I'm just going to call this one now. Reuniclus being added back means there's going to be another mini-campaign to get Stored Power banned again that immediately dies when Reuniclus turns out to be RUBL.
New trailer: revealed almost nothing from what we already knew
Quick thoughs:
this could be potentially good if pex stays down and the tapus don't come back, he is bulky enough to take on a lot and could work on some balances or hazard stacks
it has sacred fire, but doesn't feel appealing
I guess it's another electric type with ice coverage now but idk, doesn't seem very appealing
and both are pretty similar, heavy prediction reliant and overall pult is better, but I can see them having a niche, I hope they keep defog, if they do then at least there's that
S+++++++ in UU
S++++++ in RU? I have no idea what's going on in the lower tiers
I have no idea where this guy is gonna end up, but I guess justified + dark resistance could mean gambit check?
this thing got banned because of too many deadly sets, and while the power creep is bigger, tera could be the thing it needs to keep up and maybe get banned again
remember when this thing was OU? He is never coming back, but I felt the need to mention it
lower tier
lower tier
lower tier
lower tier
lower tier, but has sticky webs + compound eyes, so if he gets sleep powder I can see it having a niche
lower tier
gamefreak I'm begging, please buff this thing
this one did not appear in the trailer, but I'm assuming he is back since his brothers and sister are back, this seems outclassed by both greninja and walking wake, I don't know what kind of niche he could have
I don't particularly reckon with it. If anything, the number kinda demonstrates that Kingambit turns matchups into a coin flip with how close it is to 50%. I've made several posts to the effect before, but I consider Kingambit banworthy because of the immense pressure it puts on the opponent in the builder relative to how noncommittal and easy to fit in your team it is, and how it has the potential to win a game for you regardless of how either you or the opponent have been playing up until that point with only the minimum preparation from you. In essence, Kingambit demands teams bring at least one but realistically two checks for it that have to be prepared to deal with its wild card Tera and try to stay out of +2 Sucker Punch range the entire match, while Kingambit gets these results by just staying in the back until a few allies have fainted and then putting the opponent in high-cost 50/50s. To an extent, how much it actually wins games is less relevant than how much counterplay it demands from the entire metagame to not win more games.People who actually still want Kingambit banned, how do you reckon with its 38% win rate in OUPL? ...And this is supposed to be a Pokémon that "flips outcomes and steals games!"
Hopefully Keldeo loses Scald. I remember Specs Keldeo in ORAS and BW being good and have big resentment towards it. Fuck this Mon, he deserves to be bad and suffer in irrelevance from now.
Will use this post to comment the other new Mons:</p><p></p><p></p><p></p><p></p><p>Suicune: Probably still annoying with Pressure, but hard to use. Tera Grass and Dragon look promising defensively. Hopefully it loses Scald.
Entei: If Heatran usage goes down again (hopefully so), this guy looks good, especially in Sun.
Raikou: I hope this one does keep Scald, Tera Water CM looks promising if so.
Latias: Cute, CM + Stored Power + Weakness Policy is always fun.
Latios: Hopefully irrelevant, but will get some usage due to great coverage and Stats.
Cobalion: Hello, Gambit check.
Virizion: Has way too low offensive power to be worth using with that typing. Doesn,t get defensive utility either unlike Chesnaught.
Terrakion: Actually interesting, Tera can get rid of his bad defensive typing and the STAB combo is very strong (except vs Gholdengo).
Kyurem: Probably gets banned due to Tera. I think his ban last Gen was an undeserved one, but this time is needed.
Kyurem-B: This has no place in OU even without Tera.
Kyurem-W: Same here.
Magmortar: Give Armor Cannon NOW. Won,t make it OU, but will make it fun to use. Tera Poison and Steel are perfer Amoonguss counters btw.
Electivire (if Magmortar is in, its safe to assume this one gets in too): Boltbeam Mon, but not enough speed and power. Needs Plasma Fist urgently.
Jynx: Always OU viable, Tera gives it more defensive power in Rain... or Boltbeam, being better than Electivire at this due to Lovely Kiss.
Exeggutor: Fully outclassed by a lot of things.
Alolan Exeggutor: Decent in TR. Can get rid of bad typing with Tera and abuse Sitrus Berry Harvesting.
Cinccino: Needs Tidy Up to not be outclassed by Maushold.
Toucannon: Has a very interesting move that burns Mons that make contact. His typing was not very good, but Tera does give it potential. Still far from being dominating OU threat, but I can it being usable.
Galvantula: Webs + Boltbteam, aka good.
Vileplume: Strength Sap is worse than the Regenerator Amoonguss has.
Bellosom: Tera Fairy Quiver Dance user. Stats don,t help, but movepool is actually good.
Flygon: If it has Defog, could be good. Otherwise, just a mediocre DD Sweeper outclassed by SD + Scale Shot Chomp. Can,t break Dondozo.
