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The face of Platinum OU stall

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imperfectluck

Banned deucer.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 24 HP/252 Def/232 SDef
Bold nature (+Def, -Atk)
- Seismic Toss
- Wish
- Protect
- Stealth Rock
---
Sturdy SR setup lead, special wall.


Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/4 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Spikes
- Toxic Spikes
- Rapid Spin
- Explosion
---
Sets up entry hazards on stuff like Swampert and Gengar with its SDef investment.


Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/216 Def/40 SDef
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Protect
---
Physical wall, dragon counter.


Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/200 Def/56 SDef
Bold nature (+Def, -Atk)
- Discharge
- Shadow Ball
- Rest
- Sleep Talk
---
Spin blocker of sorts, random counter to a lot of Pokemon in the metagame.



Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Grass Knot
- Perish Song
- Reflect
- Recover
---
Kills last Pokemon setup for me, lives through almost anything, sends up Reflect for my team.



Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/216 Def/40 SDef
Bold nature (+Def, -Atk)
- Thunderbolt
- Roost
- Heat Wave
- Roar
Main shuffler to inflict lots of indirect damage on my opponent's team.



1. Scizor: Zapdos if SR is down against you, Rotom-H otherwise

2. Heatran: Blissey, Swampert secondary, predict the Explosion if at all possible with Protects and Rotom-H

3. Salamence: Swampert for physical versions, Blissey for mixed can wear out with WishProtect

4. Tyranitar: Swampert, Forretress for CB Crunch

5. Gyarados: Rotom-H, Celebi, Zapdos, in that order

6. Zapdos: Blissey walls it, use SR to make it waste PP and don't bother STossing it, Rotom-H should be your main counter to Discharge paralyze it

7. Blissey: lol everything walls this, but since it might carry status, only use Blissey/Celebi/Rotom to face it, until you scout the moveset. If it doesn't pack Flamethrower, Forry can set up a few sneaky entry hazards on it

8. Infernape: "good luck predicting around life orb residual damage" and pray to god you got toxic spikes down first, this is the only Pokemon I'm truly weak to

9. Lucario: Zapdos if SR isn't down, Rotom-H if SR is down

10. Gengar: Bliss Bliss Bliss, watch out for Trick, wall it with Stealth Rock pp waste technique if it doesn't switch

11. Metagross: Rotom-H is like a 100% counter to this and the safest due to boom immunity, Swampert / Zapdos / Celebi are all very good backup counters lol

12. Swampert: Celebi, Zapdos, even Blissey walls this, Celebi should be your first choice, Forretress can come in and set some stuff up

13. Bronzong: Forretress bait, Rotom-H counters this 100% as well

14. Celebi: not necessarily Forretress bait anymore, it carries HP Fire quite often, scout for it, Celebi, Rotom-H and Blissey work best to wall this

15. Jirachi: before finding out the set Rotom-H is the best bet, Rotom-H beats the physical ones best, Swampert/Zapdos also handle the physical one, Celebi beats the special one hands down as does Zapdos

16. Azelf: almost never seen except as a lead, it usually Stealth Rocks first then booms, usually Blissey should SR first, then Protect, and then go to Rotom-H if it chose not to boom

17. Starmie: since it's trying to get rid of spikes, Rotom-H is the obvious call, if that's gone, Blissey, Celebi both deal with it

18. Vaporeon: Somewhat Forretress bait, easily walled by just about everything, don't switch Rotom-H or Swampert in on this though

19. Machamp: wall with combination of Celebi / Zapdos / Rotom-H

20. Suicune: Bliss to make it Rest and force it out, Celebi can force it out with Perish Song and takes under 50% from CM'd Ice Beam, if you see lack of Leftovers it's Life Orb which means go to Blissey

21. Kingdra: go to Celebi to Reflect first and ask questions later, I mean force it out with Perish Song and switch to Forretress to set up stuff after the PSong is a good idea, Grass Knot does a ton to Kingdra

22. Gliscor - Swampert, Celebi, Zapdos all should wall standard set, SD set can still be handled by the first two

23. Breloom - let Rotom-H take the sleep, Celebi 100% walls the crap out of this

24. Togekiss - do NOT use Blissey on this, use Rotom-H and Zapdos, in that order as Togekiss might paralyze Zapdos

25. Skarmory - you know how to handle this

26. Weavile - Forretress will usually intimidate this into switching out, Swampert can take its hits

27. Rotom-h - be very, very careful of Trick here and don't let Blissey get Tricked, use Blissey to wall it and PP stall it, in desperate times Zapdos can makeshift wall this although it's risky

28. Magnezone - Rotom-H to wall it as Blissey might get boomed

29. Electivire - Rotom-H is like a 100% counter, Swampert otherwise, Celebi can take a hit and then Reflect

30. Flygon - Swampert
 
Very annoying team, and you use it very well

I see Infernape giving you a lot of problems, specially NP ones, since the only thing that can stop it is your Zapdos, and with SR, and Infernape with a NP, it can OHKO your entire team (FB rotom, zapdos, forry and celebi, grass knot swampert and CC bliss).

