Maybe on Blissey you get a 2HKO, but I don't even use that much of a physically defensive spread on Chansey and Thundurus's superpower only does around 50%, unless you get crits, that's not a 2HKO.
Honestly I don't think lum berry is worth it, I was running calc the other day, at first I beleived my Chansey could actually take a +2 focus blast, but then I realized that life orb allows a clean 2HKO. It may be a similar story for Blissey.
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Thundurus-Therian @ Choice Scarf
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Volt Switch
- Thunder
- Hidden Power [Ice]
- Superpower
Been using that on my Rain Offense team and it works like a charm, Clean OHKO on Ttar, 2HKos Blissey/Chansey.The other moves are typical of the man.
I'm running the exact same moveset except I'm running Hasty nature with Life orb. I might switch to naive considering I want to live priority. I don't recon the NP set is very, well. Put it this way, you won't have time to NP at times. I know someone who tried an NP set and couldn't set it up in 5 consecutive battles. And any choice set is way too restrictive for me. Though truth be told, I actually had focus blast the past few battles.
After using Honko's nifty calculator for OU, I've been using this set:
Thundurus-Therian @ Life Orb/ Expert Belt
Trait: Volt Absorb
EVs: 4 Atk/ 252 SAtk/ 252 Spd
Naive/Hasty
-Volt Switch
-Hidden Power [Ice]
-Superpower/Focus Blast
-Grass Knot
With this set only Jirachi, Latias, Pink blobs, Ferrothorn (Don't count Ferrothorn if you use Focus Blast) can be considered as viable counters. Even then, without recovery, Latias/Ferrothorn can't wander in on a HP Ice/Super Power more than once and Chansey/Blissey barely evades the 2HKO. Considering this, Scizor makes an excellent partner as he counters all of these threats, except Jirachi, while forming a very powerful Volt Turn duo. On top of that, his infamous Bullet Punch also helps in downing many of Thundy's revenge killers. Defensive Donphan plugs up the remaining holes by countering Jirachi and spinning/setting up Stealth Rocks. Just using a quickly slapped together team with this core has made laddering an easy ride. It's disgusting just how fast, versatile, and powerful this set is. (I've even seen this thing take an HP Ice from a Landurus-I after Rocks)
It is disapointing but when you can 2HKO everything with the moveset listed why bother? Scizor is an excellent example of how a hard hitting utility outclasses brute force
Although it is viable, the speed nerf has severly hurt Thundy's sweeping capabilities. There are just too many faster threats that making use of that Nasty Plot is difficult. You're better off being an offensive pivot that doesn't mind a switch out and can pretty much 2HKO the meta.
Also, HP Ice is actually weaker than a resisted Tbolt, so it's ridiculous to suggest HP Ice does 70-80% to a Ferrothorn.