Sechs Suiten | Weavile Hyper Offense
Introduction
So I've been wanting to do a fancy RMT for a while, but I always ran into some obstacles. Namely, the teams were shitty and not worth the effort, or unoriginal, or boring, etc... SO, with that in mind, I set out to make some teams that didn't posseses those qualities, and after dicking around for a good while I came up with a few good ones, this being my current favorite. In fact, the initial, unfinalized version was my entry for the current OU teambuilding comp, but then sugarhigh showed up and completely ruined my chances of winning (although I don't feel too bad as that team is fucken sick). If you couldn't tell from the title, the team is composed almost entirely of very strong, but very frail, all-out offensive mons. It can be difficult to use at first, I've found, but once you get the hang of it (aka when to do what with what mon depending on the opposing team), it practically plays itself. It's nowhere near perfect, but it's perfectly usuable even up in the 1900+ rankings (as my friendo WebBowser shows in the replays), plus, it's fun as hell and utilizes two fairly uncommon (and extremely underrated) threats in Starmie and Weavile, so hey, why not? (Also with ORAS coming up this team will likely become nearly obsolete, so there's that...). Anyway, the name of the team comes from the "Six Suites for Unaccompanied Cello," which has nothing to do with the team but fuck it, I love 'em. Added my favorite rendition at the top to give you something to do as you read all this shit I typed up (or at least pretend you did, it'll make me feel better about myself, and that's what's really important heregive me likes u sluts)
Team Preview
Sexy sexy lineup, yes? (yes)
In-Depth
Stravinsky
@ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Hidden Power [Fire]
- Rapid Spin
Let's get this straight, for all y'all fucks hatin on Starmie, be it known that this thing is god's gift to offensive teams in need of a spinner (eat shit Excadrill). Starmie is the fastest hazard remover in the tier bar Excadrill in sand, so once I decided to add her to the squad, so many more team options suddenly became available. I greatly prefer rapid spin to defog, as a) you keep your own hazards up, and b) Bisharp can't freely switch in and proceed to wreck face. Speaking of switching in, nothing can do so safely. That's actually a lie, with this set Latias is pretty safe... Latios too, for that matter, but if you couldn't tell, I'm kind of overprepared for the Latis, so Ice Beam is really unnecessary. HP Fire OHKO's Mega Scizor, 2HKO's Ferro (turning into a OHKO on the switch (thank u based analytic)). Other two moves are self-explainatory, stronk-ass STABs that severely dent anything switching that doesn't resist it (even has a chance to OHKO Mega Venu should they be 'tarded enough to switch in). Defensively, Starmie serves as a check to non-HP Electric Keldeo... and pretty much nothing else, but who gives a fuck we got ourselves a fucken Starmie.
Widor
@ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Low Kick
- Ice Punch
As much as I love Starmie, Weavile is top nigga on this squad. Fuck yo Latis. FUCK yo Tyranitar. This thing has some pretty sexy-sexy coverage, so as long as you can get Weavile in safely, something's gonna take a nasty hit. This thing's attack and speed stats are insane, unlike Bisharp, who risks taking a Will-O to the face from Gengar should it choose to stay in, and it outspeeds both Latis, removing the need to predict Pursuit (and risk dying to HP Fighting/EQ) or Sucker Punch (Healing Wish, bitches). Quiz time! What mon outspeeds and outprioritizes Talonflame? Hint: Motherfucking WEAVILE. In fact, this cocksucker outspeeds all priority users (bar those with Extreme Speed), so if you're both worn down, Weavile gon' come out on top. Also, with a dark resist, Weavile beats Bisharp 1v1 (Low Kick is a clean OHKO errytime). TL;DR: Weavile's fucking good, use it!
Mendelssohn
@ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Volt Switch
I'd skip this bit if I were you, tbh. We all know what this shit's here for, but I have a minimum sentence requirement to meet so here we go. Offensive Birdspam check, Dragonite/Chomp check, Scizor check, non-scarf Lando-T check (although those don't really exist anymore, for fucks sake please use something other than scarf Lando on your teams before I have an aneurysm), revenges on shit like Keld and Azu and all that jazz. Standard.txt.
