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Terrakion

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Overview
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After the reputation it earned as a dangerous offensive powerhouse in BW OU, Terrakion has a lot to live up to this time around. Its base 129 Attack stat is still impressive, as is the coverage it gets between its Rock- and Fighting-type STABs. Combined with its good base 108 Speed stat, this makes Terrakion a powerful sweeper and wallbreaker that is nearly impossible to switch into. Its resistance to Stealth Rock also helps it switch in and out more easily, and its decent bulk ensures that it won't roll over and die to just any attack.

Several changes in the metagame have made it harder for Terrakion, however. Newly introduced Fairy- and Ghost-types have made spamming Close Combat even more difficult than last generation. Aegislash in particular is a common threat and one of Terrakion's best counters. With blazing fast Pokemon such as Greninja, Mega Lucario, and Thundurus running around, Terrakion's base 108 Speed stat just isn't as impressive as it used to be. The prevalence of powerful priority attacks also leaves it easier to check. Still, Terrakion is a serious offensive threat that should always be considered when building a team.
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Choice Band
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name: Choice Band
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Quick Attack / X-Scissor
item: Choice Band
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Choice Band Terrakion aims to deal as much raw damage as possible. Close Combat and Stone Edge are its most powerful Fighting- and Rock-type STAB moves (respectively), (remove parentheses) with the latter handling most of the Pokemon that resist or are immune to the former. Earthquake is the primary coverage move on this set since it handles Aegislash, the most common Pokemon that can shut down both of Terrakion's STAB moves. It also serves as a safer and more effective move for opponents such as Tentacruel and Mega Mawile. While it isn't the strongest priority in the world, Quick Attack is useful for picking off weakened offensive Pokemon such as Talonflame, Latios, and Greninja. (dk if Banded Quick Attack is best to revenge Talonflame but that's more of a QC thing) X-Scissor can also be used to hit Celebi harder, as it would otherwise be able to take any one of Terrakion's other attacks and hit back with its own STAB moves. It's also Terrakion's best bet against the odd Cresselia and Slowbro.

Set Details
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Choice Band offers Terrakion immense immediate power and allows it to blow holes in teams with its STABs. Terrakion needs as much speed and power as possible in order to do its job, so a Jolly nature and physically offensive EV spread is chosen to optimize this. The 4 Defense EVs give opposing Genesect a Special Attack boost, which is helpful since a full-health Terrakion can survive a physical Choice Scarf Genesect's Iron Head as long as Genesect doesn't get an Attack boost.

Usage Tips
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It is important to keep in mind that Choice Band Terrakion is primarily a wallbreaker and not a sweeper (although it can occasionally sweep slower teams). This set is best used early- to mid-game when it can use its raw power to break down defensive cores and open up holes for a teammate to sweep. When trying to wallbreak with Terrakion, it is generally best to stick to using its STAB moves for their raw power and neutral coverage. Terrakion's coverage moves are important but easy to take advantage of, so you should only use them when absolutely needed, such as to hit Aegislash with Earthquake. While it should never be relied upon, Terrakion's Quick Attack is an important revenge-killing tool, so be careful about sacrificing Terrakion if you think you might need it to pick off a weakened sweeper and prevent an opponent's sweep.

Team Options
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Because Terrakion does such a good job of opening up holes for teammates to sweep, Pokemon that can appreciate Terrakion's wallbreaking abilities make great partners. Mega Lucario is a good example since it shares similar checks with Terrakion and can sweep with ease once Terrakion has softened checks such as Slowbro and Jellicent. Since Terrakion's job is to do as much damage as possible, Stealth Rock support is greatly appreciated and can be crucial for achieving 2HKOs against Pokemon such as Gliscor, Slowbro, and Tangrowth. Teammates that can handle the likes of Landorus-T, Celebi, Aegislash, and Gliscor—in other words, bulkier Pokemon that resist Fighting-type attacks—can help Terrakion to more easily spam Close Combat, by far its most powerful and reliable weapon. Good options for this role include Skarmory, who can switch in on many variants of these Pokemon and force them out while setting its entry hazards, and Mamoswine, who can defeat any of these checks with its STAB moves.
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Life Orb Attacker
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name: Life Orb Attacker
move 1: Close Combat
move 2: Stone Edge
move 3: Hidden Power Ice
move 4: Earthquake / Protect
item: Life Orb
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive

Moves
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This Terrakion serves as an effective lure and a fantastic wallbreaker. Close Combat and Stone Edge serve as Terrakion's best and most powerful STAB moves. Hidden Power Ice is great for luring in and eliminating Landorus-T and Gliscor, two of Terrakion's best counters. If either switches into Stone Edge with Stealth Rock down, they have a good shot at being KOed by Hidden Power Ice the next turn. Hidden Power Ice can also be used to pick off other opponents 4x weak to it such as Garchomp and Dragonite, alleviating worries about Stone Edge's low accuracy or Close Combat's defense drops. Earthquake deals heavy damage to Aegislash while also serving as a more reliable move for opponents such as Jirachi, Tentacruel, and Mega Mawile. Protect can also be used to scout the moves of incoming Choice item users, such as Choice Band Scizor and Choice Scarf Genesect.

Set Details
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A Speed-boosting nature and maximum Speed investment is needed to allow Terrakion to outrun as many foes as possible. Terrakion's Attack stat is maximized to provide optimal physical power, while the Naive nature and 4 Special Attack EVs maintain the power of Hidden Power Ice. Terrakion can use Swords Dance instead of Hidden Power Ice to be more of a powerful sweeper than a wallbreaker, but the loss of Hidden Power Ice makes it harder for Terrakion to lure in and remove opposing Landorus-T and Gliscor. In that case, a Jolly nature should be used with the leftover 4 EVs placed into Defense. Life Orb is the primary item since it provides a significant boost to all of Terrakion's attacks. Expert Belt can also be used to bluff a Choice item and act as an even more effective lure. However, the power loss means that more prior damage is required in order for Terrakion to safely beat Landorus-T and Gliscor.

Usage Tips
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This set is best used as a lure for Landorus-T and Gliscor, two of the biggest threats to Terrakion in the game, and as a general wallbreaker early- to mid-game. It is very important to not reveal Hidden Power Ice unless absolutely necessary. Doing so too early will alert the opponent that their Landorus-T or Gliscor is not safe to switch in, and thus you'll be unable to successfully lure them in and KO. If you choose Protect instead of Earthquake, use it sparingly as well. While it's great for scouting Choice-locked opponents, you must make sure that the opponent you're trying to scout is not a setup sweeper. Otherwise, they might set up on Protect and threaten with a sweep.

Team Options
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Since this set excels at luring in and removing Landorus-T and Gliscor, sweepers that have trouble with the aforementioned Pokemon—such as Mega Lucario and Dragonite—are great teammates. These offensive Pokemon also appreciate the openings that Terrakion can create with its natural wallbreaking abilities. Terrakion itself needs entry hazard support to turn as many 3HKOs into 2HKOs and 2HKOs into OHKOs as possible. As previously mentioned, Stealth Rock in particular is necessary to KO defensive Gliscor and Landorus-T with Stone Edge followed by Hidden Power Ice.
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Stealth Rock
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name: Stealth Rock
move 1: Stealth Rock
move 2: Close Combat
move 3: Stone Edge
move 4: Earthquake / Swords Dance / Taunt
item: Life Orb / Focus Sash
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Stealth Rock Terrakion is a great offensive Stealth Rock user, capable of using its sheer offensive presence to force switches and set up its entry hazard. Close Combat and Stone Edge are Terrakion's best STAB moves available, and the coverage and power they offer together is splendid. Earthquake is Terrakion's primary method of dealing with Aegislash, one of it'(-Apos.)s best checks. Swords Dance is also useful because it gives Terrakion excellent sweeping potential once it completes its job as a Stealth Rock setter is done. Taunt, on the other hand, prevents slower entry hazard setters,(RC) such as Deoxys-D and Smeargle,(RC) from getting up their own entry hazards while Terrakion lays down Stealth Rock. It also helps prevent slower Defog users from removing the Stealth Rock.

Set Details
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Life Orb is the primary item option because it gives Terrakion significantly more offensive presence while also giving it a better chance to defeat opposing Rapid Spin and Defog users, and hence keep Stealth Rock up. However, Focus Sash can also be used since it almost guarantees that Terrakion will get Stealth Rock up and/or Taunt slower hazard users if used in the lead position. Leftovers also has its merits as it lets Terrakion survive longer to act as a more consistent Stealth Rock setter. Maximum Speed and a Jolly nature let Terrakion outrun as many opposing hazard users as possible, and maximum Attack gives Terrakion a lot of bite as well. The leftover 4 EVs are place in Defense to give opposing Genesect a Special Attack boost, protecting from boosted U-turns and Iron Heads while preventing Shift Gear Genesect from getting to +2 Attack.

Usage Tips
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Since Stealth Rock is so vital for offensive teams, it is important to get Terrakion in to set up Stealth Rock as early as you can. If the opponent has a likely dedicated lead such as Deoxys-D or Smeargle, you definitely want to lead with Terrakion and use Taunt to prevent them from setting up their own entry hazards. Be careful against faster leads that might be carrying Taunt (such as Deoxys-S and Greninja), as these can prevent Terrakion from performing its most important job—getting up Stealth Rock. If your opponent has a Rapid Spin or Defog user, you should play more conservatively with Terrakion in case it needs to set up Stealth Rock again. If your opponent doesn't have one of these, you don't need Terrakion to check anything, or if a Swords Dance sweep seems unlikely should you be using that, don't be afraid to sacrifice Terrakion to gain momentum.

