Pet Mod Stereotypes - (Slate 21: Bug/Normal, Ghost/Grass and Fire/Psychic)

:naviathan::dragapult:
Name: Galldrake (Galleon + Drake)
Ability: Mega Launcher / Water Veil [HA]
Typing:

Stats: 120 / 130 / 55 / 95 / 105 / 50 [555 BST]
Weight: 453.1 kg
Relevant Moves:
Outrage, Superpower, Heavy Slam
Dragon Pulse, Draco Meteor, Aura Sphere, Dark Pulse, Surf, Flamethrower, Fire Blast
Dragon Dance, Stealth Rock
Flavor Moves: Dragon Breath, Dragon Claw, Dragon Rage, Twister, Body Press, Detect, Revenge, Rock Smash, Vital Throw, Ember, Wide Guard, Torment
Description: Bulky Mixed Breaker. Attack overall packs greater power, but at greater drawback, with Outrage locking and Superpower dropping attack. Special is the weaker attacking stat, however it has greater coverage and reliability than its physical prowess, not to mention Mega Launcher providing extra punch to its stabs (& Dark Pulse). Pretty slow, but has a lot of bulk, especially special.

:mudsdale::magnezone:
Name: Bronchrome (Bronco + Chrome/Chromium)
Ability: Heavy Metal / Clear Body / Reckless [HA]
Typing:

Stats: 80 / 120 / 100 / 80 / 70 / 90 [540 BST]
Weight: 367.4 kg
Relevant Moves:
Heavy Slam, Iron Head, Meteor Mash, High Horsepower, Volt Tackle, Body Press, Zen Headbutt, Double-Edge, Heat Crash
Light of Ruin
Autotomize, Iron Defense, Thunder Wave,
Flavor Moves: Dazzling Gleam, Misty Terrain, Flash Cannon, Steel Beam, Steel Roller, Charge, Discharge, Rising Voltage, Shock Wave, Spark, Wild Charge
Description: Reckless Shenanigans. Only viable fairy attack really Light of Ruin, when Mon is predominantly physical. idk sounded like a weird idea so I went with it
 
Last edited:

Magmajudis

Title pending
Sorry for the delay!
24 hours are left for voting.
PalpitoadChamp Spiderpig2398 (tagging you specifically because you subbed but didn't vote), please vote
Steel/Fairy: Tinkixie, Bronchrome
Dragon/Fighting: Mushacre, Galldrake, Gonjitsu
Ice/Dark: Smiledon, Mahaheim, Wendevyl
 

Magmajudis

Title pending
Name: Tinkixie Tinker+Pixie
Ability: Technician/Sheild dust/Ha: Fairy aura
Typing: Steel/Fairy
Stats: 105/100/85/95/85/30 Bst: 500
Weight: 10 kg
Movepool: Protect, Rest, Round, Snore, Substitute, Facade, Sleep Talk, Endure, Confide, Dazzling Gleam, Swagger, Attract, Toxic, Double Team, Light Screen, Draining Kiss, Helping Hand, Sunny Day, Charm, Safeguard, Covet, Play Rough, Rain Dance, Psychic, Psych Up, Reflect, Secret Power, Hyper Beam, Calm Mind, Giga Impact, Grass Knot, Misty Terrain, Flash, Magic Coat, Solar Beam, Thunder Wave, Fling, Dream Eater, Shadow Ball, Telekinesis, Echoed Voice, Stored Power, Fake Tears, After You, Ally Switch, Encore, Wonder Room, Body Slam, Heal Bell, Thunderbolt, Thief, Energy Ball, Last Resort, Trick, Hyper Voice, Mega Punch, Endeavor, Headbutt, Mega Kick, Mimic, Misty Explosion, Moonblast, Work Up, Taunt, Iron Defense, Sleep Talk, Facade, Steel Beam, Swagger, Toxic, Confide, Double Team, Iron Head, Flash Cannon, Giga Impact, Hyper Beam, Secret Power, Attract, Magnet Rise, Rock Slide, Rock Smash, Stealth Rock, Sunny Day, Rock Tomb, Metal Sound, Sandstorm, Tackle, Screech, Rain Dance, Bulldoze, Gyro Ball, Headbutt, Metal Claw, Earthquake, Steel Roller, Thunder Wave, Aerial Ace, Body Slam, Thunderbolt, Brick Break,
Relevant Moves: Moonblast, Gyro Ball, Stealth rock, Flash cannon. Earthquake. Thunder wave, Toxic, Draining kiss, Calm mind
Flavor Moves: TBD
Description: Solid stealth rock setter with multiple useful abilities thats held back by its slow speed (2nd slowest in the tier). Can also pull off a late game calm mind set
:naviathan::dragapult:
Name: Galldrake (Galleon + Drake)
Ability: Mega Launcher / Water Veil [HA]
Typing:

