garganacl does not bother me at all.
its typying is trash defensively(the resistances that actually comes in handy are ghost and fire), and its special defence isn't that great, almost every special attacker can deal with it with 2-3 hits.
even gholdengo can get a 2HKO, if you can bring it in safely it will not even need to carry the covert cloack.
also garganacl is going to have either a suspect test or a quickban sooner or later so it is pointless asking for a ban that is probably going to happen any way.
specs peliper? magnezone?these are your examples for perfectly functional pokemon in OU?
why?
peliper is almost useless outside of rain teams, and magnezone is almost useless in pretty much all teams.
even galade functions better in OU that magnezone.
at least gallade can get a OHKO on some walls, including amoonguss.
what are hazards going to do to a pokemon with regenerator which is neutral stealth rock and absorbs toxic spikes?(for some reason when I brought up stealth rock on the debate about chien pao not being so good, people acted as if it was not a good argument, is there a reason why this is not the case here? at least chien pao is weak to stealth rock).
knock off doesn't kill it.
you want to sacrifice a teamate by intentionally making it fall asleep, and you are calling that a reliable strategy?
I wonder why didn't people considered that when banning chien pao.
weavile isn't even good enough to survive in UU,it dropped all the way down to RU, I doubt if it is going to be functional in OU.
its best ice type move isn't a OHKO.
if it falls asleep good luck waking it up.
its best dark stab move is night slash, so I don't think that it is going to see much play in OU now that it lost knock off.
baxcalibur has a chance for OHKO but it is not 100%. I guess he is okay counter. it may need some hazard support.
okay,gholdengo is an actual counter, I have already admited it in previous comment.
sub-wisp pult sounds pretty gimmicky.
are you sure that this tactic is realible and will not put its user in more trouble than it saves him?
what even is the EV distribution for this set?
I want to run the numbers.
We don’t diss Specs Peli around here. Its legit good. Does a shitton of damage even to resists with Hurricane + Rain Boosted Water STAB. Having actual switch in opportunities from the omnipresent Tusks, Skele, and Ting. Also 1v1s Volc with Specs Hurricane or Surf.
I talked more about Zone, but TL;DR, Zone can trap and/or kill Gambit (especially with Tera Fighting) for the plethora of mons that its tasked to check. Even outside of trapping the only two relevant steels that it traps, its offensive typing and scary 130 SpA hits 90% of the defensive metagame, most notably avoiding the Tera 50/50s that Ghold has to deal with vs Tera Water/Fairy Dirge, Garg, Hatt, etc. Hitting Dozo hard is also notable since Ghold can lose the 1v1 if it doesn’t get lucky with SpD drops. If you don’t give a shit about trapping shit, just run Analytic and nuke shit. Does 30-40 to Ting and 50 to Clod, forcing it to EQ or Toxic.
You’re comparing apples to oranges with Amoon and Pao. One is a defensive pivot while the other was a fast breaker. Hazards means Amoonguss is recovering less from Regenerator. Add to the damage it takes from other chip like pivoting into Valiant, U-Turn, Knock, Status, and Washtom, you can bring it down to a point where your mons can take it out. Amoonguss doesn’t one shot/2HKO your team everytime it comes in.
Knock removes vital items like Helmet, Sludge, Boots, Cloak. Considering it sometimes switches into Meow and Tusk, this is a realistic possibility in a game. This means it is even more vulnerable to getting worn down.
Usage =/= Viability. We’ve seen this with shit like Gastro, Ditto, and Cofa who perform better in OU than most of the lower tiers. Weavile is budget Pao who instead of being a breaker, it is a cleaner. It still threatens faster shit with Shard and outspeeds the likes of Meow, Cinder, and Moon.
What you are referring to sacrificing is called sacking, and you do this when you have a mon you don’t need in a game. This has been one of the ways people have dealt with Spore since Gen 4 (I’d argue even in Gen 3 despite Loom being less common). The only time it has ever been a problem is in Gen 5 where sleep mechanics were unforgiving.
Sub-Hex Pult is a legit set that exploits Garg and takes advantage of its ability to force switches.
Also Synthesis is rarely ever used, if not at all.
Again, as people mentioned, you don’t have to put a fire-type on your team. The fire types in the tier are all great besides checking Amoonguss. Every good team had to have a ground type in gen 8 and even now. However it was never a problem because the ones we have are amazing staples, including Lando.
There has never been a world where Amoonguss has been broken besides Gen 5 but that was mostly because Sleep was broken that gen. From Gen 6 to Gen 9, there has never been a problem with dealing with Amoonguss, especially now since Ghold is the most common mon in the tier only behind Tusks. No one in high ladder or who regularly play tournaments agrees with you. If you are legit having problems with Amoonguss of all things, I don’t know what to say other than git good and build better teams.
I forgot to mention the other ways of breaking Amoonguss
Lum Berry Gambit
Specs Psyshock Valiant
SD Ice Spinner Quaval
Specs Greninja
Hatterene
Chain Chomp
Future Sight from Slowking