Project SS UU Lure That Threat [On Hold]

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Lily

wouldn't that be fine, dear
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Week 16: Hatterene

Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Draining Kiss
- Mystical Fire​

Hatterene's had a slow start after dropping from OU; it didn't really make much of a splash at all, but as the tier developed, it bounced back hard. Its alluring traits, like its great typing, insane power, solid bulk, and of course Magic Bounce all combine to make it one of the best Pokemon in the tier. How will you lure it?

Submissions are due Tuesday, August 18th.
 

Fusion Flare

i have hired this cat to stare at you
is a Community Contributoris a Tiering Contributor
iron head skarmory

:ss/skarmory:
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Iron Head
- Body Press
- Spikes
- Roost

skarmory. its a cool spiker and physical wall. but what if...you could lure the hat so you can spike all over and prevent being setup fodder simultaneously? but for real, chipping away at it is really good because of how fat the hat is, and this can open up pokemon that the hat would normally check, like krook. maybe you could even pull a jirachi and flinch it down? lol jkjk...unless?


0 Atk Skarmory Iron Head vs. 252 HP / 160+ Def Hatterene: 116-140 (36.4 - 44%) -- 99.7% chance to 3HKO after Leftovers recovery
 
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Hatterene is a threat to be reckoned with in UU, due to its great stats and its amazing ability with Magic Bounce. Once it starts setting up, there's only a select few Pokemon that can stop it.

But, Magic Bounce is an ability that can be used against it too.

Introducing...
PARTING SHOT DEFIANT OBSTAGOON


Obstagoon @ Silk Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Double-Edge
- Close Combat
- Parting Shot

With Parting Shot + Defiant, Obstagoon becomes an amazing counter to Hatterene, and to a further extent any Magic Bounce user that can be used. When Parting Shot is used, it reflects off of Magic Bounce, giving Obstagoon +3 AND switching Hatterene out without letting her attack. As long as there is more than one Pokemon left, Obstagoon can do this EVERY TIME when Hatterene is on the field. As a bonus, if Hatterene switches out, you gain momentum!

But if Hatterene is the only Pokemon left and if you're at +3, a swift Double-Edge knocks it out.

+3 252 Atk Silk Scarf Obstagoon Double-Edge vs. 252 HP / 160+ Def Hatterene: 369-435 (116 - 136.7%) -- guaranteed OHKO
 

Weezing-Galar @ Black Sludge
Ability: Neutralizing Gas
EVs: 252 HP / 172 Def / 84 Spe
Bold Nature
IVs: 0 Atk
- Strange Steam
- Toxic / Toxic Spikes / Sludge Bomb
- Corrosive Gas
- Flamethrower / Toxic Spikes / Sludge Bomb

So basically, Neutralizing Gas Weezing-G is pretty dope, as you invalidate your opponent's ability. This means Weezing-G can straight up get T-spikes up vs Hatterene, or for CM Variants, just Toxic it. Corrosive Gas is a cool part of this set, as it eliminates Hatterene's item, allowing it to scout the set, and in this instance, remove leftovers, making it harder for Hatterene to stay healthy when Toxic'd.
 
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anime girl tentacool > anime girl Hatterene, change my mind
Tentacruel @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Poison Jab

- Waterfall
- Knock Off

Hatterene love switch in tentacruel to bounce back the tspike and threaten him with a powerfull psychic because tentacruel without a poison move is common. Sd + life orb physical tentacruel destroy Hatterene.


252 Atk Life Orb Tentacruel Poison Jab vs. 252 HP / 160+ Def Hatterene: 187-221 (58.8 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
+2 252 Atk Life Orb Tentacruel Poison Jab vs. 252 HP / 160+ Def Hatterene: 369-437 (116 - 137.4%) -- guaranteed OHKO
 

pokemonisfun

Banned deucer.
1597448715551.png


mien, ciao (Mienshao) @ Life Orb
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- Close Combat
- U-turn
- Knock Off


252 Atk Life Orb Mienshao Poison Jab vs. 252 HP / 160+ Def Hatterene: 179-213 (56.2 - 66.9%) -- guaranteed 2HKO after Leftovers recovery

You can 2HKO Hatterene if she tries to counter you. You can also try to 1v1 Hatterene because Hatterene will often try to use Mystical Fire on a predicted Jirachi or Steel switch in.

