For Bug/Fighting, I win with Beetilient!Name: Thermasorb (thermal + absorb)
Ability: Flash Fire/White Smoke/Perish Body (HA)
Typing: Ice/Fire
Stats: 100/75/75/130/90/100 (570 BST)
Weight: 122.3 kg
Relevant Moves:
Special: Ancient Power, Blizzard, Fire Blast, Flamethrower, Freeze-Dry, Ice Beam, Lava Plume, Shadow Ball
Status: Pain Split, Substitute, Will-o-wisp
Flavor Moves:
Physical: Astonish, Avalanche, Facade, Fire Punch, Heat Crash, Ice Punch, Ice Shard, Icicle Spear, Rock Slide, Rock Throw, Seismic Toss, Shadow Punch, Storm Throw
Special: Air Cutter, Aurora Beam, Confusion, Ember, Hyper Voice, Icy Wind, Mystical Fire
Status: Confide, Confuse Ray, Detect, Disable, Eerie Impulse, Endure, Hail, Harden, Mist, Protect, Rest, Roar, Sleep Talk, Snore
Description: Thermasorb is a fairly simple special attacker, getting around lackluster coverage on the power of its STAB combo, including Freeze-Dry for Waters. In terms of coverage, its only serious coverage is Shadow Ball and Ancient Power, an interesting coverage option given its normally meh power. It does have some utility options, namely Pain Split to keep itself healthy and Will-o-wisp to shore up its mediocre physical bulk.
"Thermasorb's outer body is so cold that it drains heat from anything it touches like a vacuum, which is channeled into its fiery core. Extended exposure to its touch is very dangerous, causing cold burns and hypothermia".
"Thermasorb lives a solitary lifestyle on the frigid peaks of mountains, so it is rarely seen. The heat that emits from its fiery inner core causes its habitat to be constantly shrouded in fog".
And for Ground/Psychic, Not_Shiva wins with Cosmole!Name: Beetilient
Ability: Shell Armor/Stamina/(Mirror Armor)
Typing:
Stats: 75/110/135/40/70/70 (500 BST)
Weight: 65,4kgs
Relevant Moves: Body Press, Close Combat, Darkest Lariat, Earthquake, Iron Defense, Megahorn, Roost, Seismic Toss, Spikes, Swords Dance, Taunt, Toxic, All Universal TMs
Flavor Moves: Aerial Ace, Body Slam, Brick Break, Brutal Swing, Bug Bite, Bug Buzz, Bulk Up, Bulldoze, Coaching, Curse, Cut, Dig, Double-Edge, Drain Punch, Dynamic Punch, Feint, Flail, Focus Blast, Focus Energy, Focus Punch, Fury Attack, Giga Impact, Hammer Arm, Harden, High Horsepower, Horn Attack, Hyper Beam, Iron Head, Leer, Lunge, Payback, Poison Jab, Power-Up Punch, Revenge, Reversal, Rock Slide, Rock Smash, Rock Tomb, Smart Strike, Stomping Tantrum, Stone Edge, Strength, Struggle Bug, Submission, Superpower, Tackle, Take Down, Trash
Description: Beetilient is a tough beetle with A B S. Anyway, resistances to common physical moves such as U-Turn, Knock Off, Earthquake or Close Combat makes it a great answers to pokemon using these moves and lets it get a Stamina boost. These resistances with Stamina make it very "resilient" on the physical side. Stamina also lets it boost its stab Body Press, making Beetilient surprisingly difficult to switch-into. It's a great answer to pokemon like Magroach, Laopharsi, Jungape, Correept and Cetaidon. Its fairly unique access to Spikes also gives it decent utility that can help make teammates such as Skappa, Storvark or Magroach more threatening. However, Beetilient has some pretty annoying weaknesses. Its special bulk is quite awful, basically forcing it to switch out when faced with any special attacker. This weakness is made even worse when facing special attackers that can switch into its Body Press especially such as Spirox. Its lack of pivoting options makes it a momentum sink meaning you will likely have to risk a double-switch if you don't want your opponent to bring in a strong special attacker for free against it. Regardless, Beetilient's physical bulk makes it a great blanket walls that can cover many of the format's physical attackers.