Stats: 120 / 130 / 55 / 95 / 105 / 50 [555 BST]
Weight: 453.1 kg
Relevant Moves:
Outrage, Superpower, Heavy Slam
Dragon Pulse, Draco Meteor, Aura Sphere, Dark Pulse, Surf, Flamethrower, Fire Blast
Dragon Dance, Stealth Rock
Flavor Moves: Dragon Breath, Dragon Claw, Dragon Rage, Twister, Body Press, Detect, Revenge, Rock Smash, Vital Throw, Ember, Wide Guard, Torment
Description: Bulky Mixed Breaker. Attack overall packs greater power, but at greater drawback, with Outrage locking and Superpower dropping attack. Special is the weaker attacking stat, however it has greater coverage and reliability than its physical prowess, not to mention Mega Launcher providing extra punch to its stabs (& Dark Pulse). Pretty slow, but has a lot of bulk, especially special.
Name: Smiledon (Smile + Smilodon)
Type: Dark/Ice
Abilities: Strong Jaw (H: Snow Warning)
Stats: 100/85/100/60/75/110 (BST: 530)
Weight: 45 kg
Notable Moves: Agility, Aurora Veil, Bulk Up, Crunch, Disable, Hone Claws, Ice Fang, Ice Shard, Icicle Crash, Knock Off, Memento, Pain Split, Poison Fang, Psychic Fangs, Rapid Spin, Rock Slide, Spite, Super Fang, Taunt, Thunder Fang, Torment, Triple Axel
Will make a full movepool if this wins.
Description
: Smiledon is an Aurora Veil setter that can also function as a physical attacker with Bulk Up & Strong Jaw boosted bite moves + Thunder Fang for that Ice/Electric amazing coverage. Smiledon also has some utility in Disable, Knock Off, Memento, Pain Split, Rapid Spin, Super Fang, & Taunt.

Might do Steel/Fairy later
Here are the winners! Sorry for the delay. Next slate will start after 24 hours of discussion!
 
Name: Somnolice (Somnolence + Lice)
Type: Bug/Normal
Abilities: Shield Dust / Friend Guard (H: Comatose)
Stats: 120/55/75/85/80/85 (BST: 500)
Weight: 6.3 kg
Notable Moves: Tail Glow, Bug Buzz, U-Turn, Tri Attack, Psychic, Psyshock, Dark Pulse, Hypnosis
Will make a full movepool if this wins.
Description
: Somnolice is a potent special attacker that can deal some nuclear damage with Tail Glow boosted stabs. It can pivot if it wants or even put things to sleep with Hypnosis is you really feel like risking the accuracy. Bug/Normal/Dark is actually fairly good coverage but Tinkixie stops it fairly well. I also enjoy the name as it sounds funny.
Somnolice @ Heavy-Duty Boots
Ability: Comatose
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Tail Glow
- Bug Buzz
- Tri Attack
- Dark Pulse / U-Turn / Hypnosis

Name: Guarpine (Guardian + Pine)
Type: Grass/Ghost
Abilities: Parental Bond (H: Cursed Body)
Stats: 75/111/90/50/90/99 (BST: 515)
Weight: 71 kg
Notable Moves: Drum Beating, Trop Kick, Shadow Sneak, Poltergeist, Poison Jab, Bulldoze, Earthquake, Synthesis, Leech Seed
Will make a full movepool if this wins.
Description
: Guarpine is a parental bond pokemon that doesn't go into the pup style and instead takes advantage of Drum Beating or Trop Kick to deal decent damage while lowering the foe's stats. It also has priority and can poison with Poison Jab.
Guarpine @ Choice Band
Ability: Parental Bond
EVs: 252 Att / 4 Def / 252 Spe
Adamant Nature
- Drum Beating / Trop Kick
- Poltergeist
- Poison Jab / Shadow Sneak
- Bulldoze / Earthquake

Name: Deitorch (Deity + Torch)
Type: Psychic/Fire
Abilities: Flame Body / Berserk (H: Anger Point)
Stats: 95/95/95/95/95/95 (BST: 570)
Weight: 6.3 kg
Movepool: Solgaleo's Movepool +Gravity, Lava Plume, Magic Coat, Overheat, Trick, Will-O-Wisp -Metal Sound, Morning Sun, Steel Beam, Sunsteel Strike
Description: Deitorch is a jealous little pokemon that has a very large movepool that allows it to accomplish multiple roles. It is held in check by Psychic being a bad typing and being forced to run HDB. It also has Berserk so special sets get a big boost.
 
