I do have to second this as Haxorus has unique versatility, and if set up correctly can devastate teams.Would definitely propose moving Haxorus up to B-Tier. Look at PK Gaming's "Enter the Dragon" RMT. That kind of team still works, folks! Banded Haxorus has one safe switch in, Skarmory, a pokemon that's pretty anemic in its usage right now due to the prevalence of rain, and is completely eliminated by Magnezone. It also has a couple notable advantages over Kyurem-B, such as neutrality to Bullet Punch and Mach Punch as well as access to amazing boosting moves like Dragon Dance and Swords Dance. It's not terribly difficult to revenge kill, but that's not its role, its niche is to wallbreak and make way for another Dragon to come in lategame and sweep. And in that role, it is literally second to none. Even bulky Steel types can be 2HKO'd after some prior damage. Throw this thing in your lead spot and watch it wreak havoc. I'd move it up to B tier no question.
As a choice bander Haxorus is kinda outclassed by Kyurem-B. While Kyurem-B might have some more weaknesses it got a lot more bulk and since CB Dragons usually tend to be kamikaze wallbreakers the weakness to priority isn't that bad since almost every other offensive Pokemon outspeeds both of them anyway. Most of the time both will nuke one Pokemon of the of the opposing team with outrage and die next turn to a revenge killer anyway.Would definitely propose moving Haxorus up to B-Tier. Look at PK Gaming's "Enter the Dragon" RMT. That kind of team still works, folks! Banded Haxorus has one safe switch in, Skarmory, a pokemon that's pretty anemic in its usage right now due to the prevalence of rain, and is completely eliminated by Magnezone. It also has a couple notable advantages over Kyurem-B, such as neutrality to Bullet Punch and Mach Punch as well as access to amazing boosting moves like Dragon Dance and Swords Dance. It's not terribly difficult to revenge kill, but that's not its role, its niche is to wallbreak and make way for another Dragon to come in lategame and sweep. And in that role, it is literally second to none. Even bulky Steel types can be 2HKO'd after some prior damage. Throw this thing in your lead spot and watch it wreak havoc. I'd move it up to B tier no question.
Mmh yeah i just reread the definition of B-Tier and think it actually fits quite well, most sets are outclassed by other Dragons but it can actually run a lot of different sets effectively so it kinda works well on the ever popular DragMag teams.Kyurem-B has better special bulk, but Haxorus more often than not survives physical hits better than Kyurem-B, thanks to its lack of weakness to Fighting, Rock, and Steel-type moves. Kyurem-B is also ranked A, so I find it perfectly justified for Haxorus to rank B.
Dragonite has massive physical attack and once he get a dragon dance he can proceed to sweep with little help. He only need 1 or 2 turns to set up and hit very hard with Outrage or Fire Punch for steel types. Dnite doesnt need the help of weather to make his job. The access to extreme speed is really nice dealing huge damage to scarf pokes before you get the +2 speed. Talking about his counters: Ferrothorn, Forretress and Skarmory can be took down with fire punch (Except Skarmory which is easily destroyed by teammates like magnezone or rotom w). Landorus-T and gliscor can be crippled by ice punch depending on your needs. The use of lum berry really helps him with the status and with the confusion once you finish using outrage. Moreover, he has access to multiscale, an awesome ability that grants that you have a free and safe dragon dance if your multiscale is not broken (thanks god Genesect is gone cause he didnt mind the multiscale).Reserved for Pokemon who can sweep or wall significant portions of the metagame with little support, and Pokemon who can support other Pokemon with very little opportunity cost ("free turns").
Dragonite has A LOT of sets that can be performed ezly increasing his unpredictability.Also the home of Pokemon who can easily perform multiple roles effectively, increasing their versatility and unpredictability.
