All I really want on this front--and from any Smogon decision, for that matter--is consistency and clarity. Even if I don't agree with the end result, the reasoning behind a decision should never be invisible or vague; even the newest people looking to get into Pokemon who hear about a given rule and wonder why should be able to get an answer in literally no uncertain terms.
Strictly adhering to the game mechanics is unmistakably consistent and clear. It starts with a single first principle and never deviates, leaving no room for moving goalposts. I voted yes on it for that reason. If it's possible to use common sense (as some here would like) in a consistent and clear way that stands on a solid foundation, then I wouldn't see any problem with that. However, I'm not sure that is possible outside of the idea that everything should be put up to pure democracy.
I agree with the sentiment that either the game as it is takes precedence or the game that people think would be better takes precedence. If the former, then I want strict adherence to the game. If the latter, then I want strict adherence to the idea--which means that no mechanic should be exempt from being debated and potentially changed.
				
			Strictly adhering to the game mechanics is unmistakably consistent and clear. It starts with a single first principle and never deviates, leaving no room for moving goalposts. I voted yes on it for that reason. If it's possible to use common sense (as some here would like) in a consistent and clear way that stands on a solid foundation, then I wouldn't see any problem with that. However, I'm not sure that is possible outside of the idea that everything should be put up to pure democracy.
I agree with the sentiment that either the game as it is takes precedence or the game that people think would be better takes precedence. If the former, then I want strict adherence to the game. If the latter, then I want strict adherence to the idea--which means that no mechanic should be exempt from being debated and potentially changed.






















