Obligatory disclaimer: no disrespect to any player mentioned, teambuilding is hard af this gen.
Another obligatory disclaimer: I am attacking arguments here, not users. Don't take any of this personally please.
Welp looks like these didn't work. Guess I have respond then.
this analogy is terrible.
this was the sun i used in finals and i barely got away with my life despite the techs and dogshit roaring moon set. my opponent stellar flares brought skeledirge / ting-lu / infiltrator dragapult in
game 1 and he still would've lost if my iron moth got the special attack boost turn 26. also claiming stellar flares brought a "poorly built team for a shed tail meta"
game 3 is very disrespectful. that was
one of the best pre-home teams built by Giannis, crying, & Raptor and it was both perfectly equipped and specifically made for shed tail with encore scream tail, cinderace, and unaware protect dondozo, but according to you the great tusk and hydreigon needed to be taunt and flamethrower too. talk about overkill. you must be the greatest teambuilder alive if 3 top players combined can't stick a solid 6 that consistently win vs shed tail, even when they actively try to counter-team it. i've yet to see any tera user demand this level of precision, including kingambit. at least great tusk + will-o-wisp / encore 'mon will suffice vs that shit. shed tail however you need to stack multiple answers & techs and you would still barely win games.
Funnily enough, you complain that I quote others out of context (I'll tell you why) but then you go ahead and do the same thing. "Poorly built team for a shed tail meta" is not everything I said.
seems like a poorly built team for a shed tail meta
Wanna know why I did not say with certainty that it was poorly built? Because I didn't know the team and I gave the people who made it the benefit of doubt by saying "SEEMS LIKE." There is a big difference between what you quoted out of context and what I said.
And by the way, yeah, I personally would've used flamethrower>EP on hydreigon in that set. You and the builders are free to disagree, but the results speak for themselves. My small little gripe also does not mean I think the team is all of a sudden dogshit. Any team showing up in OST finals is fantastic, and I imply that when I say in my post:
Was success possible with any team style in a shed tail meta? In the finals alone we saw balance, sun, non shed tail HO and shed tail HO brought to one of the most important tournament matches on the website. Stall was also very viable at this time, so I think we can safely say a variety of team styles were viable during the shed tail meta too.
I am describing teams that lost in OST finals with this snippet. Does that mean I think those teams are poorly built? Obviously not. Once again, I hope none of the builders take it personally when I criticize their team and its results, they should all know that they are better players and builders than I am.
You mention great tusk+wisp will suffice vs kingambit and never go on to address the replay I showed where kingambit easily overpowers that precise counterplay. Not doing a great job showing that you've "yet to see any tera user demand this level of precision." If you actually read my post you would've seen it...
You can say you'll barely win games vs shed tail but a win is a win bro. If you adapted and won as a result, your adaptation is being rewarded.
there's a reason baton pass is banned. shed tail might take some skill, but it's still blatantly overpowered and uncompetitive, hence the 4+ survey rating. i can't use these words to describe tera though. this wasn't even given a scaled survey vote by the way. it was an option between "action" and "no action," the latter which can be divided into subcategories such as full ban, team preview, tera blast ban,...
Shed tail was not uncompetitive. You had every opportunity to outplay it and adapt to it, things that are fully in your control. Let me quote
tiering policy framework again
II.) Uncompetitive - elements that reduce the effect of player choice / interaction on the end result to an extreme degree, such that "more skillful play" is almost always rendered irrelevant.
- This can be matchup related; think the determination that Baton Pass took the battling skill aspect out of the player's hands and made it overwhelmingly a team matchup issue, where even the best moves made each time by a standard team often were not enough.
- This can be external factors; think Endless Battle Clause, where the determining factor became internet connection over playing skill.
- This can be probability management issues; think OHKOs, evasion, or Moody, all of which turned the battle from emphasizing battling skill to emphasizing the result of the RNG more often than not.
