You can find a lot of them here: https://www.smogon.com/dex/ss/pokemon/weavile/what are some good offensive partners for weavile
Some notable ones are pult, lele, chomp, urshifu, and zone.
You can find a lot of them here: https://www.smogon.com/dex/ss/pokemon/weavile/what are some good offensive partners for weavile
been using that but the lack of dates in the analysis does make it harder for meYou can find a lot of them here: https://www.smogon.com/dex/ss/pokemon/weavile/
Some notable ones are pult, lele, chomp, urshifu, and zone.
it pairs well with magnezone to trap ferrothorn, heatran to beat ferrothorn and trap non-shed shell toxapex/blissey, and any leech seed immunity off the top of my head. realistically you def want something to remove spikes with it and something to sponge shadow balls so you are not spreading a cm fini, which is intended to be a win condition, too thin.What are some good offensive partners for cm tapu fini? The analysis only mentions magnezone.
It got Freeze-Dry this gen so suddenly its not checked by every Water type in existence. Getting Dragon Dance and Boots being added also definetly helped, but Freeze-Dry was the main reason.Assuming this is an appropriate place to ask (and requesting direction if not), is it possible to summarize as a bulleted list or a few sentences what changed for Kyurem between Generations that let it jump to much? I'm not immediately aware of any major gains in its kit, so was it a less hostile roster, one change that's bigger than I'm thinking like HDB, or just a combination of a bunch of small things in its favor?
It never occurred to me that it only just got Freeze-Dry this gen. This thing was missing more Ice moves than I initially assumedIt got Freeze-Dry this gen so suddenly its not checked by every Water type in existence. Getting Dragon Dance and Boots being added also definetly helped, but Freeze-Dry was the main reason.
For Kyurem-Black, it was mainly the addition of Dragon Dance and Icicle Spear. Two of KB's biggest shortcomings that made it balanced in OU were its good-but-not-amazing Speed and its inability to make full use of its Attack, and those moves fixed both those shortcomings.Assuming this is an appropriate place to ask (and requesting direction if not), is it possible to summarize as a bulleted list or a few sentences what changed for Kyurem between Generations that let it jump to much? I'm not immediately aware of any major gains in its kit, so was it a less hostile roster, one change that's bigger than I'm thinking like HDB, or just a combination of a bunch of small things in its favor?
This is why outrage is bad:Just wanna know why Salamence Moxie Outrage isn't banned already. And with Choice scarf It can ko things like Dragapult,Gengar,Tyranitar and basically everything in it's Path.
This thread is for singles. Ask here for doubles: https://www.smogon.com/forums/threa...questions-here-resource-index-inside.3656242/Does pressure stack in doubles ??
It is fine if you ask your question here but you can also ask it in the main discussion thread: https://www.smogon.com/forums/threa...n-thread-v7-usage-stats-in-post-3539.3672210/where are the rules on posting? I have a non simple question that might require more in depth discussion so I want to make a post about it.
Check out the RMT subforum. There are some HO teams avaliable.Where can I find pre-made teams other than the sample teams forum? I don't like and am bad at teambuilding but I want to play more OU Hyper Offense teams than the one (1) supplied by the sample teams forum.
That's a known bug right now, I think it was fixed.What is happening with the PS server Every thing becomes glitchy and i cant see switches just one Pokemon-stays and its HP just keep changing
I dont think it is , its still happening to me, Only on PC though it works fine on mobileThat's a known bug right now, I think it was fixed.
Then try refreshing with ctrl+f5. It's a graphics bug not a server bug, so the battles still play the same even if they look wonkyI dont think it is , its still happening to me, Only on PC though it works fine on mobile
i mean pyuku and pinchurc can use thatI've been theory crafting utilizing soak and combining it with strong electric type moves to ensure type advantages and to take away STAB bonus' and i wanted to hear y'all opinion on its viability?