Team Pokepals: According to the description, the TMs with rainbow glows mean that they're infinite-use, compared to single-use TMs.
Sitrus Berries increase maximum HP by 5 in this game. Life Seeds also boost HP.
A trick that carries over from previous PMD titles is to throw stat-boosting items through allies while wearing a Water Looplet or holding a Piercing Throw emera. You can get multiple stat boosts for the price of one. :)
--
I'm currently at 100% completion for Connections and Dungeons, and I've updated my post on the previous page about how I tackled certain bosses and dungeons. It was a pseudo-challenge for me to not use any stat-boosting items--not that I would recommend that for a 'fun' playthrough. The short version of how I got through half of the bosses/dungeons is by relying on the Ally Reviver emera. :U
I will say, though, if you want to be efficient with boosting stats, I'd look to Pokemon with certain movesets. Pokemon that use multi-hit moves or have a range of spread moves can increase DPT much more than standard single-hit moves, regardless of the power in the description. It's a bit sad to say that my starters got no love when I needed raw damage for harder dungeons. :P
Sitrus Berries increase maximum HP by 5 in this game. Life Seeds also boost HP.
A trick that carries over from previous PMD titles is to throw stat-boosting items through allies while wearing a Water Looplet or holding a Piercing Throw emera. You can get multiple stat boosts for the price of one. :)
--
I'm currently at 100% completion for Connections and Dungeons, and I've updated my post on the previous page about how I tackled certain bosses and dungeons. It was a pseudo-challenge for me to not use any stat-boosting items--not that I would recommend that for a 'fun' playthrough. The short version of how I got through half of the bosses/dungeons is by relying on the Ally Reviver emera. :U
I will say, though, if you want to be efficient with boosting stats, I'd look to Pokemon with certain movesets. Pokemon that use multi-hit moves or have a range of spread moves can increase DPT much more than standard single-hit moves, regardless of the power in the description. It's a bit sad to say that my starters got no love when I needed raw damage for harder dungeons. :P