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Pokémon Tyranitar

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I'd go with Careful nature because you can outspeed Aegislash (by two points!) when you are neutral natured speed. You might want to run some speed creeping speeds for people who run speed creeping Aegislash, but that's paranoia! To add some personal input, Superpower has served me better than Low Kick because you don't really stay in long with Assault Vest Tyranitar. Pursuit hasn't done a thing for me; I'd much rather spam Crunches, but Fire Blast / Ice Beam are underwhelming as well. I really want a move that can bypass King's Shield, which ruins Assualt Vest Tyranitar completely. I don't think Focus Punch bypasses King's Shield and I think specially oriented attacks trigger the attack drop. The only move I can think is Dig and that would leave you open for a Sacred Sword.

If someone sees a solution to King's Shield for Assault Vest Tyranitar, that'd be great!

EDIT: Also, Assault Vest Tyranitar lives FB from +2 Thundurus and I'm pretty sure Alakazam and Gengar in sand, so I wouldn't use Chople tbh unless you want to lure Lucario (which is never a bad thing; and it'd also allow you to run Substitute over Pursuit for arceusdamn Aegislash).

Steel.Storm Thanks! Yeah I didn't think of that, that would work. It should probably get a mention on the set when it goes on-site too since Aegi is really annoying.
 
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If someone sees a solution to King's Shield for Assault Vest Tyranitar, that'd be great!

Earthquake is an easy answer for this. While it doesn't go past King's Shield, it does not cause a -2 Attack since it's not a contact move. Not to mention EQ would nab you the great EdgeQuake combo if you also choose to run Stone Edge.
 
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So I've been running Sassy nature but I'm seeing people say Careful is better. I like the extra power on Fire Blast for things like Klefki and having something to damage Aegislash without risking King's Shield. Its also nice for Skarmory.
 
Someone was talking about weakness policy T-tar and I think its a great idea.
Its EVs could be tailored to survive a certain attack, and then Rock polish up to sweep.
I think RP is better than DD because it prevents being outsped by many scarfers.

RP, Stone Edge, Crunch, would all be good, but what should go in the last slot?
Fire blast for skarm, earthquake for terrakion, etc.
 
So I've been running Sassy nature but I'm seeing people say Careful is better. I like the extra power on Fire Blast for things like Klefki and having something to damage Aegislash without risking King's Shield. Its also nice for Skarmory.

Yea I'm torn between the 2 natures. The boost in power for Fire Blast is nice but some Aegislash are not Brave w/ 0 IVs, which means it can just outspeed TTar and Sacred Sword it to death. I find myself switching between Careful and Sassy routinely so that's why I asked here to see what the majority thinks.
 
An AV Ttar set that has been working wonders for me on Wifi and PS Non-bank OU is this:

Tyranitar@Assault Vest
Quiet
252 HP 60 Atk 192 SAtk
Sand Stream

Fire Blast
Ice Beam
Thunderbolt/Crunch/Pursuit
Stone Edge

MixTar is a great lure this gen that can scare off the ultra-popular Gengar and Talonflame while being able to KO switch ins with high powered special attacks (Gliscor,Ferrothorn,Zygarde,Garchomp,Scizor,Lando-T,Skarmory,Forretress,Azumarill,Gyarados,Togekiss,Mawile,Lucario,Breloom, just to name a few) while still being able to tank huge special blows (AV makes up for the lack of SDef EVs) and retaliate with a STAB Stone Edge.

T-bolt seems really odd on this set but my team needed some extra insurance against Azumarill, I used to run Crunch though (dont have access to Pursuit on cartridge) but I just never found myself using it too much as Stone Edge hits anything I would hit with Crunch as hard as it needs to.

Unfortunately the Nature leaves it outsped by Aegislash, though according to prior posts and personal experience Sacred Sword annihilates it anyway and I can still dent it with Fire Blast on the switch.
 
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Just curious, do you think banded TTar will really be able to take Aegislash?
Thinking it through, it sounds like Banded TTar has to go for Crunch, which sounds great since steel lost its resistance to dark types. But as soon as TTar comes out, Aegislash can predict the crunch and king's shield, totally nerfing TTar and locking it in to crunch.

I don't see other TTar sets having a problem with Aegislash because of the lack of resistance to dark, it just seems to me like he'd need to carry a non-hitting move to make Aegislash waste the king's shield on the first turn.

Maybe DD, anticipating King's Shield gives TTar the chance to set up and hit back on the next turn, and after a DD I can't imagine Aegislash being happy about being Crunched.

