Even if it's not likely to become part of the official formats, I suppose I wanted to get feedback on these things from a balancing/game design perspective. Isn't there a theorymon thread or something? I thought /r/stunfisk had theorymon threads weekly.
Sounds good - but I wanted to discuss the actual design of various rulesets. I was thinking it'd be in a more speculative way, specifically what ruleset designs from the part would be the most fun if it were used today? Or, if/when we get the option to use the Pokemon Home app to create friendly tournaments, what rulesets will be ideal, when limited to the customization options we'll be given? For example, there were three hypothetical rulesets that have the common motif of focusing on a previous generation - let's use Gen III as an example - and I wanted to know which seems like it'd be the most fun:
1) All species available as of that generation, being the first 386 species barring the usual selection of legendaries/mythicals.
2) Only species introduced in that generation, so that'd mean species #252 to #386, again barring some legendaries/mythicals.
3) Species included within an in-game Pokedex. And if so, which game(s) would be better? This would especially apply to games where the regional dex is expanded in a later installment set in the same region, like if one goes from D/P to Platinum, B/W to B2/W2, or more recently, S/M to US/UM. Another potential factor could be how in HG/SS, various evolutions and pre-evolutions were added to the regional Pokedex, such as Yanmega.