[Overview]
[Set]
name: Analytic
move 1: Rapid Spin
move 2: Hydro Pump
move 3: Ice Beam
move 4: Psyshock / Thunder
item: Life Orb
nature: Modest
ability: Analytic
evs: 4 Def / 252 SpA / 252 Spe
[Set Comments]
[Additional Comments]
[Other Options]
[Checks and Counters]
-Spdef Tina and Ferrothorn are the two best switchins as they can survive his attacks and dick rapid spin
-Tina-O with shadow sneak is also a good answer as it can take at least one beam and pick it off easily with sneak
-outside of rain, ghost arceus is a solid check
-defensive dialga can tank his attacks while scaring it out with Draco and replacing SR
-arc water and latias are hard counters but they can't block spin
-Gastro and chansey hard counter Thunder variants but still can't spin block
-arceus-grass and arc dragon don't take TOO much from Ice beam while they outspeed and KO
-physdef kyogre sorta checks psyshock variants
-Abomasnow can tank Thunder Starmie's moves easily and robs it of rain while hail stacks on extra passive damage
-anything faster can pretty much kill starmie without trying
-sun ruins pump and sand takes away some power and stacks on extra passive damage
Okay this is fixed up and ready for more QC checks
- Should be used as an Offensive Rapid Spinner in rain.
- Has creditable Wallbreaking potential and the ability to Rapid Spin.
- Competition in Kabutops in rain, but it kills Giratina and hits like a truck.
- Competition in Palkia as a wallbreaker, but has Rapid Spin to make up for it.
- Horrible defenses makes switching it in difficult, and it NEEDS rain to score KOs.
[Set]
name: Analytic
move 1: Rapid Spin
move 2: Hydro Pump
move 3: Ice Beam
move 4: Psyshock / Thunder
item: Life Orb
nature: Modest
ability: Analytic
evs: 4 Def / 252 SpA / 252 Spe
[Set Comments]
- Rapid Spin is what makes the set, spinning hazards is good
- Hydro Pump is hurts in the rain, it outdamages a Lustrous Orb Palkia's Hydro Pump (when taking into consideration Analytic) OHKOs Ghostarc after SR
- Ice Beam 2HKOs phys def Tina and does 70% min with 2 hit to spdef tina and 66% min to subshuffler with anal beam. It also KOs a tina-o that came in on anal pump and tries to dragon tail instead of sneak
- Psyshock smashes Spdef ogre, gastrodon, and Chansey switchins
- Thunder can be used to easily 2HKO physdef ogre and to potentially OHKo arc water but you do a tad less to stuff like Palkia as well as loss to gastro, chansey and abomasnow
[Additional Comments]
- Rain or bust, scarf kyogre is cool cause starmie lures out and weakens water resists while spins hazards to keep ogre's spouts healthy
- U-turn/ volt switch to get Starmie in, benefit is mutual as no hazards means more volt switch spam
- ferrothorn is annoying but it can only switch into pump once so pack something like fight arc that can force it out quick
- Tina-O's sneak will mean you can't beat it the first time it comes in so its good to have something that can handle him too in case you don't feel confident enough to call out his dragon tail with beam
- Genesect will come in everytime you kill something and U-turn which is annoying so pack bug resists
[Other Options]
- Blizzard OHKOs subshuffler after SR and can 2HKO spdef tina but it misses
- surf doesn't miss but also doesn't kill
- recover to heal off passive damage but it requires prediction, wastes the free turn you give starmie, and you lose coverage
[Checks and Counters]
-Spdef Tina and Ferrothorn are the two best switchins as they can survive his attacks and dick rapid spin
-Tina-O with shadow sneak is also a good answer as it can take at least one beam and pick it off easily with sneak
-outside of rain, ghost arceus is a solid check
-defensive dialga can tank his attacks while scaring it out with Draco and replacing SR
-arc water and latias are hard counters but they can't block spin
-Gastro and chansey hard counter Thunder variants but still can't spin block
-arceus-grass and arc dragon don't take TOO much from Ice beam while they outspeed and KO
-physdef kyogre sorta checks psyshock variants
-Abomasnow can tank Thunder Starmie's moves easily and robs it of rain while hail stacks on extra passive damage
-anything faster can pretty much kill starmie without trying
-sun ruins pump and sand takes away some power and stacks on extra passive damage
Okay this is fixed up and ready for more QC checks
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