1) Must switch in to all trainer-owned Bug Types (As of capture)
2) Must switch out if the opposing Pokemon has the same type as himself
XT-101 is a spy so he must earn promotions (evos) and powers
He starts with 50 SP
He gets 7 SP if he solos Gardenia, Byron, Candice
He gets 25 SP if he solos Maylene, Fantina, Volkner, Aaron,
He gets 50 SP if he solos Roark, Crasher Wake, Dialga, Bertha, Flint, Lucian
He gets 7.5 SP for every one of Cynthia's Pokemon you solo
He gets 0.5 SP if you trash an Ultra Ball
Shop
Monferno - 34.5 SP
Infernape - 101 SP
Top Left moveslot - 0 SP
Top Right moveslot - 17.5 SP
Bottom Left moveslot - 36 SP
Bottom Right moveslot - 80 SP
Physical Moves - 0 SP
Special Moves - 70 SP
Status Moves - 10 SP
Nauris, you wanted a not-too-hard Scramble Challenge for Pokémon Diamond. Well, here you go: you have Stupid the Happiny.
Receive Happiny from the Hiker in Hearthome City, and hatch it wherever. When it hatches, its IQ is 10. It is TRYING to get to 140, as that is Genius-level.
In order to boost its IQ, it must do certain things:
List of Events that Boost/Lower IQ
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To challenge itself, there is a modifier to battling Pokémon:
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Stupid must know at least 2 TMs/HMs before challenging the Elite 4.
It may evolve to Chansey after gaining 5 levels in the Day-Care and it may evolve into Blissey after soloing either Maylene’s Lucario or Candice’s Medicham. Evolutions are a requirement. If Stupid doesn’t have at least 120 IQ Points before the Elite 4, it must solo Bertha’s Wishcash and Cynthia’s Milotic.
When Stupid has 140 IQ Points, rename it Genius, and it must solo Lucian’s Alakazam in a competition of smartness (Alakazam’s IQ is over 5000). If Genius wins, then forget all IQ requirements. It stays Genius forever. If Genius loses, rename it Stupid, and start with 110 IQ Points. Also, you have to soft-reset to the beginning of the Elite Four again because it lost.
If Blissey ever faints as a Genius, then it starts as a Stupid again with 130 IQ Points. If it faints against a Chansey/Blissey, it starts as a Stupid again with 110 IQ Points.
Nauris, you get lolwut the Bidoof.
Your Bidoof must be the first one that you catch that has the ability Unaware. As a Bidoof, it progresses through life carelessly. Whenever Bidoof is in the lead position, you may not stop to pick up items, and you must go in a straight line as much as possible, because Bidoof hates sightseeing. When it blunders into the battle against Maylene only to be KOed before landing a single hit, it becomes more careful. To this end, it evolves to try to change its ability. (PS: It would be cool if it had a Careful nature.) Now it must stop to get every item and battle every trainer when it leads your party. You must also stop to grind for 5 minutes every time you enter a new Route. It tries to calculate the consequences of every move. This works out well when battling Byron, but it forgets to factor in hax, and you get taken down by Steelix after taking a crit. It now realizes that it never pays to be too careful, so all restrictions are now void, except that you have to now solo either Candice or Volkner, as it spent this whole run without a solo.
You want a meditate you got a meditite Take Guru the meditite he always wanted to be a guru so he must Have the moves meditate and calm mind to evolve solo the symbol of eccentricity Wake's Floatzel after evolving he wants to be the best guru so solo all trainer psychic types with hi jump kick if he ever misses with hi jump kick you must give up all material desire trash 2000 worth of items
Ok, Nauris, you get Thinker the Croagunk.
Thinker is a philosopher and is always pondering the truth of the world. Even in battle, he must prove his worth to his ancestors by solving the Mysteries of the universe. What mysteries must he solve? Well, luckily, I am here to help.
There are 8 ancestors that have failed to solve 8 great mysteries. They have tried hard and have failed. Thinker found the incomplete works and wants to solve those in order to bring honor to the family name. He will use whatever tools that are at his Disposal (Must keep whatever moves he has upon capture) to solve those mysteries and gain great power for doing so!! Each task gives Thinker a new move.
Mystery One: Can life be Reborn?
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In order to sole this Mystery, Thinker must find and solo 1 Shieldon, 1 Crainiodos, 1 Bastiodon, and 1 Rampardos. This will prove that life can be reborn and allows him to learn Nasty Plot.
Mystery Two: Why are some people stupid and others are not?
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Solo your rival once to find out. Thinker gets Focus Punch afterwards.
Mystery Three: What is the harm?
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Survive a Selfdestruct once and an Explosion Once. You get Poison Jab in return.
Mystery Four: What would happen?
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Solo a trainer's Pokemon using Struggle!! May learn Sludge Bomb.
Mystery Five: Does it hurt?
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OHKO 5 Trainer's Pokemon and 10 wild Pokemon. May Learn Swords Dance.
Mystery Six: What is Pain, really?
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Survive 5 Psychic Attacks, 5 Ground attacks, and 5 Flying Attacks. Gain Focus Blast for your efforts.
Question Seven: Is Sacrifice meaningful?
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Must take a fatal hit while you heal a teammate. May now learn Earthquake.
Question Eight: Would this affect the team?
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Ina major battle, must be at least 5 levels below the lowest level Pokemon on the team (not including Thinker). In a second major battle, must be 5 levels higher than the highest level Pokemon on Your team (not including thinker). May learn Dark Pulse now.
Sadly, Thinker is only able to complete 4 of these eight tasks as they take too much time and effort to research and test.
You may evolve when two tasks are complete. If you want to do all eight, then the final moveset will consist of the first four tasks that you do.
Reserving a Girafarig for Nauris.
Nauris, take Desufnoc the Girafarig. This Girafarig can't tell if it's going forwards or backwards! So, it must learn Zen Headbutt and Iron Tail, so it can use both ends. These are also the only attacking moves Desufnoc may use, since if it does anything else it might confuse itself even more, and that would NOT be good. Desufnoc is constantly changing direction. So, flip a coin every turn Desufnoc is out. If Heads, it is going forwards and cannot use Iron Tail. Is Tails, it is going backwards and cannot use Zen Headbutt. However, when Desufnoc is confused, everything becomes clear and straight. So, when Desufnoc is confused, it has no move restrictions. Get Desufnoc to solo one gym leader of your choice. Have fun!