Pokemon: Pyrobre, The Solar Cobra Pokemon (Combination of Pyro, Cobra, and Ra/Re)
Type: Psychic/Fire
Stats: 80/70/65/125/110/70
Abilities: Flash Fire/
Magic Guard
Notable Moves: Fire Blast, Flamethrower, Overheat, Heat Wave, Flare Blitz, Fire Fang, Psychic, Psyshock, Psychic, Zen Headbutt, Calm Mind, Reflect, Light Screen, Quiver Dance, Recover, Glare, Scorching Sands, Energy Ball, Solar Beam, Dragon Pulse, Dragon Tail, Dazzling Gleam, Shadow Ball, Aura Sphere, All other Universal TMs
Height/Weight: 11 ft, 94.3 kg
Description: Powerful Quiver Dance sweeper with a wide movepool. Thanks to Magic Guard, Pyrobre doesn't have to worry about damage from hazards and can utilize life orb without taking recoil damage. While it hits incredibly hard, Its middling speed (even after a boost) and poor physical defense makes the cobra an easy target for physical scarfers.

Others WIP
 
:emboar::tauros:
Name: Oxzen (Oxen + Zen)
Ability: Blaze / Sheer Force [HA]
Typing:

Stats: 105 / 115 / 60 / 90 / 85 / 75 [530 BST]
Weight: 252.3 kg
Relevant Moves:
Sacred Fire, Zen Headbutt, High Horsepower, Body Slam, Heavy Slam
Fire Blast, Flamethrower, Overheat, Psychic, Psyshock, Shadow Ball, Dark Pulse, Moonblast, Tri Attack, Focus Blast, Mirror Coat
Curse, Calm Mind, Will-O-Wisp
Flavor Moves: Ember, Fire Pledge, Fire Spin, Flame Charge, Incinerate, Mystical Fire, Amnesia, Confusion, Power Split, Psybeam, Psycho Cut, Stomp, Strength, Tackle, Rock Smash
Flavor: Fire starter moment. A flaming Ox with Boading Balls adorning it’s neck.
Description: Sheer Force mon. Physical has the better stat, but gets less Sheer Force-boosted options, Special is the lower stat, but gets overall greater SF-boosted coverage.

:floette::audino:
Name: Spirimint (Spirit + Spearmint)
Ability: Healer / Aroma Veil / Slush Rush [HA]
Typing:

Stats: WIP
Weight: 0.9 kg
Relevant Moves: (WIP)

Grass Knot, Energy Ball, Shadow Ball, Frost Breath
Calm Mind, Wish, Aromatherapy
Flavor Moves: WIP
Description: WIP
 
he returns

:yanmega: :linoone:
Name: Normalfly (wip)
Ability: Swarm / Technician / Unnerve (HA)
Typing:

Stats: 100 / 75 / 80 / 75 / 80 / 100
Weight: 40 kg
Relevant Moves: U-Turn, Roost, Fake Out, Bug Buzz, Thunderbolt, Ice Beam, Body Slam, Defog, Leech Life, Giga Drain, Quick Attack, Bug Bite, Lunge, Earthquake, Bulldoze, AUM, Toxic, Nasty Plot, Bulk Up
Flavor Moves: Swift, Covet, Thief, Wing Attack, Ancient Power, Struggle Bug, Giga Impact, Mud-Slap, String Shot
Description: wip (high speed mon that dos high damage with technician STABs, can also pivot out with u-turn and heal with roost.)
 