The part I bolded does NOT describe the shed tail meta. It was possible to outplay shed tail if you had adapted to the meta and brought the right tools. You could argue that shed tail did make it overwhelmingly a team matchup issue, but when I say that also applies to the tera meta, yall claim I haven't adapted. So I'll say it right back. If you thought shed tail made it overwhelmingly a team matchup issue, it's because you didn't adapt to shed tail.
You think shed tail was overpowered? I think Tera is overpowered too. Moving on.
not sure why you claim we're a vocal minority when full ban barely got support last test and how ambiguous aforementioned survey data is. maybe if it was so overpowered and uncompetitive it would've been banned last suspect test? food for thought.
Last I checked, 35%<51%, meaning that the pro unrestricted tera camp is a minority. They're certainly vocal too, as you can see on this thread. The full ban camp might be about 20% of us, and the remaining 45% might be split in half between preview and tera blast ban. We're all vocal minorities here, if any one option had a clear supermajority this wouldn't be so controversial. I'm comfortable with being called a vocal minority, why aren't you?
If tera was so balanced and healthy, you might've won by a bigger margin than 6 votes! Gotta ask yourself why 59.25% of voters then and 65% of survey respondents now want action on tera! Food for thought indeed.
also when players in this thread bring up "skill issue" they are not saying you're dogshit because you want tera banned.
The players in this thread are more civil, and I certainly appreciate that. But let's not mince words here, that's literally what CTC said. "Ban tera players=unskilled" "Tera complainers are microbrained" "It is a skill issue" Do not try to worm your way out of this, these are ad-hominem attacks.
it once again comes down to those two words; we believe it's a neither overpowered nor uncompetitive element worth banning because it's skill-expressive in its current state
. the screenshots you posted trying to expose CTC are especially egregious. BigFatMantis already explained why
View attachment 537658View attachment 537659View attachment 537660View attachment 537661View attachment 537662View attachment 537664
I think tera is overpowered, I agree tera is not uncompetitive, and it's not good enough that it's skill-expressive in its current state.
Thank you for graciously providing the full discussion. To be clear, I linked the FULL POST of everybody that I "took out of context" in my own post because everybody here has been very civil and I wanted to extend that courtesy in return. Even in BigFatMantis's post (which I link, you can check) the context does not change the point I am trying to make: It's simply not ok to take voting options off the table if significant parts of the community want it, no matter what option you don't like or why you think it shouldn't be there. I am not trying to willfully misrepresent anyone, if I was I wouldn't link their full post.
So now that our dear readers have the opportunity to see the full convo, let me ask them: does it make what CTC said any better? Is the argument he is making justifying the claims that "Ban tera players=unskilled" "Tera complainers are microbrained" "It is a skill issue"?
Does the context really change what he said? No...that is why I did not extend that courtesy.
(By the way this doesn't mean I have beef with/hate CTC, all my favorite blunder/aim videos have CTC in them. I didn't take any of what he said to heart, I know CTC is a certified hater.)
tl;dr
CTC is saying tera is fine to keep in the game since both players have access to the same tool and is skill-expressive as the player who uses it better wins. the same cannot be said for shed tail as that would mean loading orthworm every game. CTC also believes tera rewards teambuilding. finally he argued against the idea that the metagame is not as volatile as the pro-ban side has been making it out to be.[/hide]
And here's another reason that I did not feel the need to respond to CTC's arguments: I've already addressed them.
"Both players have access to the same tool and is skill-expressive as the player who uses it better wins" also describes dynamax! This argument isn't great!
Oh and before you say it
"Stop comparing dmax to tera! This is in bad faith!"
If your argument defending tera can also be used to defend dmax, it's probably not a great one because dmax was indefensible.
I already addressed it
here.
CTC believes tera rewards teambuilding? I mean you can see xavgb disagreeing in the screenshots you posted, but I'll just speak for myself. I already kind of address it in the same post linked above
"Tera increases diversity!"
