The Best and Worst Boss Fights in Pokemon

View attachment 703786
Route 6, aka Parfum Palace in Kalos. Those are the highest level mons you will have faced to this point, base 472 stats, Fur Coat, and they each have Headbutt, Sand Attack, Growl, Baby Doll Eyes. And it's a double battle. If you lack a strong special attacker(and at this point that's likely), this battle is going to be a disaster.
1736642393576.png
1736642456840.png

kalos gym leaders after grant vs random nobodies on kalos route no. who cares
 
View attachment 703786
Route 6, aka Parfum Palace in Kalos. Those are the highest level mons you will have faced to this point, base 472 stats, Fur Coat, and they each have Headbutt, Sand Attack, Growl, Baby Doll Eyes. And it's a double battle. If you lack a strong special attacker(and at this point that's likely), this battle is going to be a disaster.
AND THEN THEY DID THE EXACT SAME THING IN USUM!

1736634394772.png
 
Cynthia is overrated imo.

Spiritomb - easy to wall
Garchomp - wouldn’t even have been annoying if not for flamethrower making Bronzong less effective lol. Also I assume ice pokemom should you try
Roserade - goes down to SE attack
Togekiss - Supereffective attack
Milotic - SE choice specs since it has mirror coat
Lucario - SE attack

I had a lot more trouble with Red and Lance in HGSS than Cynthia

Edit: i feel like i used poor reasoning here.

But basically, the power level in HGSS is lower due to the best tms being locked between a silly game, and the Pokemon selection being worse. Compared to Platinum at least, there were a lot less tools available
At least Cynthia requires DIFFERENT Super effective moves. Lance's entire team crumbles to Rock, and most of it to Electric or Ice (dude's more of a Flying Specialist than Falkner is).

I admit part of it is probably down to Cynthia being more of a stat check with her higher level curve, but honestly every mon on her team is a pretty solid one for Gen 4's era of release (bearing in mind that Garchomp was the first non-Legendary Uber in Smogon history off its power, not simply collateral from Evasion Clause). It's basically what they were trying to achieve with RBY Blue except not constrained by half-finished level-up movesets.

In general, I think varied-type Champions are a better final challenge than type-specialists like Lance, Steven, or Wallace, and I'm glad they didn't continue trying to make that a thing after B2W2 Iris. The Elite Four are type specialists with differing focuses so your team requires variety to get past them (barring extreme overleveling), making a Mixed Champion more effective as a final exam than just "the biggest one-trick" in their League.
 
At least Cynthia requires DIFFERENT Super effective moves. Lance's entire team crumbles to Rock, and most of it to Electric or Ice (dude's more of a Flying Specialist than Falkner is).
I disagree. Not because you’re wrong, but there aren’t that many Pokemon available with good ice and rock moves in their learnset, and tms were more limited in HGSS

Additionally, you had to have enough coverage that it could withstand 6 strong Pokemon. Lapras could only take out 2-3.

In Platinum, you had access to most good tms pre-postgame without having to spend hours grinding Voltorb Flip

I admit part of it is probably down to Cynthia being more of a stat check with her higher level curve, but honestly every mon on her team is a pretty solid one for Gen 4's era of release (bearing in mind that Garchomp was the first non-Legendary Uber in Smogon history off its power, not simply collateral from Evasion Clause). It's basically what they were trying to achieve with RBY Blue except not constrained by half-finished level-up movesets.

In general, I think varied-type Champions are a better final challenge than type-specialists like Lance, Steven, or Wallace, and I'm glad they didn't continue trying to make that a thing after B2W2 Iris. The Elite Four are type specialists with differing focuses so your team requires variety to get past them (barring extreme overleveling), making a Mixed Champion more effective as a final exam than just "the biggest one-trick" in their League.
That would make sense, but pre-fairy, Iris and Stephen presented the most challenge to me as Champions, because with Stephen I hadn’t had to fight many steel types during my run and lacked sufficient coverage, and again in B2/W2 I struggled because I hadn’t thought about the Champion, and didn’t have ice coverage on my team beyond Samurott, who was unable to sweep due to the power level.

Dragon makes for a good champion type because you were facing psuedos with the only SE coverage being Ice and Dragon, both of which were hard to come by.