Tchaik
@ Sharp Beak
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 136 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Taunt
- Roost
This set... hnnng... bar Lucario, this is probs my favorite late game sweeper/cleaner mon to use, and this set makes me moist like no other ( ͡° ͜ʖ ͡°)
Anyway yeah, grade-A primo shit right here, T-flame checks a lot of shit the team struggles with, such as (but not limited to) Mega Venusaur, Chansey... actually fuck lists, this thing wrecks more defensive mons that can't kill it before it sets up (so they can die after it does). Secondary bird check along with Manectric and my primo answer to Mega Venusaur alongside Starmie.
Per alexwolf/TheEnder: Talonflame's EV spread has been altered to outspeed Scarf Magnezone and Raikou, while retaining the same about of power (at the cost of a slight decrease in bulk)
Per me: After fiddling with Talonflame's set some more, I slowly began to realize that, hey, I'm not actually weak to Scarf Magnezone or AssVest Raikou, and so the need to outspeed was null. I also found myself using Flare Blitz literally never, as all the things it is there for have always ended up being KOd before Talonflame even gets sent out. So what I've done is replaced Flare Blitz with Taunt -- this allows me to have an easier time vs stall and lets me beat SDef Heatran 1v1 as it can no longer Toxic. Taunt brings so much utility to the team that I now find it difficult to imagine playing without it, and while open to further suggestions I believe this decision will likely be final.
Brahms
@ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Rock Tomb
- Mach Punch
- Bullet Seed
I love me some Loom. For real tho, I rely on Breloom to handle so much shit (probably more than I should but w/e). I used to have defensive Lando T, but Ice Beam Tyranitar wrecks that shit. Then I had scarf Lando T (like your typically everyfag), but LO Exca only needs a bit of prior damage to 2HKO after the intimidate drop, so that wouldn't do. Then I tried a mix of the two and discovered that, between Mega Manectric and Lando T, Bisharp bends the team over its knees and finga-pops errybody's assholes like no tomorrow. So. With that said, I went about something that could check both sand and Bisharp, and voila, I got me a Loom. This also fixed my issues with CroCune and Sub DD Mega Gyara, so hey! Focus Sash is the only feasible item here, and is great for nabbing KOs against birds or anything that has been slowed by Tomb (provided the sash is intact, of course). All in all, Loom is an essential part of the squad (and pretty much the only thing holding it together).
Per alexwolf: Adamant nature has been replaced for Jolly. A drop in power has been exchanged for the ability to outspeed Adamant Bisharp and, at the very least, speed tie Jolly variants.
Chopin
@ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
- Calm Mind
- Moonblast
- Stealth Rock
- Soft-Boiled
Clefable works its way onto about half of my teams, and it's not hard to see why. It's just so fucking versatile, you can slap it almost anywhere and it perfoms well. On this team, Clef, obviously, serves as my SR setter and a "catch-all" mon for the team, as while the point of this team is to switch in to other moves as little as possible, sometimes it's just unavoidable (especially if you happen to be an ass battler like myself), so when the need arises, I got Clef as insurance. Clef also serves as a secondary sweeper, easily mowing down teams that have been softened up a bit and had all counters removed.
Threats
I can't be fucked to collect sprites for a buncha shit, so I'm going to keep this list concise. This team has quite a few smaller threats, but primarily it has two big ones: DD Mega Charizard X and Choice Band Dragonite. For the former, there are two ways of going about handling it. Number one is to get rocks up and keep rocks up. This allows for a much easier time revenge killing it with any one of my three priority users. The second way is to keep rocks off of your side to keep Breloom's sash intact so you may pick it off with a combo of Rock Tomb + Mach Punch. Both seem fairly shaky, and to be honest they kind of are, but when played properly both methods are effective. As for Dragonite... well, fuck. You better be good at predicting. Again, get rocks up and keep rocks up, and keep Mega Manectric healthy until you can get in safely and KO w/ HP Ice.
