That's also a signature legendary move :(Using Heart Swap maybe?
That's also a signature legendary move :(Using Heart Swap maybe?
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Dusknoir
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Stats: 85 HP / 100 Atk / 135 Def / 65 SpA / 135 SpD / 50 Spe / 570 BST
Ability: Pressure / Prankster / Tough Claws (HA)
New Moves: Recover, Drain Punch, Shadow Claw
Justification / Niche: Functions as either a stall or a bulky sweeper, Dusknoir becomes a threatening ghost that it should become, and while lower Defense and Special Defense to the ever bulky Toxapex, Dusknoir can attack with a reasonable base Attack of 100 to compensate, which can be helped with Tough Claws to boost Ice Punch, Fire Punch, Thunder Punch, Shadow Claw or Sneak, and the anti-Dark-type Drain Punch. It also gain Prankster so that it will make sure that it stall will not break too quickly and cripple down most Physical attackers (and I said most. If it is the Optimized Hariyama that use Guts and carries Knock Off...).
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Porygon-Z
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Stats: 85 HP / 70 Atk / 90 Def / 135 SpA / 90 SpD / 100 Spe / 570 BST
Ability: Adaptability / Download / Mold Breaker (HA)
New Moves: Recover, Focus Blast, Flash Cannon
Justification / Niche: Functions as a fast special Sweeper, and is basically a more enhanced Porygon-Z. Although Z-Conversion had already give it great potential, it still falls flat does to being pure Normal and not fast enough (but it is deadly in 1v1!) so a slight increase of Speed and moderate bulk boost will help it to breathe new lives. It can blast away even stalls thanks to Nasty Plot, and its new STAB with Shadow Ball can prove deadly, especially with Adaptability. If Optimized Hariyama would get on your nerves just because of its Unaware, or if you wanted to have an easier time to deal with Mimikyu and other stalls, Mold Breaker will also help.
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Mismagius
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Stats: 80 HP / 40 Atk / 80 Def / 125 SpA / 105 SpD / 140 Spe / 570 BST
Ability: Trace / Serene Grace / Magic Bounce (HA)
New Moves: Aura Sphere, Ice Beam, Earth Power
Justification / Niche: I can say that it combines the best of Alakazam and Gengar, while Mismagius maintains a surprisingly good Special Movepool. The biggest draw is that Mismagius, while not the strongest wallbreaker, is faster than even the banned Mega Gengar, but the Abilities are what stands out; Trace to backfire Adaptability, Sheer Force, Beast Boost, Prankster, Iron Barbs, Thick Fur (Remember G-Luke's Arcanine?) and some more powerful Abilities (but not if Physical oriented), Serene Grace to make its coverage a bit more dangerous in a way (and guaranteed +Sp.A when using Charge Beam), or even Magic Bounce to fend off Taunt, Toxic, Stealth Rock or general Status Move abusers.
Here's a question just in case would ever wonder; some Optimized Pokémon might be surely top tier, but with Hariyama comes to mind, do you think it will dethrone most physical fighters despite some like Tapu Lele to keep it in check? It can do what the other Fighting-type cannot; resistance to Fire and Ice-type with Thick Fat and terminate them with Stone Edge without defensive compromise, a combination of Belly Drum + Drain Punch (which while risky, can completely demolish an unprepared team when used right), a demoinc bulk of 150 / 100 / 100 and even Unaware making it a demonic revenge killer.
Yeah but 150 / 100 / 100 bulk is still huge even by Fighting-type standard, which means it can still fight back (not against a few like Lele) with the right moveset, and only a very few Pokémon can outright OHKO with neutral moves. A Bulk Up Unaware + Slack Off can also play as tank, shutting down physical attackers not using Mold Breaker if not stopped beforehand, which even Landorus-T would have troubles if it allows it to set up. Remember that this Hariyama's base speed of 70 is not all that low compared to most stalls, which means he can outspeed most of them. Set up sweepers tend to be also common, which Unaware Hariyama can shut most of them down, even Kartana and Kyurem-Black, unless they resort into using Choice Band, which not all of them can benefit it.The thing about Samtendo's [Edit: wait Sam you're the one who said this LMAO IM DUMB] Hariyama is that it's A) Slow, B) is fairly linear based on what ability it has (whether or not it'll be Flame Orb Guts, AV Thick Fat, or a likely Bulk Up Unaware), and C) stillis a pure Fighting type, not great for a defensive Pokemon. His Speed is practically unfixable in the sense of moves or itemsand will always be a major downside, leaving him forced to either switch out or die to faster Pokemon with Super-Effective hits like Lele or even some physical Psychics or Flying-types. While he's linear, his moveset's even more problematic; he wants to have 5 moves at once, in order to cover things like defensive Fairies which he can't deal huge damage to, Landorus-Therian which otherwise walls him hard, Ghost-types, and yet still wants room for healing, priority, and possibly setup. 130 base Attack, unboosted, also isn't that great with a flurry of abilities like Sheer Force, Adaptability, Download, and Tinted Lens allowing instant access to increases in power, but Bulk Up or Guts can remedy that (but they take either 1 turn of setup or force a burn/toxic onto Hariyama, lowering suitability.) Then the last point is just that, with a bunch of types having better Pokemon (for example the current possible Ghost/Psychic, immune to Mach Punch and able to OHKO likely with a Psychic move) from this project itself can put pressure onto Hariyama.
