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Metang @ Eviolite
Ability: Clear Body
EVs: 136 HP / 252 Atk / 120 Spe
Adamant Nature
- Agility
- Meteor Mash
- Earthquake
- Bullet Punch/ice punch/pursuit

Agility Metang losses a bit of its bulk to outspeed max+ 101's after it gets +2. Mash+quake offers good coverage so the last slot is really up to what coverage you need, tho bp offers a way past slower priority users and a way to boop scarf users. Unfortunately max spe+ +2 doesnt even outspeed scarf mime so it isn't worth the almost total loss of bulk. Different spe evs can be run to hit differnt jump point but i find 120 beating the simis is quite nice.
 
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ROBOTRON (Metang) @ Eviolite
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Refresh
- Meteor Mash
- Earthquake
- Stealth Rock

The most frustrating that happens to my Metangs is when they get burned. With Refresh, I am no longer worried about that! On the switch-in to a Poke like Gourgeist-Super or Misdreavus, you can go for a Refresh and get all of the previous burns off, easy. This set pairs really well with something like Audino that can give it the recovery that it needs, or a Fire type that can switch in after you go for Refresh to prevent yourself from getting burned again. (Giving replays soonish unless I'm lazy zzz)

edit: the name is necessary
 
Metang @ Choice Band
Ability: Clear Body
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Meteor Mash
- Earthquake / Zen Headbutt
- Bullet Punch
- Trick / Pursuit / Explosion

This set is pretty neat for catching things like Vullaby or Gourgeist on the switch-in and tricking them a band which basically cripples them for the rest of the game. Meteor Mash and Bullet Punch are necessary spammable STAB. It's a toss up between EQ and Zen, Zen is mostly only for Machoke though.

If you don't wanna fool around with Trick then Pursuit is really nice for Mime, Grumpig or something else you want whittled or dead. Explosion gives you immediate momentum and basically kills whatever doesn't resist it.

The EVs are somewhat random but outspeed minimum speed Roselia.
 
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Metang @ Eviolite
Ability: Clear Body
EVs: 96 HP / 252 Atk / 160 Spe
Adamant Nature
- Hone Claws
- Meteor Mash
- Zen Headbutt
- Earthquake / Bullet Punch

Hone Claws boosts Metang's attack and accuracy, which is nice because it lets Metang hit harder as well as boosting the accuracy of its STAB moves, Meteor Mash and Zen Headbutt.
The ev spread lets Metang outspeed neutral base 70s, but it can be changed.
 
Metang @ Eviolite
Ability: Clear Body
EVs: 248 HP / 8 Atk / 88 Def / 164 SpD
Careful Nature
- Meteor Mash
- Rest
- Sleep Talk
- Zen Headbutt

Rather simple set similar to Restalk Machoke, but instead of the pressure of Guts or Dynamic Punch its the greater bulk Metang possesses and a better defensive typing. EV spread lets Metang effectively counter the majority of electrics types, psychic types and check waters through zen + restalk. Physically it avoids the 2hko from Simisage's Knock off at full as well as handle stoutland better bar Crunch. Basically its a great blanket check to a lot of things but shines 1 v 1 because it has poor stabs for hitting the offensive meta hard. I might edit more calcs tomorrow to showcase its bulk but I'm currently tired.
 
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