This is a lure because Mienshao doesn't run Poison Jab that frequently, on the 1760 glicko (not Elo) stats last month it was used just over 25% of the time.
 
Tyranitar @ Assault Vest
Adamant Nature
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpD
- Stone Edge
- Crunch
- Ice Punch/Earthquake
- Heavy Slam

Hatterene doesn't do crap to this with draining kiss, while Ttar 2HKOs with heavy slam.
252+ Atk Tyranitar Heavy Slam (120 BP) vs. 252 HP / 160+ Def Hatterene: 238-282 (74.8 - 88.6%) -- guaranteed 2HKO after sandstorm damage and Leftovers recovery
0 SpA Hatterene Draining Kiss vs. 252 HP / 4 SpD Assault Vest Tyranitar in Sand: 66-78 (16.3 - 19.3%) -- possible 6HKO

This counts as a lure cause AV only had around 8% usage last month, while Heavy Slam had 26%, decently used but can definetly be unpredictable.

This pokemon also beats stuff like chandelure, specs kyurem, polteageist, porygon-Z, and toxtricity.

252 SpA Choice Specs Punk Rock Toxtricity Overdrive vs. 0 HP / 4 SpD Assault Vest Tyranitar in Sand: 103-122 (30.2 - 35.7%) -- 36.1% chance to 3HKO
252+ Atk Tyranitar Earthquake vs. 0 HP / 0 Def Toxtricity: 656-776 (225.4 - 266.6%) -- guaranteed OHKO

252 SpA Choice Specs Kyurem Draco Meteor vs. 0 HP / 4 SpD Assault Vest Tyranitar in Sand: 142-168 (41.6 - 49.2%) -- guaranteed 3HKO
252+ Atk Tyranitar Stone Edge vs. 0 HP / 0 Def Kyurem: 402-474 (102.8 - 121.2%) -- guaranteed OHKO

+2 252 SpA Polteageist Giga Drain vs. 0 HP / 4 SpD Assault Vest Tyranitar in Sand: 148-176 (43.4 - 51.6%) -- 8.2% chance to 2HKO
252+ Atk Tyranitar Crunch vs. 0 HP / 4 Def Polteageist: 416-492 (159.3 - 188.5%) -- guaranteed OHKO

252 SpA Choice Specs Chandelure Energy Ball vs. 0 HP / 4 SpD Assault Vest Tyranitar in Sand: 142-168 (41.6 - 49.2%) -- guaranteed 3HKO
252+ Atk Tyranitar Crunch vs. 0 HP / 0 Def Chandelure: 320-380 (122.6 - 145.5%) -- guaranteed OHKO

252 SpA Choice Specs Porygon-Z Thunderbolt vs. 0 HP / 4 SpD Assault Vest Tyranitar in Sand: 68-80 (19.9 - 23.4%) -- possible 5HKO
252+ Atk Tyranitar Crunch vs. 0 HP / 0 Def Porygon-Z: 196-232 (63 - 74.5%) -- guaranteed 2HKO after sandstorm damage
 
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Reserving gunk shot druddigon

:sm/druddigon:

Druddigon @ Rocky Helmet
Ability: Sheer Force
EVs: 252 HP / 148 Atk / 108 Spe
Adamant Nature
- Gunk Shot
- Glare
- Stealth Rock
- Earthquake

Seems like everyone forgot about Drudd's other ability, Sheer Force. It dosen't reveal to the oponent that it's mold breaker, which is the set that most commonly runs gunk shot, so they would most likely swith in only to be greeted with a sheer force boosted gunk shot, losing more than half hp. Even if hat has already set up it can chip it pretty well, as at +1 it deals more damage that it can heal.