:wimpod::linoone:
Name: Nuisilver (nuisance and silverfish)
Ability: Frisk / Adaptability / Regenerator
Typing: Bug / Normal
Stats: 65 / 80 / 90 / 55 / 90 / 130 (505)
Relevant Moves: Body Slam, Double Edge, Extreme Speed, Fake Out, First Impression, Liquidation, Lunge, Rock Tomb, Spikes, Taunt, U-turn
Flavour Moves: Bug Bite, Bug Buzz, Dive, Dig, Endeavor, Flip Turn, Harden, Infestation, Iron Defense, Quick Attack, Skitter Smack, Struggle Bug, Swagger, Take Down
Role: Fast pivot that can set Spikes and either stay around in longer games with Regenerator or hit non-resists hard with Adaptability. Walled by Steels and Ghosts and weak to Stealth Rock.
Nuisilver @ Heavy Duty Boots
Ability: Regenerator
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spikes
- Taunt
- Double Edge
- U-turn

Nuisilver @ Choice Band
Ability: Adaptability / Regenerator
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Adamant Nature
- Body Slam / Double Edge / Extreme Speed
- Liquidation
- Stomping Tantrum
- U-turn

Nuisilver @ Life Orb / Assault Vest
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- Extreme Speed
- Rock Tomb
- U-turn
"Nuisilver are notorious for sneaking into homes and feeding on food crumbs, carpet, and book bindings. They tend only to stay in damp areas, so keeping one's house reasonably dry will keep out Nuisilver."

It's just a silverfish. Nuisilver tend to find their way into homes and can live off of all kinds of materials, just like silverfish. I actually found a silverfish in my house just today. I tried killing it, but it ended up getting away. Now I have to sleep at night knowing that there's a silverfish in my house. Fascinating creatures, they are. Here's the Wikipedia article on silverfish, if you're interested in learning more. Also, if anyone ever decides to give this mon a sprite, make sure to give it big antennae.

:torkoal::slowking-galar::sandaconda:
Name: Sensercle (sense, incense, serpent, and circle)
Ability: Aroma Veil / White Smoke / Poison Heal
Typing: Fire / Psychic
Stats: 80 / 80 / 70 / 105 / 105 / 70 (510)
Relevant Moves: Aromatherapy, Calm Mind, Coil, Flamethrower, Fire Blast, Glare, Haze, Protect, Psychic, Psycho Shift, Psyshock, Rapid Spin, Stored Power, Will-O-Wisp
Flavour Moves: Clear Smog, Confuse Ray, Ember, Gyro Ball, Psybeam, Safeguard, Smokescreen
Role: Bulky cleric that can set up with Calm Mind and Coil, check setup with Haze, and block status with Poison Heal + Toxic Orb. Mortified by Knock Off chunking it and limiting its cleric and Poison spreading utility and can't run Heavy Duty Boots to cover Stealth Rock Weakness.
Sensercle @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Calm Mind
- Will-O-Wisp / Coil
- Psychic / Stored Power
- Flamethrower / Fire Blast

Sensercle @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Psychic
- Glare / Will-O-Wisp
- Rapid Spin
- Aromatherapy

Sensercle @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Psycho Shift
- Will-O-Wisp
- Substitute
- Protect
"Until recent studies, Sensercle were believed to be omnivorous, as they could be regularly observed feeding on certain herbs in addition to their prey. However, it has been found that these herbs aren't digested, but rather burned as fuel for their psychic abilities."

"The herbs used by Sensercle are often made into incense and sold as a cure-all, peddlers often citing Sensercle's herb-reliant psychic abilities as evidence of their supposedly miraculous capabilities. However, the herbs are simply an ordinary component of a supernatural process and possess no inherent mystical properties."

Incense was the first thing that came to mind when thinking of a concept for a Fire/Psychic Pokemon, as Incense was historically used in worship and is thus associated with the mystical. Thinking as to how this starting concept could be made interesting, I thought about how incense's reputation makes it an excellent product to sell as a cure-all treatment to those that don't know any better, and as to how products that aim to deceive the consumer in this fashion are often referred to as "snake oil," after Clark Stanley's Snake Oil Liniment, a concoction comprised mainly of mineral oil and no actual snake oil sold by the titular Clark Stanley as a miracle cure, which brought him great wealth. As such I have decided that this Pokemon would also be a snake. I thought further about how snake oil products are often packaged or otherwise paired with mystical imagery and vocabulary, supporting the product's guise of a magical heal-all. A common snake-related symbol is that of the Ouroboros, a snake swallowing its own tail, symbolizing an eternal cycle of birth and death, the mouth and tail visually referencing reproduction organs, and thus birth, and its circular shape referencing this cycle's never-ending nature. Coincidentally, the Ouroboros is also heavily associated with alchemy, which involves mixing metals and such, much as how the crafting of incense likely involves the mixing of herbs. As such, this Pokemon would reference the Ouroboros and its status as a mystical symbol used to peddle fake cures in its design.
 
