Texas Cloverleaf
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Take it anyway. The chances aren't huge that you'll pick both of them.
*facepalm* Now you tell me...You could've used a random number generator online from 1-20.
I'll have fun with this...Me again, adding the final challenge I want to add to my queue.
It's a HeartGold Scramble. I want 20 Pokemon suggested (No duplicates) & with the mystical powers of RNG Abuse, I shall determine the six I will use in the Scramble.
Rules:
Without Further ado, fire away.
- Heart Gold Version
- No Trades
- 20 Pokemon, randomly narrowed down to 6 with RNG.
- No duplicates
- No Pokewalker mons.
- I reserve the right to reject challenges
- Final battle is against Red
- At least one Starter, One Surfer & One Flyer
- Fairly high Difficulty & Creativity
- No Pokemon later than Pewter City
- Make them fun
The Random 20
- Variable (Dexington)
- Smeargle: Only move is Hidden Power until Pryce, after that, It must know & keep Fly (Dark Ray)
- Cyndaquil (Sid/Sidney): May not know any Fire Type moves or battle other Fire Type Pokemon (chocolate-kipp)
- Lapras: Must Solo 30 Gym Leader & E4 Pokemon combined before Blue, & may either be all Physical or all Special (Athenodoros)
- Starmie (Valence): If kept below Lv40 against E4, must have Surf & BoltBeam. Otherwise, must know Surf, but no BoltBeam (Treadshot A1)
- Aerodactyl (Bruce): STAB only, 1 Attacking move & 1 non-attacking move of each, must defeat 2 Fighting types with Rock moves & 2 Electric types with Flying moves. If it faints beforehand, no STAB (BiGGiE)
- Scyther (BugEyes): Must know & keep Vacuum Wave, only STAB is Wing Attack. Must solo Whitney's Miltank & Chuck's Poliwrath (Galladiator)
- Miltank: Must know & keep Substitute & only use Normal moves (Texas Cloverleaf)
- Mareep: Special moves only, solo three gyms to evolve (yaya0)
- Haunter: Must solo every Haunter I see, including Morty's Haunters. May only use moves with a base power below 80 (DetroitLolcat)
- Wooper (Yawn): If ability is Damp, Must know & keep Yawn & Yawn 5 Pokemon to sleep to evolve. If ability is Water Absorb, must know & keep Yawn & Rest & Yawn 10 Pokemon to sleep to evolve (Edwin Illan)
- Gligar (Dracula/Bramstoker/Anne Rice): Cannot learn Status or Special moves until Lv34, where it must know & keep Swords Dance. It also must hold a Razor Fang & must know & keep Guillotine. Must solo Red's Pikachu (Dummy007)
- Onix from Violet City: Must have Rock Head, only attacking moves are those with side effects, must solo Jasmine's Steelix & a Gym Leader of my choice to evolve (pokemagnificent)
- Ditto (Ditto4OU): Must hold Choice Scarf, must have a neutral nature (Iggdrasil)
- Farfetch'd: Only STAB moves are Fly & Cut. Rest are non-STAB (Sprocket)
- Hoppip (4xTheFun): Must appear against 2 GLMP to evolve into Skiploom, & KO 2 GLMP to evolve into Jumpluff. Post-Chuck, must be no more than 2 levels below highest levelled Pokemon & must KO at least one Pokemon on each of the E4 member's teams (Vratix)
- Mareep (BakNDaBall): Only Pokemon used in the Lighthouse, Can't be used against the E4 & Gym Leaders. Can be used against Champion (chocolate-kipp (2))
- Growlithe (Im Grrreat): Mono-Fire, must solo one Gym Leader/E4 member it has a type disadvantage against. If successful, no move restrictions, if unsuccessful, no Fire Type moves (Dark Ray (2))
- Phanpy (Trunkie): Only attacking move is Rollout, must solo either Erika or Misty to evolve (Its_A_Random)
- Variable (Athenodoros (2))
The chosen (With comments)...
- 16.) Hoppip (4xTheFun): Must appear against 2 GLMP to evolve into Skiploom, & KO 2 GLMP to evolve into Jumpluff. Post-Chuck, must be no more than 2 levels below highest levelled Pokemon & must KO at least one Pokemon on each of the E4 member's teams (Vratix) Going to be hard to keep it within 2 Levels...
- 1.) Variable (Dexington) Usefulness Depends, Could have Two Hoppips... XD
- 10.) Haunter: Must solo every Haunter I see, including Morty's Haunters. May only use moves with a base power below 80 (DetroitLolcat) This thing is trollish, being deprived of Moves like Shadow Ball & Dark Pulse...Should call it Troll.
- 19.) Phanpy (Trunkie): Only attacking move is Rollout, must solo either Erika or Misty to evolve (Its_A_Random) Those two leaders will be a pain...Then again, I made the challenge...
- 5.) Starmie (Valence): If kept below Lv40 against E4, must have Surf & BoltBeam. Otherwise, must know Surf, but no BoltBeam (Treadshot A1) Lv35, Choice Scarf, Starmie will be a boon to the team. Potential MVP, & coming from someone as mean as Treadshot...
- 11.) Wooper (Yawn): If ability is Damp, Must know & keep Yawn & Yawn 5 Pokemon to sleep to evolve. If ability is Water Absorb, must know & keep Yawn & Rest & Yawn 10 Pokemon to sleep to evolve (Edwin Illan) Half Decent, It will be great for team support with Yawn...
My story will be in this post.
All of a sudden I feel snubbed...Okay RNG it is...To ensure no cheating, I'm rolling 200 times & taking the six highest scores for the scramble.
I'm back, and the winners are as follows...
16. Vratix's Hoppip Challenge, 15 times.
1. Dexington's Variable Challenge, 14 times.
10. DetroitLolcat's Haunter Challenge, 13 times.
19. My Phanpy Challenge, 13 times.
5. Treadshot's Starmie Challenge, 13 times.
11. Edwin Illan's Wooper Challenge, 13 times.
Congratulations...Especially Lolcat & Edwin, whose challenges stayed...