Discussion phase is open!Name: Cosmole (Cosmos + Mole)
Name Notes: ty Paulluxx
Ability: Anticipation / Tough Claws / Prism Armor
Typing: Ground / Psychic
Stats: 95 / 80 / 95 / 100 / 110 / 85 (BST:565)
Weight: 55 lb / 24.9 kg
Relevant Moves:
: Drill Run, Zen Headbutt, Fire Punch, Cross Chop, Triple Kick, Shadow Punch, Rapid Spin, U-Turn
: Earth Power, Power Gem, Meteor Beam, Psyshock, Luster Purge, Grass Knot, Moonblast, Shadow Ball, Spacial Rend
: Spikes, Stealth Rock, Rock Polish, Rest, Sleep Talk, Cosmic Power, Calm Mind, Teleport
Flavor Moves:
: Stone Edge, Rock Slide, Rock Wrecker, Smack Down, Bulldoze, Dig, Drill Run, Earthquake, Magnitude, Fissure, Snap Trap
: Mud Bomb, Mud Shot, Mud Slap, Scorching Sands, Ancient Power, Confusion, Eerie Spell, Eerie Impulse, Psybeam, Psywave, Synchronoise, Snore, Stored Power, Shock Wave, Charge Beam
: Barrier, Amnesia, Gravity, Magic Coat, Light Screen, Reflect, Psychic Terrain, Mud Sport, Sand Attack, Tar Shot, Wide Guard, Sandstorm
Description: Cosmole is a relatively bulky mon, having decent 95 / 95 / 110 bulk. While it's typing normally isn't a good one defensively, Prism Armor weakening supereffective hits, its own good defensive stats, combined with Cosmic Power make it no easy feat to kill. It's most likely to run a Rapid Spin Pivot set with U-Turn for pivoting and its bulk. A more offensive set could choose to run Rock Polish Meteor Beam, but would be lacking coverage. Another option for an offensive set would be Tough Claws combined with a Choice item or Rock Polish. The last and most gimmicky set is Rest Talk Cosmic Power, allowing Cosmole to become ridiculously bulky and stack up boosts quickly.
Lore: A long time ago, in an era now forgotten, a meteor fell to the earth, holding the key to limitless power and endless danger, Eternatus. After a fierce bout with the heroes, Eternatus once again fell to its long slumber, but the effects of its rampage lingered. Dynamax energy across Galar vastly changed the landscape, along with Drillbur and Excadrill that had gotten affected by it. Fusing with the energy, these Pokemon took new forms in the shape of Cosmole.
Dex Entry 1: The size of the star on Cosmole's head varies from creature to creature, and the bigger the star, the stronger that Cosmole is.
Dex Entry 2: Cosmole's claws aren't that sharp, but a dormant trait from its time as a Drillbur causes them to constantly regrow. Many Cosmole choose to take advantage of this in combat.
This is too bulky overall for something with reliable recovery. I would recommend lowering its overall bulk or make one of its defensive stat a lot lower than the other. (Sidenote from Mossy specifically, when making Ultra Beasts, you shouldn't minmax at all unless it has a bad typing. In this case, I would have given it a good attack stat even if it won't use it because 570 BST is a lot to work with if it includes minmaxing.)Name: Leviastic (Leviathan + Mystic)
Ability: Beast Boost
Typing: Water/Fairy
Stats: 101/61/101/101/127/79 (570 BST)
Weight: 250 kg
Relevant Moves: Moonblast, Energy Ball, Surf, Dragon Pulse, Dark Pulse, Universal TMs, Recover, Wish, Shadow Ball, Power Gem, Ice Beam, Defog, Toxic
Flavor Moves: Beat Up, Water Pulse, Aerial Ace, Magic Coat, Howl, Roar, Steamroller, Crafty Shield, Heal Block, Spirit Break, Relic Song, Strength, Rock Slide
Description: TBA
This is mostly fine, but you should lower its speed by around 10 points, its a bit too fast for a pokemon with Strong Jaw+Stab Crunch.Name: Malegular (Malice + Regular)
Ability: Run Away/Unseen Fist/Strong Jaw (HA)
Typing: Dark/Normal
Stats: 70/105/80/105/70/110 (540 BST)
Weight: 90 kg
Relevant Moves: Fiery Wrath, Dark Pulse, Strength, Howl, Bulk Up. Crunch, Lash Out, Universal TMs, Knock Off, Fire Punch, Thunder Punch, Ice Punch, U-Turn, Psychic Fangs, Work Up, Moonlight, Drain Punch
Flavor Moves: Beat Up, Aerial Ace, Bite, Assurance, Ice Fang, Fire Fang, Thunder Fang, Ice Fang, Psych Up, Power Trick, Bulldoze, Dig, Rock Tomb, Submission, Metal Claw, Brick Break
Description: TBA
If you want to keep Sheer Force balanced, you should lower its spatk by 15-20 points. Furthermore, I think you should either remove Calm Mind or lower its physical bulk, since its type is perfectly suited for a Calm Mind sweeper and its stats are too optimized for that role.Pokemon: Ufodint
Type: Steel/Flying
Ability: Sheer Force/Galvanize (Volt Absorb)
Stats: 80/50/120/115/85/90 (540)
Moves:
Physical: U-Turn, Nuzzle
Special: Thunderbolt, Flash Cannon, Air Slash, Hurricane, Flamethrower, Fireblast, Energy Ball, Psychic, Hyper Voice
Status: Defog, Recover, Shift Gear, Nasty Plot, Calm Mind
Description: Special Attacker or Electric walling Fly/Steel type. This UFO has a lot of potential to do damage or soak it.
Similar to Dilasc's submission, this has a bit too much physical bulk to be balanced with Calm Mind. It also seems to have too much utility between U-Turn, Knock Off, Spikes, Toxic, Wisp, Defog, Taunt and every form of setup. I'd recommend toning these options down a bit.
