 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 Garganacl Plushie (Dollhouse)
Garganacl Plushie (Dollhouse) Three typings is cool. It serves as great insurance for Ground types in the future, and has a somewhat decent matchup with the current Ground in the tier. It's main utility is that of a Rapid Spinner that also blocks spin itself, all while having a great matchup with the other two spinners added. It's honestly pretty decent and I can see it aging well. Probably helps that the Garganacl item that gimps Ghosts for Rock types isn't liking a Water and Grass type that fucks it over.
 Three typings is cool. It serves as great insurance for Ground types in the future, and has a somewhat decent matchup with the current Ground in the tier. It's main utility is that of a Rapid Spinner that also blocks spin itself, all while having a great matchup with the other two spinners added. It's honestly pretty decent and I can see it aging well. Probably helps that the Garganacl item that gimps Ghosts for Rock types isn't liking a Water and Grass type that fucks it over. Mega Blastoise is a strong asf Mega, complete with a decent SpA, great bulk, and a surprisingly great Speed tier of 98 (out speeds Samuraiai!). Mega Toise will most likely come out as a majorly influencial Pokémon for the foreseeable future, especially as Fighting and Dark type Pokémon becomes more prominent in the tier. As of right now though, it more or less single handly bricks the Three Dragon metagame that existed prior. All three of them had means to touch bypass it, but realistically none of them could ever 1v1 this. Great slot.
 Mega Blastoise is a strong asf Mega, complete with a decent SpA, great bulk, and a surprisingly great Speed tier of 98 (out speeds Samuraiai!). Mega Toise will most likely come out as a majorly influencial Pokémon for the foreseeable future, especially as Fighting and Dark type Pokémon becomes more prominent in the tier. As of right now though, it more or less single handly bricks the Three Dragon metagame that existed prior. All three of them had means to touch bypass it, but realistically none of them could ever 1v1 this. Great slot. Another crazy good Fairy type submission, it technically has a worse matchup overall versus the Dragons since Dialga can hit it for SE damage, but otherwise it's insanely potent offensive glue for the metagame right now. It out speeds a vast majority of mons that are currently in the tier, it 1v1s basically everything that does out speed it and very little can reliably beat it without feeling explicitly broken. It feels like as of rn it could solidy it as the new S rank of the tier.
 Another crazy good Fairy type submission, it technically has a worse matchup overall versus the Dragons since Dialga can hit it for SE damage, but otherwise it's insanely potent offensive glue for the metagame right now. It out speeds a vast majority of mons that are currently in the tier, it 1v1s basically everything that does out speed it and very little can reliably beat it without feeling explicitly broken. It feels like as of rn it could solidy it as the new S rank of the tier. The metagame's first set up sweeper, that can Tera, and also more or less can Imposter proof itself. Gyarados will be a ferocious wincon to face, and I can see the possibility of it feeling somewhat problematic for a bit until more consistent defensive mons + revenge killers get introduced.
 The metagame's first set up sweeper, that can Tera, and also more or less can Imposter proof itself. Gyarados will be a ferocious wincon to face, and I can see the possibility of it feeling somewhat problematic for a bit until more consistent defensive mons + revenge killers get introduced. The first Fighting type so far, and it's one that doesn't even really lose to the myriad of Fairies introduced (depending on set). It is the worst at explicitly spinning out of the three spinners added, but it can do a good job at checking physical attackers and being an overall decent defensive pivot thanks to Intimidate, good bulk and good defensive typing.
 The first Fighting type so far, and it's one that doesn't even really lose to the myriad of Fairies introduced (depending on set). It is the worst at explicitly spinning out of the three spinners added, but it can do a good job at checking physical attackers and being an overall decent defensive pivot thanks to Intimidate, good bulk and good defensive typing.| Physical Moves | Special Moves | Status Moves | 
| Bite, Body Slam, Brick Break, Close Combat, Counter, Covet, Crunch, Crush Claw, Dig, Double-Edge, Dual Chop, Endeavor, Facade, Fire Fang, Fire Punch, Fling, Focus Punch, Foul Play, Frustration, Giga Impact, Iron Head, Iron Tail, Knock Off, Lash Out, Last Resort, Low Sweep, Lunar Dust, Mega Kick, Mega Punch, Outrage, Payback, Play Rough, Power Trip, Psychic Fangs, Punishment, Return, Revenge, Reversal, Rock Blast, Rock Climb, Rock Slide, Rock Throw, Rock Tomb, Shadow Claw, Spirit Break, Stomping Tantrum, Stone Edge, Sucker Punch, Tackle, Take Down, Thrash, Throat Chop, Thunder Fang, Thunder Punch, Trailblaze, Upper Hand, Zen Headbutt | Earth Power, Echoed Voice, Hidden Power, Hyper Voice, Moonblast, Mud-Slap, Round, Snarl, Snore, Tera Blast, Uproar | Attract, Bulk Up, Charm, Confide, Double Team, Endure, Helping Hand, Howl, Iron Defense, Laser Focus, Leer, Moonlight, Odor Sleuth, Protect, Rest, Roar, Rock Polish, Sand Attack, Sandstorm, Scary Face, Sleep Talk, Spikes, Stealth Rock, Substitute, Sunny Day, Swagger, Swords Dance, Taunt, Toxic | 

