Smogoff Hating Thread, Find Hate Here

This is also why I was hoping to see the return of various event exclusive moves in later generations, something that to Sword & Shield’s credit we did actually see with the ExtremeSpeed Legendary Beasts. (I’ll have to double check, but I believe Scarlet & Violet brought back Guardian Signs’s Meteor Mash Deoxys set too when they added the new TM for it.)
Well, that’s depressing. I just fact checked myself on this on Pokémon Showdown and Meteor Mash Deoxys got axed from the game too. What that tells me is that Heatran’s version of this situation probably would have remained inaccessible even if Eruption was a TR in Sword & Shield. I understand Game Freak has been trying to move away from event exclusive moves and other things like them (shoutouts to our Orre fans getting Psycho Boost Lugia back on the Switch 2 soon; hopefully it can be transferred out) but that only makes the ExtremeSpeed examples all the more of an anomaly…
 
I hate blowing things up and lying
 
I personally think 'hate' is a strong word here, but I really don't like olives. Kinda a double standard considering I love the arboliva line, but to be fair, that's due to their other qualities as pokemon, not because they're an olive tree. Well anyway, I just don't like the taste honestly, and they also leave traces of their taste wherever they're added, so even if I take em out there's still gonna be residual olive taste on my pizza/tamal/salad. Oddly enough, I'm perfectly fine with olive oil. I even use it frequently for cooking! Idk why that is, may it does have a faint olive taste that's drowned out by everything else. I frankly don't know. But anyway, if you're a fan of olives, that's perfectly fine! They're just not my thing, that's all.
 
I hate Pokémon Sword & Shield with a burning passion. In fact, I absolutely despise Pokémon Sword & Shield, and the only reason I ever got Sword was because it was given to me for Christmas in 2019 and I never had a single reason to purchase Shield, especially ever since we learned how unbalanced Zacian was compared to her younger brother Zamazenta. Everything about the game ranging from the region’s design to the poorly written human characters to the forgettable new Pokémon to the reused Pokémon models to the slashed National PokéDex and everything in between that you can think of, I hate all of it. I could probably make an entire thread detailing everything I hate about this absolute abomination of a video game. Even calling it that feels generous, seeing that calling this a video game implies that this is a product that costs actual money that I could justify selling to another person for a reasonable price.

I didn’t use feel this way, though. Back in 2020-21, the game was… barely tolerable, at least. I did actually purchase the DLC for my Sword cartridge, but only so I could try and do some of the Dynamax Adventures. I did attempt to give team building in this game a fair shot, but I got so bored so quickly that I ended up boxing my entire team (all two or three Pokémon I had) in favor of wanting to speedrun through the rest of the game with a significantly overlevelled Gyarados and a copious amount of Exp. Candies to make it happen. There are actually more than three Pokémon added in the Galar region that I would say I at least kind of like- I tend to like the Water-Type starters a decent amount no matter what region I’m playing, Galarian Zigzagoon’s up there with the old Zigzagoon and Patrat it was my first full odds shiny in black 2, cut me some slack as my favorite earlygame regional rodent evolution line, I’m pretty sure Hatenna and possibly its evolutions might be autistic-coded and I think that’s neat, and my college roommate of four years ended up giving me an unironic appreciation for one of his favorite Pokémon, Urshifu, that I did not have prior to us meeting and bonding over a number of different games and topics.

As the years went on and I took another look at this game, deciding if I wanted to actually give Pokémon Sword a second, this time actually fair chance… yeah, no, I’m good. Even if I can’t say in good faith that the DLC is nearly as horrible as the base game, enjoying Pokémon Legends Arceus and Pokémon Scarlet & Violet and its own DLC more than I expected has only put more of a damper on what I consider Pokémon’s worst core series stretch from Ultra Sun & Ultra Moon to Brilliant Diamond & Shining Pearl. And even then, I only list Ultra Sun & Ultra Moon there because I’m still salty they weren’t true Unova-style sequels like I thought they could or should have been; without that specific context Ultra Sun & Ultra Moon are probably slightly better than the original Alola games overall. I have no such praise I can provide to what I consider the worst Pokémon region in my overall rankings, even if a couple other regions are slightly worse in specific areas of interest.