Pokémon: Hawsler (Hawk + Besler Steam Plane)
Abilities: Steam Engine / (Heavy Metal)
Typing:
Base Stats: 89 HP / 90 Atk / 110 Def / 85 SpA / 95 SpD / 51 Spe
Moves:
U-Turn, Brave Bird, Dual Wingbeat, Iron Head, Heavy Slam, Heat Crash, Flare Blitz, Earthquake, Knock Off, Body Press
Aeroblast, Hurricane, Air Slash, Flash Cannon, Dark Pulse, Fire Blast, Flamethrower, Earth Power
Roost, Calm Mind, Nasty Plot, Bulk Up, Swords Dance, Spikes, Toxic, Will-O-Wisp, Defog, Taunt, Iron Defense, Substitute
Intended Roles: Physical Wall / Mixed Wall / UtilityPeck, Steel Wing, Fly, Tackle, Double-Edge, Flame Charge, Assurance, Sky Attack, Facade
Gust, Twister, Steel Beam, Round, Snore, Swift, Hyper Beam
Hone Claws, Protect, Rest, Sleep Talk, Attract, Metal Sound, Fake Tears, Reflect, Light Screen, Tailwind, Sand Attack, Screech, Scary Face, Double Team, Swagger
Description: Hawsler would work as a mixed (but mostly physical) wall. It also has decent attacking stats that could potentially help support teams. It works well utilizing moves like Roost, Knock Off, Spikes, U-Turn, Defog, Taunt, Toxic, Body Press, etc. Its ability Steam Engine gives it potential to punish opposing fire coverage and Water-type moves. Heavy Metal, on the other hand, would make Heavy Slam and Heat Crash more reliable moves. It also has a range of coverage options that can widen its scope of use.
Hawsler is based on the concept of biomimicry. Biomimicry can be defined as the design and production of materials, structures, and systems that are modeled on biological entities and processes. A common example of biomimicry with planes happen when engineers design aircrafts that are inspired by birds and sharks to make them lighter and more fuel efficient. I thought this would be an interesting way to conceptualize a Steel/Flying-type bird. I wanted to combine this concept with the ability Steam Engine, so I also based it on the Besler Steam Plane. The Besler Steam Plane is commonly known as the first plane with a steam engine to achieve full sustained flight. In general, a steam engine powered hawk/plane is what I was planning on for the concept of Hawsler.
This is too bulky and powerful for its speed tier and coverage. For reference, Skappa is a very dangerous special attacker in this format with similar coverage and offensive stats but no damage boosting abilities and far lower bulk (60/75/70). I would recommend lowering its bulk by quite a bit as well as its speed by a small amount, though you could also go for a slower bulkier approach which would be fine too.
Pokémon: Slashowa (Slash + Show + Boa)
Abilities: Soundproof / Technician / Punk Rock
Typing:
Base Stats: 90 HP / 55 Atk / 95 Def / 115 SpA / 80 SpD / 120 Spe
Moves:
Knock Off, Double Edge, Close Combat, Gunk Shot, U-turn
Hyper Voice, Fiery Wrath, Ice Beam, Blizzard, Flamethrower, Fire Blast, Overheat
Calm Mind, Parting Shot, Taunt, Substitute, Glare, Toxic, Heal Bell
Intended roles: Special Wallbreaker / Special Setup Sweeper / Choice SpecsBite, Crunch, Tackle, Wrap, Lick, Iron Tail, Lash Out, Night Slash
Snore, Round, Uproar, Swift, Grass Knot
Tail Whip, Coil, Switcheroo, Attract, Protect, Rest, Sleep Talk, Perish Song, Swagger, Encore, Rest, Sleep Talk, Safeguard, Fake Tears, Focus Energy, Scary Face, Work Up
Description: Slashoa would work as a fast special wallbreaker and setup sweeper. It could potentially set up with Calm Mind, or use Choice Specs to add on to its wall breaking potential. With Punk Rock, Hyper Voice become a much better move without drawbacks other than the fact that it doesn’t have a very good offensive typing. It also gets access to Fiery Wrath which would essentially just work as a slightly stronger Dark Pulse. While Slashoa only has an decent special attacking stat, its abilities and movepool options help make it a stronger wallbreaker.
Slashowa is based on Slash (Saul Hudson) who is the lead guitarist of the band Guns N’ Roses! Slash is also known for loving reptiles and has been keeping snakes since the age of 11, so that's what Slashowa’s design would be based on. I chose to go down this route to sort of continue the theme behind Obstagoon (as Obstagoon has a very similar appearance to Gene Simmons from Kiss). Obstagoon and Slashowa would be rivals in the Pokémon world.
I have lowered the Defense by 10, and removed both Sheer Force and CM.If you want to keep Sheer Force balanced, you should lower its spatk by 15-20 points. Furthermore, I think you should either remove Calm Mind or lower its physical bulk, since its type is perfectly suited for a Calm Mind sweeper and its stats are too optimized for that role.