The closer a win rate is to 50%, the more people are using it. 38% win rate means a lot of people were using it and it did decide games, especially in games where both players had gambit. This is why win rates alone don't mean anything. They don't give any context. I could win 1 game with fucking limber ditto and say "look guys this pokemon is great it has a 100% win rate" when I'm the only one using it. Win rate only means something if you also give it the context of usage stats.People who actually still want Kingambit banned, how do you reckon with its 38% win rate in OUPL? Above-average tournament win rate has been a useful metric for determining brokenness for Pokémon such as Chien Pao and Espathra, and more recently Rillaboom and Sneasler. Rillaboom even without Sneasler has a 77% win rate as of Week 1, despite being the 8th most used Pokémon! Tied with Glowking, Kingambit has the lowest win rate of the top 10. And this is supposed to be a Pokémon that "flips outcomes and steals games!"
Ok, it was the fourth most used Pokémon on 13, or 32.50% of teams, and #1 most frequently Tera'd Pokémon at 3 times. So it was brought to less than a third of the games, and won a little more than a third of each of the games it was in. So for every game won by a Kingambit, there were about two Kingambit teams that lost. Not exactly the same as limber Ditto. "The fact that it wins less than half of all games actually means it's winning an inordinate amount" is really a stretchThe closer a win rate is to 50%, the more people are using it. 38% win rate means a lot of people were using it and it did decide games, especially in games where both players had gambit. This is why win rates alone don't mean anything. They don't give any context. I could win 1 game with fucking limber ditto and say "look guys this pokemon is great it has a 100% win rate" when I'm the only one using it. Win rate only means something if you also give it the context of usage stats.
And in that vein "winning less than half of all matches, means it's basically a coin flip" is also really a stretch, I disagree on your point that Kingambit "invalidates the game before it," you either play around it on preview or you don't, you lose if your opponent succeeds at eliminating its counterplay and you win if you eliminate your opponent's counterplay to your wincon. I think we are going to have to respectfully disagree on whether a fighting type + something with either encore/substitute/will-o-wisp/iron defense is an undue restriction in the team builder. I can concede that the undue restriction that Tera as a whole places on the teambuilder can make this much more restricting than it seems in a vacuum.I don't particularly reckon with it. If anything, the number kinda demonstrates that Kingambit turns matchups into a coin flip with how close it is to 50%. I've made several posts to the effect before, but I consider Kingambit banworthy because of the immense pressure it puts on the opponent in the builder relative to how noncommittal and easy to fit in your team it is, and how it has the potential to win a game for you regardless of how either you or the opponent have been playing up until that point with only the minimum preparation from you. In essence, Kingambit demands teams bring at least one but realistically two checks for it that have to be prepared to deal with its wild card Tera and try to stay out of +2 Sucker Punch range the entire match, while Kingambit gets these results by just staying in the back until a few allies have fainted and then putting the opponent in high-cost 50/50s. To an extent, how much it actually wins games is less relevant than how much counterplay it demands from the entire metagame to not win more games.
I'd ask you in turn, how do you reckon with Kingambit being #2 in usage despite having the lowest win rate of the top 10? Seems like for something that on paper loses more than it wins, a lot of players in at least the 1600 ELO range want to use it anyway.
People who actually still want Kingambit banned, how do you reckon with its 38% win rate in OUPL? Above-average tournament win rate has been a useful metric for determining brokenness for Pokémon such as Chien Pao and Espathra, and more recently Rillaboom and Sneasler. Rillaboom even without Sneasler has a 77% win rate as of Week 1, despite being the 8th most used Pokémon! Tied with Glowking, Kingambit has the lowest win rate of the top 10. And this is supposed to be a Pokémon that "flips outcomes and steals games!"
I am very sorry to say this since you do sound like you have an idea of what you're talking about with other parts of your post and you're being respectful, but this is taking the piss. "Fighting type" is not a reliable Kingambit counter, half because Supreme Overlord/Swords Dance can let it blow past Dark resists, half because both of its most common Tera types resist Fighting and give it a super effective Tera Blast. Two of the three Fighting types in the tier need to bring less useful weak moves like Ice Spinner or Stone Edge in order to deal with Kingambit's Tera, and the third one cannot be a Kingambit check if it has used Tera. Will-o-Wisp leaves you extremely vulnerable to Lum Berry sets that will one-shot your user. Encore relies on being able to lock Kingambit into a mistake on reaction and is not guaranteed counterplay. Iron Defense only works if you are Zamazenta, who I've already highlighted still isn't a guaranteed check, and do not Tera out of Fighting, since even if you're at +6 Def to Kingambit's +6 Atk you can't boost to match Supreme Overlord. These options do exist and can work, but they're so fragile compared to how little work Kingambit has to do to put that pressure on you. The existence of counterplay and the ability to beat something does not mean it isn't an unhealthy and constraining preference.I think we are going to have to respectfully disagree on whether a fighting type + something with either encore/substitute/will-o-wisp/iron defense is an undue restriction in the team builder.
