But in RMT, it is required you test your team before posting. Does that mean I only need to say "I tested it" and not provide the answer to what threatens me?
Oh, I have another question. When making a team, how do you go about choosing a Pokemon to base your team around? How do you go about choosing teammates for that Pokemon you want to base your team around?
This should probably go in the VGC or Smogon Doubles thread, but I'll answer it anyway. It comes into effect immediately; the only effects that don't happen right away are ones that change speed.If you use gravity in doubles will your partner get to use it's effect during that same turn it's used or does it work like tailwind where the effect doesn't work until the next turn.
Oh, I have another question. When making a team, how do you go about choosing a Pokemon to base your team around? How do you go about choosing teammates for that Pokemon you want to base your team around?
I'm VERY new to competitive battling and the like, but I think I have a pretty good grasp of most of the rules here on smogon. There is one that confuses me however: the ITEM CLAUSE!
I understand that this rule is (probably) religiously followed in official tournaments and the like, but what about in the battle finder?
If I battle someone using the battle finder, do I ask if we will follow it for that particular battle, or just assume that it will be?
Good to know, thanks alot.Smogon doesn't follow this rule in the standard metagame, so you don't really have to worry about it. The only time the item clause is in effect is during VGC matches, and those are only doubles.
What's a good Ninjask counter/check that isn't dead weight on a Hyper Offense team?
So many people think it's funny to use him even in the mid-upper ladder. It's a shit pokemon but my own HO team is so weak to it.
What's a good Ninjask counter/check that isn't dead weight on a Hyper Offense team?
So many people think it's funny to use him even in the mid-upper ladder. It's a shit pokemon but my own HO team is so weak to it.
thank youNinjask? Ninjask typically collects Speed Boosts and then Baton Passes, right? So just carry a good phazer like Hippowdon or Kyurem-B and you're in the clear. If you want to go Hyper Offense, just carry a pokemon that can boost alongside Ninjask. For example, Dragonite should do well. Ninjask can Protect stall or whatever all it likes while Dragonite Dragon Dances and then murders whatever comes in with Outrage or ExtremeSpeed. Furthermore, priority moves which bypass speed boosts (eg Mamoswine's Ice Shard) take down Ninjask as well. Lastly, just hitting the Baton Pass recipient with a powerful move on the switch in should neuter the threat.