Cynthia and Ghetsis/N weren’t as hard. When you only have 1-2 of a type, you naturally will have ways to hit their whole team for SE damage. However, when you only have 1-2 Pokemon who can do that, you have to find out of the box solutions for the other Pokemon you’re facing, especially when they have counters to your Pokemon with SE coverage
 
What the actual fuck is this garbage.

1741057152880.png

This is your third rival fight in X and Y. Their starter is fully evolved and only has two moves! And Greninja gets the most shafted here because it's working off its less impressive Attack stat with two moves that do no damage. Even if you turn of the EXP Share you'll have to deal with crap like this throughout the entire game.

Your rival doesn't even have full movesets on their postgame rematch team, btw.

1741057359941.png
 
What the actual fuck is this garbage.

View attachment 719040
This is your third rival fight in X and Y. Their starter is fully evolved and only has two moves! And Greninja gets the most shafted here because it's working off its less impressive Attack stat with two moves that do no damage. Even if you turn of the EXP Share you'll have to deal with crap like this throughout the entire game.

Your rival doesn't even have full movesets on their postgame rematch team, btw.

View attachment 719041
Bit of a tangent, but so much of the fun and tension of the final Team Flare segment evaporates because you're doing this series of Double Battles alongside your rival where their Meowstic struggles to do much besides spam Disarming Voice against all the Dark-types for pathetic damage.

Like, if you're not gonna give Meowstic a better tool for these opponents, just have the rival lead with their starter!

also why does Disarming Voice sound like an out-of-tune brass instrument in XY I hate it
 
What the actual fuck is this garbage.

View attachment 719040
This is your third rival fight in X and Y. Their starter is fully evolved and only has two moves! And Greninja gets the most shafted here because it's working off its less impressive Attack stat with two moves that do no damage. Even if you turn of the EXP Share you'll have to deal with crap like this throughout the entire game.

Your rival doesn't even have full movesets on their postgame rematch team, btw.

View attachment 719041
altaria didnt even have its mega yet wtf
 
Bit of a tangent, but so much of the fun and tension of the final Team Flare segment evaporates because you're doing this series of Double Battles alongside your rival where their Meowstic struggles to do much besides spam Disarming Voice against all the Dark-types for pathetic damage.

Like, if you're not gonna give Meowstic a better tool for these opponents, just have the rival lead with their starter!

also why does Disarming Voice sound like an out-of-tune brass instrument in XY I hate it
1741072078409.png

:pikuh:

What's really stupid is that their second partner team actually gives a movepool to their starter.

1741072164643.png
 
You should see Korrina's Gym team and a few of her initial Battle Chateau teams (Blue Writ has a notably funny oopsie, unless that's a mess up by Bulbapedia).
If you're referring to no-item Fling, that's just a symptom of a much bigger problem, where every single writ of challenge reverts any custom moveset back to level-up moves, leading to some truly atrocious sets (random example: in her Red Writ of Challenge battle, Diantha's Mega Gardevoir can only deal damage with Future Sight)
 
In my honest opinion, level up movesets being used on trainers is one of the longest standing Plagues upon this franchise
Damn straight. It’s one thing the early Trainers not bothering with TMs which is fine, but when even rivals and Gym Leaders doesn’t bother to use more than one TM, there is something wrong and makes a mockery on what are supposed to be tougher than average trainers who should have plenty of resources. It was fine back in Gen 1 where TMs are scarce, and Pokémon in-game isn’t meant to be difficult, but it just doesn’t work anymore sometimes later when even little timmies realize that Gym Leaders aren’t using TMs while the player protagonist do.

It also brings a plot hole regarding HMs prior to Gen 7 now that I think of it and given the discussion on HMs in Unpopular Opinions… if the player have to use HMs to make progress, then how comes the rival doesn’t have any HM move on their Pokémon and yet are already there or are catching up to the player?
 
Damn straight. It’s one thing the early Trainers not bothering with TMs which is fine, but when even rivals and Gym Leaders doesn’t bother to use more than one TM, there is something wrong and makes a mockery on what are supposed to be tougher than average trainers who should have plenty of resources. It was fine back in Gen 1 where TMs are scarce, and Pokémon in-game isn’t meant to be difficult, but it just doesn’t work anymore sometimes later when even little timmies realize that Gym Leaders aren’t using TMs while the player protagonist do.

