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(OU Full-Stall Team)
(OU Full-Stall Team)
Hello fellow Smogonites. I could have made this RMT like most of the others; I could have made my team I have used throughout the entirety of what is the 4th generation of competitive pokemon. Alternatively, I used a successful 4th generation team in a 5th generation metagame. Regardless of how well my team fared in 5th gen, I recall I had my ass handed back to me, disformed, the last time I tried laddering on pokemon laboratory. Now, while I am one all for change, I do like my ass as it is, so I wanted to change this into a 4th generation competitive team.
Thanks for reading the above text.
Team Building:
Even the newest of all competitive pokemon trainers have used, heard of, and feared the combination, fondly dubbed Skarmbliss, of Skarmory and Blissey. The best special wall and arguably the best Physical Wall Spiker which existed during the 4th generation of Pokemon had found their way into my team. However, I wanted to change one of the two pokemons' sets to give it a bit of a surprise factor. You will find that factor in Skarmory's set.
From the second I began the usage of Marriland's Team Builder, I had noticed the impressive synergy which exists between Skarmory and Swampert. While the typing of both Skarmory and Swampert are useful to each other, each checks different pokemon. Skarmory counters all the physical threats of the metagame except variations of Tyranitar. All of which can be handled quite easily by Swampert. Additionally, Swampert acts as a bulky lead capable of using Stealth Rock. Swampert acts as a second phaser.
By this point in my teammaking, I was concerned both about synergy and about the general needs of stall. I wanted another dominant physical wall, a third phazer, and finally a fighting resistance. I came up with Gyarados as the answer to all my problems. While I made his set without even glancing at the Analysis of his, I am 100 percent certain this set exists within the Analysis. BulkyRestalkDos is my mian check to mixed attackers, and is my team's only check to the pokemon which wrecks stall, Mixape.
Knowing full well that the uncommon rapid spinner would destroy my gameplan, I had to insert a Ghost-typed pokemon which would be immune to Rapid Spin. The only pokemon I was considering for this prestigious role were Levitatig Ghosts, due to the fact that I lacked a spinner and already had two pokemon who were vulnerable both to Spikes and Toxic Spikes. This left Gengar and Rotom-A. One can see how easy my choice was to make. I spent a great deal of time testing between Rotom-H and
Rotom-W. In the 4th generation metagame, they were equally effective on my team, but Rotom-A finally made the cut, as a certain Grass/Steel Spiker harrassed my team in 5th generation play.
My last spot on my team was mainly up for grabs. I had all the resistances to each type that I needed. I was mainly looking for a second mixed wall, and decided upon a strange variation of Resting Hearan. He had been rather effective in the countering of various rotom forms.
To put things mildly, Heatran was not working. His EV spread was much too slow, and his weaknesses to common offensive types was not of great assistance. I was looking for something which would help me in the revenging of offensive threats. So, I found a pokemon which is as least affected by entrance hazards as you can get. I found Flygon. While flygon is not a common Stall pokemon, he does sport decent-at-worst defenses at 80/80/80, in addition to the key Edgequake resistance which is so useful to have.
Swampert @ Leftovers
Relaxed: 252Hp | 252Def | 4 Spe
Stealth Rock | Roar | Earthquake | Ice Beam
Swampert deserves to be a staple lead for every full-stall team. He is capable of placing entry hazards on the first turn against about every lead. Should he be taunted, he is very capable of coming back into the fray later, should the need arise. Swampert gives my team its bulky resistance to rock-typed moves, as Flygon does not want to make a habit of switching into CB Tyranitars' Stone Edges. Roaring early game is not beneficial to my opposition. Not only does phazing the opposition increase entry hazard damage, but it forces my opponent to display his team, easing my prediction somewhat. The combination of Skarmory and Swampert checks almost every physical threat in the 4th generation metagame. The common Scarf Tyranitar is stopped dead in its tracks due to the combination of the duo.While this set is standard and thus easily predictable, it serves its purpose very well.