Also if anyone's asking why its stabless, EQ nails dragon tail's common targets such as Dragalge for SE damage. Speed EVs reflect this, outspeeding neutral Ttar and bulky Dragalge. Plus it's better to click glare in most situations.

146+ Atk Sheer Force Druddigon Gunk Shot vs. 252 HP / 252+ Def Hatterene: 242-286 (76.1 - 89.9%) -- guaranteed 2HKO after Leftovers recovery

+1 0 SpA Hatterene Draining Kiss vs. 252 HP / 0 SpD Druddigon: 230-272 (64.2 - 75.9%) -- guaranteed 2HKO
 
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Idk how to do pictures y'all are wizards.

Gigalith @ Leftovers
Careful Nature
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
- Stealth Rock
- Stone Edge/Rock Blast
- Protect
- Heavy Slam

Pretty hard counter defensively.

Even at +3 with you still avoid a 2HKO with Protect.

+3 0 SpA Hatterene Psychic vs. 252 HP / 252+ SpD Gigalith in Sand: 175-207 (46.7 - 55.3%) -- 14.1% chance to 2HKO after Leftovers recovery

But obviously you come in before it gets to that. At +0;

0 SpA Hatterene Psychic vs. 0 HP / 252 SpD Gigalith in Sand: 78-93 (25 - 29.9%) -- guaranteed 4HKO

They might then be tempted to try and set up on you but;

0 Atk Gigalith Heavy Slam (120 BP) vs. 252 HP / 160+ Def Hatterene: 180-214 (56.6 - 67.2%) -- guaranteed 2HKO after sandstorm damage and Leftovers recovery

Hatterne would also probably feel pretty confident switching in on Gigalith and using you to set up, only to get bodied by a 2HKO. After a Heavy Slam and 2 rounds of Sandstorm chip it could be switching out with as little as 20% left, if you stack hazards it may not even be able to switch back in! And frankly with it's low speed I think being that low is as good as dead.

You can easily afford to run the 133 speed EVs required to outspeed Hatterne if you really want to, but I don't see the point.

For the memes;
188+ Atk Steel Gem Gigalith Heavy Slam (120 BP) vs. 252 HP / 160+ Def Hatterene: 298-352 (93.7 - 110.6%) -- 62.5% chance to OHKO

Guaranteed OHKO after Sandstorm chip
 

Lily

wouldn't that be fine, dear
is a Tutoris a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a member of the Battle Simulator Staffis a Dedicated Tournament Hostis a Senior Staff Member Alumnus
UU Leader
Voting can now commence!

Submissions
Iron Head Skarmory by Fusion Flare
Poison Jab Mienshao by pokemonisfun
Heavy Slam Tyranitar by Monky25
Sheer Force Druddigon by SpookMÆN (you may wanna watch those EVs btw - 146 and 110 don't do anything bc they're not divisible by 4, make it 148 and 108 instead!)
Heavy Slam Gigalith by PlusC (use ":ss/pokemonname:" for animated 3d sprites!)

Rejected Submissions
Parting Shot Defiant Obstagoon by dunderguy - Cool set, but two issues: a) Hatterene doesn't switch into Obstagoon, and b) you actually give them momentum by clicking Parting Shot, so they can just freely switch their Hatterene out into a Pokemon that can threaten your Obstagoon.
Corrosive Gas Galarian Weezing by Sickist - you're not actually luring the Hatterene with this. Not only are you walled by you don't have Sludge Bomb, but a) Hatterene isn't going to switch into a Weezing, ESPECIALLY after they see Neutralising Gas pop up, and b) it's not like Hatterene losing its Leftovers is the end of the world.
Swords Dance Life Orb Tentacruel by KSt3ve - Hatterene does not switch into Poison types that often carry a Poison type attack. That alone makes Tentacruel a poor lure.

~~~

As a side note, we're going to be a bit stricter on submissions from now on. It's harsh, but the rules are outlined clearly in the OP, and ineffective lures aren't going to be accepted. Sorry :x
Voting ends on Sunday, August 23rd.
 
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