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Introduction
I want to say just a few things before starting with the team descriptions:
- I made a 62 win-streak with this team. Don't ask me to prove my win-streak. I don't have screen-shot or anything else you can believe me or not I don't care.
- My English needs to be improved so if you want to correct something just tell me so I will learn :-).
- Feel free to suggest anything to improve descriptions and so on.
- Any rates and comments is welcome no matter what :-).
- Ludvisc are welcome too ( really welcome XD).
Team at a Glance
Team-in-Depth
Bronzong@Leftovers
Trait: Levitate;
EV's: 252 HP/ 84 Atk/ 80 Def/ 92 SDef;
Relaxed nature;
- Stealth rock;
- Protect;
- Earthquake;
-Gyro ball.
Bronzong was the last pokemon I added to the team and this is why I decided to describe him first. When I put him in I was searching for a pokemon that was able to cover Jellicent and Whimsicott weakness, to get hits from dragons and to set up at least stealth rock. I tried for this spot in the team about 7 pokemons ( Jirachi, Hetran, Forretress, Ferrothorn, ....) but no one gave me what Bronzong does. Jirachi and Heatran were too weak against earth moves ( Air baloon does not fix that problem), Hetran was also increadibly weak against fighting type moves like Ferrothorn and Forretres. Bronzong allowed me to fix all this problems thanks to his beutifull typing, great bulk and acces to Levitate. Obvioulsy it also has negative aspects like its weakness to fire moves ( Jellicent can take that) and its low attack stats but, in my opinion, it's the best choice for this team.
Bronzong is also a perfect counter for common treats like Terrakion, Landorus, Tornadus ( if he does not know Heat wave), and so on...
The EV's spread and the move set are pretty standard.
Bronzong is also my lead against sand and no weather team ( sometimes also against rain team, it depends).
Jellicent@Leftovers
Trait: Water absorb;
EV's 248 HP/ 216 Def/ 44SDef;
Bold nature;
- Scald;
- Energy Ball;
- Recover;
- Will-o-whisp.
Jellicent is a huge wall. He has loads of HP, decent bulk and he can also count on water immunity ( thanks to his trait) and fight immunity ( thanks to his typeing) that makes him extremly annoying ( especially against rain team). Once again the EV's spread is standard but the move set requires some explanation. While Scald, Will-o-wishp and Recover are common moves for Jellicent, Shadow Ball is usually preferred to Energy Ball. I preffered the grass move simply because that give me the choice to deal safely with pokemon like Gastrodon, Quagsire and Swampwer that can be really annoying.
What else can I say about Jellicent that everyone else doesn't know already?
Whimsicott@Leftovers
Trait: Prankster;
EV's: 188 HP/ 252 Def/ 68 Spe;
Bold nature;
- Tailwind;
- Encore;
- Substitute;
- Stun Spore.
Whimsicott is the most decisive pokemon in my team. He's the first part of my priority core; as we all know thanks to Prankster all his non-damaging moves gain priority which means I will go first no matter what. The only poke I find so far that was able to go first against Whimsicott and OHKO him, was Mamoswine ( Jolly nature, max speed, Ice shard). This is the reason of my investment in speed that can seem useless at first sight. With 68 EVs Whimsi reach 285 Spe which is just one point more that Mamo; this way I will go first also against him.
In this team Whimsicott covers 4 incredibly important role and he does it incredibly well:
1) Lead against Baton passer team: Priority encore against baton pass team means gg;
2) Counter for set up sweeper: if played in the right way Whimsicott can come in the turn the opponent set up and lock him in that move with prio encore. He can also be sacrificed to paralyze a poke that already set up;
3) Counter against hazard set uppers and stall poke: I can count the time I locked in stealth rock my opponent forcing him to switch or to loose a poke;
4) Tailwind set upper: probably his most important role. I can use tailwind after having locked my opponent in a move with encore and then switch out or simply decide to sacrifice Whimsi to set up tailwind and then sweep with Nidoking.
I think this is one of the most underrated pokemon ever.
Mamoswine@Life Orb
Trait: Thick Fat;
EV's: 4 HP/ 252 Atk/ 252 Spe;
Jolly nature;
- Ice Shard;
- Icicle Spear;
- Earthquake;
- Superpower.