Skarmory @ Leftovers
Impish: 252Hp | 252Def | 4 Spe
Spikes | Whirlwind | Roost | Toxic
This is the most ingenious set which exists on this team (being a true OU whore, this means something). Many threats which may switch into Skarmory are harmed severely by Toxic poison. The move Toxic was eventually brought about by the lack of Toxic Spikes on my team. While Toxic Spikes are not mandatory for a stall team, poison is. Spikes in conjunction with Stealth Rock and Phazing moves allows me to rapidly inflict passive entry hazard damage. Spikes help me check certain threats which would otherwise be very difficult to kill, like Mixape if my Gyarados is eliminated. Skarmory needs maximum physical bulk to be effective on my team. I am able to set up spikes on Max attack CB Stone Edge from Tyranitar, which does ~<40%. I have always been an aggresive stall player, meaning that I am willing to take the risk that my opponent does not have a Magnezone on his team for the additional 6% per turn. Sue me.
Blissey @ Leftovers
Bold: 4Hp | 252Def | 252Sp.Def
Heal Bell | Toxic | Wish | Protect
I believe Blissey is a staple on any full-stall team. It is the best special wall, and will always be. Wish Support helps some of the walls, like swampert, which take many hits and cannot restore themsleves. Toxic on Blissey allows some of the physical threats which would switch into her to have shortened lifespans. The lack of Toxic Spikes on my team forced Blissey to have Toxic. Protect in conjunction with Wish allows blissey to heal herself just as she could by using Sofboiled. In addition, Protect allows Blissey to determine what move something like CB Scizor will use when switched in, allowing me to switch to the appropriate counter. Maximized defense allows me to be Pursuited by Scizor without risking staying in on a SD Variant. Taunt just kills blissey, as I have used Aromatherapy in place of an offensive attack. Status has always hurt my team, especially full paralysis, so I placed Aromatherapy in one of my moveslots.
Rotom-H @ Choice Specs
Modest: 252Hp | 252Sp.Atk | 4Spe
Trick | Shadow Ball | Thunderbolt | Overheat
While the Choice Specs set on Rotom is common (increasingly common, frusuratingly so), this set forges a new path by dumping the Speed EVs into HP. Trick is a very useful move, especially with a Choice Specs, as it is likely the least useful of the three choiced items the opposition could use. Overheat was chosen over Hydro Pump on Rotom-A because the un STABed Hydro pump occassionally failed to OHKO the most specially bulky Forretress. Additionally, Rotom-H for me is more of a hit-and-run pokemon, so the additional power of Fire Blast is not too hindering. I also appreciate the additional accuracy that Overheat provices over Hydro Pump; missing has always been my way. Discharge was not considered long for this set. I like the increase in power that Thunderbolt provides, and Thunderbolt has a lesser chance of paralysing the oppostion. This lets me poison the opposition more.
Gyarados @ Leftovers
Bold: 252Hp | 252Def | 4Spe
Waterfall | Roar | Rest | Sleep Talk
Gyarados has always been a lifesaver for my team, on too many occassions to count. he is my most effective mixed wall. He acts as a third phazer on my team. He checks Mixape, which aginst other stall teams would have the ability to rape. Intimidate is the greatest ability a stall team could ever have. That in addition with it's awesome physical bulk due to its EV spread allows it to take unSTABed -1 Stone Edges like a champ and phase away. Scizor, once the most used Pokemon in the 4th generation, is stopped dead at the sight of Max Def Gyarados. Heatran, the pokemon which has recently topped Scizor for the most used pokemon, is also stopped cold when Gyarados comes into play. Gyarados is the only pokemon which is badly maimed by Stealth Rock. This is slightly problamatic at times when I do not have the time to Rest. A pokemon capable of Rapid Spinning could replace the next pokemon, Flygon.
Flygon @ Choice Scarf
Adamant: 4Hp | 252Atk | 252Spe
Earthquake | Outrage | Fire Punch | U-Turn
Flygon is the pokemon I most wish to replace. I do not like offensive teams, and I never had. While Flygon is very effective at killing weakened teams with STAB Outrage, it does not fit my playstyle very well. U-turn is a very useful move, especially for stall teams. By being sure to have the best counter possible whenever my opponent switches out provides me with the opportunity to force the opposition out again, piling up on the entry hazard damage. I do not want to sacrifice the mixed capabilities which Fire Blast provides at the loss of either Special or Physical Defense that the nature switch would bring. Whenever I have a double switch, I always bring in Flygon. Flygon, due to his cool speed, always outspeeds the opposition, unless it is scarfed itself. The reason why I chose Adamant Nature over Jolly was that I don't care about being revenged by a max speed choice scarf Jirachi; I'm aggressive, sue me. Also, DD Salamence has a few nice counters on my team already.
Thank you in advance for Rating My Team.