Sunny day volcarona
Volcarona @ Charcoal/Heavy Duty Boots/Heat Rock
Ability: Flame Body
Tera Type: Fire/Ground/Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Morning Sun
- Overheat/Fiery Dance/Fire Blast
- Quiver Dance
- Sunny Day
Sunny Day Volcarona is a mon that is meant to hit hard, and have even more defensive utility. The main set for this is the overheat, tera fire set, which nukes everything under the sun (pun intended). Charcoal also increases the power of overheat further.
252+ SpA Charcoal Tera Fire Volcarona Overheat vs. 12 HP / 0 SpD Walking Wake in Sun: 168-198 (49.1 - 57.8%) -- 97.7% chance to 2HKO
This is a quad resist btw, other resists also get roasted.
252+ SpA Charcoal Tera Fire Volcarona Overheat vs. 252 HP / 252+ SpD Alomomola in Sun: 328-387 (61.4 - 72.4%) -- guaranteed 2HKO
252+ SpA Charcoal Tera Fire Volcarona Overheat vs. 80 HP / 0 SpD Assault Vest Primarina in Sun: 170-201 (52.9 - 62.6%) -- guaranteed 2HKO
So yeah, even at neutral, this thing demolishes everything. So just imagine how much damage its doing at +1 or +2. Plus, due to the sun, morning sun is healing a lot more, thus volc can take many more hits. It can even stall out a primarina due to the sun lessening the damage of surf and it healing much more than it can do back.
The other options for this set are more standard. HDB means that you don't have to worry about pesky hazards at all, while Heat Rock means that the sun is going to be up for longer, allowing volc to get more opportunities to deal massive damage. Tera ground allows volc to resist those pesky rocks, while tera dragon means it is resisting both grass and water moves. Fiery Dance allows volc to snowball much easier, while fire blast is an inbetween move that does have shaky accuracy.