Closing Comments
This team is full of frail-ass shit and has a hit-fast-and-hit-hard playstyle, so if you are used to playing conservatively, stay the fuck away from this team. If u gon play this squad, ya gotta go all out, so if you be into that shit... welcome aboard, friends.
So I've been wanting to do a fancy RMT for a while, but I always ran into some obstacles. Namely, the teams were shitty and not worth the effort, or unoriginal, or boring, etc... SO, with that in mind, I set out to make some teams that didn't posseses those qualities, and after dicking around for a good while I came up with a few good ones, this being my current favorite. In fact, the initial, unfinalized version was my entry for the current OU teambuilding comp, but then sugarhigh showed up and completely ruined my chances of winning (although I don't feel too bad as that team is fucken sick). If you couldn't tell from the title, the team is composed almost entirely of very strong, but very frail, all-out offensive mons. It can be difficult to use at first, I've found, but once you get the hang of it (aka when to do what with what mon depending on the opposing team), it practically plays itself. It's nowhere near perfect, but it's perfectly usuable even up in the 1900+ rankings (as my friendo WebBowser shows in the replays), plus, it's fun as hell and utilizes two fairly uncommon (and extremely underrated) threats in Starmie and Weavile, so hey, why not? (Also with ORAS coming up this team will likely become nearly obsolete, so there's that...). Anyway, the name of the team comes from the "Six Suites for Unaccompanied Cello," which has nothing to do with the team but fuck it, I love 'em. Added my favorite rendition at the top to give you something to do as you read all this shit I typed up (or at least pretend you did, it'll make me feel better about myself, and that's what's really important here
Team Preview






Sexy sexy lineup, yes? (yes)
In-Depth






Stravinsky
@ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Hidden Power [Fire]
- Rapid Spin
Let's get this straight, for all y'all fucks hatin on Starmie, be it known that this thing is god's gift to offensive teams in need of a spinner (eat shit Excadrill). Starmie is the fastest hazard remover in the tier bar Excadrill in sand, so once I decided to add her to the squad, so many more team options suddenly became available. I greatly prefer rapid spin to defog, as a) you keep your own hazards up, and b) Bisharp can't freely switch in and proceed to wreck face. Speaking of switching in, nothing can do so safely. That's actually a lie, with this set Latias is pretty safe... Latios too, for that matter, but if you couldn't tell, I'm kind of overprepared for the Latis, so Ice Beam is really unnecessary. HP Fire OHKO's Mega Scizor, 2HKO's Ferro (turning into a OHKO on the switch (thank u based analytic)). Other two moves are self-explainatory, stronk-ass STABs that severely dent anything switching that doesn't resist it (even has a chance to OHKO Mega Venu should they be 'tarded enough to switch in). Defensively, Starmie serves as a check to non-HP Electric Keldeo... and pretty much nothing else, but who gives a fuck we got ourselves a fucken Starmie.






Widor
@ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Low Kick
- Ice Punch
As much as I love Starmie, Weavile is top nigga on this squad. Fuck yo Latis. FUCK yo Tyranitar. This thing has some pretty sexy-sexy coverage, so as long as you can get Weavile in safely, something's gonna take a nasty hit. This thing's attack and speed stats are insane, unlike Bisharp, who risks taking a Will-O to the face from Gengar should it choose to stay in, and it outspeeds both Latis, removing the need to predict Pursuit (and risk dying to HP Fighting/EQ) or Sucker Punch (Healing Wish, bitches). Quiz time! What mon outspeeds and outprioritizes Talonflame? Hint: Motherfucking WEAVILE. In fact, this cocksucker outspeeds all priority users (bar those with Extreme Speed), so if you're both worn down, Weavile gon' come out on top. Also, with a dark resist, Weavile beats Bisharp 1v1 (Low Kick is a clean OHKO errytime). TL;DR: Weavile's fucking good, use it!