If anything, the number of threats that you have to handle in your teambuilder drastically increases more than your defensive options do. It's simple-ish math: If every threat like Roaring Moon has 3-4 viable tera types (flying, dark, steel), and your defensive options can only choose to be one tera type (I make my skeledirge tera fairy), then inevitably you can't cover every option. We see this now with huge threats abusing tera like chien pao, chi-yu, annihilape, espathra, iron valiant, roaring moon, dnite, etc the list goes on. All of these pokemon have 3-4 viable tera types and it's RESTRICTIVE to try and cover all of them in the builder. It leads to the opposite of diversity.
But I can use some real examples too, to be more clear in the current meta. Kingambit without tera would simply be checked by any reasonably bulky fighting type that's faster than it. With tera, you need to run great tusk+wisp/encore and you can still lose (as shown in the replay you ignored). It's not enough to just have glowking and think you check cm enamorus/ival, you need another answer for then they tera steel/ground/ghost.
You can theoretically answer tera for tera, but in practice that's not really the case. There's no gaurantee you can fit a tera into your team that can respond to Tera blast fairy/flying kingambit, tera ghost cm ival, tera steel/ground cm enamorus, tera fairy/dragon/ice SD bax, the list goes on and on. Not only that, you sometimes need to burn your tera just to check a threat that doesn't need to use theirs! Things like WW in the sun, bb gren under rain, unburden SD sneasler under terrain, Roaring moon, dd/sd bax etc are often threats which necessitate a tera to contain.
Putting yourself on the backfoot like that is hugely disadvantageous. This is why I don't understand when people say "you can cover weak matchups with your own tera" bro
spending your tera to "fix" a weak matchup isn't real, you're still crazy far behind. This is what I mean when I say there's too much to cover in the meta.
apparently everything we say is a rhetorical fallacy to you. by your logic i'd assume you wouldn't bring up records again but clearly that's not the case when you get to the end. love how you responded to only 1 out of the 8 paragraphs
Nat wrote by the way. ironic considering how long your post is.
I bring up records again later not to make arguments but to defend the pro-restriction camp from ad-hominem attacks. I wouldn't need to, if you didn't make them. I will happily disavow any anti-tera players who openly insult others, but you seem unwilling to do the same.
I don't even respond to 7 out of 8 paragraphs Nat wrote because I already did everywhere else in my post.
When she and every other pro-tera poster argues tera is a valid form of skill expression? All of part 1 was a response to that. You don't have to agree, but did you even read and understand that I made that comparison to respond to this argument?
The "generational gimmick" argument is addressed in my response to Pearl.
I don't have strong feelings on tera blast, and I chose not to majorly address it in my post
And in the end she doesn't want tera preview to be an option available for voting despite a major chunk of the community being interested in it...super cool and already addressed in my post! Honestly I'm surprised I missed this lol my b.
Similarly, I do not respond to the rest of the very valid points MANNAT made in their post because I don't have strong feelings to defend preview more than I already did. The idea that you don't need to scout for low kick if you see tera fighting kingambit is all very valid and true, and that is something preview takes away! I don't have anything more substantial to say than agree with it, so I didn't respond. I just replied to the part that I disagreed with (taking preview off the table), and like with every other post I respond to, the context I left out doesn't change what I replied to. I also link MANNAT's full post, you can check.
The post was super long in order to respond to every argument I wanted to respond to. Whether or not you realized I did that, I don't really care.
tera blast flipped a lot of these games in extreme, unpredictable ways-- grassy terrain dragapult, tera blast-fire baxcalibur, moltres-g, frosmoth, etc. as i said multiple times i am open to banning that move! not sure how i feel about the 21.7% though. very subjective and tera without tera blast was not a factor in a lot of these other beatdowns.