Team Options
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Terrakion is best used on fast-paced offensive teams that need a reliable offensive Stealth Rock user. That said, you'll want to pair this Terrakion set with powerful offensive teammates such as Greninja, Talonflame, Mega Lucario, and Genesect, which are capable of both making full use of the extra Stealth Rock damage and using their natural offensive presence to prevent the opponent from easily using Rapid Spin or Defog to remove Stealth Rock. A spinblocker such as Gengar or Aegislash can also help prevent Rapid Spin in particular while using Stealth Rock's passive damage themselves with their own offensive abilities.
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Choice Scarf
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name: Choice Scarf
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Rock Slide / X-Scissor
item: Choice Scarf
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Choice Scarf Terrakion is a great revenge killer capable of outspeeding nearly everything. Close Combat is Terrakion's most powerful Fighting-type STAB and is a great weapon for checking opposing sweepers and occasionally sweeping late-game. Stone Edge is also a powerful STAB move, and it offers excellent neutral coverage alongside Close Combat while keeping sweepers such as Dragonite, Salamence, and Gyarados in check. Earthquake is Terrakion's only way of checking Aegislash, and it also serves as a great weapon for other offensive Pokemon such as Mega Mawile and Heatran. Since Stone Edge is notorious for its 80% accuracy, Rock Slide serves as a slightly more accurate alternative for when you absolutely need to KO an opponent's sweeper and can't afford to miss. X-Scissor can also be used in the last moveslot as it lets Terrakion check Espeon, Alakazam, Latios, Latias, and Starmie, which Terrakion can outrun thanks to the Choice Scarf.

Set Details
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With a Jolly nature and maximum Speed investment, Choice Scarf Terrakion gains the ability to outspeed +2 Adamant Dragonite and everything slower. The Choice Scarf is necessary for this set to function, as it is essential for Terrakion to check as many offensive Pokemon as possible. The leftover 4 EVs are placed into Defense to give opposing Genesect a Special Attack boost, so in the event that it forces Terrakion out, it won't be able to hit your switch-in with a boosted U-turn.

Usage Tips
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Choice Scarf Terrakion is primarily a check to offensive threats and should be used as such. You should play conservatively with it as long as your opponent has a sweeper that you might need Terrakion to defeat. However, Terrakion does possess the speed and power to occasionally sweep late-game even without a boosting item, so it can be used as a secondary win condition. In the event that you try to sweep with Terrakion, you'll want to make sure that you eliminate its checks or weaken them to the point where you can sweep with one move (usually Close Combat).

Team Options
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Terrakion needs as much prior damage as possible to ensure that it can KO the Pokemon that it is supposed to keep in check. Stealth Rock in particular is needed to guarantee that Rock Slide will KO Dragon Dance Salamence and Dragonite. In addition, since Choice Scarf Terrakion is not all that powerful, it will often be often forced out by some of its bulkier checks. Pokemon that can tackle these checks and take advantage of them are great partners. For instance, Dragon Dance Gyarados with either Substitute or Taunt can set up on defensive Gliscor and Landorus-T sets lacking Stone Edge.


Other Options
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Sacred Sword is a weaker but safer alternative to Close Combat. It also helps against Pokemon that might boost their Defense stats, such as Bulk Up Conkeldurr and Coil Zygarde. Rock Polish boosts Terrakion's Speed to unbelievable levels, and it synergizes especially well with Swords Dance. However, finding setup opportunities can be difficult, and the prevalence of powerful priority attacks makes sweeping even more difficult. Salac Berry can also be used to boost Terrakion's Speed, and Terrakion can use Substitute to activate the Salac Berry while protecting itself from status moves and revenge killers. Poison Jab and Iron Head are Terrakion's best answers to Fairy-types that resist Close Combat, but Stone Edge generally hits them hard enough. Work Up can be used as an alternative boosting move because it boosts both of Terrakion's offensive stats and makes it easier to KO Landorus-T and Gliscor with Hidden Power Ice. However, Work Up makes it obvious that Terrakion is running Hidden Power Ice, and Landorus-T and Gliscor will be less likely to actually stay in. While it doesn't offer the power boost of Life Orb, Air Balloon can be used on boosting sets to let Terrakion set up against opponents that rely on Ground-type attacks to hit Terrakion, such as Heatran and Hippowdon.


Checks & Counters
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**Aegislash**: Aegislash is a very common and relevant threat, and it happens to take both of Terrakion's STABs with incredible ease due to its typing and natural bulk. Aegislash must be careful about switching into sets that carry Earthquake, but it otherwise switches in easily and can heavily damage Terrakion or outright KO with Sacred Sword, Iron Head, or Flash Cannon.

**Cresselia**: Cresselia can use its typing and incredible physical bulk to easily shut Terrakion down. Even with Stealth Rock support, Terrakion cannot 2HKO physically defensive Cresselia with a Choice Band-boosted X-Scissor, while Cresselia can cripple Terrakion with Thunder Wave or hit it hard with Psychic.

**Bulky Ground-types**: Bulky Landorus-T, defensive Gliscor, and physically defensive Hippowdon can take two hits from Choice Band Terrakion even after Stealth Rock and threaten back with STAB Earthquake. Bulkier Zygarde sets can take Terrakion's hits and actually set up on them. A few lesser-used Pokemon such as Nidoqueen and Golurk can also beat Terrakion, with Nidoqueen only fearing Earthquake and Golurk shutting Terrakion down completely.

**Bulky Grass-types**: Physically defensive variants of Mega Venusaur, Gourgeist-H, and Celebi are examples of bulky Grass-types that can escape a 2HKO from Choice Band Terrakion and hit back with their STAB moves, with only Celebi fearing X-Scissor.

**Faster Offensive Pokemon**: There are a lot of common offensive Pokemon that can naturally outspeed Terrakion and KO it with a super effective attack. Examples include Greninja, Noivern, Mega Lucario, Alakazam, Latios, Latias, and Gliscor. Likewise, Choice Scarf variants of many slower Pokemon, such as Landorus-T and Genesect, can outspeed Terrakion and check it in the same manner.

**Priority**: The prevalence of powerful priority makes it harder for Terrakion to sweep. Moves such as Brave Bird from Talonflame, Aqua Jet from Azumarill, Mach Punch from Breloom and Conkeldurr, and Bullet Punch from Scizor and Mega Lucario are capable of inflicting severe damage to Terrakion, if not outright defeating it.

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nice work, Agent Gibbs
 
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GP 2/2

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nice work, Agent Gibbs

Alright, changes have been implemented. As for the Talonflame thing, we talked it over on IRC yesterday and decided that the example could stay since the majority of Talonflame are slower than Terrakion, as is the standard set in its current analysis, so Quick Attack will usually outspeed Brave Bird (assuming that was your main concern).

At any rate, this should be done now. Thanks!
 
Since Genesect and Mega Lucario are now banned, I've tried to go through the analysis and remove mentions of them, replacing them with other examples whenever I could. Some mentions of Mega Lucario were replaced with regular Lucario, so I think those will be fine, and most of the Genesect mentions were pretty easily replaced. However, since Genesect's Download is no longer a factor, I've moved the leftover 4 EVs on most sets to SpD and removed the mention of Genesect's Download as a potential concern. This left a couple of the Set Details sections pretty bare, so I fluffed up the Set Details of the Choice Band and Choice Scarf sets a bit with comments discouraging the use of an Adamant nature (which is surprisingly common, about 12% according to last month's usage stats, so I think it's worth addressing). Here is the original analysis for reference:

Overview
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After the reputation it earned as a dangerous offensive powerhouse in BW OU, Terrakion has a lot to live up to this time around. Its base 129 Attack stat is still impressive, as is the coverage it gets between its Rock- and Fighting-type STABs. Combined with its good base 108 Speed stat, this makes Terrakion a powerful sweeper and wallbreaker that is nearly impossible to switch into. Its resistance to Stealth Rock also helps it switch in and out more easily, and its decent bulk ensures that it won't roll over and die to just any attack.

Several changes in the metagame have made it harder for Terrakion, however. Newly introduced Fairy- and Ghost-types have made spamming Close Combat even more difficult than last generation. Aegislash in particular is a common threat and one of Terrakion's best counters. With blazing fast Pokemon such as Greninja, Mega Lucario, and Thundurus running around, Terrakion's base 108 Speed stat just isn't as impressive as it used to be. The prevalence of powerful priority attacks also leaves it easier to check. Still, Terrakion is a serious offensive threat that should always be considered when building a team.

Choice Band
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name: Choice Band
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Quick Attack / X-Scissor
item: Choice Band
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Choice Band Terrakion aims to deal as much raw damage as possible. Close Combat and Stone Edge are its most powerful Fighting- and Rock-type STAB moves, respectively, with the latter handling most of the Pokemon that resist or are immune to the former. Earthquake is the primary coverage move on this set since it handles Aegislash, the most common Pokemon that can shut down both of Terrakion's STAB moves. It also serves as a safer and more effective move for opponents such as Tentacruel and Mega Mawile. While it isn't the strongest priority in the world, Quick Attack is useful for picking off weakened offensive Pokemon such as Talonflame, Latios, and Greninja. X-Scissor can also be used to hit Celebi harder, as it would otherwise be able to take any one of Terrakion's other attacks and hit back with its own STAB moves. It's also Terrakion's best bet against the odd Cresselia and Slowbro.