Mendelssohn
@ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Volt Switch
I'd skip this bit if I were you, tbh. We all know what this shit's here for, but I have a minimum sentence requirement to meet so here we go. Offensive Birdspam check, Dragonite/Chomp check, Scizor check, non-scarf Lando-T check (although those don't really exist anymore, for fucks sake please use something other than scarf Lando on your teams before I have an aneurysm), revenges on shit like Keld and Azu and all that jazz. Standard.txt.






Tchaik
@ Sharp Beak
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 136 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Taunt
- Roost
This set... hnnng... bar Lucario, this is probs my favorite late game sweeper/cleaner mon to use, and this set makes me moist like no other ( ͡° ͜ʖ ͡°)
Anyway yeah, grade-A primo shit right here, T-flame checks a lot of shit the team struggles with, such as (but not limited to) Mega Venusaur, Chansey... actually fuck lists, this thing wrecks more defensive mons that can't kill it before it sets up (so they can die after it does). Secondary bird check along with Manectric and my primo answer to Mega Venusaur alongside Starmie.
Per me: After fiddling with Talonflame's set some more, I slowly began to realize that, hey, I'm not actually weak to Scarf Magnezone or AssVest Raikou, and so the need to outspeed was null. I also found myself using Flare Blitz literally never, as all the things it is there for have always ended up being KOd before Talonflame even gets sent out. So what I've done is replaced Flare Blitz with Taunt -- this allows me to have an easier time vs stall and lets me beat SDef Heatran 1v1 as it can no longer Toxic. Taunt brings so much utility to the team that I now find it difficult to imagine playing without it, and while open to further suggestions I believe this decision will likely be final.






Brahms
@ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Rock Tomb
- Mach Punch
- Bullet Seed
I love me some Loom. For real tho, I rely on Breloom to handle so much shit (probably more than I should but w/e). I used to have defensive Lando T, but Ice Beam Tyranitar wrecks that shit. Then I had scarf Lando T (like your typically everyfag), but LO Exca only needs a bit of prior damage to 2HKO after the intimidate drop, so that wouldn't do. Then I tried a mix of the two and discovered that, between Mega Manectric and Lando T, Bisharp bends the team over its knees and finga-pops errybody's assholes like no tomorrow. So. With that said, I went about something that could check both sand and Bisharp, and voila, I got me a Loom. This also fixed my issues with CroCune and Sub DD Mega Gyara, so hey! Focus Sash is the only feasible item here, and is great for nabbing KOs against birds or anything that has been slowed by Tomb (provided the sash is intact, of course). All in all, Loom is an essential part of the squad (and pretty much the only thing holding it together).
Per alexwolf: Adamant nature has been replaced for Jolly. A drop in power has been exchanged for the ability to outspeed Adamant Bisharp and, at the very least, speed tie Jolly variants.






Chopin
@ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
- Calm Mind
- Moonblast
- Stealth Rock
- Soft-Boiled
Clefable works its way onto about half of my teams, and it's not hard to see why. It's just so fucking versatile, you can slap it almost anywhere and it perfoms well. On this team, Clef, obviously, serves as my SR setter and a "catch-all" mon for the team, as while the point of this team is to switch in to other moves as little as possible, sometimes it's just unavoidable (especially if you happen to be an ass battler like myself), so when the need arises, I got Clef as insurance. Clef also serves as a secondary sweeper, easily mowing down teams that have been softened up a bit and had all counters removed.
Threats
I can't be fucked to collect sprites for a buncha shit, so I'm going to keep this list concise. This team has quite a few smaller threats, but primarily it has two big ones: DD Mega Charizard X and Choice Band Dragonite. For the former, there are two ways of going about handling it. Number one is to get rocks up and keep rocks up. This allows for a much easier time revenge killing it with any one of my three priority users. The second way is to keep rocks off of your side to keep Breloom's sash intact so you may pick it off with a combo of Rock Tomb + Mach Punch. Both seem fairly shaky, and to be honest they kind of are, but when played properly both methods are effective. As for Dragonite... well, fuck. You better be good at predicting. Again, get rocks up and keep rocks up, and keep Mega Manectric healthy until you can get in safely and KO w/ HP Ice.
