NEW BANS!
After the Shared Power tournament we had yesterday with all the unbans, I am happy to announce that the new unbans are out. It’s been a little over a week since the metagame has been released, and with all the information we’ve gathered, I’m happy to announce the following bans:
Multiscale has now been BANNED from sharing in Shared Power!
Clefable is now the widowed queen of Shared Power, after losing the sole king. Multiscale was banned for many reasons, but mostly, it just enabled stall to be the absolutely dangerous and failsafe playstyle it’s evolved to be. Dragonite was incredibly spammable on absolutely any Shared Power team, and this was toxic towards the development of the metagame. The decision to ultimately ban the king and not the queen might be offputting to some, but the tournament we had earlier only highlighted a metagame with much more options for creativity. No longer are teams strapped for a slot just to deal with Dragonite teams (Skill Link!!) and now, teams can actually feel like they’re not obligated to include this ability when teambuilding. Combined with Magic Guard, Multiscale was always guaranteed to be up, and for this reason, the usage of Mold Breaker users like Pangoro and Kyurem-Black went up. We believe that restricting Multiscale is a right step towards balancing Shared Power. Additionally, Without further ado, next ban!
Harvest!
I’d like to preface this by saying that I don’t think Harvest or even Starf Berry are necessarily “broken” in Shared Power. What they do enable is the use of a very uncompetitive strategy almost mirroring that of Moody. Harvest, in tandem with Gluttony and even Drought, allows for anything to get free recovery every single time it gets attacked, making most Pokemon impossible to kill outside of otherwise very gimmicky countermeasures. Like Sturdy, this is toxic towards the development of the metagame, and is something that I believe the majority of people can agree we are far better off without.
Mega Beedrill!
Once again, we have decided to NOT ban Skill Link (The removal of Multiscale and Sturdy hurt their niche severely) but the issue still remains. Mega Beedrill is one of the greatest wallbreakers in the metagame, and under Adaptability, Skill Link, and Technician, is able to nail even resists like Clefable upon switching into its Pin Missile. Not even resists can stop the power of its Pin Missile. Ideally, we’d think Skill Link is the enabler here, but upon further thought, the next best Skill Link user is Cloyster/Cincinno, which are not nearly as good. On top of its wallbreaking power, Mega Beedrill has a fantastic Speed tier that lets it outspeed very fast Pokemon such as Alakazam. Lending Adaptability to the entire team is just the icing on the bitter cake, and for these reasons, we believe the tier is better off without the presence of Mega Beedrill. If Tough Claws is added into the mix, then not even Steel types can hope to wall Mega Beedrill’s Drill Run, and any additional defensive stops are just weakened by Knock Off unless they have a Poison Heal Pokemon. Skill Link teams may opt to run Mega Heracross now which is an even stronger wallbreaker but has the cost of a much, much lower Speed stat, making it a much more manageable threat in the metagame.
For now, we will be keeping a close eye on Sturdy. It was originally going to be on this post but after speaking with some members of the community, the overall decision is to wait on this. I understand the crazy nature of the metagame means it’s going to be very hard to balance, but I truly do believe this is a step in the right direction! To summarize,
Multiscale, Harvest, and Mega Beedrill are all BANNED from Shared Power! I will be tagging
Kris and
The Immortal in order to implement this on Showdown whenever they can. That’s all for now! Here’s to a balanced metagame, we can do it!