Set Details
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Choice Band offers Terrakion immense immediate power and allows it to blow holes in teams with its STABs. Terrakion needs as much speed and power as possible in order to do its job, so a Jolly nature and physically offensive EV spread is chosen to optimize this. The 4 Defense EVs give opposing Genesect a Special Attack boost, which is helpful since a full-health Terrakion can survive a physical Choice Scarf Genesect's Iron Head as long as Genesect doesn't get an Attack boost.

Usage Tips
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It is important to keep in mind that Choice Band Terrakion is primarily a wallbreaker and not a sweeper (although it can occasionally sweep slower teams). This set is best used early- to mid-game when it can use its raw power to break down defensive cores and open up holes for a teammate to sweep. When trying to wallbreak with Terrakion, it is generally best to stick to using its STAB moves for their raw power and neutral coverage. Terrakion's coverage moves are important but easy to take advantage of, so you should only use them when absolutely needed, such as to hit Aegislash with Earthquake. While it should never be relied upon, Terrakion's Quick Attack is an important revenge-killing tool, so be careful about sacrificing Terrakion if you think you might need it to pick off a weakened sweeper and prevent an opponent's sweep.

Team Options
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Because Terrakion does such a good job of opening up holes for teammates to sweep, Pokemon that can appreciate Terrakion's wallbreaking abilities make great partners. Mega Lucario is a good example since it shares similar checks with Terrakion and can sweep with ease once Terrakion has softened checks such as Slowbro and Jellicent. Since Terrakion's job is to do as much damage as possible, Stealth Rock support is greatly appreciated and can be crucial for achieving 2HKOs against Pokemon such as Gliscor, Slowbro, and Tangrowth. Teammates that can handle the likes of Landorus-T, Celebi, Aegislash, and Gliscor—in other words, bulkier Pokemon that resist Fighting-type attacks—can help Terrakion to more easily spam Close Combat, by far its most powerful and reliable weapon. Good options for this role include Skarmory, who can switch in on many variants of these Pokemon and force them out while setting its entry hazards, and Mamoswine, who can defeat any of these checks with its STAB moves.

Life Orb Attacker
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name: Life Orb Attacker
move 1: Close Combat
move 2: Stone Edge
move 3: Hidden Power Ice
move 4: Earthquake / Protect
item: Life Orb
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive

Moves
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This Terrakion serves as an effective lure and a fantastic wallbreaker. Close Combat and Stone Edge serve as Terrakion's best and most powerful STAB moves. Hidden Power Ice is great for luring in and eliminating Landorus-T and Gliscor, two of Terrakion's best counters. If either switches into Stone Edge with Stealth Rock down, they have a good shot at being KOed by Hidden Power Ice the next turn. Hidden Power Ice can also be used to pick off other opponents 4x weak to it such as Garchomp and Dragonite, alleviating worries about Stone Edge's low accuracy or Close Combat's defense drops. Earthquake deals heavy damage to Aegislash while also serving as a more reliable move for opponents such as Jirachi, Tentacruel, and Mega Mawile. Protect can also be used to scout the moves of incoming Choice item users, such as Choice Band Scizor and Choice Scarf Genesect.

Set Details
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A Speed-boosting nature and maximum Speed investment is needed to allow Terrakion to outrun as many foes as possible. Terrakion's Attack stat is maximized to provide optimal physical power, while the Naive nature and 4 Special Attack EVs maintain the power of Hidden Power Ice. Terrakion can use Swords Dance instead of Hidden Power Ice to be more of a powerful sweeper than a wallbreaker, but the loss of Hidden Power Ice makes it harder for Terrakion to lure in and remove opposing Landorus-T and Gliscor. In that case, a Jolly nature should be used with the leftover 4 EVs placed into Defense. Life Orb is the primary item since it provides a significant boost to all of Terrakion's attacks. Expert Belt can also be used to bluff a Choice item and act as an even more effective lure. However, the power loss means that more prior damage is required in order for Terrakion to safely beat Landorus-T and Gliscor.

Usage Tips
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This set is best used as a lure for Landorus-T and Gliscor, two of the biggest threats to Terrakion in the game, and as a general wallbreaker early- to mid-game. It is very important to not reveal Hidden Power Ice unless absolutely necessary. Doing so too early will alert the opponent that their Landorus-T or Gliscor is not safe to switch in, and thus you'll be unable to successfully lure them in and KO. If you choose Protect instead of Earthquake, use it sparingly as well. While it's great for scouting Choice-locked opponents, you must make sure that the opponent you're trying to scout is not a setup sweeper. Otherwise, they might set up on Protect and threaten with a sweep.

Team Options
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Since this set excels at luring in and removing Landorus-T and Gliscor, sweepers that have trouble with the aforementioned Pokemon—such as Mega Lucario and Dragonite—are great teammates. These offensive Pokemon also appreciate the openings that Terrakion can create with its natural wallbreaking abilities. Terrakion itself needs entry hazard support to turn as many 3HKOs into 2HKOs and 2HKOs into OHKOs as possible. As previously mentioned, Stealth Rock in particular is necessary to KO defensive Gliscor and Landorus-T with Stone Edge followed by Hidden Power Ice.

Stealth Rock
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name: Stealth Rock
move 1: Stealth Rock
move 2: Close Combat
move 3: Stone Edge
move 4: Earthquake / Swords Dance / Taunt
item: Life Orb / Focus Sash
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Stealth Rock Terrakion is a great offensive Stealth Rock user, capable of using its sheer offensive presence to force switches and set up its entry hazard. Close Combat and Stone Edge are Terrakion's best STAB moves available, and the coverage and power they offer together is splendid. Earthquake is Terrakion's primary method of dealing with Aegislash, one of its best checks. Swords Dance is also useful because it gives Terrakion excellent sweeping potential once it completes its job as a Stealth Rock setter. Taunt, on the other hand, prevents slower entry hazard setters such as Deoxys-D and Smeargle from getting up their own entry hazards while Terrakion lays down Stealth Rock. It also helps prevent slower Defog users from removing the Stealth Rock.

Set Details
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Life Orb is the primary item option because it gives Terrakion significantly more offensive presence while also giving it a better chance to defeat opposing Rapid Spin and Defog users, and hence keep Stealth Rock up. However, Focus Sash can also be used since it almost guarantees that Terrakion will get Stealth Rock up and/or Taunt slower hazard users if used in the lead position. Leftovers also has its merits as it lets Terrakion survive longer to act as a more consistent Stealth Rock setter. Maximum Speed and a Jolly nature let Terrakion outrun as many opposing hazard users as possible, and maximum Attack gives Terrakion a lot of bite as well. The leftover 4 EVs are place in Defense to give opposing Genesect a Special Attack boost, protecting from boosted U-turns and Iron Heads while preventing Shift Gear Genesect from getting to +2 Attack.

Usage Tips
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Since Stealth Rock is so vital for offensive teams, it is important to get Terrakion in to set up Stealth Rock as early as you can. If the opponent has a likely dedicated lead such as Deoxys-D or Smeargle, you definitely want to lead with Terrakion and use Taunt to prevent them from setting up their own entry hazards. Be careful against faster leads that might be carrying Taunt (such as Deoxys-S and Greninja), as these can prevent Terrakion from performing its most important job—getting up Stealth Rock. If your opponent has a Rapid Spin or Defog user, you should play more conservatively with Terrakion in case it needs to set up Stealth Rock again. If your opponent doesn't have one of these, you don't need Terrakion to check anything, or if a Swords Dance sweep seems unlikely should you be using that, don't be afraid to sacrifice Terrakion to gain momentum.

Team Options
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Terrakion is best used on fast-paced offensive teams that need a reliable offensive Stealth Rock user. That said, you'll want to pair this Terrakion set with powerful offensive teammates such as Greninja, Talonflame, Mega Lucario, and Genesect, which are capable of both making full use of the extra Stealth Rock damage and using their natural offensive presence to prevent the opponent from easily using Rapid Spin or Defog to remove Stealth Rock. A spinblocker such as Gengar or Aegislash can also help prevent Rapid Spin in particular while using Stealth Rock's passive damage themselves with their own offensive abilities.

Choice Scarf
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name: Choice Scarf
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Rock Slide / X-Scissor
item: Choice Scarf
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
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Choice Scarf Terrakion is a great revenge killer capable of outspeeding nearly everything. Close Combat is Terrakion's most powerful Fighting-type STAB and is a great weapon for checking opposing sweepers and occasionally sweeping late-game. Stone Edge is also a powerful STAB move, and it offers excellent neutral coverage alongside Close Combat while keeping sweepers such as Dragonite, Salamence, and Gyarados in check. Earthquake is Terrakion's only way of checking Aegislash, and it also serves as a great weapon for other offensive Pokemon such as Mega Mawile and Heatran. Since Stone Edge is notorious for its 80% accuracy, Rock Slide serves as a slightly more accurate alternative for when you absolutely need to KO an opponent's sweeper and can't afford to miss. X-Scissor can also be used in the last moveslot as it lets Terrakion check Espeon, Alakazam, Latios, Latias, and Starmie, which Terrakion can outrun thanks to the Choice Scarf.

