This OM's fun, even if I needed to find a way to OHKO Ninetales-Alola turn 1 without giving myself a headache in the process.
From what I see on the watchlist,
:hawlucha:is fine. Honestly, I think it's boogeyman'd its way into looking like a threat. Mons like
:scizor:,
:ceruledge:,
:raging-bolt: and Aqua Jet users can nuke it from orbit if it sets up unsafely, and mons like
:pecharunt:, Flying tera
:ceruledge:, Fighting tera
:goodra-hisui: or
:heatran:, or
:zapdos: essentially turn it off. It's still very good, but most good teams should have a way to out it and other fast threats, whether through priority, a solid defensive wall, or never giving it the chance to ever click Swords Dance.
:ninetales-alola: :slowking: :slowking-galar: Snow Warning Aurora Veil is cheese, and a massive matchup fish, begging the opponent to OHKO you on the first turn. If you get off the Veil, great! You have a very good chance of winning on the spot vs. HO structures. If your opponent OHKOs you, or is mostly special attackers, then you're not doing so great! I don't like how fishy it is, but I'm finding ways to instakill Alolatales without compromising on anything, like scarf Flash Cannon
:thundurus-therian:. Chilly Reception is fine. Setting up the weather is a nice benefit, but unless you're the madman using Icy Rock Glowking (like me!) then you're getting very limited use out of it, and likely making yours worse without a good defensive tera. And you can't set up Aurora Veil, and gets blocked by Taunt.
:kyurem: Really strong fundamentally, and I think it's kind of too strong at being able to come in whenever and click Freeze Dry willy-nilly. Snow buffing Dragon defense, under Screens, or under Terrain to buff Ice all contribute to it being overwhelming fundamentally. I don't like it.
On a positive note,
:ceruledge: This is the funniest fucking mon in the OM. Dark/Flying/Ground/Ghost are all completely viable Teras to run, giving immunities to Knock Off,
:hawlucha:, Earthquake, and opposing
:dragapult: :ceruledge: :gholdengo: respectively, and most of which (not so much on Ground) are pretty damn good types to tera into in a pinch. You can also just lure and run Weak Armor, and what's your opponent going to do? Click Knock Off into a potential immunity?
Oh, and I may have made a
spreadsheet for all of the Hawlucha Flying Press type combos. I got bored. IMHO Ground, Ice, and Rock are the way to go. Tera Fighting Press SHOULD work like a force multiplier, given that's how it worked in Revelationmons, but I've got no idea.