So, this is the first team I have made so I would enjoy any constructive critisism. The team is based around Sunny Day. I made it cause it is an Anti-Meta team and due to it being summer. So here it is.
Uxie @ Heat Rock
Ability: Levitate
EVs: 252 HP/128 Def/ 128 SpD
Impish Nature (+Def, -SpA)
-Stealth Rock
-Sunny Day
-Thunder Wave
-U-Turn
This new set almost makes sure I will survive at lest 3 hits of any kind o attack (except Bug, Ghost, and Dark moves). Pretty simple, I U-Turn on Taunt users. If they don'tuse taunt than I use Thunder Wave ensuring another attack than I use Stealth Rock than I use Sunny Day.
Weak to: Bug, Dark, and Ghost
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA/4 Def/252 Spe
Timid Nature(+Spe, -Atk)
-Fire Blast
-Solarbeam
-Earth Power
-Dragon Pulse
Rotom-H @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 SpA/252 Spe
Bold Nature (+Def, -Atk)
-Thunderbolt
-Shadow Ball
-Overheat
-Thunder Wave
Exeggutor @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Modest (+SpA, -Atk)
-Synthesis
-Leaf Storm
-Psychic
-Sleep Powder
Tangrowth @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/28 Atk/200 Def/28 Spe
Impish Nature (+Def, -SpA)
-Stun Spore
-Sunny Day
-Power Whip
-Leech Seed
Machamp @ Heat Rock
Ability: Guts
EVs: 112 Atk/148 Def/108 SpD/140 Spe
Adamant Nature (+Atk, -SpA)
-Sunny Day
-Close Combat
-Bullet Punch
-Thunderpunch
Well, there's my team. And for all you loyal Sunny Day critiques. I was not abl to access a computer over the last week so that's why I didn't post for so long.
AT A GLANCE







Uxie @ Heat Rock
Ability: Levitate
EVs: 252 HP/128 Def/ 128 SpD
Impish Nature (+Def, -SpA)
-Stealth Rock
-Sunny Day
-Thunder Wave
-U-Turn
This new set almost makes sure I will survive at lest 3 hits of any kind o attack (except Bug, Ghost, and Dark moves). Pretty simple, I U-Turn on Taunt users. If they don'tuse taunt than I use Thunder Wave ensuring another attack than I use Stealth Rock than I use Sunny Day.
Weak to: Bug, Dark, and Ghost

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA/4 Def/252 Spe
Timid Nature(+Spe, -Atk)
-Fire Blast
-Solarbeam
-Earth Power
-Dragon Pulse
I switched him to a Choice Heatran because than he can outrun things he couldn't before. This in turn makes him more threatining. This is overall more reliable than the Life Orb set n battles.
Weak to: Fighting, Ground, and Water
Weak to: Fighting, Ground, and Water

Rotom-H @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 SpA/252 Spe
Bold Nature (+Def, -Atk)
-Thunderbolt
-Shadow Ball
-Overheat
-Thunder Wave
I changed the EV's to make Rotom more offensive. He accels here because he takes out Starmie and any other unwanted pokemon.
Weak to: Dark, and Ghost

Exeggutor @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Modest (+SpA, -Atk)
-Synthesis
-Leaf Storm
-Psychic
-Sleep Powder
A special sweeper to compliment Heatran. Exeggutor is a great pokemon for the sun. He abuses Sunny Day with Chlorophyll and is pretty bulky as well. A good pokemon to use. switched back the Life Orb set because it is more versatile in the OU environment. Synthesis allows Exeggutor to sweep for even longer. Sleep Powder allows me to put something to sleep then use Synthesis to heal.
Weak to: Bug, Dark, Ghost, Fire, and Ice

Tangrowth @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/28 Atk/200 Def/28 Spe
Impish Nature (+Def, -SpA)
-Stun Spore
-Sunny Day
-Power Whip
-Leech Seed
A good defensive threat and also a physical sweeper of sorts. Can use Stun Spore to paralyze pokemon and no pokemon resist it. I took Knock Off off for Leech Seed because it allows for more HP and sucks off of the opponent. And Chlorophyll is better because it allows Tangrowth to outrun a lot of it's threats. A good staller and picks up some much needed KO's with Power Whip.
Weak to: Bug, Fire, Flying, Ice, and Poison

Machamp @ Heat Rock
Ability: Guts
EVs: 112 Atk/148 Def/108 SpD/140 Spe
Adamant Nature (+Atk, -SpA)
-Sunny Day
-Close Combat
-Bullet Punch
-Thunderpunch
So I switched Dragonite for Machamp because he is a great check to Tyranitar and Blissey whom can cripple this team. With his EV spread he can take hits and dishes out major damage. He allows a lot of easy switch in's and he normally wins me games.
Weak to: Dragon, Ice, and Rock
Well, there's my team. And for all you loyal Sunny Day critiques. I was not abl to access a computer over the last week so that's why I didn't post for so long.