Set Details
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With a Jolly nature and maximum Speed investment, Choice Scarf Terrakion gains the ability to outspeed +2 Adamant Dragonite and everything slower. The Choice Scarf is necessary for this set to function, as it is essential for Terrakion to check as many offensive Pokemon as possible. The leftover 4 EVs are placed into Defense to give opposing Genesect a Special Attack boost, so in the event that it forces Terrakion out, it won't be able to hit your switch-in with a boosted U-turn.

Usage Tips
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Choice Scarf Terrakion is primarily a check to offensive threats and should be used as such. You should play conservatively with it as long as your opponent has a sweeper that you might need Terrakion to defeat. However, Terrakion does possess the speed and power to occasionally sweep late-game even without a boosting item, so it can be used as a secondary win condition. In the event that you try to sweep with Terrakion, you'll want to make sure that you eliminate its checks or weaken them to the point where you can sweep with one move (usually Close Combat).

Team Options
========

Terrakion needs as much prior damage as possible to ensure that it can KO the Pokemon that it is supposed to keep in check. Stealth Rock in particular is needed to guarantee that Rock Slide will KO Dragon Dance Salamence and Dragonite. In addition, since Choice Scarf Terrakion is not all that powerful, it will often be forced out by some of its bulkier checks. Pokemon that can tackle these checks and take advantage of them are great partners. For instance, Dragon Dance Gyarados with either Substitute or Taunt can set up on defensive Gliscor and Landorus-T sets lacking Stone Edge.


Other Options
########

Sacred Sword is a weaker but safer alternative to Close Combat. It also helps against Pokemon that might boost their Defense stats, such as Bulk Up Conkeldurr and Coil Zygarde. Rock Polish boosts Terrakion's Speed to unbelievable levels, and it synergizes especially well with Swords Dance. However, finding setup opportunities can be difficult, and the prevalence of powerful priority attacks makes sweeping even more difficult. Salac Berry can also be used to boost Terrakion's Speed, and Terrakion can use Substitute to activate the Salac Berry while protecting itself from status moves and revenge killers. Poison Jab and Iron Head are Terrakion's best answers to Fairy-types that resist Close Combat, but Stone Edge generally hits them hard enough. Work Up can be used as an alternative boosting move because it boosts both of Terrakion's offensive stats and makes it easier to KO Landorus-T and Gliscor with Hidden Power Ice. However, Work Up makes it obvious that Terrakion is running Hidden Power Ice, and Landorus-T and Gliscor will be less likely to actually stay in. While it doesn't offer the power boost of Life Orb, Air Balloon can be used on boosting sets to let Terrakion set up against opponents that rely on Ground-type attacks to hit Terrakion, such as Heatran and Hippowdon.


Checks & Counters
########

**Aegislash**: Aegislash is a very common and relevant threat, and it happens to take both of Terrakion's STABs with incredible ease due to its typing and natural bulk. Aegislash must be careful about switching into sets that carry Earthquake, but it otherwise switches in easily and can heavily damage Terrakion or outright KO with Sacred Sword, Iron Head, or Flash Cannon.

**Cresselia**: Cresselia can use its typing and incredible physical bulk to easily shut Terrakion down. Even with Stealth Rock support, Terrakion cannot 2HKO physically defensive Cresselia with a Choice Band-boosted X-Scissor, while Cresselia can cripple Terrakion with Thunder Wave or hit it hard with Psychic.

**Bulky Ground-types**: Bulky Landorus-T, defensive Gliscor, and physically defensive Hippowdon can take two hits from Choice Band Terrakion even after Stealth Rock and threaten back with STAB Earthquake. Bulkier Zygarde sets can take Terrakion's hits and actually set up on them. A few lesser-used Pokemon such as Nidoqueen and Golurk can also beat Terrakion, with Nidoqueen only fearing Earthquake and Golurk shutting Terrakion down completely.

**Bulky Grass-types**: Physically defensive variants of Mega Venusaur, Gourgeist-XL, and Celebi are examples of bulky Grass-types that can escape a 2HKO from Choice Band Terrakion and hit back with their STAB moves, with only Celebi fearing X-Scissor.

**Faster Offensive Pokemon**: There are a lot of common offensive Pokemon that can naturally outspeed Terrakion and KO it with a super effective attack. Examples include Greninja, Noivern, Mega Lucario, Alakazam, Latios, Latias, and Gliscor. Likewise, Choice Scarf variants of many slower Pokemon, such as Landorus-T and Genesect, can outspeed Terrakion and check it in the same manner.

**Priority**: The prevalence of powerful priority makes it harder for Terrakion to sweep. Moves such as Brave Bird from Talonflame, Aqua Jet from Azumarill, Mach Punch from Breloom and Conkeldurr, and Bullet Punch from Scizor and Mega Lucario are capable of inflicting severe damage to Terrakion, if not outright defeating it.

I'm hoping this is up to snuff as far as QC and GP goes, so let me know if anything needs to be adjusted.

EDIT: I've also removed Talonflame from the list of things Choice Band Terrakion can check with Quick Attack. That was written with the old standard Talonflame in mind (which ran less speed), but now that most Talonflame run max speed, even Adamant variants can outspeed Terrakion's Quick Attack with their own Brave Bird.
 
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Terrakion is still an amazing Pokemon. I think he'll be fine this gen. Fairies are troublesome this gen but most fairies have bad defense and will take some good damage from CC or Stone Edge. I feel the banded and scarf set are the most viable. I don't think he's a good stealth rocker.
 
Okay, so I've been considering a few updates to this analysis since it's been about 3 months since I got my third QC check. I discussed some of these a little on IRC, but we decided that it'd be best if I just brought them up in the thread. Here we go:

Swap the Choice Band set with the Life Orb set: This change got a lot of support on IRC from several users. I like the Choice Band set just fine, but I just think that the ability to switch moves makes Terrakion so much harder to deal with. The Life Orb set is a lot less reliant on prediction and takes better advantage of Terrakion's solid neutral coverage, so it's a little better in my opinion.

De-slash Protect on the Life Orb set and move it to Set Details: Protect is pretty decent for scouting things like Choice Band Talonflame/Scizor/etc., but I just don't know if it's main slash worthy. For one thing, there's always the risk of the opponent having a boosting set instead of a Choice set, and you might inadvertently give them a free boost. In addition, I honestly don't think I'd ever want to use Protect over Earthquake at all since hitting Aegislash is so important. It still has some utility, but I think it'd be a lot better off in Set Details.

Give Swords Dance + 3 Attacks more emphasis: Honestly, Swords Dance + STABs + Earthquake is a pretty legit set. It acts as sort of an all out attacker early- to mid-game and can set up a Swords Dance and break pretty much anything slower in half later on in the game. It's also a major pain for many stall teams; even Quagsire isn't a perfect stop to it since Close Combat 2HKOs on the switch. Someone on IRC (Fuzznip, if I remember correctly) agreed that it'd probably be best to move it from Set Details on the Life Orb set to a slash alongside HP Ice. If I do that, I'll probably remove some of the emphasis on the lure aspect of the set in the comments since HP Ice will no longer be a standalone move.

Swap the Choice Scarf set with the Stealth Rock set: It's not that Stealth Rock Terrakion is bad. In fact, I kinda like the combination of offense and support that it brings to offensive teams. It's just that it gets a lot of competition since there are so many good Stealth Rock users out there, the big ones being Deoxys-S and Deoxys-D. However, I would be so bold as to say that Terrakion is one of the best Choice Scarf users in the metagame. It just checks so many dangerous sweepers like DD Mega Charizard X, DD [Mega] Gyarados, DD Mega Tyranitar, Nasty Plot Thundurus (although those with Thunder Wave can cripple Terrakion before going down), QD Volcarona, DD Dragonite, etc. It's also one of the few viable Choice Scarf users that can outspeed Deoxys-S, which is a pretty cool niche seeing as how LO Deoxys-S is such a good revenge killer and late-game sweeper in its own right. Terrakion is also pretty powerful even with no boosting item, so you'd be surprised at how often you can sweep late-game with this set.

EDIT: After seeing a lot of replays with solid players using Stealth Rock Terrakion so successfully, I'm a lot more fond of the set, so I don't feel too strongly about this change (although I still really do like Scarf).

Swap X-Scissor and Rock Slide on the Choice Scarf set: Not a huge deal, but I somewhat prefer X-Scissor due to the fact that it's better at checking Deoxys-S. It's a guaranteed KO after a Stealth Rock switch and a round of Life Orb recoil, and it's almost a guaranteed KO after two rounds of Life Orb recoil without Stealth Rock damage, neither of which Stone Edge can claim (and X-Scissor doesn't miss 20% of the time). It's also a bit more reliable against faster Psychic-type Pokemon like Alakazam, Latias, and Latios, which Terrakion can now outspeed thanks to the Choice Scarf. Having a more reliable Rock-type STAB as a panic button is still pretty good, but it's not like it's perfectly reliable (if it had 100% accuracy, it might be a different story).

De-slash Swords Dance on the Stealth Rock set and move it to Set Details: I don't feel extremely strongly about this one either, but I've just never found much use for Swords Dance on this set. Earthquake is generally the best option anyway just because of Aegislash, and Terrakion can still do a surprising amount of damage with just 3 attacks and a Life Orb. Taunt is less good, but it still gives Terrakion a bit more support to offer alongside Stealth Rock, and it stops Deoxys-D leads pretty well. Swords Dance + Stealth Rock Terrakion just feels like it's trying to do too much at once, and it really doesn't sweep easily at all against any team with Aegislash. At the very least, I'd like to slash it behind Taunt instead of in front of it.

