Imma bring something up about a HO playstyle that I feel has been underrated big time.
SUICIDE LEAD HO
For a while, everyone favorite way to play HO has been Screens HO, either with Screens Koko or Veil AloTales, and while those are good, people really undersell the viability of suicide leads.
Let's talk the obvious pick:
Landorus-Therian (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Explosion
- Earthquake
This set can do wonders on Hyper Offense. Although the utility of screens is definitely not overhyped, I believe the ability to completely dismantle an important wall on an opponent's team is fantastic. Taking them by surprise with a +2 explosion can be detrimental to their game, with them losing an important mon and opening a weakness in the team, allowing you to come in with a sweeper that was previously walled by a now blown to pieces check. Now you might say, "This strat gets completely walled by Corviknight" However that's not exactly true. Sure a +2 Explosion only does just over half, but the explosion has more than 1 purpose.
A. Obviously up to 65% instantly to a Corviknight means that unless they Roosted on the Explosion, thats going to still open a big opportunity.
B. With Lando dying, a defog cannot be fired off since there is no target, keeping hazards on the field.
and most importantly,
C: You get a free pivot into a wallbreaker or sweeper who can destroy Corviknight before it gets a chance to roost, meaning that although Corviknight is still alive, it is at less than 50% meaning the weakness still exists.
This tactic isn't limited to Lando however, as although they aren't the most optimal picks, Ill show a few more that get the job done just as well.
Gigalith @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 252 Spe
Adamant Nature
- Stealth Rock
- Stone Edge
- Explosion
- Toxic
Good ol Custap Explosion. Set up rocks, maybe get a toxic off on something else, and once sturdy pops or your HP gets low, BOOM. The custap berry takes em by surprise and it's already too late. Toxic also provides some extra help in case you wanted to toxic the opponents Lando, swap out and save Explosion for later.
-5 IQ (Uxie) @ Focus Sash
Ability: Levitate
EVs: 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Memento
- Knock Off
- Thunder Wave
Pineapple Fred may not be the greatest player ever; however, I definitely think he is onto something with Memento Uxie. On a HO team, being able to nerf the opponent to -2 -2 on their offenses can be game changing. It can take an already uninvested wall/hazard setter and make it so weak it won't be able to break your substitute after it goes up. Uxie just pairs incredibly well with those Sub Sweepers, letting them get their substitutes up for basically free, and set up behind a sub as they swap out. It has the same utilities as previously mentioned with Lando as well, preventing defog since it removes the target, and getting that free pivot into a very favorable matchup that turns the entire pace of the match into your hands. It can also run other nerfing moves like Thunder Wave and Knock Off, removing items and slowing them down to make it easier to setup on more offensive leads. It definitely doesn't prefer a Weavile heavy meta so it isn't the greatest choice, but all you need is a turn in against a preferred target, T-wave a swap into Weavile, and Memento for some beautiful setup sweeps on HO.
Overall, give Suicide HO a go, as whether you're removing a check to your team with explosion to create a weakness, or weakening the opponent for easy setup sweeps, the tactic is a huge momentum boost that can snowball into good victories!
SUICIDE LEAD HO
For a while, everyone favorite way to play HO has been Screens HO, either with Screens Koko or Veil AloTales, and while those are good, people really undersell the viability of suicide leads.
Let's talk the obvious pick:

Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Explosion
- Earthquake
This set can do wonders on Hyper Offense. Although the utility of screens is definitely not overhyped, I believe the ability to completely dismantle an important wall on an opponent's team is fantastic. Taking them by surprise with a +2 explosion can be detrimental to their game, with them losing an important mon and opening a weakness in the team, allowing you to come in with a sweeper that was previously walled by a now blown to pieces check. Now you might say, "This strat gets completely walled by Corviknight" However that's not exactly true. Sure a +2 Explosion only does just over half, but the explosion has more than 1 purpose.
A. Obviously up to 65% instantly to a Corviknight means that unless they Roosted on the Explosion, thats going to still open a big opportunity.
B. With Lando dying, a defog cannot be fired off since there is no target, keeping hazards on the field.
and most importantly,
C: You get a free pivot into a wallbreaker or sweeper who can destroy Corviknight before it gets a chance to roost, meaning that although Corviknight is still alive, it is at less than 50% meaning the weakness still exists.
This tactic isn't limited to Lando however, as although they aren't the most optimal picks, Ill show a few more that get the job done just as well.

Ability: Sturdy
EVs: 252 Atk / 252 Spe
Adamant Nature
- Stealth Rock
- Stone Edge
- Explosion
- Toxic
Good ol Custap Explosion. Set up rocks, maybe get a toxic off on something else, and once sturdy pops or your HP gets low, BOOM. The custap berry takes em by surprise and it's already too late. Toxic also provides some extra help in case you wanted to toxic the opponents Lando, swap out and save Explosion for later.

Ability: Levitate
EVs: 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Memento
- Knock Off
- Thunder Wave
Pineapple Fred may not be the greatest player ever; however, I definitely think he is onto something with Memento Uxie. On a HO team, being able to nerf the opponent to -2 -2 on their offenses can be game changing. It can take an already uninvested wall/hazard setter and make it so weak it won't be able to break your substitute after it goes up. Uxie just pairs incredibly well with those Sub Sweepers, letting them get their substitutes up for basically free, and set up behind a sub as they swap out. It has the same utilities as previously mentioned with Lando as well, preventing defog since it removes the target, and getting that free pivot into a very favorable matchup that turns the entire pace of the match into your hands. It can also run other nerfing moves like Thunder Wave and Knock Off, removing items and slowing them down to make it easier to setup on more offensive leads. It definitely doesn't prefer a Weavile heavy meta so it isn't the greatest choice, but all you need is a turn in against a preferred target, T-wave a swap into Weavile, and Memento for some beautiful setup sweeps on HO.
Overall, give Suicide HO a go, as whether you're removing a check to your team with explosion to create a weakness, or weakening the opponent for easy setup sweeps, the tactic is a huge momentum boost that can snowball into good victories!