This mf will never play OU again if Dragonite has the little Normal symbol under its name in team preview![]()
This mf is getting mad at a Spheal Poster
This mf will never play OU again if Dragonite has the little Normal symbol under its name in team preview![]()
Yes, it's too dumb to happenThis mf will never play OU again if Dragonite has the little Normal symbol under its name in team preview![]()
I was thinking and even though often it doesnt result in anything, this time i think i came up with an interesting point (that i havent seen anyone give yet, scream at me if im wrong)
The other mechanics that are brought up often are: Megas, ZMoves and DMax
Megas and ZMoves were fine while dyna wasnt, what could be the reason for that? In my opinion it boils down to two factors:
With Megas and ZMoves the user had to choose their respective pokemon before or they at least had to put some kind of dedication to the pokemon they wanted it possible with, i think you know what i mean: You needed the respective item. Would megas be overbearing if they didnt need an item? (No im not bringing up mega-ray, dont worry)
I would never want to fight a life orb or boots mega chary or a life orb mega zam, choice scarf mega medi or mvoir, leftovers or helmet mega sableye, Scarf/band/lorb/lefties/ebelt/subsalac mega heracross and so on, on their own they are fine and balanced in their own way but give them an item and good night, thats why you would rarely see two possible megas with stones on the same team (like gyara and ttarfor example) because items are so important in pokemon and if you give it up for something, it should be good
ZMoves as well, kommo o is okay with its z-move but give it a life orb or something similar and nothing wants to fight in, Magearna with a ZMove and shuca/lorb/lefties/av, weavile with ZMove and choice band/boots would be stupid
Dynamax took away the dedication needed to use an item or make your choice on which pokemon to use it on in the tb because you could use it always and it even stacked with some items (Looking at you, life orb and weakpol) and guess which gimmick was the first to be overwhelmingly overbearing? The one where you could use it at any time in the game to just start winning because you feel like it, no matter the pokemon and its item, so i ask the question: would Tera be fair if you werent allowed to have an item on the pokemon you want to tera? (Or make an unknockable and untrickable item like ZStones and Mega stones were)
I myself am a terahater or at least i was until i asked myself this question and with many items being actually quickly obvious, be it by lefties, lorb, balloon, booster or boots being seeable very quickly or by knock and trick existing or by just calcing for ebelt/mystic water and similar items, it would make for both the possibility of "weaker" pokemon being usable with tera while the most broken pokemon using tera would become weaker (no item on kingambit makes quite a big difference, same goes for tusk, valiant, garg, ...) and pokemon like volc that were reliant on tera to break through their checks can still do that but at a cost, just like lure sets were used in older gens as well. If you want all your six pokemon to be able to use their tera then it is possible, however you then have to pay the price of not being able to use an item so no tera normal boots dnite, no booster tera dark/ghost val, no lefties tera water/fairy garg
That would make tera an option and keep it in the tier for all the terafans out there while still making tera way more balanced since it cant as easily be used out of nowhere to just setup and win like how dynamax was used in gen 8 before the ban, also it would still keep the "Tera makes the tier more about informationmanagement and more skillfull" argument alive, because the information on the item becomes even more important and with the limited amount of knock off and the "freeness" of being able to click trick, it would make getting the information sometimes quite punishing if you want to mindlessly trick the amoonguss with your gholdengo, just for it to be a terapokemon or with a terapokemon switching in to punish this trick like how it was done in gens 6 and 7
Tl;Dr: Tera is broken because of no opportunity cost and the ability to use an item on your terapokemon, if we make it so you can only use tera on a pokemon with a special (new) item like how zmoves and megas were, it would create the opportunity cost and make information management more important -> the tier more skillfull
(There are already tera shards of types that are important for changing tera types in game so why not insert them into showdown and make them unknockable and the item you need to tera into the certain type (so you need a tera shard water on your garg to tera into water with it) so we dont need the information on which tera type to choose next to the gender and happiness)
I can't think of many restrictions barring Tera Preview or Tera Blast ban that would be worthwhile to consider. The Tera captain idea was pretty good imo, but that got shot down. Another one could be making it so that your Tera types is limited to one of the 4 moveslots in your moveset, but that would still wind up killing Hundreeds of strategies and restrict teambuildimg by removal staple options like Tera Water Garg, in addition to being a complex solution.
Unrelated but I do wonder if Eleki would still be better than in Gen 8 if Tera Blast was banned. A key advantage I noticed when it was legal was that it was extremely good at punishing bad Teras from Lando-T / Great Tusks. It's control over the Tera game due to its speed made it pretty strong.
Then there must have also been a problem with jug in the Smogon stats too.I did the investigation of tera stats a few days before, and saw that Smogon Stats and Pikalytics ones were IDENTICAL, a copypaste into a readable format instead of just raw numbers in txt.
