You got that right, wasn't, I already know that bastard that now learns SD is gonna get banned after 2 weeks.Even urshifu wasn’t as problematic.
You got that right, wasn't, I already know that bastard that now learns SD is gonna get banned after 2 weeks.Even urshifu wasn’t as problematic.
One key point in Chien-Pao's favor is its speed on its Band sets as that lets it clean up much more easily with Icicle Crash / Crunch. In the late game, when everything is moderately weakened, it can practically win games on its own (in fact, I'd say its the sole reason I won games I had no business winning otherwise). Chi-Yu could be revenge killed via something like Iron Valiant and Cinderace, but against a weakened team, a healthy Chien-Pao is practically all you need. Its quite similar to a queen piece, which can completely topple a weakened structure, but the level at which Chien-Pao needs the opposition weakened feels less than similar Pokemon like Dragapult and Iron Valiant. However, I would say that Specs Iron Valiant in particular feels like the more consistent Pokemon due to its moves not making contact, not being weak to SR, and being able to pressure some of its checks with good prediction.Lol Chien pao might be less obviously broken than chi yu. Comparing the most problematic sets: choiced item - this is due to the immediate threat and lack ochoice specs chi yu to choice band chien pao:
- overheat is 52.9% stronger than icicle crash for immediate power
- overheat over 2 turns is 14.7% stronger than icicle crash over 2 turns
- chi yu could use fire as its dominant offensive STAB, this is due to the fire resists being 2hkoed and/or resisting dark pulse regardless. It was enough power to force recovery moves on specially defensive Pokémon like blissey and SpD roaring moon.
- chien pao relies on dark as its dominant stab, this then makes it a more predictable Tera dark user due to the 80BP not quite cutting the mustard against the 252/252 bold regenerator + 2nd resist strategy, where’s chi yu could easily not Tera over a game and still be 100% effective. If anything specs chi yu only needed to Tera “defensively” (more in later point).
- dark pulse is the same power as crunch, however the flinch is arguably more effective than the defense drop. Dark pulse also doesn’t make contact so it’s harder to wear down.
- Defensively, chien pao has the main perk of being able to survive extreme speed from dragonite, earthquakes from Garchomp, sucker punch from kingambit, etc. meanwhile chi yu could matchup into gholdengo/Volcarona/corviknight/sdirge and many many more Pokémon very easily.
- Tera fire, when used, often made chi yu better in key matchups, such as against standard iron valiant or when being used to switch into Volcarona. +2 252/0 Volcarona was still 2hkod by specs flamethrower, whilst it had difficulty 2hkoing back with its two most common moves.
- Tera dark is only good on chien pao in niche matchups, such as against body press. It also makes it less hazard removal support reliant, as it takes reduced damage from SR.
- possibly the biggest difference.. is that band chien pao can actually be checked/dealt with the classic 252/252 bold toxapex + any sturdy dark resist. Although that falls flat on its face against SD+ life orb chien pao, which will break past that. Nasty plot chi yu was less effective than SD chien pao, but it really didn’t need it when it’s specs set was so intense and dominant. SD chien pao can use Tera ghost/fairy/fighting/poison effectively to “guarantee” the +2 in critical matchups, it gets away with it due to the improved speed over chi yu, so it will actually threaten a sweep.
I think the thing is that Chien pao has the same effect, if less noticeable, of chi yu, I think we will see that a lot more. Even urshifu wasn’t as problematic.
one weird thing that I have noticed is that the pokemon ceruledge and armarouge aren't running weak armor any more.
what happened?
did people come to the conclusion that weak armor isn't good or they believe that flashfire is better?
EDIT: I see in pikalitics that this is mostly the case.
people are running flash fire on ceruledge 78% of the time.
on armarougue they seem to be preffering weak armour over flash fire 87% of the time.
it truly depends on your hazard control core. chien-pao is extremely threatening, even without choice band, but having that immediate power can be nice for breaking capabilities. if your defensive core is something like great tusk and hatterene, running choice band is a great idea, but if you only have corviknight for hazard removal, you should lean more towards boots. at 1800+, it's more common for players to run boots over choice band.What do you guys think of boots vs band on pao? I've been using bazaar teams (tysm to everyone who put effort into them, ily) and the pao i have uses boots, which gives a lot more longevity. as such, i tend to play more hit n run with it, dealing good damage and then swapping asap. It doesn't have as much killing power, hence why I use it to weaken a team and then cleaning up with iron valiant.