The only positive experience or memory I got out of these games was the fact that my 2019 calendar year in regards to the Pokémon franchise was, to put it lightly, absolutely freaking insane, and that had it not been for those specific moments earlier in the year that have unironically changed my life, I probably would not have been willing to give the franchise a second chance when the 2022 core series games would come out a couple years later. Seeing as Generation 8 saw the origin of the Pokémon Legends sub-series of games, I do think a Galar-focused Pokémon Legends game could improve upon the region and my perception of it while generally being a very thematically fitting idea for a Legends game. That does not increase my appreciation for the original iteration of Galar, however. If that logic were true, I would be much higher on all of the non-Platinum Sinnoh games, which I also strongly dislike but not quite as much as these 2019 games.

Let me summarize this post this way. You want to know how much I hate these games? I hate Pokémon Sword & Shield as much as I love Pokémon Ranger: Guardian Signs, a game that I’ve designated as both my favorite and my most nostalgic video game in existence and one of a select few games that I can say with confidence helped me become who I am today and helped prevent me from doing anything outlandishly stupid when my mental wellness started dropping rapidly during the early 2020s. The fact that I am physically capable of hating a work of fiction as much as I love the game that I am convinced was quite literally made for me should tell you something. The Pokémon franchise and the video game industry at large has had a disturbingly strong impact on not just my mental wellness and, if my discussions with my counselor are anything to go off of, actual threats of self-harm for a while there- yeah, how’s that for wrapping up a Smogoff post?- and while my mental wellness and the quality of my life have thankfully significantly improved since the early part of this decade, I can’t help but shake the feeling that Pokémon Sword & Shield were the start of a dark and disturbing trend for me that would only later materialize fully and make me understand that I wasn’t just overly attached and addicted to playing Nintendo games. I hated these games so much that I was willing to throw away everything the Pokémon franchise and Nintendo had done for me up to that point, and had I not made the decision to turn away from what was causing my irrational behaviors, fears, and causing me to become clinically depressed, things could have been much… much worse.
Good (that you didn't mention): Interesting Pokemon design (centiscorch, grappaloct), Marnie and hop were kinda cool, monke
Bad (maybe you didn't mention): Most bland game ever, dynamax is the least creative thing of all time, DLC was mid, too easy
 
Good (that you didn't mention): Interesting Pokemon design (centiscorch, grappaloct), Marnie and hop were kinda cool, monke
Bad (maybe you didn't mention): Most bland game ever, dynamax is the least creative thing of all time, DLC was mid, too easy
In recent years my opinion on a lot of the Galar Pokémon has shifted somewhat- that is to say, my initial reactions to them were brought down because they were introduced in games that I’ve never been a big fan of. Because of this, I started trying to look at a lot of them individually and not immediately say “Oh, you’re a Galar Pokémon so I automatically hate you” or something like that. Trust me, the last thing I want to be is Poké-racist

As luck would have it, a decent number of the Pokémon characters that just happened to be added in these games actually aren’t all that bad when I started looking at this from a different angle. Strong emphasis on the Pokémon themselves, though. Aside from maybe Marnie and Bede being extreme opposites of one another which I think matches their partner Pokémon being counterparts, not one of the human characters gives these games any sort of challenge or desire for me to want to replay my copy of Sword. Dynamax mechanics and the broken DLC “strategy” of using some overlevelled Crown Tundra Pokémon don’t help in either area, either.
 