People who actually still want Kingambit banned, how do you reckon with its 38% win rate in OUPL? Above-average tournament win rate has been a useful metric for determining brokenness for Pokémon such as Chien Pao and Espathra, and more recently Rillaboom and Sneasler. Rillaboom even without Sneasler has a 77% win rate as of Week 1, despite being the 8th most used Pokémon! Tied with Glowking, Kingambit has the lowest win rate of the top 10. And this is supposed to be a Pokémon that "flips outcomes and steals games!"
Bax is getting Ice Spinner now? Yeah non-Loaded Dice now have another option for Ice STAB instead of Icicle Spear and Ice Shard...I don't know if this is getting unbanned next week as the council hasn't made a decision yet but this event Baxcalibur in South Korea is getting access to Ice Spinner, a move it can't learn via TM
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If Suicune lacks Scald it's a def shitmon. Anyway, I think since Wake gets it, it's most likely it gets it
I told the same in orange island. Also, secret sword needs to be included in the list of sharpness movesI can't be the only one but please gamefreak give the musketeers sharpness as a hidden ability and some more slashing moves. How is gallade and h-samurott using their signature move better than them.
Would also be a way to differentiate them from their future paradoxes.
Oh brother. This isn't gen 6, stop being a baby over Scald of all thingsWell, he deserves to be a shitmon for being a cancerous Scald spreader. He has already been good in several Gens. I like some dominant Mons across many Gens (Zapdos, Weavile, Volcanion, non-Pursuit Tyranitar, Alolan Ninetales, etc.) but fully despise others, like Keldeo, Suicune or Heatran. If some of these lose their former glory, I hope they never recover it.
This might be an error on Serebii's end, where ice spinner is meant to be ice shardI don't know if this is getting unbanned next week as the council hasn't made a decision yet but this event Baxcalibur in South Korea is getting access to Ice Spinner, a move it can't learn via TM
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Sadly Secret Sword isn't a cutting moveI told the same in orange island. Also, secret sword needs to be included in the list of sharpness moves
Suicune deserves to be a shitmon for once after being That Guy™ in Gen 3 OU. Not fun to play against CM suicune in that format even with multiple boomers. WHY IS IT SO FATWell, he deserves to be a shitmon for being a cancerous Scald spreader. He has already been good in several Gens. I like some dominant Mons across many Gens (Zapdos, Weavile, Volcanion, non-Pursuit Tyranitar, Alolan Ninetales, etc.) but fully despise others, like Keldeo, Suicune or Heatran. If some of these lose their former glory, I hope they never recover it.
People who actually still want Kingambit banned, how do you reckon with its 38% win rate in OUPL? Above-average tournament win rate has been a useful metric for determining brokenness for Pokémon such as Chien Pao and Espathra, and more recently Rillaboom and Sneasler. Rillaboom even without Sneasler has a 77% win rate as of Week 1, despite being the 8th most used Pokémon! Tied with Glowking, Kingambit has the lowest win rate of the top 10. And this is supposed to be a Pokémon that "flips outcomes and steals games!"
Yes but it would be good to add it to the cutting moves list.Sadly Secret Sword isn't a cutting move
I am very sorry to say this since you do sound like you have an idea of what you're talking about with other parts of your post and you're being respectful, but this is taking the piss. "Fighting type" is not a reliable Kingambit counter, half because Supreme Overlord/Swords Dance can let it blow past Dark resists, half because both of its most common Tera types resist Fighting and give it a super effective Tera Blast. Two of the three Fighting types in the tier need to bring less useful weak moves like Ice Spinner or Stone Edge in order to deal with Kingambit's Tera, and the third one cannot be a Kingambit check if it has used Tera. Will-o-Wisp leaves you extremely vulnerable to Lum Berry sets that will one-shot your user. Encore relies on being able to lock Kingambit into a mistake on reaction and is not guaranteed counterplay. Iron Defense only works if you are Zamazenta, who I've already highlighted still isn't a guaranteed check, and do not Tera out of Fighting, since even if you're at +6 Def to Kingambit's +6 Atk you can't boost to match Supreme Overlord. These options do exist and can work, but they're so fragile compared to how little work Kingambit has to do to put that pressure on you. The existence of counterplay and the ability to beat something does not mean it isn't an unhealthy and constraining preference.
Also, as other people have highlighted by now, OUPL is not exactly a large sample size. Of course it's a very high skill level one, but there are several hundred times more matches than the entirety of it being played on ladder every day, and not all of them are down in the 1200 ELO shit pits.