...What the hell is special scarf Jirachi?
Also, minor nitpick, Pursuit still works even with U-turn.
I'll admit, I was wrong about Jirachi not beating hazard removers (my bad). But in what world does Jirachi 2HKO Fini with Thunder...
252 SpA Jirachi Thunder vs. 248 HP / 16+ SpD Tapu Fini: 144-170 (41.9 - 49.5%) -- guaranteed 3HKO after Leftovers recovery
That's with Thunder. Not Thunderbolt.
Also I will reiterate, Jirachi does. Not. Use. Electric. Moves. Particularly not on defensive or SR sets, which only run Iron Head and maayyybe Body Slam. Z-Happy Hour is the only set I know that does that, and it's a rare set now. (More on that later)
CM Jirachi has been extinct for a LONG time now, fren. The last time I saw it was gen 5. It's just outshined by basically any other CM user e.g. Reuniclus, Tapu Lele, Keldeo, Clefable etc. It's weak even with boosts (compared to offensive CMers), not all that bulky for a defensive CMer (while you could argue that Clefable is less bulky, it has a far better typing), and all in all, is a poor Calm Mind user.
Z-Happy Hour (its correct name actually) is not a terrible set per se, but I still think it's somewhat bad (would appreciate you showing replays of it actually finding an opportunity to sweep). It's weak even with a boost (if you still think base 100 is good now, I have no clue what to say), it will get worn down through the match, and in all honesty, you could do better with defensive Rachi and a different sweeper. In addition, good luck finding a chance to set up with the omnipresent Ground types running around. You require SO much team support (something to weaken bulky Waters, something to take care of the holy quadruple of Grounds, something for Heatran) and for what? A decently bulky, somewhat fast, somewhat weak "sweeper". And Lando-T and Zygarde still laugh at you.
lightninging I personally feel that balance/BO would prefer Healing Wish rather than Wish. But that's just me. Also, with fast Fini starting to be a thing, Jirachi does get trolled by Taunt+Nature's Madness. But I was wrong about the other hazard removers.
And here are a few of my own points for why I'm against a Jirachi rise.
- Sharing a typing with Mega Metagross does not automatically make it good. In fact, as Jirachi lacks priority and power, there's little to stop Dugtrio from coming in and eating you alive.
- Once again, its weaknesses are common. Ground types are on every team, Jirachi is perfect setup bait for the likes of Volcarona, and Ash-Gren and Gengar can still kill it easily.
- The SR setter is prone to getting worn down (even though it's the set that I use most). You literally have no recovery, and unlike Magearna, you don't have superhuman bulk with Assault Vest.
- Speaking of which, while Jirachi has its nice points like Healing Wish, U-turn, Stealth Rock, Wish, Psychic typing, etc. I still feel that Magearna and Celesteela are the better picks overall. While this could end up turning into a 3-way pro-con war (which I don't want it to), the latter two have better secondary typings, extreme versatility in the case of the former, and the ability to not get fucked by Dugtrio for the latter.
I still feel like relatively little has really changed for Jirachi for the positive.
Keep it in B+.