Add Slowbro to Checks & Counters: Somehow I missed this one when I was writing up Checks & Counters. It actually does pretty well against most forms of Terrakion. Choice Band Stone Edge has a pretty minimal chance to 2HKO even after Stealth Rock, and X-Scissor isn't super common anymore. What I'll probably do is just change the "Cresselia" section to "Bulky Psychic-types" and mention Slowbro and Cresselia together as specific examples.

So yeah, that's all I can think of at the moment. Let me know which of these should or shouldn't be implemented, or if there's anything that needs to be changed that I didn't think of.
 
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Is Zen Headbutt worth mentioning on the CB set as a lure for Venusaur as it does min 50.5% to 252/88+ and doesn't rely on SR or the always hitting like SE or is it too obscure and not noteworthy enough to mention?
 
Is X-Scissor really worth slashing on CB? It hits Celebi (irrelevant), Slowbro (not very relevant), and Cresselia (mostly irrelevant). These things are not worth dedicating a moveslot to IMO. Meanwhile, CB QA has proven invaluable for me at times to pick off things that I couldn't otherwise. QA can be really valuable, while X-Scissor does something once in a blue moon.
 
Is X-Scissor really worth slashing on CB? It hits Celebi (irrelevant), Slowbro (not very relevant), and Cresselia (mostly irrelevant). These things are not worth dedicating a moveslot to IMO. Meanwhile, CB QA has proven invaluable for me at times to pick off things that I couldn't otherwise. QA can be really valuable, while X-Scissor does something once in a blue moon.

I'm glad you brought that up. I'm on my phone right now, so I'll try to keep this short, but PurpleCordial's Zen Headbutt suggestion reminded me about that. I'm perfectly fine with dropping X-Scissor to Set Details, maybe even removing it altogether. It hits Cresselia, Slowbro, Celebi, Mew, and Reuniclus off the top of my head, but as you mentioned, those guys range from uncommon to downright irrelevant. X-Scissor is way better on the Choice Scarf set since Terrakion gains the ability to outspeed things like Deoxys-S Latias, Latios, [Mega] Alakazam, and the occasional Starmie and Espeon.

Also, I wouldn't mind adding Zen Headbutt to Other Options. It's kinda like Iron Head, Poison Jab, and X-Scissor in that it's a slightly stronger and more reliable alternative to Stone Edge for a couple of threats but doesn't do much else.
 
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Sorry about the double post, but I figured I'd go ahead and take some initiative and update this with some of the more agreed upon changes from the few times I've talked on IRC. I understand that QC is busy trying to get the remaining unfinished analyses done and that this is a low priority, so I went ahead and made some changes that I feel pretty confident about. Here's what all I decided to change and not change.

  • I swapped the Choice Band and Life Orb sets. Literally everyone I talked to agreed with this, so I figure this is a safe bet.
  • I moved Protect down to Set Details. Honestly, Earthquake is just too important for Aegislash, and Protect has pretty limited use.
  • I slashed Swords Dance with HP Ice. This is another change that I've had a lot of agreement on. This did require a bit of restructuring of the set, so I tried to keep most of the comments intact while removing a bit of the emphasis on the lure aspect of the set.
  • I did not swap the Choice Scarf and Stealth Rock sets. I've really warmed up to Stealth Rock a lot more lately, so I think it deserves that spot (maybe even over the Choice Band set, but I digress). I've had a couple of QC members disagree with this change as well, so I decided not to implement it.
  • I moved Taunt to the first slash on the Stealth Rock set. Being able to shut down Deoxys-D leads is a valuable trait, and it also gives Terrakion a better shot at stopping Baton Pass, which is cool. Easy change to undo, though.
  • I swapped X-Scissor and Rock Slide on the Choice Scarf set. Small change that's easy to reverse, but in my opinion, beating Deoxys-S (among others) more reliably is a bit more useful than a panic button in Rock Slide. I also added Deoxys-S to the list of Pokemon that X-Scissor helps with.
  • I made the "Cresselia" section in Checks and Counters a "Bulky Psychic-types" section instead and added Slowbro. I feel that these two are the best examples of physically defensive Psychic-types that can beat Terrakion due to Cresselia's insane bulk and Slowbro's great bulk + insane recovery. I could add other examples as well if need be.
  • I gave Zen Headbutt a mention in Other Options since it hits Mega Venusaur harder than Stone Edge. I put it after Iron Head and Poison Jab since it falls into the same "hits a couple things harder and more accurately than Stone Edge but not much else" category.
  • I did not remove X-Scissor from the Choice Band set just yet. This one has been a little controversial, so I'd kinda like to hear a couple more opinions on this change before I go forward with it. Some of the targets may be pretty uncommon or mostly irrelevant, but they do exist, and there are quite a few of them. I find that the fact that there are so many slower bulky Psychic-types means that you'll come across one of them quite often. I honestly think it's worthy of a secondary slash, but I wouldn't mind dropping it to Set Details if more people agree.
I also tried to remove mentions of Pokemon such as Jirachi and Jellicent, which had their analyses rejected. Like I said, these are just the changes that have received the most agreement on IRC during the few times I've brought this up or small changes that I'm pretty confident about that can be easily reversed if QC disagrees. If anyone has any problems with the changes I've made thus far, just let me know and I'll fix it. I'll let this sit for a couple of days to give everyone time to respond, and if no one does, I'll get someone from GP to double check the analysis and make sure it's still up to snuff. I just really want to get this thing up to date before the new database goes online.

Here's the old write-up for reference and just in case I need to change significant parts of the analysis back to what they were.

Overview
########

After the reputation it earned as a dangerous offensive powerhouse in BW OU, Terrakion has a lot to live up to this time around. Its base 129 Attack stat is still impressive, as is the coverage it gets between its Rock- and Fighting-type STABs. Combined with its good base 108 Speed stat, this makes Terrakion a powerful sweeper and wallbreaker that is nearly impossible to switch into. Its resistance to Stealth Rock also helps it switch in and out more easily, and its decent bulk ensures that it won't roll over and die to just any attack.

Several changes in the metagame have made it harder for Terrakion, however. Newly introduced Fairy- and Ghost-types have made spamming Close Combat even more difficult than last generation. Aegislash in particular is a common threat and one of Terrakion's best counters. With blazing fast Pokemon such as Greninja and Thundurus running around, Terrakion's base 108 Speed stat just isn't as impressive as it used to be. The prevalence of powerful priority attacks also leaves it easier to check. Still, Terrakion is a serious offensive threat that should always be considered when building a team.

Life Orb Attacker
########
name: Life Orb Attacker
move 1: Close Combat
move 2: Stone Edge
move 3: Hidden Power Ice
move 4: Earthquake / Protect
item: Life Orb
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive

Moves
========

This Terrakion serves as an effective lure and a fantastic wallbreaker. Close Combat and Stone Edge serve as Terrakion's best and most powerful STAB moves. Hidden Power Ice is great for luring in and eliminating Landorus-T and Gliscor, two of Terrakion's best counters. If either switches into Stone Edge with Stealth Rock down, they have a good shot at being KOed by Hidden Power Ice the next turn. Hidden Power Ice can also be used to pick off other opponents 4x weak to it such as Garchomp and Dragonite, alleviating worries about Stone Edge's low accuracy or Close Combat's defense drops. Earthquake deals heavy damage to Aegislash while also serving as a more reliable move for opponents such as Jirachi, Tentacruel, and Mega Mawile. Protect can also be used to scout the moves of incoming Choice item users, such as Choice Band Scizor and Choice Scarf Landorus-T.

Set Details
========

A Speed-boosting nature and maximum Speed investment is needed to allow Terrakion to outrun as many foes as possible. Terrakion's Attack stat is maximized to provide optimal physical power, while the Naive nature and 4 Special Attack EVs maintain the power of Hidden Power Ice. Terrakion can use Swords Dance instead of Hidden Power Ice to be more of a powerful sweeper than a wallbreaker, but the loss of Hidden Power Ice makes it harder for Terrakion to lure in and remove opposing Landorus-T and Gliscor. In that case, a Jolly nature should be used with the leftover 4 EVs placed into Special Defense. Life Orb is the primary item since it provides a significant boost to all of Terrakion's attacks. Expert Belt can also be used to bluff a Choice item and act as an even more effective lure. However, the power loss means that more prior damage is required in order for Terrakion to safely beat Landorus-T and Gliscor.

Usage Tips
========

This set is best used as a lure for Landorus-T and Gliscor, two of the biggest threats to Terrakion in the game, and as a general wallbreaker early- to mid-game. It is very important to not reveal Hidden Power Ice unless absolutely necessary. Doing so too early will alert the opponent that their Landorus-T or Gliscor is not safe to switch in, and thus you'll be unable to successfully lure them in and KO. If you choose Protect instead of Earthquake, use it sparingly as well. While it's great for scouting Choice-locked opponents, you must make sure that the opponent you're trying to scout is not a setup sweeper. Otherwise, they might set up on Protect and threaten with a sweep.

Team Options
========

Since this set excels at luring in and removing Landorus-T and Gliscor, sweepers that have trouble with the aforementioned Pokemon—such as Lucario and Dragonite—are great teammates. These offensive Pokemon also appreciate the openings that Terrakion can create with its natural wallbreaking abilities. Terrakion itself needs entry hazard support to turn as many 3HKOs into 2HKOs and 2HKOs into OHKOs as possible. As previously mentioned, Stealth Rock in particular is necessary to KO defensive Gliscor and Landorus-T with Stone Edge followed by Hidden Power Ice.