I will not spend much time describing how incredible Mamoswine is, we all already know. He's the second part of the priority core. I gave him a standard EVs spread and a Jolly nature. I prefeared life orb over choice band because I hate to be locked in a move with Mamo. Pretty standard move set with the exception of icicle spear. I found spear much better than Icicle crash because it allow me to break subs, to ignore multiscale and, when I hit 4 or 5 times, to deal better damage.
Scizor@Iron Plate
Trait: Technician;
EV's: 116 HP/ 252 Atk/ 140 Spe;
Adamant nature;
- Sword dance;
- Bullet punch;
- Superpower;
- Bug bite.
Third and last part of my priority core, Scizor is another well known OU poke but the EVs are not standard ones. The investment in Attack and the adamant nature allow Scizor to hit hard while the HP investment and his decent bulk allow him not to be OHKO easily. The speed investment, which is uncommon, is there to allow Scizor to outspeed and OHKO with a boosted superpower special defense Hetran that usually switch in against Scizor.
Iron plate is amazing on Scizor as allow him to hit hard and fast even without a boost ( and obviously harded after that XD) without any recoil.
Nidoking@Life Orb
Trait: Sheer Force;
EV's: 4 HP/ 252 SAtk/ 252 Spe;
Modest nature;
- Thunderbolt;
- Ice beam;
- Flamethower;
- Earth power.
Nidoking is my ultimate weapon. He clean the field, he sweep, he's a nuke. Thamks to a great movepool and the acces to sheer force and life orb combo he can hit hard almost whatever comes in. Anyway his low speed stats and fragility is something to deal with. Nidoking 8 times on 10 comes out to abuse of tailwind ( the 2 times missing are when against slower pokemons or poke that can't hit me). If I don't make mistake when Nido comes in he can freely attack opponents poke and get 2-3 OHKO that I need to win the game.
You don't want to face him trust me :-)
Conclusions
I'm very proud of this team as it really work well for me. I will definitely accept everything you'll write, I'll try it, and answer you. Thanks for your attention and your feedback ( and ludvisc, I love ludvisc XD)
A short treat list is coming soon.
Introduction
I want to say just a few things before starting with the team descriptions:
- I made a 62 win-streak with this team. Don't ask me to prove my win-streak. I don't have screen-shot or anything else you can believe me or not I don't care.
- My English needs to be improved so if you want to correct something just tell me so I will learn :-).
- Feel free to suggest anything to improve descriptions and so on.
- Any rates and comments is welcome no matter what :-).
- Ludvisc are welcome too ( really welcome XD).
Team at a Glance
Team-in-Depth
Bronzong@Leftovers
Trait: Levitate;
EV's: 252 HP/ 84 Atk/ 80 Def/ 92 SDef;
Relaxed nature;
- Stealth rock;
- Protect;
- Earthquake;
-Gyro ball.
Bronzong was the last pokemon I added to the team and this is why I decided to describe him first. When I put him in I was searching for a pokemon that was able to cover Jellicent and Whimsicott weakness, to get hits from dragons and to set up at least stealth rock. I tried for this spot in the team about 7 pokemons ( Jirachi, Hetran, Forretress, Ferrothorn, ....) but no one gave me what Bronzong does. Jirachi and Heatran were too weak against earth moves ( Air baloon does not fix that problem), Hetran was also increadibly weak against fighting type moves like Ferrothorn and Forretres. Bronzong allowed me to fix all this problems thanks to his beutifull typing, great bulk and acces to Levitate. Obvioulsy it also has negative aspects like its weakness to fire moves ( Jellicent can take that) and its low attack stats but, in my opinion, it's the best choice for this team.
Bronzong is also a perfect counter for common treats like Terrakion, Landorus, Tornadus ( if he does not know Heat wave), and so on...
The EV's spread and the move set are pretty standard.
Bronzong is also my lead against sand and no weather team ( sometimes also against rain team, it depends).
Jellicent@Leftovers
Trait: Water absorb;
EV's 248 HP/ 216 Def/ 44SDef;
Bold nature;
- Scald;
- Energy Ball;
- Recover;
- Will-o-whisp.