I openly admit my analysis is very subjective, you don't have to agree with that number and in fact I welcome you to generate your own. Tera blast is nothing without tera though, and a completely balanced move without the context of tera. It just feels pretty weird to ban a completely balanced move that causes no issues on its own while ignoring action on the real cause of all issues in question. Be that as it may, I do think a tera blast ban would make tera a lot less volatile and that is why it is my next favorite option, as I stated in my post.
point (c) is complete bogus. i literally built that
scream tail + hoopa-u team w/ shiloh. balance is extremely viable and consistent with options like dondozo, garganacl, ting-lu, gholdengo, zapdos, moltres, etc. along with more creative picks such as cresselia and muk-alola. you claim balance teams here don't often deviate from the norm but this archetype was just as, if not more linear in SS & SM (8 is self-explanatory, m-latias fat in 7).
You've missed my point entirely yet again. I openly acknowledge both that successful balance builds exist and even that yours was successful and deviated from my template. The point is that there is an extreme imbalance between the number of successful offense builds and number of successful balance builds, evidence that balance is much tougher to build (due to the tera meta we are in). No where do you acknowledge and respond to this, so I'm guessing you just missed it? Cool.
Lily actually reached out to me yesterday and (very politely) pointed out to me that there may be different factors besides tera to blame for balance's lack of success recently. That's a great point, and is
exactly the kind of thoughtful discussion that I was looking for. Hazards and specific pokemon like baxcalibur and zapdos are difficult to handle without very specific pokemon like dondozo and tinglu in response. Ultimately I think that banning tera and banning problematic mons afterwards (bax, WW) will improve the viability and health of balance the most in the long run, but that is just speculation.
I'm pretty out of touch with SS and SM rn, but I'm also not convinced that balance was more linear then. Look at
this successful SS balance RMT which uses Umbreon, a passive RU pokemon. Do you think you could build a successful balance team around a passive RU pokemon in this meta? I welcome you to try.
according to you i only won my game due to hax despite not knowing my team and ignoring the insane value i got those first 10 turns."it doesn't count" my ass.
Dude the game ended on turn 11 at 4-6 of course I'm not counting it. Nobody is denying that you played well in the first 10 turns, but I wanted to only count complete games with balance. I consider this battle incomplete. I'm sorry if this criteria offended you, that wasn't my intention. I could've been more clear about that.
What I was clear about, however, was how I was classifying balance. I don't need to know your team to identify it as balance for my purposes. Me not knowing your team is irrelevant to the greater discussion, because guess what, I don't fully know any other balance team I talk about either lol. That's part of what makes this analysis subjective and flawed, which I openly admit.
truly pathetic statement and you dropped similar condescending lines towards other players such as pj claiming his squad was illegitimate.
I really hope nothing I said came off as condescending, I tried to cover myself with numerous disclaimers but hey. I explained why precisely that team structure did not make sense to me. Anybody is free to share the team, explain why it was built the way it was, why it was brought, prove me wrong and make me look like a fool. I welcome such constructive corrections with open arms, as I did when Irpachuza corrected me earlier.
finally saying "this was a garg / kingambit W not a balance W" is hilarious. next time a clefable or gliscor carries a game in SS / SM i'ma just say balance is dogshit and that was a clefable or gliscor W instead.
I mean..yea? When gliscor carries a game, it's a gliscor W? Is this really a controversial statement to make?
If 1 mon is solo carrying, it's not really good proof that balance is successful. You're free to disagree with that criteria, and I look forward to your own thorough analysis.
other statements like "narrow W" and "would've lost if opponent was X" are funny too. you were just complaining about 1-sided mu's but now you have a problem with close games? make up your mind.
Vert...
In part 2B, I looked for wcop matches that I thought were one-sided due to MU
In part 2C, I looked for wcop matches with balance teams.