Choice Band
########
name: Choice Band
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Quick Attack / X-Scissor
item: Choice Band
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Band Terrakion aims to deal as much raw damage as possible. Close Combat and Stone Edge are its most powerful Fighting- and Rock-type STAB moves, respectively, with the latter handling most of the Pokemon that resist or are immune to the former. Earthquake is the primary coverage move on this set since it handles Aegislash, the most common Pokemon that can shut down both of Terrakion's STAB moves. It also serves as a safer and more effective move for opponents such as Tentacruel and Mega Mawile. While it isn't the strongest priority in the world, Quick Attack is useful for picking off weakened offensive Pokemon such as Latios and Greninja. X-Scissor can also be used to hit Celebi harder, as it would otherwise be able to take any one of Terrakion's other attacks and hit back with its own STAB moves. It's also Terrakion's best bet against the odd Cresselia and Slowbro.

Set Details
========

Choice Band offers Terrakion immense immediate power and allows it to blow holes in teams with its STABs. Terrakion needs as much speed and power as possible in order to do its job, so a Jolly nature and physically offensive EV spread is chosen to optimize this, while the leftover 4 EVs are placed into Special Defense. Although the extra power of an Adamant nature is tempting, the inability to outrun Pokemon such as Garchomp and Mega Charizard Y is not worth it.

Usage Tips
========

It is important to keep in mind that Choice Band Terrakion is primarily a wallbreaker and not a sweeper (although it can occasionally sweep slower teams). This set is best used early- to mid-game when it can use its raw power to break down defensive cores and open up holes for a teammate to sweep. When trying to wallbreak with Terrakion, it is generally best to stick to using its STAB moves for their raw power and neutral coverage. Terrakion's coverage moves are important but easy to take advantage of, so you should only use them when absolutely needed, such as to hit Aegislash with Earthquake. While it should never be relied upon, Terrakion's Quick Attack is an important revenge-killing tool, so be careful about sacrificing Terrakion if you think you might need it to pick off a weakened sweeper and prevent an opponent's sweep.

Team Options
========

Because Terrakion does such a good job of opening up holes for teammates to sweep, Pokemon that can appreciate Terrakion's wallbreaking abilities make great partners. Lucario is a good example since it shares similar checks with Terrakion and can sweep with ease once Terrakion has softened checks such as Slowbro and Jellicent. Since Terrakion's job is to do as much damage as possible, Stealth Rock support is greatly appreciated and can be crucial for achieving 2HKOs against Pokemon such as Gliscor, Slowbro, and Tangrowth. Teammates that can handle the likes of Landorus-T, Celebi, Aegislash, and Gliscor—in other words, bulkier Pokemon that resist Fighting-type attacks—can help Terrakion to more easily spam Close Combat, by far its most powerful and reliable weapon. Good options for this role include Skarmory, who can switch in on many variants of these Pokemon and force them out while setting its entry hazards, and Mamoswine, who can defeat any of these checks with its STAB moves.

Stealth Rock
########
name: Stealth Rock
move 1: Stealth Rock
move 2: Close Combat
move 3: Stone Edge
move 4: Earthquake / Swords Dance / Taunt
item: Life Orb / Focus Sash
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Stealth Rock Terrakion is a great offensive Stealth Rock user, capable of using its sheer offensive presence to force switches and set up its entry hazard. Close Combat and Stone Edge are Terrakion's best STAB moves available, and the coverage and power they offer together is splendid. Earthquake is Terrakion's primary method of dealing with Aegislash, one of its best checks. Swords Dance is also useful because it gives Terrakion excellent sweeping potential once it completes its job as a Stealth Rock setter. Taunt, on the other hand, prevents slower entry hazard setters such as Deoxys-D and Smeargle from getting up their own entry hazards while Terrakion lays down Stealth Rock. It also helps prevent slower Defog users from removing the Stealth Rock.

Set Details
========

Life Orb is the primary item option because it gives Terrakion significantly more offensive presence while also giving it a better chance to defeat opposing Rapid Spin and Defog users, and hence keep Stealth Rock up. However, Focus Sash can also be used since it almost guarantees that Terrakion will get Stealth Rock up and/or Taunt slower hazard users if used in the lead position. Leftovers also has its merits as it lets Terrakion survive longer to act as a more consistent Stealth Rock setter. Maximum Speed and a Jolly nature let Terrakion outrun as many opposing hazard users as possible, and maximum Attack gives Terrakion a lot of bite as well.

Usage Tips
========

Since Stealth Rock is so vital for offensive teams, it is important to get Terrakion in to set up Stealth Rock as early as you can. If the opponent has a likely dedicated lead such as Deoxys-D or Smeargle, you definitely want to lead with Terrakion and use Taunt to prevent them from setting up their own entry hazards. Be careful against faster leads that might be carrying Taunt (such as Deoxys-S and Greninja), as these can prevent Terrakion from performing its most important job—getting up Stealth Rock. If your opponent has a Rapid Spin or Defog user, you should play more conservatively with Terrakion in case it needs to set up Stealth Rock again. If your opponent doesn't have one of these, you don't need Terrakion to check anything, or if a Swords Dance sweep seems unlikely should you be using that, don't be afraid to sacrifice Terrakion to gain momentum.

Team Options
========

Terrakion is best used on fast-paced offensive teams that need a reliable offensive Stealth Rock user. That said, you'll want to pair this Terrakion set with powerful offensive teammates such as Greninja, Talonflame and Lucario, which are capable of both making full use of the extra Stealth Rock damage and using their natural offensive presence to prevent the opponent from easily using Rapid Spin or Defog to remove Stealth Rock. A spinblocker such as Gengar or Aegislash can also help prevent Rapid Spin in particular while using Stealth Rock's passive damage themselves with their own offensive abilities.

Choice Scarf
########
name: Choice Scarf
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Rock Slide / X-Scissor
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Scarf Terrakion is a great revenge killer capable of outspeeding nearly everything. Close Combat is Terrakion's most powerful Fighting-type STAB and is a great weapon for checking opposing sweepers and occasionally sweeping late-game. Stone Edge is also a powerful STAB move, and it offers excellent neutral coverage alongside Close Combat while keeping sweepers such as Dragonite, Salamence, and Gyarados in check. Earthquake is Terrakion's only way of checking Aegislash, and it also serves as a great weapon for other offensive Pokemon such as Mega Mawile and Heatran. Since Stone Edge is notorious for its 80% accuracy, Rock Slide serves as a slightly more accurate alternative for when you absolutely need to KO an opponent's sweeper and can't afford to miss. X-Scissor can also be used in the last moveslot as it lets Terrakion check Espeon, Alakazam, Latios, Latias, and Starmie, which Terrakion can outrun thanks to the Choice Scarf.

Set Details
========

With a Jolly nature and maximum Speed investment, Choice Scarf Terrakion gains the ability to outspeed +2 Adamant Dragonite and everything slower. The Choice Scarf is necessary for this set to function, as it is essential for Terrakion to check as many offensive Pokemon as possible. While it may seem as though Choice Scarf Terrakion is fast enough to not require a Jolly nature, it is still necessary for outspeeding and checking threats such as +1 Mega Charizard X and Choice Scarf Garchomp.

Usage Tips
========

Choice Scarf Terrakion is primarily a check to offensive threats and should be used as such. You should play conservatively with it as long as your opponent has a sweeper that you might need Terrakion to defeat. However, Terrakion does possess the speed and power to occasionally sweep late-game even without a boosting item, so it can be used as a secondary win condition. In the event that you try to sweep with Terrakion, you'll want to make sure that you eliminate its checks or weaken them to the point where you can sweep with one move (usually Close Combat).

Team Options
========

Terrakion needs as much prior damage as possible to ensure that it can KO the Pokemon that it is supposed to keep in check. Stealth Rock in particular is needed to guarantee that Rock Slide will KO Dragon Dance Salamence and Dragonite. In addition, since Choice Scarf Terrakion is not all that powerful, it will often be forced out by some of its bulkier checks. Pokemon that can tackle these checks and take advantage of them are great partners. For instance, Dragon Dance Gyarados with either Substitute or Taunt can set up on defensive Gliscor and Landorus-T sets lacking Stone Edge.


Other Options
########

Sacred Sword is a weaker but safer alternative to Close Combat. It also helps against Pokemon that might boost their Defense stats, such as Bulk Up Conkeldurr and Coil Zygarde. Rock Polish boosts Terrakion's Speed to unbelievable levels, and it synergizes especially well with Swords Dance. However, finding setup opportunities can be difficult, and the prevalence of powerful priority attacks makes sweeping even more difficult. Salac Berry can also be used to boost Terrakion's Speed, and Terrakion can use Substitute to activate the Salac Berry while protecting itself from status moves and revenge killers. Poison Jab and Iron Head are Terrakion's best answers to Fairy-types that resist Close Combat, but Stone Edge generally hits them hard enough. Work Up can be used as an alternative boosting move because it boosts both of Terrakion's offensive stats and makes it easier to KO Landorus-T and Gliscor with Hidden Power Ice. However, Work Up makes it obvious that Terrakion is running Hidden Power Ice, and Landorus-T and Gliscor will be less likely to actually stay in. While it doesn't offer the power boost of Life Orb, Air Balloon can be used on boosting sets to let Terrakion set up against opponents that rely on Ground-type attacks to hit Terrakion, such as Heatran and Hippowdon.


