Expert Belt
Trait: Mold Breaker
Nature: Jolly
EVs: 252 Spe / 4 HP / 252 Attack
Dragon Dance
Outrage / Dual Chop
Earthquake
X-Scissor / Night Slash
You can keep both Outrage and Dual Chop with Expert Belt, but it requires a lot of predict
 
I think Xatu would benefit you most, but, how exacltly is Espeon doing a better job than Xatu? Espeon provides sweeping, but you can run Xatu/Gastrodon as walls and can create balanced walls. I don't see how Espeon is providing its fair share except with Magic Bounce. Haxorus is your choice, as its mainly preference on whom you want. I simply picked a Pokemon to better deal with weather, but Haxorus works just fine. I wish your team luck, but I wish you would re-think Espeon and Xatu a bit as Xatu has better team synergy and helps you wall your threats named Terrakion, and Virizion. Even Dragonite to an extent, so I would just rethink, and Xatu can also be ran as a dual-screener, if you find it bettter than the set I put for you.

Snorlaxe's suggestions are good, but I personally think that Scizor doesn't need to be faster than opposing banded sets. Too risky with the chance of them being ran bulky, as your Scizor becomes set-up bait.

Hmmm ill test Xatu. Im reluctant mostly becaue ironically Espeon turned out to be my best sweeper.
 
I recommend only having Dragon Dance on Haxorus. The other moves would be Outrage, Earthquake and Brick Break. Good luck!
 
I recommend only having Dragon Dance on Haxorus. The other moves would be Outrage, Earthquake and Brick Break. Good luck!

theres no point for him to run only dragon dance. brick break is a completely unnecessary move because the only pokemon it hits that earthquake and outrage dont is ferrothorn, who is absolutely mauled by heatran. the only attacking moves haxorus needs are outrage and earthquake. swords dance + dragon dance together allow haxorus to be an extremely versatile sweeper. running a straight-up dragon dance set just doesnt make sense for his team.
 
Bump. Should I go Twave or Psychic on Xatu? On DS I have psychic but on PO I have Twave. Also,should I consider Roost over Wish?
 
Here's a really gimicky idea...taunt Haxorus, instead of Swords Dance? Not the same as GyaraTaunt, but it could let you switch Lum for Lefties or LO, and also deal more effectively with Skarm, who can phaze out your acquired boosts. Watcha think?
 
I'm going to stay with double dance as Skarm is ruined by Tran and even Rotom

I really just need help with Xatu,is STAB really worth more than being able to paralyze Pokemon
that switch in on it? Do I need Wish support or better recovery in Roost?
 
No paralysis,

Try Psychic/Feather Dance/Roost/HP [Fire]

212 Hp/44 Def/252 Spe

Timid nature:

This will help you outspeed and Feather Dance offensive sweepers. Or, you can, test out Sweeper Screen Espeon:

Espeon @ Light Clay
Nature: Timid
EV'S: 252 SpA/252 Spe/4 Hp

~ Reflect
~ Calm Mind
~ Psychic
~ Shadow Ball

Sorry I didn't come up with this sooner, someone recommended it to me, its reflect benefits espeon and the entire team. CM and STABS enable a sweep. Xatu can still do work with the other set, up 2 u man
 
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