Rain + vish
Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Psychic Fangs
- Crunch
Pelipper @ Choice Specs
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Tailwind
- Hurricane
- U-turn
- Defog
So basically water threat is generally pretty bulky so basically ive gone with a wallbreaking core of Choice band dracovish + specs pelipper, despite the fact that everything resists fishious it still basically ohkos everything in rain, like defensive pex takes 70-80 its insane. the only things that switch in are water absorb users which all get hit by one of dracovish's coverage moves if you predict correctly. And specs pelipper is a big threat to water teams as their only flying resists have unreliable recovery and are relatively easy to wear down.
Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Psychic Fangs
- Crunch
Pelipper @ Choice Specs
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Tailwind
- Hurricane
- U-turn
- Defog
So basically water threat is generally pretty bulky so basically ive gone with a wallbreaking core of Choice band dracovish + specs pelipper, despite the fact that everything resists fishious it still basically ohkos everything in rain, like defensive pex takes 70-80 its insane. the only things that switch in are water absorb users which all get hit by one of dracovish's coverage moves if you predict correctly. And specs pelipper is a big threat to water teams as their only flying resists have unreliable recovery and are relatively easy to wear down.