Checks & Counters
########

**Aegislash**: Aegislash is a very common and relevant threat, and it happens to take both of Terrakion's STABs with incredible ease due to its typing and natural bulk. Aegislash must be careful about switching into sets that carry Earthquake, but it otherwise switches in easily and can heavily damage Terrakion or outright KO with Sacred Sword, Iron Head, or Flash Cannon.

**Cresselia**: Cresselia can use its typing and incredible physical bulk to easily shut Terrakion down. Even with Stealth Rock support, Terrakion cannot 2HKO physically defensive Cresselia with a Choice Band-boosted X-Scissor, while Cresselia can cripple Terrakion with Thunder Wave or hit it hard with Psychic.

**Bulky Ground-types**: Bulky Landorus-T, defensive Gliscor, and physically defensive Hippowdon can take two hits from Choice Band Terrakion even after Stealth Rock and threaten back with STAB Earthquake. Bulkier Zygarde sets can take Terrakion's hits and actually set up on them. A few lesser-used Pokemon such as Nidoqueen and Golurk can also beat Terrakion, with Nidoqueen only fearing Earthquake and Golurk shutting Terrakion down completely.

**Bulky Grass-types**: Physically defensive variants of Mega Venusaur, Gourgeist-XL, and Celebi are examples of bulky Grass-types that can escape a 2HKO from Choice Band Terrakion and hit back with their STAB moves, with only Celebi fearing X-Scissor.

**Faster Offensive Pokemon**: There are a lot of common offensive Pokemon that can naturally outspeed Terrakion and KO it with a super effective attack. Examples include Greninja, Noivern, Alakazam, Latios, and Latias. Likewise, Choice Scarf variants of many slower Pokemon, such as Landorus-T and Rotom-W, can outspeed Terrakion and check it in the same manner.

**Priority**: The prevalence of powerful priority makes it harder for Terrakion to sweep. Moves such as Brave Bird from Talonflame, Aqua Jet from Azumarill, Mach Punch from Breloom and Conkeldurr, and Bullet Punch from Scizor are capable of inflicting severe damage to Terrakion, if not outright defeating it.
 
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REMOVE CHANGE COMMENTS

Overview
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After the reputation it earned as a dangerous offensive powerhouse in BW OU, Terrakion has a lot to live up to this time around. Its base 129 Attack stat is still impressive, as is the coverage it gets between its Rock- and Fighting-type STABs. Combined with its good base 108 Speed stat, this makes Terrakion a powerful sweeper and wallbreaker that is nearly impossible to switch into. Its resistance to Stealth Rock also helps it switch in and out more easily, and its decent bulk ensures that it won't roll over and die to just any attack.

Several changes in the metagame have made it harder for Terrakion, however. Newly introduced Fairy- and Ghost-types have made spamming Close Combat even more difficult than last generation. Aegislash in particular is a common threat and one of Terrakion's best counters. With blazing fast Pokemon such as Greninja and Thundurus running around, Terrakion's base 108 Speed stat just isn't as impressive as it used to be. The prevalence of powerful priority attacks also leaves it easier to check. Still, Terrakion is a serious offensive threat that should always be considered when building a team.

Life Orb Attacker
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name: Life Orb Attacker
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Hidden Power Ice / Swords Dance
item: Life Orb
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive

Moves
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This Terrakion serves as a fantastic wallbreaker. Close Combat and Stone Edge serve as Terrakion's best and most powerful STAB moves. Earthquake deals heavy damage to Aegislash while also serving as a more reliable move for opponents such as Heatran and Mega Mawile. Hidden Power Ice is great for luring in and eliminating Landorus-T and Gliscor, two of Terrakion's best counters. If either switches into Stone Edge with Stealth Rock down, they have a good shot at being KOed by Hidden Power Ice the next turn. What chance? Hidden Power Ice can also be used to pick off other opponents 4x weak to it such as Garchomp and Dragonite, alleviating worries about Stone Edge's low accuracy or Close Combat's defense drops. Alternatively, Terrakion can use Swords Dance instead of Hidden Power Ice to sweep later in the game once the opposing team has been weakened and faster threats or priority users have been removed.

Set Details
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A Speed-boosting nature and maximum Speed investment is needed to allow Terrakion to outrun as many foes as possible. Terrakion's Attack stat is maximized to provide optimal physical power, while the Naive nature and 4 Special Attack EVs maintain the power of Hidden Power Ice. If you are using Swords Dance, a Jolly nature should be used instead with the leftover 4 EVs placed into Special Defense. Protect can be used to scout the moves of incoming Choice item users, such as Choice Band Scizor and Choice Scarf Landorus-T, but doing so will cost Terrakion valuable coverage. Life Orb is the primary item since as it provides a significant boost to all of Terrakion's attacks. Expert Belt can also be used to bluff a Choice item and act as an even more effective lure. However, the power loss means that more prior damage is required in order for Terrakion to safely beat Landorus-T and Gliscor.

Usage Tips
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This set is best used as a general wallbreaker early-to-mid-game and a lure for Landorus-T and Gliscor—two of the biggest threats to Terrakion in the game—if you are using Hidden Power Ice. It is very important to not reveal Hidden Power Ice unless absolutely necessary. Doing so too early will alert the opponent that their Landorus-T or Gliscor is not safe to switch in, and thus you'll be unable to successfully lure them in and KO. Swords Dance versions should focus on attacking outright early in the game and saving Swords Dance for later when obstacles to a sweep are removed. If you choose to use Protect, use it sparingly as well. While it's great for scouting Choice-locked opponents, you must make sure that the opponent you're trying to scout is not a setup sweeper. Otherwise, they might set up on Protect and threaten with a sweep.

Team Options
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Since Because variants with Hidden Power Ice excel at luring in and removing Landorus-T and Gliscor, sweepers that have trouble with the aforementioned Pokemon—such as Lucario and Dragonite—are great teammates. These offensive Pokemon also appreciate the openings that Terrakion can create with its natural wallbreaking abilities. Terrakion itself needs entry hazard support to turn as many 3HKOs into 2HKOs and 2HKOs into OHKOs as possible, especially if attempting a sweep with Swords Dance. As previously mentioned, Stealth Rock in particular is necessary to KO defensive Gliscor and Landorus-T with Stone Edge followed by Hidden Power Ice.

Choice Band
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name: Choice Band
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: Quick Attack / X-Scissor
item: Choice Band
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Band Terrakion aims to deal as much raw damage as possible. Close Combat and Stone Edge are its most powerful Fighting- and Rock-type STAB moves, respectively, with the latter handling most of the Pokemon that resist or are immune to the former. Earthquake is the primary coverage move on this set since as it handles Aegislash, the most common Pokemon that can shut down both of Terrakion's STAB moves. It also serves as a safer and more effective move for opponents such as Tentacruel and Mega Mawile. While it isn't the strongest priority in the world, Quick Attack is useful for picking off weakened offensive Pokemon such as Latios and Greninja. X-Scissor can also be used to hit Celebi harder, as it would otherwise be able to take any one of Terrakion's other attacks and hit back with its own STAB moves. It's also Terrakion's best bet against the odd Cresselia and Slowbro.

Set Details
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Choice Band offers Terrakion immense immediate power and allows it to blow holes in teams with its STAB moves. Terrakion needs as much Speed and power as possible in order to do its job, so a Jolly nature and physically offensive EV spread is chosen to optimize this, while the leftover 4 EVs are placed into Special Defense. Although the extra power of an Adamant nature is tempting, the inability to outrun Pokemon such as Garchomp and Mega Charizard Y is not worth it.

Usage Tips
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It is important to keep in mind that Choice Band Terrakion is primarily a wallbreaker and not a sweeper (although it can occasionally sweep slower teams). This set is best used early-to-mid-game when it can use its raw power to break down defensive cores and open up holes for a teammate to sweep. When trying to wallbreak with Terrakion, it is generally best to stick to using its STAB moves for their raw power and neutral coverage. Terrakion's coverage moves are important but easy to take advantage of, so you should only use them when absolutely needed, such as to hit Aegislash with Earthquake. While it should never be relied upon, Terrakion's Quick Attack is an important revenge-killing tool, so be careful about sacrificing Terrakion if you think you might need it to pick off a weakened sweeper and prevent an opponent's sweep.

Team Options
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Because Terrakion does such a good job of opening up holes for teammates to sweep, Pokemon that can appreciate Terrakion's wallbreaking abilities make great partners. Lucario is a good example since it shares similar checks with Terrakion and can sweep with ease once Terrakion has softened checks such as Slowbro and Gliscor. Since As Terrakion's job is to do as much damage as possible, Stealth Rock support is greatly appreciated and can be crucial for achieving 2HKOs against Pokemon such as Gliscor, Slowbro, and Tangrowth. Teammates that can handle the likes of Landorus-T, Celebi, Aegislash, and Gliscor—in other words, bulkier Pokemon that resist Fighting-type attacks—can help Terrakion to more easily spam Close Combat, by far its most powerful and reliable weapon. Good options for this role include Skarmory, who which can switch in on many variants of these Pokemon and force them out while setting its entry hazards, and Mamoswine, who which can defeat any of these checks with its STAB moves.

