
- It does what Pult has always done thanks to its great speed tier, and it can easily outspeed and threaten/revenge-kill the vast majority of Wake's sets (I don't really think that Booster Energy or Agility sets are that good since they lack the sheer power that makes the Specs set oppressive, and they're also not quite as popular).

- Its water resistance allows it to tank several non-Sun boosted Hydro Steams, and Multiscale prevents Dnite from getting OHKOd by Specs Draco. This means it can actually switch into Wake and use it as an opportunity to either set up and potentially sweep, or just use Roost to heal the damage and switch again later.

- Same stuff as Pult, Valiant is one of the most popular revenge-killers/speedsters in the tier, and can very easily kill Wake with a Moonblast.

- Kingambit can only take 1 hit from Wake without getting KOd but it can still threaten it with a Sucker Punch, especially in the late game.

- Meowscarada's bulk sucks ass and yet Wake still fails to 2HKO it outside Sun with its Water STAB, and since it always outspeeds non Speed-boosted Wake sets it can very easily Knock its Specs off to survive potentially threatening hits and it can kill it the next turn, or simply OHKO it with Banded Flower Trick/Knock Off after some chip damage.

- Azu is a hard counter to Wake no matter what, so I don't really need to say much about it. Banded Play Rough can potentially OHKO it even at full health after it (Wake) Teras.

- Moon is by far the best check to Wake in the Sun, since it is usually EVd to get a Speed boost with Protosynthesis. It can easily switch into its non-Dragon moves and 2HKO it with Crunch or OHKO it with Dragon Claw, and it can Tera Steel (pretty popular) to tank Dracos coming its way.

- Yes, you can actually use Wake as an opportunity to set up and straight up win games with Volc, as long as you Tera to be neutral/resist Hydro Steam and Draco, like with Tera Fairy and Tera Steel. After a QD you outspeed Wake and are able to progressively get bulkier, so Wake's special attacks won't really matter.

- This speaks for itself, Wake usually checks opposing Wakes.
These are only the offensive mons, you obviously also have other defensive checks such as Clod, Dondozo, Pex, Gastrodon and Slowking. Now I'm not saying that Wake isn't problematic or that it doesn't deserve to get suspected (I do agree on that), but some people out here are acting like it's the next Chi-Yu or something, when it's not even close to being as threatening as Pao, Espathra and sometimes even other common offensive threats in OU. Also, HO is inherently flawed at being able to tank hits from other strong offensive mons, so it's only natural for those teams to have to sac some of their teammates before being able to switch into Wake itself.