Where are the OU useage stats for Nov 17?
Usage stats for November aren't out yet, keep an eye out for this thread if you wanna get to know them as soon as they're upWhere are the OU useage stats for Nov 17?
AV Ttar has kind of died along with Naganadel, so I'd suggest using another variant of Tyranitar instead. If you do wish on using it, this is the spread I'd recomend:What is the current set for assault vest ttar?
Should be max HP max Speed timid. IIRC some spdef was run to avoid Rotom Volt from breaking the sub back in ORAS but thats not anywhere near as important now. Make sure it's 252 HP as well for 101 subs.spread for SubTect suicune?
Man, it feels weird to be back. Alright, I'ma ask three questions:
Why was Megagross banned this time, and is Greninja unbanned?
And what are major bans besidea Naganadel that I've missed since... pretty much before USUM was even announced?
Yes, both forms of Greninja (ash and protean) are unbaned.
The major bans in SM were Marshadow, Pheromosa, arena trap, Genesect, Baton pass, and as you said M-Metagross.
Also its synergy with Tapus and all four terrains benefiting it in some way (Psychic blocking Sucker Punches and powering up Zen Headbutt; Electric blocking sleep and powering up Thunder Punch; Misty blocking any status; Grassy weakening incoming EQs and giving it recovery).Megagross was banned this time around for the immediate speed boost upon mega evolving, Meteor Mash hax, being rlly the only mega you'd use outside of Mega Scizor, which countered it (unless you ran HP fire). Generally centralized the tier around itself
Read its analysis 'Checks and Counters' section, kthx.Why is Landrous so good? How to stomp it?
Because Misty Terrain is way easier to set up then safeguard and doesnt waste a moveslot.Why would you want misty terrain over safeguard. Safeguard only effects your side of the field. So you can still status
I'm not a big fan of Life Orb Kartana because it usually takes damage when trying to set up so you end up with a limited amount of attacks which allows your opponent to switch around and force mindgames until it goes down. Instead you could try Leftovers, which is a fairly decent option on SD Defog sets because it gives it some recovery to get rid of hazards more easily. SD Bulu isnt as good anymore and youre usually better off using SD Kartana but it still has a niche as a bulkier SD breaker with a useful defensive typing to check ash grenI know life orb is pretty sub-optimal on kartana, but would sd life orb still be viable on teams with the z slot taken? And is subSD life orb bulu better? One more question, is SD Bulu even good anymore since kartana kind of overshadows it in speed and power?
Mega Venusaur is bad
Signups go up in 4 dayswhen is OST taking place?
I would say yes, while yes bo has a bulky backbone this is not enough to mitigate for no speed control.Is speed control mandatory on a bulky offense team?
Stealth Rock (or rather, hazards in general) brings so much utility and are such a determinant winning factor that is seen as mandatory in the quasi totality of serious competitive teams. You can of course rise up in the ladder without it, but I don't think you can go so high without any sort of hazard control. It's just a very big part of the competitive scene, and since it's so helpful I really don't see you shouldn't use it.Is Stealth Rocks needed to be good, or can you not waste a moveslot and rise up the ladder?
Sometime in the next few days depending on New Year's stuff -- latest would be a few days into '18. Just not a ton of nominations and a lot of the same posts on the same Pokemon recycled, meaning that there simply is not a ton to go with for the next update.When will come out a update for USM OU VR ?
The above poster is right. Let me put it this way: every single good/top player will use Stealth Rocks on 99.999% of teams and there are many legitimate, justified reasons as to why this is the case. I feel like if you do not understand this to a sufficient extent, then you should probably lurk more before posting actively given that it is quite fundamental and if you do not grasp this, then you probably do not have a full understanding of numerous other things.Is Stealth Rocks needed to be good, or can you not waste a moveslot and rise up the ladder?
lemme sauce it up.what is the set for the sub toxic zygarde?
A -> A+: Agree![]()
While I do agree that Zygarde should rise back for A+ I don't think it should rise for a Coil or DD set, rather for a sub-toxic-tect set, ABR lined out its purpose perfectly in this post, it also got me interested to use it myself and i can honestly say that it's great, especially coupled with Pokemon like Tapu Koko because of their similar checks and Zygarde being able to permanently cripple a lot of initial switch ins to both Pokemon to weaken the team for either Pokemon to start punching holes.
Zygarde @ Leftovers
Ability: Aura Break
EVs: 248 HP / 8 Atk / 76 Def / 120 SpD / 56 Spe
Careful Nature
- Substitute
- Thousand Arrows
- Protect
- Toxic
248 HP makes Zygarde as bulky as possible and gives you 100+ Subs. 76 Defense EVs prevent Defog Scizor from breaking Zygarde's Substitute in 1 hit with U-turn. 120 Special Defense EVs allows it to avoid a 2HKO from pre-transformation Ash-Gren. 56 Speed EVs let Zygarde outspeed Adamant Bisharp. I dumped the rest EVs in Attack simply to get a bit stronger Thousand Arrows, it guarantees Zygarde to always 2HKO 80 HP Choice Band Tyranitar.