| Physical Moves | Special Moves | Status Moves | 
| Assurance, Facade, Fake Out, Flail, Foul Play, Gunk Shot, Iron Tail, Knock Off, Last Resort, Motion Cap, Play Rough, Quick Attack, Retaliate, Reversal, Shadow Claw, Slash, Sucker Punch, Super Fang, Tail Slap, Thief, Throat Chop, U-turn | Ancient Power, Aura Sphere, Echoed Voice, Focus Blast, Hyper Beam, Hyper Voice, Shadow Ball, Snore, Thunder, Thunderbolt | Assist, Baton Pass, Charm, Coaching, Focus Energy, Growl, Hone Claws, Nasty Plot, Protect, Rain Dance, Recalibration, Rest, Sleep Talk, Substitute, Sunny Day, Swagger, Tail Whip, Taunt, Torment, Toxic, Work Up | 

| Physical Moves | Special Moves | Status Moves | 
| Aerial Ace, Bind, Constrict, Cut, Dive, Facade, First Impression, Fling, Foul Play, Frustration, Giga Impact, Knock Off, Lash Out, Liquidation, Lunge, Night Slash, Payback, Peck, Pluck, Psycho Cut, Retaliate, Return, Reversal, Rock Slide, Secret Power, Slash, Superpower, Tackle, Thief, Throat Chop, Trailblaze, Wrap | Brine, Dark Pulse, Expanding Force, Flamethrower, Hidden Power, Hyper Beam, Psychic, Psychic Noise, Psywave, Round, Scald, Signal Beam, Snore, Surf, Swift, Tera Blast, Terrain Pulse, Thunderbolt, Water Gun, Water Pulse, | Acupressure, Ally Switch, Attract, Baton Pass, Block, Camouflage, Confide, Destiny Bond, Disable, Double Team, Embargo, Endure, Fake Tears, Flash, Flatter, Gravity, Helping Hand, Hypnosis, Light Screen, Nasty Plot, Protect, Psych Up, Rain Dance, Reflect, Rest, Role Play, Scary Face, Simple Beam, Skill Swap, Sleep Talk, Snatch, Spite, Substitute, Sunny Day, Swagger, Switcheroo, Taunt, Telekinesis, Topsy-Turvy, Torment, Toxic, Trick, Trick Room | 

 
	 
	 
	 
	 
	 
 
 
	 
	 
	 
	 
	
 
	 
	 
	 
	 
	
 
	 
	 
	 
	 
	
 
	 
	 
	
 
	 
	 
	 
 
 
	 
	 
	
 
	 
	 
	

 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	
 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	

 
	 Toxic Debris
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