Also, while not very high or anything impressive, I've been hitting 1500s more often after being stuck on 1300s for a bit, which makes me feel a bit proud haha
it truly depends on your hazard control core. chien-pao is extremely threatening, even without choice band, but having that immediate power can be nice for breaking capabilities. if your defensive core is something like great tusk and hatterene, running choice band is a great idea, but if you only have corviknight for hazard removal, you should lean more towards boots. at 1800+, it's more common for players to run boots over choice band.
with that being said though, even if rocks are up and you aren't running boots, chien-pao being limited to four switch-ins isn't so bad due to the raw power that it boasts. if you predict your opponent's switch-ins, that 25% chip from rocks isn't looking so bad.
Well if its sticky web you need I know just the guyit is not thaaaaaaat good.
I needed chi-yu so I could make a sticky web team.
there aren't any good nastyplot users out there any more.
edit: I accidentally typed chien-pao while I meant to say chi-yu.
The idea is so cool and yet the design is so unbelievably goofy...Well if its sticky web you need I know just the guy
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i genuinely can't tell whether you're being sarcastic or notmaybe I should have phrased it much differently.
it is a great pokemon but not the kind of pokemon that is so good that I want to include it on the majority of teams I make (like breloom and scizor).
thank god breloom is not on the radar.
I hope that smogon will not notice how amazing it is thanks to loaded dice.
I mean there's also Ting Lu, it's pretty much the King when it comes to walling Special mons and setting Hazards. Its EQ also does quite some damage. But of course, you gotta pick the one that fits the best in your team.I was struggling to find a good Stealth Rock user for my team that could also soak Special attacks that wasn't a passive blob and realized all roads lead back to Garganacl. I'm tempted to try SpD Iron Treads for a Stealth Rock with Volt Switch but every time I want to use rocks and I don't want Great Tusk my team gets a bit salty.
wait a minute, that's not what masquerain looks likeWell if its sticky web you need I know just the guy
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True, I didn't really consider Ting Lu all too much. I'll give it some thought, might be a better fit. I really wanted to try Eject Button Garganacl but that might be a bit TOO memey LMAOI mean there's also Ting Lu, it's pretty much the King when it comes to walling Special mons and setting Hazards. Its EQ also does quite some damage. But of course, you gotta pick the one that fits the best in your team.
I am not being sarcastic.i genuinely can't tell whether you're being sarcastic or not
Seeing the post about breloom has me wondering..
Has anyone had success with loaded dice, on any Pokémon?
breloom is one rock blast away from having it be a staple item, however it regrettably only has bullet seed to take advantage of.
maybe a DD baxcalibur could make the most of the 100-125 BP STAB move with icicle spear? Any other ideas?
bombirdier with Tera rock STAB + rocky payload + 100-125 BP rock blast sounds kinda scary to be honest.. tho a meme at best with no great stats
very curious, it’s an interesting item and it’s really a shame gamefreak didn’t give Breloom 1-2 more multi hit moves to abuse the loaded dice + technician combo
I honestly don't see the appeal on Mons that have just one Multi Hit move. The same Baxcalibur with 4 hits has 100 power, but with 3 hits + Life Orb has 96,5, with 3 + Never Melt Ice has 90 , with 3 + Band has 112,5. Yes, 5 hits are a thing, but 3 (average of non dice) + boosting item it's still very close in terms of power. I prefer more variance but higher maximum power, it's not the same situation as Population Bomb without Wide Lens.
I honestly don't see the appeal on Mons that have just one Multi Hit move. The same Baxcalibur with 4 hits has 100 power, but with 3 hits + Life Orb has 96,5, with 3 + Never Melt Ice has 90 , with 3 + Band has 112,5. Yes, 5 hits are a thing, but 3 (average of non dice) + boosting item it's still very close in terms of power. I prefer more variance but higher maximum power, it's not the same situation as Population Bomb without Wide Lens.