Hey CrumLee your Venomoth request is complete! While we may be lenient with the rule that restricts the requested Pokemon to be above B-, do know that we have the privileges to decline future requests with Pokemon below B-, especially unviable ones. Which means, for your next submissions, please refer to the Viability Ranking thread and provide a short description why the requested Pokemon is viable.
While Venomoth is no longer on the VR I think it can still be a potent sweeper, so I decided it would be best to support it on a screens HO. I partnered it with Xatu as a dual screens user that allows Venomoth to find more opportunities to set up and break/clean. Xatu also has access to Magic Bounce which is amazing for preventing rocks from going up which are annoying for Venomoth. Infernape acts as the teams Stealth Rock user and breaks down the steel types that Venomoth struggles with. Taunt can prevent hazards being set/removed and stops other set up sweepers. Mixed allows it to break through Mons like Mega Aggron a lot easier. Scizor is a potent sweeper under screens, QA allowing it to break past Moltres, Rotom, Infernape with chip. Superpower helps vs bulky steels and other Scizor that look to wall you. Latias shares similar checks to Scizor and Venomoth, so does an excellent job chipping them down. It also helps against bulky waters they can struggle to break. Finally, Rhyperior gives you an offensive ground type capable of cleaning through a lot of teams especially if weakness policy activates. Megahorn helps it deal with Latias and Celebi more effectively.
Yo GustavoR here is your Mamoswine squad. Adamant Mamo is the most common nature to run on Mamo and it appreciates having that fourth move slot freed up a lot, so there is nothing wrong with the set you provided.
I kept the Mamoswine set the same as you requested and because you wanted a balance team, I knew it would be best to partner it with Mega Aggron. Aggron gives you the Stealth Rock user you need and something that checks Scizor and Latias. Toxic helps put Pokemon like Moltres, Rotom-H etc. on a timer. Mantine gives you a form of hazard removal that is capable of checking fighting types like Infernape, Cobalion and Lucario which threaten this core. Sylveon provides cleric and wish support and a secondary fighting check. Hydreigon acts as the speed control for the team and another way to handle Pokemon like Krookodile and Celebi. Finally, Celebi rounds it off giving the team an easier time breaking bulky water types and is a potential wincon. Recover was opted in the final slot to improve the stall matchup and increase its longevity.
I hope you both enjoy using your teams ^_^
While Venomoth is no longer on the VR I think it can still be a potent sweeper, so I decided it would be best to support it on a screens HO. I partnered it with Xatu as a dual screens user that allows Venomoth to find more opportunities to set up and break/clean. Xatu also has access to Magic Bounce which is amazing for preventing rocks from going up which are annoying for Venomoth. Infernape acts as the teams Stealth Rock user and breaks down the steel types that Venomoth struggles with. Taunt can prevent hazards being set/removed and stops other set up sweepers. Mixed allows it to break through Mons like Mega Aggron a lot easier. Scizor is a potent sweeper under screens, QA allowing it to break past Moltres, Rotom, Infernape with chip. Superpower helps vs bulky steels and other Scizor that look to wall you. Latias shares similar checks to Scizor and Venomoth, so does an excellent job chipping them down. It also helps against bulky waters they can struggle to break. Finally, Rhyperior gives you an offensive ground type capable of cleaning through a lot of teams especially if weakness policy activates. Megahorn helps it deal with Latias and Celebi more effectively.
I kept the Mamoswine set the same as you requested and because you wanted a balance team, I knew it would be best to partner it with Mega Aggron. Aggron gives you the Stealth Rock user you need and something that checks Scizor and Latias. Toxic helps put Pokemon like Moltres, Rotom-H etc. on a timer. Mantine gives you a form of hazard removal that is capable of checking fighting types like Infernape, Cobalion and Lucario which threaten this core. Sylveon provides cleric and wish support and a secondary fighting check. Hydreigon acts as the speed control for the team and another way to handle Pokemon like Krookodile and Celebi. Finally, Celebi rounds it off giving the team an easier time breaking bulky water types and is a potential wincon. Recover was opted in the final slot to improve the stall matchup and increase its longevity.
I hope you both enjoy using your teams ^_^