Stealth Rock
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name: Stealth Rock
move 1: Stealth Rock
move 2: Close Combat
move 3: Stone Edge
move 4: Taunt / Earthquake / Swords Dance
item: Life Orb / Focus Sash
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Stealth Rock Terrakion is a great offensive Stealth Rock user, (RC) capable of using its sheer offensive presence to force switches and set up its entry hazard. Close Combat and Stone Edge are Terrakion's best STAB moves available, and the coverage and power they offer together is are splendid. Taunt prevents slower entry hazard setters such as Deoxys-D and Smeargle from getting up their own entry hazards while Terrakion lays down Stealth Rock. It also helps prevent slower Defog users from removing the Stealth Rock. Meanwhile, Earthquake is Terrakion's primary method of dealing with Aegislash, one of its best checks. Swords Dance, on the other hand, gives Terrakion excellent sweeping potential once it completes its job as a Stealth Rock setter.

Set Details
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Life Orb is the primary item option because it gives Terrakion significantly more offensive presence while also giving it a better chance to defeat opposing Rapid Spin and Defog users, and hence keep Stealth Rock up. However, Focus Sash can also be used since as it almost guarantees that Terrakion will get Stealth Rock up and/or Taunt slower entry hazard users if used in the lead position. Leftovers also has its merits as it lets Terrakion survive longer to act as a more consistent Stealth Rock setter. Maximum Speed and a Jolly nature let Terrakion outrun as many opposing hazard users as possible, and maximum Attack gives Terrakion a lot of bite as well.

Usage Tips
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Since Because Stealth Rock is so vital for offensive teams, it is important to get Terrakion in to set up Stealth Rock as early as you can. If the opponent has a likely dedicated lead such as Deoxys-D or Smeargle, you definitely want to lead with Terrakion and use Taunt to prevent them from setting up their own entry hazards. Be careful against faster leads that might be carrying Taunt (such as Deoxys-S and Greninja), as these can prevent Terrakion from performing its most important job—getting up Stealth Rock. If your opponent has a Rapid Spin or Defog user, you should play more conservatively with Terrakion in case it needs to set up Stealth Rock again. If your opponent doesn't have one of these, you don't need Terrakion to check anything, or if a Swords Dance sweep seems unlikely should you be using that, don't be afraid to sacrifice Terrakion to gain momentum.

Team Options
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Terrakion is best used on fast-paced offensive teams that need a reliable offensive Stealth Rock user. That said, you'll want to pair this Terrakion set with powerful offensive teammates such as Greninja, Talonflame and Lucario, which are capable of both making full use of the extra Stealth Rock damage and using their natural offensive presence to prevent the opponent from easily using Rapid Spin or Defog to remove Stealth Rock. A spinblocker such as Gengar or Aegislash can also help prevent Rapid Spin in particular while using Stealth Rock's passive damage themselves with their own offensive abilities.

Choice Scarf
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name: Choice Scarf
move 1: Close Combat
move 2: Stone Edge
move 3: Earthquake
move 4: X-Scissor / Rock Slide
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Scarf Terrakion is a great revenge killer capable of outspeeding nearly everything. Close Combat is Terrakion's most powerful Fighting-type STAB and is a great weapon for checking opposing sweepers and occasionally sweeping late-game. Stone Edge is also a powerful STAB move, and it offers excellent neutral coverage alongside Close Combat while keeping sweepers such as Dragonite, Salamence, and Gyarados in check. Earthquake is Terrakion's only way of checking Aegislash, and it also serves as a great weapon for other offensive Pokemon such as Mega Mawile and Heatran. X-Scissor lets Terrakion check Deoxys-S, Espeon, Alakazam, Latios, Latias, and Starmie, which Terrakion can outrun thanks to the Choice Scarf. Since As Stone Edge is notorious for its 80% accuracy, Rock Slide can also be used as a slightly more accurate alternative for when you absolutely need to KO an opponent's sweeper and can't afford to miss.

Set Details
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With a Jolly nature and maximum Speed investment, Choice Scarf Terrakion gains the ability to outspeed +2 Adamant Dragonite and everything slower. The Choice Scarf is necessary for this set to function, as it is essential for Terrakion to check as many offensive Pokemon as possible. While it may seem as though Choice Scarf Terrakion is fast enough to not require a Jolly nature, it is still necessary for outspeeding and checking threats such as +1 Mega Charizard X and Choice Scarf Garchomp.

Usage Tips
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Choice Scarf Terrakion is primarily a check to offensive threats and should be used as such. You should play conservatively with it as long as your opponent has a sweeper that you might need Terrakion to defeat. However, Terrakion does possess the Speed and power to occasionally sweep late-game even without a boosting item, so it can be used as a secondary win condition. In the event that you try to sweep with Terrakion, you'll want to make sure that you eliminate its checks or weaken them to the point where you can sweep with one move (usually Close Combat).

Team Options
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Terrakion needs as much prior damage as possible to ensure that it can KO the Pokemon that it is supposed to keep in check. Stealth Rock in particular is needed to guarantee that Rock Slide will KO Dragon Dance Salamence and Dragonite. In addition, since as Choice Scarf Terrakion is not all that powerful, it will often be forced out by some of its bulkier checks. Pokemon that can tackle these checks and take advantage of them are great partners. For instance, Dragon Dance Gyarados with either Substitute or Taunt can set up on defensive Gliscor and Landorus-T sets lacking Stone Edge.


Other Options
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Sacred Sword is a weaker but safer alternative to Close Combat. It also helps against Pokemon that might boost their Defense stats, such as Bulk Up Conkeldurr and Coil Zygarde. Rock Polish boosts Terrakion's Speed to unbelievable levels, and it synergizes especially well with Swords Dance. However, finding setup opportunities can be difficult, and the prevalence of powerful priority attacks makes sweeping even more difficult. Salac Berry can also be used to boost Terrakion's Speed, and Terrakion can use Substitute to activate the Salac Berry while protecting itself from status moves and revenge killers. Poison Jab and Iron Head are Terrakion's best answers to Fairy-types that resist Close Combat, while Zen Headbutt hits Mega Venusaur harder than Terrakion's other moves. Stone Edge generally hits these targets hard enough, though. Work Up can be used as an alternative boosting move because it boosts both of Terrakion's offensive stats and makes it easier to KO Landorus-T and Gliscor with Hidden Power Ice. However, Work Up makes it obvious that Terrakion is running Hidden Power Ice, and meaning Landorus-T and Gliscor will be less likely to actually stay in. While it doesn't offer the power boost of Life Orb, Air Balloon can be used on boosting sets to let Terrakion set up against opponents that rely on Ground-type attacks to hit Terrakion, such as Heatran and Hippowdon.


Checks & Counters
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**Aegislash**: Aegislash is a very common and relevant threat, and it happens to take both of Terrakion's STABs with incredible ease due to its typing and natural bulk. Aegislash must be careful about switching into sets that carry Earthquake, but it otherwise switches in easily and can heavily damage Terrakion or outright KO with Sacred Sword, Iron Head, or Flash Cannon.

**Bulky Psychic-types**: Cresselia and Slowbro can use their typing and incredible physical bulk to shut Terrakion down. Each of them can takes hits from even the Choice Band set after Stealth Rock damage and hit back with their STAB Psychic-type attacks.

**Bulky Ground-types**: Bulky Landorus-T, defensive Gliscor, and physically defensive Hippowdon can take two hits from Choice Band Terrakion even after Stealth Rock and threaten back with STAB Earthquake. Bulkier Zygarde sets can take Terrakion's hits and actually set up on them. A few lesser-used Pokemon such as Nidoqueen and Golurk can also beat Terrakion, with Nidoqueen only fearing Earthquake and Golurk shutting Terrakion down completely.

**Bulky Grass-types**: Physically defensive variants of Mega Venusaur, Gourgeist-XL, and Celebi are examples of bulky Grass-types that can escape a 2HKO from Choice Band Terrakion and hit back with their STAB moves, with only Celebi fearing X-Scissor.

**Faster Offensive Pokemon**: There are a lot of common offensive Pokemon that can naturally outspeed Terrakion and KO it with a super effective attack. Examples include Greninja, Thundurus, Alakazam, Latios, and Latias. Likewise, Choice Scarf variants of many slower Pokemon, such as Landorus-T and Rotom-W, can outspeed Terrakion and check it in the same manner.

**Priority**: The prevalence of powerful priority makes it harder for Terrakion to sweep. Moves such as Brave Bird from Talonflame, Aqua Jet from Azumarill, Mach Punch from Breloom and Conkeldurr, and Bullet Punch from Scizor are capable of inflicting severe damage to Terrakion, (RC) if not outright defeating it.
gato

good work/2
 
Last edited:
gato

good work/2

Alright, changes have been implemented. As for the question about the exact chance to KO Landorus-T and Gliscor with Stone Edge + HP Ice, I'm not really sure how to calculate it given the statistical variation of the two attacks. It also depends on the spread. For example, 252/252+/4 Landorus-T takes anywhere from 341 to 404 damage between Leftovers, Stealth Rock, and Stone Edge + HP Ice out of a maximum of 382 HP, while 252/252+/4 Gliscor takes 307 to 372 out of 354 assuming it uses Protect to get an extra turn of Poison Heal recovery. Less bulky versions of either take even more damage, and both Pokemon are known to run less that maximum physical bulk. I'm not sure of the exact statistically probability of netting a KO, and given the variation between potential EV spreads, "good shot" was the best way I knew how to describe it, lol.

Otherwise, this is updated and done again. Thanks a bunch!
 
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