I don't understand this post. You say that teams used to always have a lead without team preview, then you say team preview is too predictable. Wouldn't teams not using the same type of Pokemon be less predictable?
I meant we had lead before, now no which is bad. Then i said that with team preview, it's too predictable. Eg: You have SD Lucario Core in gen 4. You see your opp's team and know that he/she has a Gliscor so you could plan to lure it easier. Or you have Explosioner, you'll feel free to BOOM if you know that your opp's team doesn't have ghost/steel etc. And Look-in a team, may be you could know that is a Stall-team/Hail Team/Sand Team/Baton Pass team which means you could plan to beat it easier than before. And, If you see Magnezone/Dugtrio on your opp's team, you could double switch to avoid being trapped easier than before, and you'll be free if they don't have. The last one, if you see a poison pokemon on your opp's team, you won't toxic spikes before beat it.
It's not about winning or losing. It makes the metagame more boring.Just nit-picking really, but how can it be "easier to win" with team preview? There's still 2 players, so they both have a 50% chance of winning, on average. If it's easier for you to win with team preview, it's easier for the opponent to win, as he also gets team preview. So it balances out.