Why play games when TTar can Earthquake or Fire Blast?
 
sr mega ttar is honestly amazing. Its ridiculously bulky on both sides(for example with max hp it can survive a band chomp eq most of the time), and is a stellar check to mega gengar while being able to lay sr, which is a huge boon imo. Here's the set I've been using:

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 136 SDef / 124 Def
Sassy Nature
IVs: 28 Spd
- Ice Beam
- Crunch
- Fire Blast
- Stealth Rock

This set survives a mega gengy focus blast after sr, rest is put into def. You don't need extra special attack because ice beam kills gliscor / chomper and fire blast wrecks ferro + scizor. I guess you could put it into attack but 124 att evs doesn't make that much of a difference, while 124 def allows you to survive a secret sword from max attack lefties / spooky plate aegi which is nice. Mega ttar is cool :]
 
sr mega ttar is honestly amazing. Its ridiculously bulky on both sides(for example with max hp it can survive a band chomp eq most of the time), and is a stellar check to mega gengar while being able to lay sr, which is a huge boon imo. Here's the set I've been using:

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 136 SDef / 124 Def
Sassy Nature
IVs: 28 Spd
- Ice Beam
- Crunch
- Fire Blast
- Stealth Rock

This set survives a mega gengy focus blast after sr, rest is put into def. You don't need extra special attack because ice beam kills gliscor / chomper and fire blast wrecks ferro + scizor. I guess you could put it into attack but 124 att evs doesn't make that much of a difference, while 124 def allows you to survive a secret sword from max attack lefties / spooky plate aegi which is nice. Mega ttar is cool :]

Been running a similar set, but mine is more offensive:

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 8 HP / 156 Atk / 92 SpA / 252 Spe
Hasty Nature (+Spe, -Def)
- Stealth Rock
- Pursuit
- Flamethrower
- Stone Edge / Ice Beam

Keep in mind I've been running this in the Pokebank meta. With Hasty, all you need is 8 HP to survive Choice Band Scizor's Bullet Punch after SR. Flamethrower OHKOs it after they take SR damage twice IIRC (might be only once now that I think about it). I've been using this on more of a "quickstall" team, which is a more aggressive variant of stall. Flamethrower also reliably 2HKOs all Forretress and Ferrothorn that are specially defensive (OHKOs all other variants). Also 2HKOs all Skarmory. As for Pursuit, I run this with Volt Switch Forretress so I can pivot to Ttar to trap Defoggers like Crobat, since most Defog users don't match up well against this Tyranitar. I've been running Stone Edge, but Ice Beam can be used to get Gliscor, since it can't OHKO with Earthquake. I question the Speed investment sometimes since I don't really see what else that's base 70 that would run max Speed for me to outrun, but it's been working fine. I guess I outrun all Aegislash and Scizor fwiw.

EDIT: Just ran the calc. It OHKOs Scizor no matter what. It's 248 HP/0 SpD MEGA Scizor that gets OHKO'd after 2 SR switch-ins.
 
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mega seems superior for DD ttar. you can't use DD with assault vest so that's a non factor, and it gets almost the same offense as a life orb normal ttar without taking the 10% health hit, greatly increasing the longevity. it's also faster and sturdier.
 
So without Pursuit and with Assault Vest and Careful nature I have Crunch, Stone Edge, and Earthquake. Can't decide on a fourth move.
 
Agreed for the most part, that's what I was saying, it will be popular early on and then die off.

Or rather... that's what I was thinking. But Stance Change seems like too good of an ability for Aegislash users to frequently pass up, and they need King's Shield on the set to make use of Aegislash's defenses. And in order to make use of Aegislash's buffing moves, it needs to be Shield Form.

I'm hesitant. I HOPE you're right, I'd love TTar to be a go-to counter for Aegislash, but I'm worried that King's Shield will remain popular because of Stance Change, forcing TTar to carry a buffing move rather than a choice item or assault vest.


If we go ahead and grant that premise that King's Shield will remain popular, letting Aegislash nerf TTar consistently (just bear with me for argument), I think either a mega TTar + DD or a Lum berry + DD set would work best. If King's Shield stays popular, it requires TTar to carry a status move, be it either DD or SR, and given Defog and TTar's need for speed, DD seems like the better option to me.

Thoughts?
Or just run Earthquake, which is what I do if I'm Aegislash weak and my T-Tar is my Aegi check.
 
If you have the max amount of evs in atk, wouldn't ice fang do more damage then ice beam?

0 SpA Tyranitar Ice Beam vs. 244 HP / 0 SpD Gliscor: 332-392 (94.31 - 111.36%) -- 68.75% chance to OHKO
252+ Atk Tyranitar Ice Fang vs. 244 HP / 248+ Def Gliscor: 200-236 (56.81 - 67.04%) -- guaranteed 2HKO

So, no.
 
0 SpA Tyranitar Ice Beam vs. 244 HP / 0 SpD Gliscor: 332-392 (94.31 - 111.36%) -- 68.75% chance to OHKO
252+ Atk Tyranitar Ice Fang vs. 244 HP / 248+ Def Gliscor: 200-236 (56.81 - 67.04%) -- guaranteed 2HKO

So, no.

That's true for gliscor, but alot of other pokemon have weaker defenses.
 
There's always the flinch chance on Ice Fang! Now, to find something slow enough to flinch...
 
I think im just going to to get a SpAtk tyranitar with something like: 252 evs in spatk, 252 hp, 6spD. Item: smooth rock (for the bonus SPD)
And then with a moveset like: flamethrower, stealth rock, icebeam/thunderbolt, rock polish. Basically a bulky sweeper.
 
I think im just going to to getBe a SpAtk tyranitar with something like: 252 evs in spatk, 252 hp, 6spD. Item: smooth rock (for the bonus SPD)
And then with a moveset like: flamethrower, stealth rock, icebeam/thunderbolt, rock polish. Basically a bulky sweeper.

At that point you're not going to be successful.

Special moves on Tyranitar are niche moves. If you're outright sweeping, Stone Edge and Crunch are better options.
 
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