Jellicent is a huge wall. He has loads of HP, decent bulk and he can also count on water immunity ( thanks to his trait) and fight immunity ( thanks to his typeing) that makes him extremly annoying ( especially against rain team). Once again the EV's spread is standard but the move set requires some explanation. While Scald, Will-o-wishp and Recover are common moves for Jellicent, Shadow Ball is usually preferred to Energy Ball. I preffered the grass move simply because that give me the choice to deal safely with pokemon like Gastrodon, Quagsire and Swampwer that can be really annoying.
What else can I say about Jellicent that everyone else doesn't know already?
Whimsicott@Leftovers
Trait: Prankster;
EV's: 188 HP/ 252 Def/ 68 Spe;
Bold nature;
- Tailwind;
- Encore;
- Substitute;
- Stun Spore.
Whimsicott is the most decisive pokemon in my team. He's the first part of my priority core; as we all know thanks to Prankster all his non-damaging moves gain priority which means I will go first no matter what. The only poke I find so far that was able to go first against Whimsicott and OHKO him, was Mamoswine ( Jolly nature, max speed, Ice shard). This is the reason of my investment in speed that can seem useless at first sight. With 68 EVs Whimsi reach 285 Spe which is just one point more that Mamo; this way I will go first also against him.
In this team Whimsicott covers 4 incredibly important role and he does it incredibly well:
1) Lead against Baton passer team: Priority encore against baton pass team means gg;
2) Counter for set up sweeper: if played in the right way Whimsicott can come in the turn the opponent set up and lock him in that move with prio encore. He can also be sacrificed to paralyze a poke that already set up;
3) Counter against hazard set uppers and stall poke: I can count the time I locked in stealth rock my opponent forcing him to switch or to loose a poke;
4) Tailwind set upper: probably his most important role. I can use tailwind after having locked my opponent in a move with encore and then switch out or simply decide to sacrifice Whimsi to set up tailwind and then sweep with Nidoking.
I think this is one of the most underrated pokemon ever.
Mamoswine@Life Orb
Trait: Thick Fat;
EV's: 4 HP/ 252 Atk/ 252 Spe;
Jolly nature;
- Ice Shard;
- Icicle Spear;
- Earthquake;
- Superpower.
I will not spend much time describing how incredible Mamoswine is, we all already know. He's the second part of the priority core. I gave him a standard EVs spread and a Jolly nature. I prefeared life orb over choice band because I hate to be locked in a move with Mamo. Pretty standard move set with the exception of icicle spear. I found spear much better than Icicle crash because it allow me to break subs, to ignore multiscale and, when I hit 4 or 5 times, to deal better damage.
Scizor@Iron Plate
Trait: Technician;
EV's: 116 HP/ 252 Atk/ 140 Spe;
Adamant nature;
- Sword dance;
- Bullet punch;
- Superpower;
- Bug bite.
Third and last part of my priority core, Scizor is another well known OU poke but the EVs are not standard ones. The investment in Attack and the adamant nature allow Scizor to hit hard while the HP investment and his decent bulk allow him not to be OHKO easily. The speed investment, which is uncommon, is there to allow Scizor to outspeed and OHKO with a boosted superpower special defense Hetran that usually switch in against Scizor.
Iron plate is amazing on Scizor as allow him to hit hard and fast even without a boost ( and obviously harded after that XD) without any recoil.
Nidoking@Life Orb
Trait: Sheer Force;
EV's: 4 HP/ 252 SAtk/ 252 Spe;
Modest nature;
- Thunderbolt;
- Ice beam;
- Flamethower;
- Earth power.
Nidoking is my ultimate weapon. He clean the field, he sweep, he's a nuke. Thamks to a great movepool and the acces to sheer force and life orb combo he can hit hard almost whatever comes in. Anyway his low speed stats and fragility is something to deal with. Nidoking 8 times on 10 comes out to abuse of tailwind ( the 2 times missing are when against slower pokemons or poke that can't hit me). If I don't make mistake when Nido comes in he can freely attack opponents poke and get 2-3 OHKO that I need to win the game.
You don't want to face him trust me :-)
Conclusions
I'm very proud of this team as it really work well for me. I will definitely accept everything you'll write, I'll try it, and answer you. Thanks for your attention and your feedback ( and ludvisc, I love ludvisc XD)
A short treat list is coming soon.