Doesn’t need to be. It has decent bulk with eviolite, and is several points faster than any other Last Respects User.Last Respects on Basculin-H was never tested or voted on in OU.
this is what passes for decorum on the internet. being surprised by this is like watching a rugby game and being shocked when a fight breaks out
Something that peaked my interest that was brought up in the Policy Review thread was the possibility of banning Tera Blast. While this might be a solid attempt that both sides can agree on to reach a common ground, you gotta ask yourself, how much of a difference does it make? Is this moving the needle drastically or just a little? I think this has a lot to do with Tera Blast pushing,
, and
to Ubers. Me personally, I think Tera Blast is a neat concept. It adds a unique element to teambuilding and creativity going hand in hand with the mechanic for fun and interesting interactions. And once again I ask you, do you prefer having more Pokémon? Or do you prefer the benefits of Tera Blast? I do believe Tera Blast should have it's own thread for further discussions in the future.
On the flaws of running a suspect ladder without Tera:
Theory would be adding a suspect ladder without Tera. Reflecting the actual current metagame is in no way theory. The premise of those saying that we are leaning it up to theory without adding a second ladder have it backwards.
The metagame without Tera would be vastly different with many unforeeen differences. There would be potential for many bans or unbans as well as different things being used (across Pokemon themselves, sets on Pokemon, etc.) Using this blindly as an experimental variable in the most important suspect ever would be a historically bad decision.
The point of a suspect test is to determine if something is broken in the metagame or not. The metagame itself should be the sole determinant of this.
If it’s broken, we act from there accordingly. There may be more shifts or bans from there, but there’s ample time to accommodate to that. This goes for suspects of Pokemon and other variables.
The point is not to determine if the metagame is immediately better with or without something as there are so many external factors there and we cannot account for future ramifications the same. For example, if we suspect and ban Kingambit, it’s feasible the day1 metagame may be worse despite a potential ban the community wants as Gholdengo and Dragapult may run rampant. But with adaptation or future suspects, it can ultimately be better in the long haul. Using that day1 metagame solely without that one thing (be it Kingambit or, in this instance, Tera) for anything of shortsighted and a bad tiering practice.
I already discussed this with tiering admin when multiple people publicly brought this up and someone on my council did, and they confirmed a non-Tera ladder is not on the table. I am not even committed to a suspect test at all, but it won’t be marred with a second ladder if it occurs.
Total number of people who defended Dynamax:I am full on the Tera Ban. That thing needed to be nuked from orbit day 1 but people love generational mechanic and defended Tera like Dyna was in the past. Even more i gonna say bc most tera defender were people telling that gen 8 was Unfun bc of no gen mech.
Rn we also get old head saying "back in my days you get no team preview and you needed to adapt". Wake up old men this is gen 9. There is team preview since gen 5 and even the official Pokemon competition VGC make both Tera Reveal with also Moveset ( only hiding EV/IV and natures) so there is a official form of Restriction.
For the look like Tera or get open on team preview with doesn't resolve any Tera problem or end Unrestricted and this gen become a ban fest when there always gonna be the next top Tera Abuser
You forgot someone, though I don't blame you.
I though it was for you and your crew to be the fun Police once again and ruin OU...To determine how to proceed on Terastallization in the metagame given the parameters outlined in the OP
1) a Pokémon that uses Tera Blast commonly
I don’t think this is fully true. Gleam Espathra was dying out by the time it got banned and MonoVolc was never the broken piece of it.It was a part of the Volcarona, Espathra, and Regieleki bans, but the first two of those Pokémon had problematic sets that did not even use the move
It's mostly since Tera Blast gives most Pokemon coverage to bypass Pokemon they couldn't touch otherwise. Random Stored Power users like Polteageist are are good Tera Blast users to get rid of Pokemon they would be hard walled by, making their stored powers more devastating. I think this class of Pokemon is why Tera Blast seems overwhelming.Hey so I’ve been following the thread but I’ve been not super active on ladder recently, so I’ve got to ask - what is it about Tera Blast that it is making the rounds as something to ban? I always saw it as a very committal option, as it is often a wasted move if you do not use Tera on that Pokémon. It was a part of the Volcarona, Espathra, and Regieleki bans, but the first two of those Pokémon had problematic sets that did not even use the move and Regieleki’s design philosophy doesn’t make sense in Gen 9. In other words, I’m wondering if someone could help me out by providing an example or two of the following: 1) a Pokémon that uses Tera Blast commonly, 2) why this Pokémon runs Tera Blast over other coverage moves, and 3) the “problematic” aspects of Tera Blast in that context. That would be super helpful for me to understand the issue.
You do realize that Regieleki was banned purely because of terastallization, right...? It didn't do all that much in Gen 8 because it got shut down by any ground type. You say that anything that's broken by tera is just broken period, then you mention Regieleki, which, as was said before, did jackshit to ground types in gen 8.I oppose terastal ban because I hold the philosophy that anything broken by tera should be treated as a broken pokemon. Pro tera-ban people always bring up the same few examples (Volcarona, Regieleki, Kingambit) which to me shows that the Pokemon are the problem, not terastal and the broken Pokemon should be banned instead.
