EDIT: NVM.
It's a pain to search for that one pokemon you want that you just can't find.
I have the same problem :(Can we please have the reconnect option? As in, you're in a game, but then your net dies for one second, and you've lost. I'm sick of being disconnected all the time, it's affecting my voting requirements adversely.
Something like - you can reconnect/rejoin the battle until 2 minutes are up.
when two pokemon with the same name use the same move you can't tell if your pokemon or his is faster this is particularly common problem for leads not sure how to correct it but it smae fixable
I'm not sure if this question has been addressed but if so I apologize. (I've actually lurked a bit through the topic)
Anyways, what really frustrates me in SB1 is that when a battle is occurring of someone I know the user name of its annoying to look through the list and sometimes hard to find the particular battle. It would be convenient to have an option to find the battle by simply right clicking the user name of a battler and entering it that way. Is it possible?
This issue has pissed me off for a while now, so I'd like to know if anything is being done to change it for the future.
So, when someone registers their name and it has an 'L' in it, any user can make an account with an 'I' in place of the 'L', and the two names will appear the same on the chat. For Shoddy 2, can it be done so that I's and L's look different, cause this has been an issue for me and for others in the past.
I don't see why you would, isn't 17 enough? That's enough for 289 type combinations, don't complain.
I also had an idea that shoddy should have 3vs3 matches, would this be reasonable to add?
I found another bug concerning Ditto, it appears that metal/quick powder effects continue working on Ditto even after it has transformed, while in-game the effects end after transformation. Will this be corrected?
Maybe add some animation.
6v6 is silly. All I'd have to do is use a scarfed azelf with max+ attack and use explosion, while having all of my other pokemon use protect.
6v6 is silly. All I'd have to do is use a scarfed azelf with max+ attack and use explosion, while having all of my other pokemon use protect.
Actually it still does. I never said it would win the fight instantly, but people aren't going to use 6 pokemon that resist explosion (why should they have to limit their team to only rocks, steels, ghosts and phys walls just to protect themselves from a single strategy?). Thus a few are likely going down or being severely damaged at the cost of a single pokemon, greatly moving the odds in the other player's favor. If they do stock their team with e.g. only phys walls, they go down to some special attackers. Opposing focus sashes/bands are easily defeated by having abomasnow with protect on your team.Lol. Focus Sash. Protect. Detect. Damp. Focus Band (Item Clause). Resistance. Physical Walls. Ghosts.
Hmm. Doesn't seem too viable now.
I'm not sure why people seem to be reading "Therefore I don't think there should be 6v6 battles in shoddy battle 2" in my post, because I didn't write it.it is therefore not a good reason for the exclusion of 6 v. 6 battles