It also brings a plot hole regarding HMs prior to Gen 7 now that I think of it and given the discussion on HMs in Unpopular Opinions… if the player have to use HMs to make progress, then how comes the rival doesn’t have any HM move on their Pokémon and yet are already there or are catching up to the player?
I agree with this somewhat, but we need to take a step back and realize we are on a competitive Pokemon website discussing how difficult the game should be for 5 year olds.
 
What the actual fuck is this garbage.

View attachment 719040
This is your third rival fight in X and Y. Their starter is fully evolved and only has two moves! And Greninja gets the most shafted here because it's working off its less impressive Attack stat with two moves that do no damage. Even if you turn of the EXP Share you'll have to deal with crap like this throughout the entire game.

Your rival doesn't even have full movesets on their postgame rematch team, btw.

View attachment 719041
Also, Altaria can learn Moonblast by level up. They deliberatedly ignored the stronger fairy move to teach it a weaker TM attack which it isn't even good coverage.

This game is for toddlers lmao
 
Doing Nuzlockes of Sword, and I'm not sure if this counts as a boss, but Hop's fight in Motostoke has to be the worst one in the game for the simple reason that he appears to have been, on this specific fight, programmed to intentionally throw the battle. If your Pokemon gets too low on health, Hop will just spam his stat-lowering moves and he will never go for attacking moves after a certain point unless you switch out to something with more health.

I'm sure this was probably done because he has a balanced team at levels on par with normally what the first Gym would be straight out of the tutorial and they didn't want kids wiping to him over and over, but I have never seen a major NPC in a Pokemon game just let the player win this blatantly.
 
Doing Nuzlockes of Sword, and I'm not sure if this counts as a boss, but Hop's fight in Motostoke has to be the worst one in the game for the simple reason that he appears to have been, on this specific fight, programmed to intentionally throw the battle. If your Pokemon gets too low on health, Hop will just spam his stat-lowering moves and he will never go for attacking moves after a certain point unless you switch out to something with more health.

I'm sure this was probably done because he has a balanced team at levels on par with normally what the first Gym would be straight out of the tutorial and they didn't want kids wiping to him over and over, but I have never seen a major NPC in a Pokemon game just let the player win this blatantly.
Idk why you would ever consider the forst battle of the game to be a boss battle
 
What the actual fuck is this garbage.

View attachment 719040
This is your third rival fight in X and Y. Their starter is fully evolved and only has two moves! And Greninja gets the most shafted here because it's working off its less impressive Attack stat with two moves that do no damage. Even if you turn of the EXP Share you'll have to deal with crap like this throughout the entire game.

Your rival doesn't even have full movesets on their postgame rematch team, btw.

View attachment 719041
This isn't necessarily the case here, but limiting movepool can technically shape the enemy AI by not clicking a random coverage fourth move for no reason, or trying to set up at 2%. It constrains the options in a way that only makes sense to the limited functionality of the computer; obviously a human is never clicking supereffective, say, Disarming Voice over neutral STAB Boomburst.

Extreme example that does not happen ingame, but if you fought an ingame trainer with a Dracovish, it would probably be a harder fight if it only had Fishious Rend as opposed to Fishious + 3 coverage/status moves.
 
This isn't necessarily the case here, but limiting movepool can technically shape the enemy AI by not clicking a random coverage fourth move for no reason, or trying to set up at 2%. It constrains the options in a way that only makes sense to the limited functionality of the computer; obviously a human is never clicking supereffective, say, Disarming Voice over neutral STAB Boomburst.

Extreme example that does not happen ingame, but if you fought an ingame trainer with a Dracovish, it would probably be a harder fight if it only had Fishious Rend as opposed to Fishious + 3 coverage/status moves.
I think I already mentioned in this thread that Faba's assistant in USUM has mons with only Snarl to force them into support duty, but this does sometimes show up on choiced mons in battle facilities as well. For example, there's this Serperior set in the Battle Tree:
1742062390879.png
 
yeah i never got the "loool this pokemon only has two moves" when usually spamming 1-2 stabs is much more effective than giving them coverage/status moves that can be easily exploited/need extra coding so they dont spam them and cause the fight to be easier. sometimes they can be useful, but unless they start applying more "cheating" methods can replicate human prediction/human decision making, the ai is going to struggle
 
Back
Top