Closing Comments
This team is full of frail-ass shit and has a hit-fast-and-hit-hard playstyle, so if you are used to playing conservatively, stay the fuck away from this team. If u gon play this squad, ya gotta go all out, so if you be into that shit... welcome aboard, friends.
Stravinsky (Starmie) @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Hidden Power [Fire]
- Rapid Spin
Widor (Weavile) @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Low Kick
- Ice Punch
Mendelssohn (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Volt Switch
Brahms (Breloom) (F) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Rock Tomb
- Mach Punch
- Bullet Seed
Tchaik (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 136 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Taunt
- Roost
Chopin (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
- Calm Mind
- Moonblast
- Stealth Rock
- Soft-Boiled
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Hidden Power [Fire]
- Rapid Spin
Widor (Weavile) @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Low Kick
- Ice Punch
Mendelssohn (Manectric) @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Volt Switch
Brahms (Breloom) (F) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Rock Tomb
- Mach Punch
- Bullet Seed
Tchaik (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 136 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Taunt
- Roost
Chopin (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
- Calm Mind
- Moonblast
- Stealth Rock
- Soft-Boiled
Uhhh for the most part I worked on this thing flyin' solo, but wtf is a fancy-ass RMT without shoutouts... so I'll call out a few niggas
First has gotta be WebBowser, who was willing to test out the team at the top o' the ladder, where my nonexistent battling prowess fails to get me. You da real MVP.
I'mma go ahead and call out Hjwang, who I'm p sure wasn't even aware this team existed until now but he a good nigga even tho he tried to counterteam me in OU conquest with a fucking red card Crustle and choice scarf Beedrill
OH MAN I gotta give alexwolf some recognition, this guy is the best. Really chill and approachable dude, always willing to help out (even if your team is shit and should never see the light of day), puts up with all the shit that goes on in the viability rankings (that alone deserves a badge), just an overall good dude.
Oh also Clair, haven't talked in a while but thanks for putting up with my shit when I would present you with ass teams and request your assistance
(reserved for those who will bitch at me and feel they deserve some sort of recognition)
First has gotta be WebBowser, who was willing to test out the team at the top o' the ladder, where my nonexistent battling prowess fails to get me. You da real MVP.
I'mma go ahead and call out Hjwang, who I'm p sure wasn't even aware this team existed until now but he a good nigga
OH MAN I gotta give alexwolf some recognition, this guy is the best. Really chill and approachable dude, always willing to help out (even if your team is shit and should never see the light of day), puts up with all the shit that goes on in the viability rankings (that alone deserves a badge), just an overall good dude.
Oh also Clair, haven't talked in a while but thanks for putting up with my shit when I would present you with ass teams and request your assistance
(reserved for those who will bitch at me and feel they deserve some sort of recognition)
Top-ladder replays by WebBowser:
http://replay.pokemonshowdown.com/ou-172552698
http://replay.pokemonshowdown.com/ou-172554378
Shit-ladder replays by me:
http://replay.pokemonshowdown.com/ou-173279698
http://replay.pokemonshowdown.com/ou-173322165
http://replay.pokemonshowdown.com/ou-173324739
W/ Taunt Talonflame (fuck you Baton Pass) --> http://replay.pokemonshowdown.com/ou-173815394
http://replay.pokemonshowdown.com/ou-172552698
http://replay.pokemonshowdown.com/ou-172554378
Shit-ladder replays by me:
http://replay.pokemonshowdown.com/ou-173279698
http://replay.pokemonshowdown.com/ou-173322165
http://replay.pokemonshowdown.com/ou-173324739
W/ Taunt Talonflame (fuck you Baton Pass) --> http://replay.pokemonshowdown.com/ou-173815394
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