Well I want to make a musharna thats bulky on the defensive side while being able to take special attacks like chandy shadow ball, and hydrei dark pulse. Anyone got a ev spread?
btw moveset is:
trick room, helping hand, light screen, psycic.
Telepathy Ralts gets Helping Hand as a Dream World move.
Err...this site may help you. On the other hand...
Telepathy Ralts is released <.<. Gosh gamefreak why you troll Musharna, Gardevoir will still be the worse in terms of defense, but it looks like it actually can DO better for anti-trickroom teams thanks to it's access to the coveted imprison, and a much larger base speed, (I think Bronzong's Gyro Balls take a large chunk out though).
Oh yeah, I remember that! Although, your name was Golden and your greeting was Yo! I'm EMPOLEON... ^^;Well, I once played tlyee61 on randoms and we could contact each other perfectly...maybe this is not the correct place to ask that since only a few users follow these threads...
Anyone tried a tailwind Tornadus?
It is amazing. I use a set with tailwind, taunt, acrobatics, u-turn with a flying gem. Rarely ever failed me. I use it along side Hydregion, who greatly appreciates the tailwind boost. Also, CB Terrakion makes a wonderful partner, as rock slide hits both opponents for massive damage, and the tailwind makes it near unstoppable.
Tornadus using tailwind is pretty common, though how effective is U-turn, as that seems more of a singles tornadus.
Tornadus using tailwind is pretty common, though how effective is U-turn, as that seems more of a singles tornadus.
Also I decided I'm going to test scarf typhlosion. I mean who's gonna suspect someone using it. Also it gets suprise hits on mons like tornadus, landy, and weaville to name a few. Though right now i'm figuring out partners. I thought of gem latios to beat out terrakion, and dragons, and hitmontop to provide support as typlosion is weak to almost all common spread moves.
Adding an ideal to your ideal.
This may seem odd, but maybe keep Lopunny on tap, and loose the Scarf?
Here's why...
Lopunny (hold a Focus Sash) is (iirc) the fastest user of "After You", with base 115 speed. In case you need to switch moves, you can still do so, and still hit a theoretical 115 speed tie.
This would also allow you to add Trick Room speed tier Pokes to your team, as well as Trick Room itself. This would give vaibility to ErupTran, Wialord, and Water Spout Jellicect. Not to mention it makes Breloom insane w/ a theoretical base 115 speed Spore, and a theoretical base 115 speed, neutral priority Focus Punch.
Note: This isn't my original ideal, but I got raped by a Japanese player using a Lopunny + Scrafty lead yesterday.
This is an awesome strategy. Lopunny has base 105 speed, but Cinccino does get After You and base 115 speed as well, making it the actual fastest user.Lopunny (hold a Focus Sash) is (iirc) the fastest user of "After You", with base 115 speed. In case you need to switch moves, you can still do so, and still hit a theoretical 115 speed tie.
This is an awesome strategy. Lopunny has base 105 speed, but Cinccino does get After You and base 115 speed as well, making it the actual fastest user.