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Name: Harzodia-Nova
Ability: Victory Star
Typing: Psychic / Fire
Stats: 75 / 130 / 65 / 55 / 90 / 125
Relevant Moves: Blaze Kick, Zen Headbutt, Thunder Punch, Triple Axel, Meteor Mash, Explosion
Flavour Moves: the rest of Harzodia's movepool (the above moves would be added to Harzodia, though it would have no use for them with 55 Atk)
Role: Glass cannon wallbreaker that can function well in sun. Blaze Kick, Zen Headbutt, and Triple Axel benefit greatly from Victory Star, making hax favor you instead of your opponent. Harzodia is based on astrology, making a supernova form appropriate (supernovae have happened at various points in history, interpreted by ancient cultures as a new star suddenly appearing in the sky)

Name: Bramburn
Ability: Flash Fire
Typing: Grass / Ghost
Stats: 100 / 110 / 105 / 80 / 75 / 35
Relevant Moves: Wood Hammer, Poltergeist, Earthquake, Trick Room, Spikes, Aromatherapy, Will-o-Wisp, Synthesis, Memento, Leech Seed,
Flavour Moves: WIP (Ghost support moves, special attacks you'd expect, maybe Wrap or spike-oriented moves)
Role: This typing can do a lot for the tier's current roster of Trick Room setters, especially by resisting Ground. As a bonus, it deals with Stereotape very well thanks to Flash Fire, giving it some potential as a physical wall together with its good support movepool. Sort of a reference to the burning bush in the Bible, at least that's the best I could come up with for giving this typing Flash Fire.

Name: Maracada
Ability: Soundproof / Oblivious | Unburden (HA)
Typing: Normal / Bug
Stats: 70 / 65 / 80 / 115 / 90 / 95
Relevant Moves: Hyper Voice, Bug Buzz, Overdrive, Earth Power, Dark Pulse, Encore,
Flavour Moves: WIP
Role: A pretty one-dimensional sweeper with Unburden + Throat Spray. Overdrive handles Flourmingo and Earth Power handles Spirox, so it should have some good matchups vs. top pokemon in the tier. The name should pretty much explain the flavor.
 
Last edited:

Magmajudis

Title pending
Oh my gosh why do I keep forgetting this mod i'm so sorry
Name: Harzodia-Nova
Ability: Victory Star
Typing: Psychic / Fire
Stats: 75 / 130 / 65 / 55 / 90 / 125
Relevant Moves: Blaze Kick, Zen Headbutt, Thunder Punch, Triple Axel, Meteor Mash, Explosion
Flavour Moves: the rest of Harzodia's movepool (the above moves would be added to Harzodia, though it would have no use for them with 55 Atk)
Role: Glass cannon wallbreaker that can function well in sun. Blaze Kick, Zen Headbutt, and Triple Axel benefit greatly from Victory Star, making hax favor you instead of your opponent. Harzodia is based on astrology, making a supernova form appropriate (supernovae have happened at various points in history, interpreted by ancient cultures as a new star suddenly appearing in the sky)

Name: Bramburn
Ability: Flash Fire
Typing: Grass / Ghost
Stats: 100 / 110 / 105 / 80 / 75 / 35
Relevant Moves: Wood Hammer, Poltergeist, Earthquake, Trick Room, Spikes, Aromatherapy, Will-o-Wisp, Synthesis, Memento, Leech Seed,
Flavour Moves: WIP (Ghost support moves, special attacks you'd expect, maybe Wrap or spike-oriented moves)
Role: This typing can do a lot for the tier's current roster of Trick Room setters, especially by resisting Ground. As a bonus, it deals with Stereotape very well thanks to Flash Fire, giving it some potential as a physical wall together with its good support movepool. Sort of a reference to the burning bush in the Bible, at least that's the best I could come up with for giving this typing Flash Fire.

Name: Maracada
Ability: Soundproof / Oblivious | Unburden (HA)
Typing: Normal / Bug
Stats: 70 / 65 / 80 / 115 / 90 / 95
Relevant Moves: Hyper Voice, Bug Buzz, Overdrive, Earth Power, Dark Pulse, Encore,
Flavour Moves: WIP
Role: A pretty one-dimensional sweeper with Unburden + Throat Spray. Overdrive handles Flourmingo and Earth Power handles Spirox, so it should have some good matchups vs. top pokemon in the tier. The name should pretty much explain the flavor.
Congrats to Scoopapa for winning!
 

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