Managed to play 45 games today when I should have been doing other things, which is a testament to how offensive the meta is. Started mucking with my team about 25 games in and got super tilted, but still felt like I got a decent read on the meta.
I'm on the record before the meta was available as thinking that Tera Blast would be the most broken aspect of Terastalize. I was dumb. Making offensive threats stronger with guaranteed coverage they might want is, in fact, kinda dumb, but taking offensive setup mons and letting them change their counters on the fly is dumber. Seriously, the fact that offensive `mons see the biggest defensive advantages of terastalizing is insane. The new `mons are fun enough on their own. Let's just ban this silliness and be done with it.
Despite the plain emphasis on offense, I don't think defense is dead. I saw a couple of good cores that made my life miserable, though I was pretty much entirely built to counter HO and was wildly unprepared for anything as pedestrian as

.
I also wanna shout out the Palafin set I was running again:
Palafin-Hero @ Punching Glove
Ability: Zero to Hero
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Jet Punch
- Drain Punch
- Zen Headbutt/Ice Punch/Taunt
I get the desire to do big damage with Wave Crash, but this thing doesn't need it. +1 Jet Punch hits stupid hard on its own, and having the extra longevity from Bulk Up defense boosts and Drain Punch recovery is huge. The only thing I ran today that I can see myself going back to long term if it doesn't get banned (not getting chipped by Rocky Helmet Garchomp alone makes Punching Glove worth it, though the extra power sure helps, too).