Despite this meta being full of potent new threats, I've personally been finding a lot of use with this Aerodactyl set on a HO-style team. Also this meta is a (somewhat fun) mess.
Aerodactyl @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Stealth Rock /
- Pursuit / Aerial Ace / Ice Fang
I keep forgetting to save replays but it's been pretty potent for me so far - it doesn't switch in on too horribly much, but if it can get in safely it can force out a lot of common mons and set up stealth rocks, and it's speed tier is MUCH better than Lycanroc-Day's, allowing it to reliably beat Mega Absol turn 1 and get up rocks. Access to EQ and better coverage options are also really helpful.
While I'm currently running Pursuit for Alakazam, Aerial Ace 2hkos Chesnaught and Ice Fang (barely) 2hkos Gligar, which is always nice. Roost can also make it a more reliable Togekiss check than it already is. Pretty cool mon overall.
I also think Jolteon is pretty decent right now but I haven't used it. The speed tier is just really nice right now and signal beam + hp grass seems to cover most electric checks right now.
Gligar and offensive Crobat can get bopped by Aqua Tail (ada LO Aqua Tail has a 68.8% chance to KO support bat after rocks, for example), Doublade can sort of trade to EQ variants, etc. Having this definitively covered can be a nightmare, and that's ignoring it's offense matchup. Cool mon.
Aerodactyl @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Stealth Rock /
- Pursuit / Aerial Ace / Ice Fang
I keep forgetting to save replays but it's been pretty potent for me so far - it doesn't switch in on too horribly much, but if it can get in safely it can force out a lot of common mons and set up stealth rocks, and it's speed tier is MUCH better than Lycanroc-Day's, allowing it to reliably beat Mega Absol turn 1 and get up rocks. Access to EQ and better coverage options are also really helpful.
While I'm currently running Pursuit for Alakazam, Aerial Ace 2hkos Chesnaught and Ice Fang (barely) 2hkos Gligar, which is always nice. Roost can also make it a more reliable Togekiss check than it already is. Pretty cool mon overall.
I also think Jolteon is pretty decent right now but I haven't used it. The speed tier is just really nice right now and signal beam + hp grass seems to cover most electric checks right now.
I'd run Megahorn over Earthquake or Aqua Tail (not sure which), personally. SD Scolipede is pretty damn brutal though, and I'd recommend people try it out - a 120 BP stab gives it a ton of power and it's essentially impossible to outspeed Jolly variants at +1 (and Adamant at +2). Jolly Life Orb Megahorn at +2 OHKO's Aerodactyl, who's not the best resist by any means but was something I expected to stand up to it at full health.Yeah... Scolipede is really whack in this tier atm.
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Scolipede @ Lum Berry
Ability: Speed Boost
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Poison Jab
- Aqua Tail
- Earthquake
- Swords Dance
Gligar and offensive Crobat can get bopped by Aqua Tail (ada LO Aqua Tail has a 68.8% chance to KO support bat after rocks, for example), Doublade can sort of trade to EQ variants, etc. Having this definitively covered can be a nightmare, and that's ignoring it's offense matchup. Cool mon.