Suicide leads are no longer common, because you can't afford to waste a pokemon anymore.The problem with azelf is that it's only really good set in that I would consider for a team in either of the Stealth Rock sets, is outclassed partially by other "suicide" leads. Mew boasts better bulk to get up rocks easier, and can still use explosion like azelf with normal gem explosion having a pretty solid power output coming from mew. Deoxy-D is the real killer, access to spikes with better bulk and recovery pretty much outclasses azelf when it comes to leading for the purpose of setting up hazards. Azelf may have uses besides from setting up those hazards, but most of the time you will be exploding after set up, with little difference in execution to mew and accomplishing less in the long run than deo-d. You can bring up the offensive sets, but I haven't even seen them once yet on showdown, and when I saw them on PO I found them pretty underwhelming and easily dealt with. Azelf is probaly a C rank as it faces very stiff competition for the suicide lead slot, with imo mew being better for that sort of role. Also the CB set being like terrak doesn't make sense, Terrak is throwing around amazing high powered STAB's off his already impessive Attack, making it nearly impossible to switch into. Azelf has a pretty poor STAB and pretty much U-turn being the only move terrakion is slightly envious of. I can support Azelf for C rank but idk if it should be any higher.
Also chou I know kingdra is pretty good in the current meta as I was using both mixed and special rain dance sets on my last few teams, but you can't forget that most players who need ferrothorn to keep kingdra in check will save it so it can do that job. Assuming Ferrothorn has LO it will be fairly easy to wear down if you have prio moves with hazards up, not to mention afore mentioned ferrothorn forces it out for a net loss of 22% of HP every time it switches into SR + Attacks, so although ferro will be getting worn down, kingdra will also be taking damage in the process. Or are you running specs? Anyways I know kingdra is good ATM I just can't see it being A tier.
(I legitmatly want to know what kingdra set this is it seems pretty good)
yeah thats why deo-d is so bad...Suicide leads are no longer common, because you can't afford to waste a pokemon anymore.
I dont think so, in a playstyle like HO you MUST set up hazards until dead (you can call it suicide lead if you want) but azelf is different in so many ways from Deo-d. I think that nygerman was refering to non-HO playstyle where you cant lose a pokemon just to set up rocks (there are another ways to set up rocks without sacking something)yeah thats why deo-d is so bad...
Finally someone who at least responds to my request. Thanks Pocket! Don't forget about Mienshao's amazing Regenerator ability, which I honestly have found more success with because it increases his overall longevity, and takes full advantage of U-Turn. However, I would use Reckless over Regenerator ONLY if I have a spinner on my team. Without a spinner however, Mienshao suffers terribly from Spikes, making it just that much easier to take down, whereas Regenerator renders Spikes almost completely useless if Mienshao switches out.Agreeing with Gary2346http://www.smogon.com/forums/showpost.php?p=4505087&postcount=1003 about Mienshao - this Pokemon kicks butt in OU. It particularly makes a great Scarfer, checking Garchomp, Salamence, and Volcarona on top of Haxorus, Dragonite, and Gyarados. In addition, Reckless-boosted HJK provides it nuking power quite rare on fast Scarfers, allowing it to sweep late-game with surprising efficiency. Even Fighting resists, such as Dragonite and Landorus-I, find themselves in a 2HKO range after SR. U-turn is nice to pivot to a more suitable teamate when Mienshao is not ready for its HJK spree.
The one major flaw in Mineshao is its paper-thin bulk, unlike some bulkier scarfers like Landorus-I or even Salamence. However, its nuke power combined with its great Speed even for BW2, SR resistance, and access to U-turn makes for a solid Scarfer choice in OU. You guys should give it a spin! Most certainly a solid C-Tier, as Gary2346 requests!
Donphan's only unique niche as a spinner is that he's the only one that can Spin and Roar and set SR. Otherwise he's a pretty bad spinner due to his slow speed, lack of recovery outside leftovers, vulnerability to spikes and Tox spikes, and very exploitable low special defense (most spin blockers will hit him from the special side forcing him out).Donphan to B.
I'd really like to hear your explanation behind these, as Torn-T and Deo-D are some of the best in OU. Take them out of S-Rank and you may as well eliminate S-Rank all together.Tornadus-T to A.
Deoxys-D to A.
I understand explanations are needed and they will come... Eventually.