I am making separate arguments in different parts, which don't contradict with each other. Are you sure you actually read and understood my post? I never said I have a problem with close games either bro, where are you getting this from?
funny how you are pressed i called some people "unviable" despite saying "everyone is entitled to their opinion," but dropped a "source: my ass" on
ABR which is 10x more toxic.
mm so it's ok when you're toxic and insult other users but when I point out a ridiculous claim has no evidence supporting it I'm being 10x more toxic. Calling your insult an opinion also makes it ok. Sure thing bro.
also ABR is literally right. there are
statistics (tour included) that show how dead SS is compared to SM, the latter which kept its core mechanic. in terms of more recent data, SM registered 161905 games last month vs the 79731 SS did.
This doesn't prove ABR is "literally right." There is no reason to believe that SV without its core mechanic will end up the same way that SS did without dynamax (a ban that was objectively and inarguably the correct choice for the singles meta by the way). The evidence you offer does not translate at all to what may happen with SV. We are once again ignoring several key differences between SV and SS, like less toxic, less defog, less scald, less knock off, more hazards, new threats etc which all forces teams to be more offensive and proactive.
Either way, we the community keep core mechanics if they're balanced, and we ban them if they're not. We should not keep core mechanics because of some unwarranted fear that banning it would "kill SV immediately."
you are right that we shouldn't sacrifice competitiveness for popularity, but no one pro-tera argued tera was uncompetitive to begin with it.yes, i went 2-2. i still think the tier is great, tera is dope, and i have a lot of room for improvement! i will reflect on my losses and come back strong :] and bro really said "ad hominem." no one used skill issue as an insult except CTC who still provided actual arguments which you conveniently deleted from your screenshots LMAO
Holy shit I used an adjective appropriately, I really said it bro!
And why are you defending this? It's ok to insult others as long as you make some real arguments too???
Obviously not. Leave out the insults and stick to the arguments.
As explained previously, I did not address some of his arguments because I did not care to repeat myself. When he claimed it wasn't volatile, I argued that it was and backed it up with evidence.
and seriously, where is your spreadsheet record? individuals record? a charity bowl semi-finals appearance? you're claiming that this is a weak argument yet you are the one using it against us. bring up Pinecoishot disliking tera but i owned his ass in OST while you're out here flexing 79% GXE on the ladder. i have an alt that's 91.2% GXE bro. do /rank 82JungKookBTS. i'm also in
OU SSNL Finals. why even bring up CTC going 0-0 by the way? despite not playing this year, he's still an amazing builder that cooked numerous influential teams this tournament. more than i can say for you, someone who thinks that iconic scream tail + dondozo team is "poorly built [for shed tail]." i'll happily talk my shit since you have no problem bringing up our sheet records to make your argument look better.
outside of Nat's 12-3 year, let's also ignore the fact blunder, another pro-tera player, went 3-1 (arguably 4-0) but once again expecting you to give unbiased information here is a lost cause. xavgb is the only good sheet player that matters since he aligns with your belief tera should be outright banned. pretty awful post imo, front to back.
The reason I brought up your sheet records and repeated your own insults is to show everybody how foolish they sound when they're placed next to results. Not making an argument, just defending my crowd from personal attacks. If you didn't like that, then don't insult others. Simple as that. I'd love it if my arguments elicited arguments in response (like it did from Lily and Irpachuza) and not personal attacks.
By the way, I was not "flexing" 79% GXE on the ladder. I am pretty sure most people here are not impressed by that. My elo was not posted to impress or intimidate anybody. I don't even mention my charity bowl semi-finals appearance because how I did in the pre-home meta is irrelevant.
What I was afraid of was having my opinions and subjective analysis be minimized or attacked not on their own merits, but because I'm not the most prominent player. You showed me I was right to be afraid and did exactly that. Why else say all this?
I posted my elo for the sake of
legitimacy. To prove that I played enough and knew enough about the meta to comment on it. I know that you're a better player, I know that CTC is a better builder, probably every single wcop player whose replay I commented on is a better player than me. All I wanted to show was that
I was good enough to speak up about tera and have my opinions be taken seriously.
It's really not a good look when top players are flaming and belittling others, then hiding behind their spreadsheet records when called out. As if being a top player makes it ok to insult others. It's not.