You do realize that Regieleki was banned purely because of terastallization, right...? It didn't do all that much in Gen 8 because it got shut down by any ground type. You say that anything that's broken by tera is just broken period, then you mention Regieleki, which, as was said before, did jackshit to ground types in gen 8.
In other words, I’m wondering if someone could help me out by providing an example or two of the following: 1) a Pokémon that uses Tera Blast commonly, 2) why this Pokémon runs Tera Blast over other coverage moves, and 3) the “problematic” aspects of Tera Blast in that context. That would be super helpful for me to understand the issue.
Lets be clear on Regielki. It was an OU mon with an Ubers niche despite being shit on by ground types. The mon closest to how eleki operates with a more expansive move pool was Electrode (didn't exist in gen 8) and that mon has been PU for generations. Eleki was balanced by the fact that it had a terrible movepool for anything that wasn't Electric or Normal moves with a godlike ability and stats. If hidden Power existed in gen 8, eleki would have gone right to Ubers imo because it remained in OU despite it's crippling coverage flaws. Tera absolutely broke eleki, but that's because it's the fastest mon to exist, can afford to run a +special attack nature because it's that fast, has priority, and can be run physical or special while also acting as a spinner and pivot. To qoute someone else, Powder Snow would have been a viable move on eleki.You do realize that Regieleki was banned purely because of terastallization, right...? It didn't do all that much in Gen 8 because it got shut down by any ground type. You say that anything that's broken by tera is just broken period, then you mention Regieleki, which, as was said before, did jackshit to ground types in gen 8.
This doesn't go against my viewpoint at all, regieleki is a single pokemon and we have many pokemon, offensive and defensive, not broken by tera.
Lets be clear on Regielki. It was an OU mon with an Ubers niche despite being shit on by ground types. The mon closest to how eleki operates with a more expansive move pool was Electrode (didn't exist in gen 8) and that mon has been PU for generations. Eleki was balanced by the fact that it had a terrible movepool for anything that wasn't Electric or Normal moves with a godlike ability and stats. If hidden Power existed in gen 8, eleki would have gone right to Ubers imo because it remained in OU despite it's crippling coverage flaws. Tera absolutely broke eleki, but that's because it's the fastest mon to exist, can afford to run a +special attack nature because it's that fast, has priority, and can be run physical or special while also acting as a spinner and pivot. To qoute someone else, Powder Snow would have been a viable move on eleki.
I don’t think this is fully true. Gleam Espathra was dying out by the time it got banned and MonoVolc was never the broken piece of it.
Tera Blast causes some interesting interactions, but it is not a huge problem right now. It did lead to the ban of 3 Pokemon though and this alone is reason to discuss it honestly.
I've talked about this before, but in short
- Pokémon who use Tera Blast commonly are Iron Moth, Volcanion, Dragapult, Cresselia, Sandy shocks, Moltres-Galar and Lilligant-Hisui. Is also rare but it has been used by Kingambit (People only feel is common because Kingambit is so common), Enamorus, Roaring Moon, Walking wake, Landorus-T, Heatran, Basculegion and Hoopa, mostly in lower ladder.
- Simple, because they don't have coverage against X with X being almost always a top tier threat, or good STAB in said type. Iron Moth uses it for Heatran, Volcanion for Dragapult and Baxcalibur, Dragapult for STAB and ocassionaly for Kingambit, Cresselia for Kingambit, Sandy shocks for great tusk, Moltres-G for Samurott and Baxcalibur, Landorus-T for flying STAB, Heatran for Great tusk, Basculegion for STAB, Lilligant to deal with Steel types, and IDK what is used in Hoopa although I guess it's Heatran. Not so different from Hidden power in gen 3-5 in a sense.
- Honestly, is mostly that you don't know the type of said pokémon what's causing those issues, not the move itself. The issue btw is overeffectiveness of lures who are made to bait supposed checks, which is why the tier feels more volatile than usual even 8 months after release.
It's mostly since Tera Blast gives most Pokemon coverage to bypass Pokemon they couldn't touch otherwise. Random Stored Power users like Polteageist are are good Tera Blast users to get rid of Pokemon they would be hard walled by, making their stored powers more devastating. I think this class of Pokemon is why Tera Blast seems overwhelming.
Regieleki, Volcarona, and Espathra got banned because of the move, but tbh Volcarona may have been acted on too fast w/ a qb instead of suspect and Regieleki / Espathra are Pokemon that I am very happy aren't in the metagame and don't care about preserving lmao.
Sandy Shocks, Frosmoth and Galarian Moltres are the only pokemon that usually run tera blast iirc and none of them are even top threats let alone broken