A few comments on the meta (rly wanted to gsc this year):
1) resttalk 2 atks lax is everywhere.
This has been a trend for a while now, since jynx really picked up steam ~5 years ago. i'd say resttalk 2 atks lax has become the defacto snorlax set on offenses - it's very splashable, covers ice type mons/coverage in a way zapdos cannot, and provides general insurance against mixed and special threats that historically perform well in bulky offense mirrors. This trend leads directly into my next few observations...
2) new ways to generate offense.
lax is one of the most threatening mons in gsc, largely because it has the stats and movepool to do whatever it wants. Curse + stab + flexslot + rest has historically been a great piece to advance gamestates. however as mentioned above, Lax has been moving closer to a supporting piece in many current builds. No longer can u force it asleep and rely on rest turns for momentum. likewise, these resttalk lax sets have a bigger problem of killing mons w/ reliable recovery... something like starmie can sit in front of edge / eq / resttalk lax with little to no fear. this aspect changes how teams need to apply pressure... because u need to ability to threaten out a +0 resttalking lax more more than previous metas. I believe this is partially the reason for starmie's rise, as well as structures we've seen frequently with offensive cores such as mixtar + steelix. it's also a reason the meta has shifted away from jynx + gar special structures...
obviously, resttalk lax structures are pretty solid. a few mons i've really been enjoying to get an edge in these matchups are:

Forretress @ Leftovers
Ability: No Ability
IVs: 6 HP / 28 Atk / 24 Def
- Hidden Power [Fire]
- Toxic
- Spikes
- Rest
spinless forre. obviously u can still use spin, and get a lot of free turns vs a resttalk eq lax, but forre isn't spinning vs a gar team... like ever. anyway, spinless forre is a much more reliable spiker than non-rest variants, and has no problems just sitting in front of curse-less laxen. it also forces eq curselax to rest at which pt u can swap to a phazer. good set.

Tyranitar @ Leftovers
Ability: No Ability
- Rock Slide
- Curse
- Roar / Sleep Talk / Surf / Earthquake
- Rest / Roar
CurseTar is really good right now. rest variants are great punishes to a curseless lax, and can easily apply pressure to most common structures at +1 with a coverage move. Roar is ok if you need a phazer but personally i prefer using coverage moves. EQ is nice in generally - Edgequake coverage = good, hits rocks, hits gar, yadda yadda. Surf is for hitting those golem spammers and maintains decent hits into steelix as well. resttalk can be very nice on fatter teams. Really hits a wall into Steelix but it also crazy tough to force out using conventional means... for example, zap and raikou are gonna have a tough time breaking your resttalk loops if it comes down to it.

Starmie @ Leftovers
Ability: No Ability
- Surf
- Substitute
- Nightmare
- Recover
this mon should honestly be the new payoff for special offenses, as it's one of the few special attackers that gives resttalk lax fits. you get all the 32 pp recover + sub benefits, but nightmare really racks up damage vs lax and rest zap. very underrated set imo.

Gengar @ Leftovers
Ability: No Ability
- Ice Punch
- Dynamic Punch
- Thunderbolt
- Nightmare
yeah i'm continuing the nightmare trend. I think it's great on 3 atks gar. Lax hates taking on this set, and ironically resttalk raikou doesn't love it either. obviously giving up explosion is pretty huge, and explosion is a great reason to use gar... but nightmare turns him into a ferocious mixed attacker.

Gengar @ Leftovers
Ability: No Ability
- Ice Punch / Thunderbolt
- Protect / Confuse Ray
- Mean Look
- Perish Song
pretty cheesy set... but perishtrap gar is pretty great into a number of bulkier structures rn. I also think meanlook + boom is a really really strong enabler for offense as well. underexplored options.

Heracross
Ability: No Ability
- Megahorn
- Seismic Toss
- Thief
- Rest
i think hera is pretty good right now. megahorn hitting starmie, ttar, and threatening unboosted lax are 3 qualities to have in this meta. the drop in resttalk zap is also beneficial. I like thief as the flexslot on hera, because u can get some nice targets with it - zap, skarm, gar... even when hera's "dead" it still has utility.
physical attackers that actually threaten resttalk lax are pretty good rn too... obviously something like nidoking has fallen off since it really wants prey on talkless lax structures. these guys do a pretty good job of applying pressure thru lax, just like they always have. but these days, resttalk zap isnt there to greet them on every offensive structure, meaning they have a window to do a lot more work.
lastly, ive been exploring alternative ground type options (vs common lix and golem). personally, i think quag and swine can open up teambuilding to support more offensive lax sets that aren't resttalk. swine in particular loves to be punished by curselax less, as eq and higher base speed are actually quite annoying for lax when hazards, thief, spikes could be a factor (spikes + eq + eq crit kills lax). quag is also p good insurance vs electrics - i've been a fan for a while and built our team vs d4 with quag. nidoqueen has been kind of mid in testing... but ive liked it more than king in the current meta. unfortunately requires thief on zap to get the 3hko w icebeam... but eats hp ice well enough that morning sun is actually a viable option.
looking forward to explore this meta more in gsc cup