Lucario is another poke that gives you a lot of trouble. Zapdos fears Ice Punch, while rotom fears Crunch.

DDmence seems to be a bit dangerous for your team, since with DD Outrage it can do a good number against your team (i have OHKOed tons of swampys with my DDmence, it just needs to be at 90%), and your forry doesnt like taking outrage (ok, it can explode on it, but in late game, forry wont be at 100%, and that could mean trouble).

Calm forry works really well, much better I had thought, and it helps a lot with your subgar problem, since bliss cannot hurt it.
 
Descriptions are a little lacking imo.

Um I'm not liking Blissey as your lead. But I guess it can beat those CBTar leads or at least outpredict them. Well outplay is a better term since you can use Protect.

I like that Forretress. I should try him out on one of my future stall teams.

Maybe SubRoost Zapdos over the current? It can still handle Lucario and Scizor fine and rack up Toxic Spikes+Spikes damage.
 
Trick is a very annoying counter to stall teams these days. Once 1 of your lefties pokes is tricked it's very limited in it's moves and doesn't function anymore in the team.

I wish they gave more pokes the Sticky Hold ability.
 
this is a pretty great team, the blissey lead is kinda unique with all the tricks, explosions, and close combats flying around, though i guess you just set up sr and switch.
 
Great team, imperfectluck, I'll try it out soon and add my point of view to it. The descriptions are lacking but most of it is self-explanatory. The Blissey lead is a nice touch, big risk / big reward theory comes into play when using it. You mostly use it to just SR and switch I suppose. Perish Song Celebi is a beast, nice job on utilizing it to its fullest potential.
 
If I'm honest, Zapdos seems slightly redundant here; most of the stuff you're using it to wall is countered better by Rotom. All the stuff you've mentioned (Scizor, Gyarados, Lucario, Metagross, Swampert, Jirachi, Machamp, Gliscor, Togekiss, sort-of Rotom) is countered relatively effectively by the rest of your team. The only exceptions to that would be Night Slash Scizor, Crunch SD Lucario and Payback ReSTalk/Bulk Up Machamp, as far as I can see.

I would have to think that running some form of defensive ReSTalk Gyarados over Zapdos would benefit you massively. Not only would that help you against all the threats that Zapdos covered before to some extent (I guess Bulk Up/Payback Machamp is still shaky, but Zapdos doesn't do particularly well either as they will almost always carry Ice Punch or Stone Edge as well) Furthermore, it helps somewhat against Infernape; whilst I would admit that it's certainly far from an ideal solution to the problem thanks to Stealth Rock, it certainly helps you a lot considering the minimal coverage you have against it at the moment. If you elect to run Stone Edge or Avalanche, it would also help you considerably against physical Salamence, who at the moment does cause you some pretty serious problems. Swampert can be OHKOed by +1 LO Outrage, and Forretress can be 2HKOed by +1 Outrage too thanks to your minimal physical defensive investment. I'd also be pretty worried about 'double-dragon', seeing as your Forretress can't do anything to Salamence/Dragonite without Exploding. Running Earthquake/Avalanche/Rest/Sleep Talk would probably be your best bet; lack of STAB may seem like a problem, but the main stuff you'll want to hit (Infernape, Salamence, Lucario) all get hit harder, and ultimately hitting them harder is probably better. Scizor and Machamp are the only two you may consider Waterfall for; the former is 3HKOed by Earthquake with LO recoil and SR damage taken into account (same as Waterfall) and Waterfall won't help against Bulk Up Machamp really, as Stone Edge will still KO Machamp before Waterfall KOes a +1 Defense Machamp, and Celebi still does OK.
 
Come on ipl =/

3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you're having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

This does not mean add one sentence saying "Standard x" or "all-around awesome" after each Pokemon. If you put thought into making the team, you can put thought into posting it.

If you fix this up then PM me and I will unlock the thread.
 
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