Of course Deo-D would be trash without Spikes, but that's not the case so there's no point in using him as a justification to move Lugiass up.
Yes, a lot of walls are Spikes bait. However, none of the walls ranked above Lugiass are as weak to Spikes setters as he is, some even outright beat them.
With Stealth Rock up, Lugiass can't be used to safely counter much besides weak things like Ekiller. Even the things that it does manage to have enough bulk to manage can easily get past him with a single double switch that prevents him from Roosting off the SR damage. (speaking of which, having to heal off SR makes it really easy to bring in your response)
Yeah, if you manage to find the opportunity to get Lugiass in safely and start SubRoosting he can be a pain to force out. All he's going to do though is sit there and phaze until any Rapid Spinner waltz in and clears the hazards. (or he gets hit by Toxic, Taunted, Subbed on if Dtail, or however else you want to get rid of it after you had the chance to set all your Spikes up)
Yes, a lot of walls are Spikes bait. However, none of the walls ranked above Lugiass are as weak to Spikes setters as he is, some even outright beat them.
With Stealth Rock up, Lugiass can't be used to safely counter much besides weak things like Ekiller. Even the things that it does manage to have enough bulk to manage can easily get past him with a single double switch that prevents him from Roosting off the SR damage. (speaking of which, having to heal off SR makes it really easy to bring in your response)
Yeah, if you manage to find the opportunity to get Lugiass in safely and start SubRoosting he can be a pain to force out. All he's going to do though is sit there and phaze until any Rapid Spinner waltz in and clears the hazards. (or he gets hit by Toxic, Taunted, Subbed on if Dtail, or however else you want to get rid of it after you had the chance to set all your Spikes up)