MANNAT
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Flutter Mane @ Booster Energy
Ability: Protosynthesis
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Shadow Ball
- Moonblast
- Mystical Fire
Flutter mane is absurdly broken, its stat spread looks straight out of a minmaxed rom hack instead of a real Pokemon game. Tera Fighting protects you from Sucker Punches as well as Scizor Bullet Punch, basically protecting you from most of the priority you're going to be dealing with (Jet Punch kills you anyways). CM + Protosynthesis makes this thing a terrifying setup sweeper that can just mow down teams. Obviously, the item is one time use but that doesn't stop this thing from being terrifying. It can also run choice items or some other item on sun teams to make it even stronger.
Houndstone @ Choice Band
Ability: Sand Rush
Tera Type: Fighting
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Last Respects
Palafin-Hero @ Choice Band
Ability: Zero to Hero
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Flip Turn
- Close Combat
- Jet Punch
Slap this thing onto a rain team and watch it absolutely melt everything short of Water Absorb/Storm drain users, Jet Punch is super unfair and this thing in general is very reminiscent of Dracovish, though it doesn't have the combination of overwhelming power and speed on the same move like scarf rend used to. Regardless, this thing is pretty dumb and punishes the hell out of teams without EXTREMELY sturdy water resists, especially seeing as most people are setting tera types to resist sucker punch rather than jet punch.
The meta is absolutely a mess right now, there's multiple mons that absolutely should be banned in the next few days. Tera is such an annoying mechanic that turns half the turns into guessing games about tera types that you aren't even completely sure about until they come out. Tera letting offensive mons completely mitigate their weaknesses to priority and giving everyone adaptability on STAB attacks is just unfair and I don't think it has any place in this metagame, it feels way stronger than I even expected going into the release and I don't see any point in keeping it around.
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