100% support for this.Anyone else think Volcarona should be A rank? I know it has a "crippling weakness" (namely SR), but it is just so ridiculously good when SR is not around that I reckon it should be better than B rank. If SR was NOT around, I'd seriously consider it being S rank. Anyway, even with Stealth Rock, Volcarona is still a huge threat, since a 50% Volc is usually still as likely to sweep a team as a 100% one. Stealth Rock, in most of the cases, is just an inconvenience that "prevents it doing its job consistently" (A tier description) rather than a huge crippling flaw that knocks it down two tiers. The fact that it has a number of sets that can let it be used in any form of weather, as well as bulky and offensive threats just speaks volumes of this thing's versatility, IMO.
Move Volcarona to A rank
A Rank: Reserved for Pokemon who can sweep or wall significant portions of the metagame, but require some support or have some flaws that prevents them from doing this consistently. Supporting Pokemon in this rank may give opponents free turns or cannot create free turns easily themselves, but can still do their job most of the time.Anyone else think Volcarona should be A rank? I know it has a "crippling weakness" (namely SR), but it is just so ridiculously good when SR is not around that I reckon it should be better than B rank. If SR was NOT around, I'd seriously consider it being S rank. Anyway, even with Stealth Rock, Volcarona is still a huge threat, since a 50% Volc is usually still as likely to sweep a team as a 100% one. Stealth Rock, in most of the cases, is just an inconvenience that "prevents it doing its job consistently" (A tier description) rather than a huge crippling flaw that knocks it down two tiers. The fact that it has a number of sets that can let it be used in any form of weather, as well as bulky and offensive threats just speaks volumes of this thing's versatility, IMO.
Move Volcarona to A rank
NOMINATING DRAGONITE TO S RANK
Dragonite has massive physical attack and once he get a dragon dance he can proceed to sweep with little help. He only need 1 or 2 turns to set up and hit very hard with Outrage or Fire Punch for steel types. Dnite doesnt need the help of weather to make his job. The access to extreme speed is really nice dealing huge damage to scarf pokes before you get the +2 speed. Talking about his counters: Ferrothorn, Forretress and Skarmory can be took down with fire punch (Except Skarmory which is easily destroyed by teammates like magnezone or rotom w). Landorus-T and gliscor can be crippled by ice punch depending on your needs. The use of lum berry really helps him with the status and with the confusion once you finish using outrage. Moreover, he has access to multiscale, an awesome ability that grants that you have a free and safe dragon dance if your multiscale is not broken (thanks god Genesect is gone cause he didnt mind the multiscale).
Dragonite has A LOT of sets that can be performed ezly increasing his unpredictability.
-Dragon Dance and Choice Band. These are the common sets and no one doubts his power.
-Substitute + Dragon Dance. This set works really nice in stall teams and, if your opponent is not smart, he will have a bad time dealing with this. The main purpose of the set is to set a sub, roost of damage, set dragon dance and repeat the progress until you get sufficient boosts to sweep.
-Parashuffler. Similar to the one before. Take an attack that he will resist cause of his ability, then paralyze, then sub, wait for a "the pokemon is paralyzed, it cant move" and roost. Then time to dragon tail stuff and repeat the same progress. Again, thanks that genesect is gone he has another opportunity to work.
-Tank (Rain). "While many Dragonite sets aim to break holes, this set aims to deal with many common threats to rain teams thanks to its numerous resistances and the all-important Multiscale. Thanks to being made for rain, it has the ability to hit back hard as well, which is a key advantage over the Multiscale shuffler set. Out of every single set contained in this analysis, this set is the best abuser of Multiscale, taking advantage of Roost to stall out even super effective attacks from some of the most monstrous attackers in existence. Dragon Tail is able to be used at key times if Multiscale is intact, as well as STAB Hurricane and perfectly-accurate-in-rain Thunder to hit back hard." Took from Smogon.
What do you think about Dragonite in S Rank?
Xatu really outclasses it.I also support Espeon for b-tier. Magic bounce is annoying enough by itself, but with so many teams relying on offensive Pokemon like keldeo, garchomp, terrak, lando, thund (poke that fall just short of espeon's 110 speed), it' surprising how many offensive teams have no practical way of dealing with it.