really hate plantera. FUCK why can zero mod creators make a fun plantera fight. The entire fight in base game is based around opportunity cost of taking a hit here to avoid taking a hit later. Calamity fucks it up big time because the mod that encourages dodging skill by making everything kill you in 3 to 4 hits barring regen seems to have the messed up notion that this style of boss design has absolutely zero cross-compatibility issues with the design philosophy of the entire rest of the mod which... what the fuck???? Considering fabsol is a transphobe who also commissions less-than-tasteful art of his female alcoholic OC I absolutely understand how he manages to have zero idea on how absolutely fucking anything can be diametrically opposed. And fargos, a mod that ACTUALLY follows the same design philosophy throughout the mod making the fight at least expected and not completely out-of-the-blue and fucked up, the fight still manages to SUCK MASSIVE DICK AND BALLS. I am so grateful that he made DOT effects not kill you (like sans's fight in undertale) because otherwise I would have genuinely caused enough damage to my personal property to file an insurance claim and send the agents so far up his ass he'd go bankrupt and go make an actual fun fight to recuperate his lost income off his patreon or kofi or whatever. 200 FUCKING ATTEMPTS. that is FOUR TIMES more than I spent on any other fight in the game. Turns out even when your mod is based around the same method of picking and choosing hits plantera is still an inherently unfun fight. In vanilla, plantera's one saving grace is being able to take consistent damage the entire time. Fargo's doesn't have this because someone decided it would be really funny to let this FUCKASS PLANT just get rid of EVERY FUCKING PROJECTILE. and you still cant just use true melee because the only way to make any reasonable TM weapon at that point in progression not just hit the stupid vine guys and actually do damage is to use
1748396532284.png
one of the worst enchantments in the game that does nothing except make one (1) pre-hardmode weapon slightly better for wall of flesh (and apparently make the worst fight in the game slightly less unbearable). And even if you deal with all of that you still have to dodge the fucking touhou bullet hell bullshit that the boss is throwing at you from every fucking corner of the map. Between the "forces you to always circle" seeds and the strange little spores all over the place and the exploding seeds that quadruple the size of their hitbox after a specific point in time (always when I happen to be right on the edge of the new bullshit hitbox for some reason) the fight is about 5% actual skill, 5% picking something other than the tin enchantment because you WILL get hit and it is an abject useless enchantment for this fight, and 90% hoping and praying you dont get pegged one too many times and keel over.
 
really hate plantera. FUCK why can zero mod creators make a fun plantera fight. The entire fight in base game is based around opportunity cost of taking a hit here to avoid taking a hit later. Calamity fucks it up big time because the mod that encourages dodging skill by making everything kill you in 3 to 4 hits barring regen seems to have the messed up notion that this style of boss design has absolutely zero cross-compatibility issues with the design philosophy of the entire rest of the mod which... what the fuck???? Considering fabsol is a transphobe who also commissions less-than-tasteful art of his female alcoholic OC I absolutely understand how he manages to have zero idea on how absolutely fucking anything can be diametrically opposed. And fargos, a mod that ACTUALLY follows the same design philosophy throughout the mod making the fight at least expected and not completely out-of-the-blue and fucked up, the fight still manages to SUCK MASSIVE DICK AND BALLS. I am so grateful that he made DOT effects not kill you (like sans's fight in undertale) because otherwise I would have genuinely caused enough damage to my personal property to file an insurance claim and send the agents so far up his ass he'd go bankrupt and go make an actual fun fight to recuperate his lost income off his patreon or kofi or whatever. 200 FUCKING ATTEMPTS. that is FOUR TIMES more than I spent on any other fight in the game. Turns out even when your mod is based around the same method of picking and choosing hits plantera is still an inherently unfun fight. In vanilla, plantera's one saving grace is being able to take consistent damage the entire time. Fargo's doesn't have this because someone decided it would be really funny to let this FUCKASS PLANT just get rid of EVERY FUCKING PROJECTILE. and you still cant just use true melee because the only way to make any reasonable TM weapon at that point in progression not just hit the stupid vine guys and actually do damage is to use View attachment 744062 one of the worst enchantments in the game that does nothing except make one (1) pre-hardmode weapon slightly better for wall of flesh (and apparently make the worst fight in the game slightly less unbearable). And even if you deal with all of that you still have to dodge the fucking touhou bullet hell bullshit that the boss is throwing at you from every fucking corner of the map. Between the "forces you to always circle" seeds and the strange little spores all over the place and the exploding seeds that quadruple the size of their hitbox after a specific point in time (always when I happen to be right on the edge of the new bullshit hitbox for some reason) the fight is about 5% actual skill, 5% picking something other than the tin enchantment because you WILL get hit and it is an abject useless enchantment for this fight, and 90% hoping and praying you dont get pegged one too many times and keel over.
yep
 
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