'course if your name is Fire type (Talonflame notwithstanding), Ice type, or reworked Volcanion you still eat shit to the thick fat set, most physical walls fail to take Guts-boosted Close Combats and Facades, and Unaware can invalidate tons of setup mons but still lmao
tl;dr Hariyama's gud but it doesn't 'dethrone' every physical attacker out there; lacks speed, Swords Dance, a moveset that covers its weaknesses without going over 4 moves, and doesn't have the greatest typing, but it's still retarded good.
i probably said something wrong here whoops
I think that simple doesn't affect to Happy Hour-Z boostsHariyama is very slow, but Conkeldurr was very slow in UU wasn't it?
Anyways I don't think now is the right time to discuss Hariyama. We should just wrap up submissions. Here is one now.
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Girafarig
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Stats: 80 HP (+10) / 80 Atk / 65 Def / 125 SpA (+35) / 85 SpD (+20) / 115 Spe (+30)[BST:560]
Abilities: Simple / Sheer Force / [HA: Sap Sipper]
New Moves: Focus Blast, Stored Power, Happy Hour
Justification / Niche: Simple Calm Mind Stored Power with Fighting coverage AND secondary STAB? Sign me up!! In all seriousness, Girafarig is supposed to be a multipurpose set up sweeper, with Simple CM, Z-Happy Hour and Nasty Plot wallbreaker sets all being potent sets. Girafarig's horrid bulk however holds it back, especially in regards to physical attacks. Z-Happy Hour remedies this somewhat, but a well times Sucker Punch. Even so, Girafarig's many sets that allow it to beat different threats makes Girafarig extremely dangerous.
it's a legendary only move but no longer signature since Magearna gets it, right?That's also a signature legendary move :(
Ohh, I didn't even know Manaphy got it, so I guess I could use it? Idk, thanks for the warning anyway :)it's a legendary only move but no longer signature since Magearna gets it, right?
Lel, sorry for that :P![]()
Pokemon: Malamar
Type: Ghost/Psychic
Old Stats: 86 / 92 / 88 / 68 / 75 / 73 (482 BST)
New Stats: 116 (+30) / 112 (+20) / 108 (+20) / 58 (-10) / 105 (+30) / 53 (-20) (552 BST)
Abilities: Contrary / Poison Heal / Filter (HA)
New Moves: Shadow Sneak, Close Combat, Recover
Removed Moves: None
Justification/Niche: Welcome to your worst nightmare. I'd have gone with Hoopa's confined form, but my idea was sniped by Gojiratar... almost entirely .
I think that simple doesn't affect to Happy Hour-Z boosts
In 2 days i guessVoting when?
Shouldn't we start voting?
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Pokemon: Chimecho
Type:![]()
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BST: 95/50/90/95/150/100 (BST 570)
Abilities: Magic Guard, Natural Cure | HA: Triage
New Moves: Destiny Bond, Hex, Will-O-Wisp
Justification/Niche: Make Chimeco actually usable!! It is a very cute Pokémon and is a final evolution, so I think it deserves some attention. I made it to be the perfect cleric: HP restoring and status curing moves, good defenses and defensive type (only 1 weakness), allow it to resist longer to moves and heal its partners. (Chingling becomes Normal/Psychic)
Sample moveset:
Cleric (Chimecho) @ Leftovers
Ability: Magic Guard/Triage
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Icy Wind/Psychic/Psyshock
- Will-O-Wisp/Thunder Wave
- Heal Bell/Protect/Healing Wish
- Recover/Wish
Hypnotiser (Chimecho) @ Leftovers
Ability: Triage
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Hypnosis/Yawn
- Dream Eater
- Hex
- Gravity/Recover