They remind me of Sentai series like Power Rangers and junk and so I tend to like them. In particular all the names and poses and everything reminds me in particular of Gokaiger as seen like here:Am I the only one who really likes the names and the way they show up? I never really had a problem with them; most of them sound pretty cool.
No, I completely agree, but that's a pretty common opinion so I was trying to explain why I thought FRLG in particular were still shit and almost worse because of it. I know they're not strictly worse than RBY - very little is - but I kind of consider them worse relative to the time in which they were released compared to RBY, if that makes any sense. Most of FRLG's improvements were natural consequences of being part of gen 3 and very few of them were improvements on RBY. At least that's how I see it, it makes more sense in my mind probably lolNot disagreeing with what you said, but just because RBY was the first games and were buggy doesn't mean they get a free pass.
Yeah this makes perfect sense, don't worry. You're right in that, while FRLG are better than RBY when compared side by side, many of the advancements are simply because they used the RSE engine. They could and should've been better than they were. The only notable improvement was post game (which is big, but only one thing and not the main story).No, I completely agree, but that's a pretty common opinion so I was trying to explain why I thought FRLG in particular were still shit and almost worse because of it. I know they're not strictly worse than RBY - very little is - but I kind of consider them worse relative to the time in which they were released compared to RBY, if that makes any sense. Most of FRLG's improvements were natural consequences of being part of gen 3 and very few of them were improvements on RBY. At least that's how I see it, it makes more sense in my mind probably lol
Outside of the dislike of HGSS, I agree with you 100% here. I was always a fan of the original GS so seeing how they tweaked with the game just enough and what new things were added just made the game stand out as probably one of my favorites. And if it wasn't for the fact that it was so slow in ways compared to modern games, it would be probably the top game for me.I don't like HGSS - mostly due to the original game's large design faults and the slow Gen 4 engine - but as a remake, I felt that what it changed, what it kept intact, what new things it introduced and what it took from the third version was nigh-perfect; the only real fault - aside from those aforementioned things which are up to taste and are inevitable so not really things you could fix - was keeping the very odd distribution of Pokémon (no Sneasel, Houndour etc until postgame) and not allowing every new Gen 4 evolution until postgame. Otherwise, it's the perfect example of how to do a remake to me. Far better than ORAS.
I actually find them quite cool... if kids do them.The names and poses are made to sound cool to six-year-olds. Us old farts (13 or above, by definition) might find them embarrassing rather than awesome, but if you're in pre-school, it might just be the coolest thing ever.
You do know that walking and running animations for ALL Pokemon have been found in the files of Sun & Moon, right?Speaking of remakes, here an opinion that's definitely unpopular.
I hated having Pokemon walk behind you in HGSS, and I'm glad it's a feature that has yet to return. It caused a lot of slowdown with actions such as entering buldings with large Pokemon or healing Pokemon (especially if the 1st mon is fainted), which is unfortunate since the games debuted in the slowest playing generation of the series. It was also obnoxious and quite frankly too distracting, and it just seemed like a waste of data space to me.
I know a lot of fans liked it and want it to return, but I don't miss it at all, especially since we have Amie and Refresh now to interact with our Pokemon in a better and much less obnoxious fashion. If Game Freak does end up bringing it back, then at least make it an option that can be toggled on and off for gods sake.
News to me. Wonder why in S/M though if they're not utilized?You do know that walking and running animations for ALL Pokemon have been found in the files of Sun & Moon, right?
If Game Freak does end up bringing it back, then at least make it an option that can be toggled on and off for gods sake.
Differences of opinion, then - I prefer remakes make an effort to improve upon the original's shortcomings where possible. I felt like ORAS and to some extent HGSS (especially HGSS' massively improved Kanto) did that, but I also might be blinded by my distate for gen 1 when talking about ORAS and HGSS being better.It is simply a better version of RBY and I don't think it really needed to do a lot else - for me at least.
HGSS kind of half-assed the new evolutions though; the move + Level up based evolutions were added to the regional dex since they would be difficult to avoid otherwise, but they pulled a FRLG with the other cross-gen evos, such as Togekiss & Gliscor, by locking away their necessary components till way late in Kanto post Nat-dex.At least HGSS and ORAS allowed you to get any Pokemon you want whenever you wanted and even increased the number of Pokemon in their dex to compensate for new evolutions!
At least we COULD trade the items around. The only negative was the lack of location based evolutions but then again this is the first time doing it so I was more willing to look over that.HGSS kind of half-assed the new evolutions though; the move + Level up based evolutions were added to the regional dex since they would be difficult to avoid otherwise, but they pulled a FRLG with the other cross-gen evos, such as Togekiss & Gliscor, by locking away their necessary components till way late in Kanto post Nat-dex.
Also, all the newer baby mons (Azurill, Bonsly, etc.) were MIA, even though their evolution requirements fall more in line with the 5 cross-gen evos that made it in the Johto dex.
Still, it's miles better than FRLG absolutely locking everything non-Gen I out, even from trades.
Even worse than that was that the Moss Rock and Ice Rock were nowhere to be found in the game at all, and neither was an electromagnetic thingy place to evolve Nosepass and Magneton. Even though there were very obvious places in the postgame to put them.HGSS kind of half-assed the new evolutions though; the move + Level up based evolutions were added to the regional dex since they would be difficult to avoid otherwise, but they pulled a FRLG with the other cross-gen evos, such as Togekiss & Gliscor, by locking away their necessary components till way late in Kanto post Nat-dex.
Also, all the newer baby mons (Azurill, Bonsly, etc.) were MIA, even though their evolution requirements fall more in line with the 5 cross-gen evos that made it in the Johto dex.
Still, it's miles better than FRLG absolutely locking everything non-Gen I out, even from trades.
Also the part where a good bit of the content in the Sevii Islands was based around either events (which either only happened in Japan or never happened at all, I forget which) or a gimmicky peripheral that was discontinued almost immediately outside Japan.The problem I had with FR/LG was that they tried SUPER hard to PREVENT you from acting outside of what originally occurred in Red and Blue while not even doing that. I could explain more but these are the games that prevented you from trading with RSE unless you did a stupidly long (and partly annoying) post-game story and then teased you with happiness evolutions that wouldn't work until you got the National Dex post game. Then it decided the best thing to do was add the Sevii Islands which worked the exact OPPOSITE as their intent. It was kind of annoying.
At least HGSS and ORAS allowed you to get any Pokemon you want whenever you wanted and even increased the number of Pokemon in their dex to compensate for new evolutions!