That's why you use a non-contact move on wild Stunfisk.
Well, when you're EV training a Skarmory you transferred over that already knows Whirlwind, Brave Bird, Spikes, and Roost, your options are kinda limited. God, that was hell.That's why you use a non-contact move on wild Stunfisk.
So that's how Whiscash gets Spark!!
The thing I love most is the "WTF" mature. I think it may have a similar use in the lower use as Dunsparce - to garnish as many "cool points" during a battle as possible while simply having fun. It's awesome how it gets nearly every status move (thank you Boiling Water), as well as (un)reliable healing in Pain Split. While I don't think it'll see much use, those who do deserve awesomeness points for sure.
BTW:
Stunfisk
@Leftovers
Ability: Static
Bold Nature
252 HP /200 Def/58 Sp.Def
Thunderbolt
Pain split
Yawn/ hp ice
Boiling water
I've used this set from the OP on PO for a while and it's done alright. It takes hits fairly well, I mean, a V-Create from Victini only does around half and sometimes Static kicks in which is hilarious. And it lives a lot of super effective special moves, usually from defensive mons though. Pain Split hasn't really been all that great but with Yawn forcing switches pretty much every damn time I use it, it has a lot of chances to get it off at least. This is definitely the moveset I wanna run on this guy for now but I've had a really tough time deciding whether to use a physically or specially defensive spread. So far, this one is fine.
This thing could be a great wall, if not for having 4 weaknesses, 3 of which are common (Ground, Water, and Ice).
Why not go a simple route and remove the common weaknesses?
Stunfisk @ Leftovers
Ability: Static
Nature: Bold
EVs: 188 HP/252 Def/68 SpDef
Moveset:
-Camouflage
-Discharge/Mud Slap
-Yawn/Scald/Toxic
-Pain Split
Camouflage on the opponents switch to reduce weaknesses to only Fighting. STAB won't matter, but Discharge is there anyways for 30% chance of paralyses. Mud Slap could also be used if you want to chance accuracy drops and run an annoyer set with Toxic or Scald.
Scald, Toxic or Yawn to spread more status problems.
Pain Split to attempt to recover lost HP.
Research Thread said:Confirmed Camouflage now changes the user's type to Ground in Wi-Fi battles(TheMaskedNitpicker)
This would be potentially a good idea, but unfortunately...
This thing could be a great wall, if not for having 4 weaknesses, 3 of which are common (Ground, Water, and Ice).
Why not go a simple route and remove the common weaknesses?
Stunfisk @ Leftovers
Ability: Static
Nature: Bold
EVs: 188 HP/252 Def/68 SpDef
Moveset:
-Camouflage
-Discharge/Mud Slap
-Yawn/Scald/Toxic
-Pain Split
I dont get it either bro. I dont think its a Lefties number correct me if i am wrongJust curious about the EV spread, why 188 HP? Is it a Lefties number or something?
Just curious about the EV spread, why 188 HP? Is it a Lefties number or something?
I dont get it either bro. I dont think its a Lefties number correct me if i am wrong
When I typed that, Camouflage seemed like a good Ideal, and I thought it would have been weak only to fighting types. Most fighting type movies are physical, so i wanted more Def bulk than SpDef bulk.
That, and I borrowed one of the spreads in the OP.
After completely wrecking a Sandstorm team using NOTHING but Stunfisk (My opponent quit after I took out Tyranitar, Rotom-W, and Scizor) I am convinced that the following set has a decent amount of competitive potential:
Stunfisk (M) @ Leftovers
Trait: Static
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Protect
- Substitute
- Toxic
This set is never 4hkO'd by CB Scizor's Bullet Punch (21-22%), which means that it goes well with anything that cannot take a hit from it. It can defeat most Tyranitar and Ninetales and can PPstall out Scarfed Rotom-W's Hydro Pump. Static paralyzes physical attackers, Toxic is for residual damage, and Scald can burn for triple status infliction.
EV Spread Explanation:
252 HP and SDef for special bulk, then 4 in SAtk because I like that extra offensive power.
Moveset Explanation:
Scald to burn and do a bit of damage to anything that already carries a status.
Toxic to hit those who either cannot be burned or need to be killed faster.
Substitute to aid PP stall.
Protect to aid PP stall.
Usage Explanation:
Send it in on pokemon such as Scizor or T-tar, or even Ninetales, and either substitute or hit it with toxic/scald. If the opponent switches while a substitute is up, hit it with status again.
Hell, if it can sweep a Sandstorm team right off the bat, it deserves some recognition.
I think that's probably one of the better things Stunfisk can do, but I doubt it could beat Scizor regularly. Wouldn't most of them simply Bug Bite or U-Turn instead of Bullet Punch, and with no Defense investment that's going to hurt. Also, Ninetales may decide to Will o' Wisp, which would kill your staying power.
That battle sounds fairly hilarious though and would be impressive if the opponent was playing well too.